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authorh.udo <hudokkow@gmail.com>2014-12-07 14:51:47 +0000
committerh.udo <hudokkow@gmail.com>2014-12-19 23:30:37 +0000
commit85d20dde1b8d7eda34ea1a1eac87415d0a3e323d (patch)
tree4504aca556c761974f880ba2c19cdd985c51bd94 /tools/EventClients
parent183b4cd6aadc1b7c7bbc76f327d197ac43b72e2f (diff)
[rebrand][ps3_remote.py] xbmc -> kodi
Diffstat (limited to 'tools/EventClients')
-rwxr-xr-xtools/EventClients/Clients/PS3 BD Remote/ps3_remote.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/EventClients/Clients/PS3 BD Remote/ps3_remote.py b/tools/EventClients/Clients/PS3 BD Remote/ps3_remote.py
index c5bb6ca9cc..3b2a8fd237 100755
--- a/tools/EventClients/Clients/PS3 BD Remote/ps3_remote.py
+++ b/tools/EventClients/Clients/PS3 BD Remote/ps3_remote.py
@@ -21,13 +21,13 @@
# for sending input events.
#
# The original script and documentation regarding the remote can be found at:
-# http://forum.xbmc.org/showthread.php?t=28765
+# http://forum.kodi.tv/showthread.php?tid=28765
#
#
# TODO:
# 1. Send keepalive ping at least once every 60 seconds to prevent timeouts
# 2. Permanent pairing
-# 3. Detect if XBMC has been restarted (non trivial until broadcasting is
+# 3. Detect if Kodi has been restarted (non trivial until broadcasting is
# implemented, until then maybe the HELO packet could be used instead of
# PING as keepalive
#