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authormcgeagh <mcgeagh@svn>2010-09-08 15:30:15 +0000
committermcgeagh <mcgeagh@svn>2010-09-08 15:30:15 +0000
commit1f34208c99db496e7c0d90e112890366123340c0 (patch)
tree00601ad6efdbbcdfd23358ba02167a2534a49d61 /system
parent05d6ed96adffa4f8367273328c84b282a52bddf7 (diff)
[ARM] Added: Additional gui shaders - actually added shaders this time
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@33617 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'system')
-rw-r--r--system/shaders/guishader_frag5.glsl34
-rw-r--r--system/shaders/guishader_frag6.glsl34
2 files changed, 68 insertions, 0 deletions
diff --git a/system/shaders/guishader_frag5.glsl b/system/shaders/guishader_frag5.glsl
new file mode 100644
index 0000000000..c903eae323
--- /dev/null
+++ b/system/shaders/guishader_frag5.glsl
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2010 Team XBMC
+ * http://www.xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, write to
+ * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ */
+
+precision mediump float;
+uniform sampler2D m_samp0;
+uniform sampler2D m_samp1;
+varying vec4 m_cord0;
+varying vec4 m_cord1;
+varying vec4 m_colour;
+uniform int m_method;
+
+// SM_TEXTURE
+void main ()
+{
+ gl_FragColor.rgba = vec4(texture2D(m_samp0, m_cord0.xy).rgba * m_colour);
+}
diff --git a/system/shaders/guishader_frag6.glsl b/system/shaders/guishader_frag6.glsl
new file mode 100644
index 0000000000..97424e965e
--- /dev/null
+++ b/system/shaders/guishader_frag6.glsl
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2010 Team XBMC
+ * http://www.xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, write to
+ * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ */
+
+precision mediump float;
+uniform sampler2D m_samp0;
+uniform sampler2D m_samp1;
+varying vec4 m_cord0;
+varying vec4 m_cord1;
+varying vec4 m_colour;
+uniform int m_method;
+
+// SM_TEXTURE_NOBLEND
+void main ()
+{
+ gl_FragColor.rgba = texture2D(m_samp0, m_cord0.xy).rgba;
+}