diff options
-rw-r--r-- | project/VS2010Express/XBMC for Windows.sln | 60 | ||||
-rw-r--r-- | xbmc/lib/libPython/Python/PCbuild/_socket.vcxproj | 4 | ||||
-rw-r--r-- | xbmc/lib/libPython/Python/PCbuild/bz2.vcxproj | 2 |
3 files changed, 33 insertions, 33 deletions
diff --git a/project/VS2010Express/XBMC for Windows.sln b/project/VS2010Express/XBMC for Windows.sln index 5d3e165c74..95dff65005 100644 --- a/project/VS2010Express/XBMC for Windows.sln +++ b/project/VS2010Express/XBMC for Windows.sln @@ -561,66 +561,66 @@ Global {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (DirectX)|Win32.Build.0 = ReleaseNASM|Win32
{92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (OpenGL)|Win32.ActiveCfg = ReleaseNASM|Win32
{92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (OpenGL)|Win32.Build.0 = ReleaseNASM|Win32
- {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Release (DirectX)|Win32.Build.0 = Release|Win32
{FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{9E417A6D-50DE-4969-8542-F58EA1163376}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{9E417A6D-50DE-4969-8542-F58EA1163376}.Release (DirectX)|Win32.Build.0 = Release|Win32
{9E417A6D-50DE-4969-8542-F58EA1163376}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{9E417A6D-50DE-4969-8542-F58EA1163376}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Release (DirectX)|Win32.Build.0 = Release|Win32
{680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Release (OpenGL)|Win32.Build.0 = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (DirectX)|Win32.Build.0 = Release|Win32
- {324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Release (DirectX)|Win32.Build.0 = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{7E551393-3C43-47F8-9F3F-5BC368A6C487}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{7E551393-3C43-47F8-9F3F-5BC368A6C487}.Release (DirectX)|Win32.Build.0 = Release|Win32
{7E551393-3C43-47F8-9F3F-5BC368A6C487}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{7E551393-3C43-47F8-9F3F-5BC368A6C487}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Release (DirectX)|Win32.Build.0 = Release|Win32
{97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (DirectX)|Win32.Build.0 = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (DirectX)|Win32.Build.0 = Release|Win32
{62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
diff --git a/xbmc/lib/libPython/Python/PCbuild/_socket.vcxproj b/xbmc/lib/libPython/Python/PCbuild/_socket.vcxproj index 83177def63..2ed00ca0b2 100644 --- a/xbmc/lib/libPython/Python/PCbuild/_socket.vcxproj +++ b/xbmc/lib/libPython/Python/PCbuild/_socket.vcxproj @@ -90,7 +90,7 @@ </ResourceCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <OutputFile>../../../../../system/python/DLLs/_socket.pyd</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)_socket_d.pdb</ProgramDatabaseFile>
@@ -144,7 +144,7 @@ </ResourceCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <OutputFile>../../../../../system/python/DLLs/_socket.pyd</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)_socket.pdb</ProgramDatabaseFile>
diff --git a/xbmc/lib/libPython/Python/PCbuild/bz2.vcxproj b/xbmc/lib/libPython/Python/PCbuild/bz2.vcxproj index 0643a59bd7..403f1b4e6e 100644 --- a/xbmc/lib/libPython/Python/PCbuild/bz2.vcxproj +++ b/xbmc/lib/libPython/Python/PCbuild/bz2.vcxproj @@ -161,7 +161,7 @@ nmake /nologo /f makefile.msc lib <Link>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
- <IgnoreSpecificDefaultLibraries>libc;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <IgnoreSpecificDefaultLibraries>libc;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)bz2.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
|