diff options
author | mcgeagh <mcgeagh@svn> | 2010-09-08 15:30:15 +0000 |
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committer | mcgeagh <mcgeagh@svn> | 2010-09-08 15:30:15 +0000 |
commit | 1f34208c99db496e7c0d90e112890366123340c0 (patch) | |
tree | 00601ad6efdbbcdfd23358ba02167a2534a49d61 /system | |
parent | 05d6ed96adffa4f8367273328c84b282a52bddf7 (diff) |
[ARM] Added: Additional gui shaders - actually added shaders this time
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@33617 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'system')
-rw-r--r-- | system/shaders/guishader_frag5.glsl | 34 | ||||
-rw-r--r-- | system/shaders/guishader_frag6.glsl | 34 |
2 files changed, 68 insertions, 0 deletions
diff --git a/system/shaders/guishader_frag5.glsl b/system/shaders/guishader_frag5.glsl new file mode 100644 index 0000000000..c903eae323 --- /dev/null +++ b/system/shaders/guishader_frag5.glsl @@ -0,0 +1,34 @@ +/* + * Copyright (C) 2010 Team XBMC + * http://www.xbmc.org + * + * This Program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This Program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with XBMC; see the file COPYING. If not, write to + * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. + * http://www.gnu.org/copyleft/gpl.html + * + */ + +precision mediump float; +uniform sampler2D m_samp0; +uniform sampler2D m_samp1; +varying vec4 m_cord0; +varying vec4 m_cord1; +varying vec4 m_colour; +uniform int m_method; + +// SM_TEXTURE +void main () +{ + gl_FragColor.rgba = vec4(texture2D(m_samp0, m_cord0.xy).rgba * m_colour); +} diff --git a/system/shaders/guishader_frag6.glsl b/system/shaders/guishader_frag6.glsl new file mode 100644 index 0000000000..97424e965e --- /dev/null +++ b/system/shaders/guishader_frag6.glsl @@ -0,0 +1,34 @@ +/* + * Copyright (C) 2010 Team XBMC + * http://www.xbmc.org + * + * This Program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This Program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with XBMC; see the file COPYING. If not, write to + * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. + * http://www.gnu.org/copyleft/gpl.html + * + */ + +precision mediump float; +uniform sampler2D m_samp0; +uniform sampler2D m_samp1; +varying vec4 m_cord0; +varying vec4 m_cord1; +varying vec4 m_colour; +uniform int m_method; + +// SM_TEXTURE_NOBLEND +void main () +{ + gl_FragColor.rgba = texture2D(m_samp0, m_cord0.xy).rgba; +} |