diff options
-rw-r--r-- | xbmc/rendering/dx/RenderSystemDX.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/xbmc/rendering/dx/RenderSystemDX.cpp b/xbmc/rendering/dx/RenderSystemDX.cpp index c324e90f96..43a104a629 100644 --- a/xbmc/rendering/dx/RenderSystemDX.cpp +++ b/xbmc/rendering/dx/RenderSystemDX.cpp @@ -192,10 +192,8 @@ bool CRenderSystemDX::ResetRenderSystem(int width, int height, bool fullScreen, if (!m_needNewDevice) { - CreateWindowSizeDependentResources(); SetFullScreenInternal(); - if (m_bResizeRequred) - CreateWindowSizeDependentResources(); + CreateWindowSizeDependentResources(); } else { @@ -804,6 +802,7 @@ bool CRenderSystemDX::CreateWindowSizeDependentResources() DXWait(m_pD3DDev, m_pImdContext); } + uint32_t scFlags = m_useWindowedDX ? 0 : DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; if (!m_pSwapChain) { CLog::Log(LOGDEBUG, "%s - Creating swapchain in %s mode.", __FUNCTION__, bHWStereoEnabled ? "Stereoscopic 3D" : "Mono"); @@ -823,7 +822,7 @@ bool CRenderSystemDX::CreateWindowSizeDependentResources() scDesc1.AlphaMode = DXGI_ALPHA_MODE_UNSPECIFIED; scDesc1.Stereo = bHWStereoEnabled; scDesc1.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; - scDesc1.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; + scDesc1.Flags = scFlags; scDesc1.SampleDesc.Count = 1; scDesc1.SampleDesc.Quality = 0; @@ -863,7 +862,7 @@ bool CRenderSystemDX::CreateWindowSizeDependentResources() scDesc.OutputWindow = m_hFocusWnd; scDesc.Windowed = m_useWindowedDX; scDesc.SwapEffect = DXGI_SWAP_EFFECT_SEQUENTIAL; - scDesc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; + scDesc.Flags = scFlags; scDesc.BufferDesc.Width = m_nBackBufferWidth; scDesc.BufferDesc.Height = m_nBackBufferHeight; @@ -889,7 +888,7 @@ bool CRenderSystemDX::CreateWindowSizeDependentResources() else { // resize swap chain buffers with preserving the existing buffer count and format. - hr = m_pSwapChain->ResizeBuffers(scDesc.BufferCount, m_nBackBufferWidth, m_nBackBufferHeight, scDesc.BufferDesc.Format, scDesc.Flags); + hr = m_pSwapChain->ResizeBuffers(scDesc.BufferCount, m_nBackBufferWidth, m_nBackBufferHeight, scDesc.BufferDesc.Format, scFlags); if (FAILED(hr)) { CLog::Log(LOGERROR, "%s - Failed to resize buffers (%s).", __FUNCTION__, GetErrorDescription(hr).c_str()); @@ -1170,9 +1169,9 @@ bool CRenderSystemDX::PresentRenderImpl(const CDirtyRegionList &dirty) if (DXGI_ERROR_INVALID_CALL == hr) { - m_bResizeRequred = true; - if (CreateWindowSizeDependentResources()) - hr = S_OK; + SetFullScreenInternal(); + CreateWindowSizeDependentResources(); + hr = S_OK; } if (FAILED(hr)) @@ -1221,9 +1220,9 @@ bool CRenderSystemDX::BeginRender() break; case DXGI_ERROR_INVALID_CALL: // application provided invalid parameter data. Try to return after resize buffers CLog::Log(LOGERROR, "DXGI_ERROR_INVALID_CALL"); - m_bResizeRequred = true; - if (CreateWindowSizeDependentResources()) - m_nDeviceStatus = S_OK; + SetFullScreenInternal(); + CreateWindowSizeDependentResources(); + m_nDeviceStatus = S_OK; break; case DXGI_STATUS_OCCLUDED: // decide what we should do when windows content is not visible // do not spam to log file |