diff options
author | uNiversaI <universal@nospamfor.me> | 2013-12-18 23:17:29 +0900 |
---|---|---|
committer | uNiversaI <universal@nospamfor.me> | 2013-12-19 02:17:54 +0900 |
commit | bb95b0a605a4935fec9d24d439af64a524725953 (patch) | |
tree | 20ed588c35a635be889b9e087b7d75b1874bb344 /tools/EventClients | |
parent | 7799f24a17b88dfb282a0838b5d849c13323b84f (diff) |
Typos fix try 2
Only typos that are not part of 3rd party
https://github.com/xbmc/xbmc/pull/3862 went pearshaped this is best
attempt.
Diffstat (limited to 'tools/EventClients')
-rw-r--r-- | tools/EventClients/Clients/WiiRemote/CWIID_WiiRemote.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/tools/EventClients/Clients/WiiRemote/CWIID_WiiRemote.cpp b/tools/EventClients/Clients/WiiRemote/CWIID_WiiRemote.cpp index fb88cf5820..87af3590c1 100644 --- a/tools/EventClients/Clients/WiiRemote/CWIID_WiiRemote.cpp +++ b/tools/EventClients/Clients/WiiRemote/CWIID_WiiRemote.cpp @@ -83,7 +83,7 @@ void CWiiRemote::MessageCallback(cwiid_wiimote_t *wiiremote, int mesg_count, uni mesg[i].ir_mesg.src[1].pos[CWIID_Y]); } else if (valid_source > 2) - { //TODO Make this care with the strenght of the sources + { //TODO Make this care with the strength of the sources g_WiiRemote.CalculateMousePointer(mesg[i].ir_mesg.src[0].pos[CWIID_X], mesg[i].ir_mesg.src[0].pos[CWIID_Y], mesg[i].ir_mesg.src[1].pos[CWIID_X], @@ -97,7 +97,7 @@ void CWiiRemote::MessageCallback(cwiid_wiimote_t *wiiremote, int mesg_count, uni g_WiiRemote.ProcessKey(mesg[i].btn_mesg.buttons); break; case CWIID_MESG_STATUS: - //Here we can figure out Extensiontypes and such + //Here we can figure out Extension types and such break; case CWIID_MESG_NUNCHUK: g_WiiRemote.ProcessNunchuck(mesg[i].nunchuk_mesg); @@ -237,12 +237,12 @@ void CWiiRemote::Initialize(CAddress Addr, int Socket) ToggleBit(m_ledState, CWIID_LED4_ON); } -/* Update is run regulary and we gather the state of the Wiiremote and see if the user have pressed on a button or moved the wiiremote +/* Update is run regularly and we gather the state of the Wiiremote and see if the user have pressed on a button or moved the wiiremote This could have been done with callbacks instead but it doesn't look nice in C++*/ void CWiiRemote::Update() { if (m_DisconnectWhenPossible) - {//If the user have choosen to disconnect or lost comunication + {//If the user has chosen to disconnect or lost communication DisconnectNow(true); m_DisconnectWhenPossible = false; } @@ -311,7 +311,7 @@ void CWiiRemote::Disconnect() #ifdef CWIID_OLD /* This function is mostly a hack as CWIID < 6.0 doesn't report on disconnects, this function is called everytime - a message is sent to the callback (Will be once every 10 ms or so) this is to see if the connection is interupted. */ + a message is sent to the callback (Will be once every 10 ms or so) this is to see if the connection is interrupted. */ void CWiiRemote::CheckIn() { //This is always called from a criticalsection m_LastMsgTime = getTicks(); @@ -357,12 +357,12 @@ bool CWiiRemote::Connect() } #ifdef CWIID_OLD /* CheckIn to say that this is the last msg, If this isn't called it could give issues if we Connects -> Disconnect and then try to connect again - the CWIID_OLD hack would automaticly disconnect the wiiremote as the lastmsg is too old. */ + the CWIID_OLD hack would automatically disconnect the wiiremote as the lastmsg is too old. */ CheckIn(); #endif m_connected = true; - CPacketLOG log(LOGNOTICE, "Sucessfully connected a WiiRemote"); + CPacketLOG log(LOGNOTICE, "Successfully connected a WiiRemote"); log.Send(m_Socket, m_MyAddr); return true; } @@ -390,7 +390,7 @@ void CWiiRemote::DisconnectNow(bool startConnectThread) notification.Send(m_Socket, m_MyAddr); } - CPacketLOG log(LOGNOTICE, "Sucessfully disconnected a WiiRemote"); + CPacketLOG log(LOGNOTICE, "Successfully disconnected a WiiRemote"); log.Send(m_Socket, m_MyAddr); } m_connected = false; @@ -415,7 +415,7 @@ bool CWiiRemote::CheckConnection() /* Sets rpt mode when a new wiiremote is connected */ void CWiiRemote::SetupWiiRemote() -{ //Lights up the apropriate led and setups the rapport mode, so buttons and IR work +{ //Lights up the appropriate led and setups the rapport mode, so buttons and IR work SetRptMode(); SetLedState(); |