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author | Nick Renieris <makren67@gmail.com> | 2017-10-31 16:43:21 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-10-31 16:43:21 +0200 |
commit | 4eddfbc5d4137ac636742b76c50d01cfd89fad98 (patch) | |
tree | 1da8fe01ef79f5101e11189b6c46b24e0d6b7a99 /tools/windows | |
parent | ddd4af57e57f741136000ade297a52acebff1371 (diff) |
[addons][fix] Generate proj. files on Release mode
This is a fix that binary add-on devs have had to do manually for a while now for the build system to work.
Credits: @Montellese who suggested it 2 years ago: https://forum.kodi.tv/showthread.php?tid=173361&pid=2097898#pid2097898.
For some reason no-one has PR'ed it yet, so I did.
Diffstat (limited to 'tools/windows')
-rw-r--r-- | tools/windows/prepare-binary-addons-dev.bat | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/windows/prepare-binary-addons-dev.bat b/tools/windows/prepare-binary-addons-dev.bat index a6d4603128..423380b17f 100644 --- a/tools/windows/prepare-binary-addons-dev.bat +++ b/tools/windows/prepare-binary-addons-dev.bat @@ -77,7 +77,7 @@ IF "%addon%" NEQ "" ( rem execute cmake to generate Visual Studio 12 project files cmake "%ADDONS_PATH%" -G "Visual Studio 14" ^ - -DCMAKE_BUILD_TYPE=Debug ^ + -DCMAKE_BUILD_TYPE=Release ^ -DCMAKE_USER_MAKE_RULES_OVERRIDE="%SCRIPTS_PATH%/CFlagOverrides.cmake" ^ -DCMAKE_USER_MAKE_RULES_OVERRIDE_CXX="%SCRIPTS_PATH%/CXXFlagOverrides.cmake" ^ -DCMAKE_INSTALL_PREFIX=%WORKDIR%\addons ^ |