diff options
author | Lukas Rusak <lorusak@gmail.com> | 2018-02-06 12:28:58 -0800 |
---|---|---|
committer | Lukas Rusak <lorusak@gmail.com> | 2018-02-06 12:33:06 -0800 |
commit | f50cc702367911920f6f859c6c493b951f130bb7 (patch) | |
tree | 71abfbc91b395acf9b9fe661549d6f97fed4e7d5 /system | |
parent | d64cc233a71d13f11d26d066be8b00af2a60ba5f (diff) |
shaders: [GLES] fix yuv2rgb_basic shader
Diffstat (limited to 'system')
-rw-r--r-- | system/shaders/GLES/2.0/gles_yuv2rgb_basic.frag | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/system/shaders/GLES/2.0/gles_yuv2rgb_basic.frag b/system/shaders/GLES/2.0/gles_yuv2rgb_basic.frag index 575aa42e9c..4447b6aa7f 100644 --- a/system/shaders/GLES/2.0/gles_yuv2rgb_basic.frag +++ b/system/shaders/GLES/2.0/gles_yuv2rgb_basic.frag @@ -30,7 +30,6 @@ varying vec2 m_cordU; varying vec2 m_cordV; uniform vec2 m_step; uniform mat4 m_yuvmat; -uniform float m_stretch; uniform float m_alpha; void main() @@ -51,9 +50,9 @@ void main() #elif defined(XBMC_NV12_RRG) vec4 yuv; - yuv.rgba = vec4( texture2D(m_sampY, stretch(m_cordY)).r - , texture2D(m_sampU, stretch(m_cordU)).r - , texture2D(m_sampV, stretch(m_cordV)).g + yuv.rgba = vec4( texture2D(m_sampY, m_cordY).r + , texture2D(m_sampU, m_cordU).r + , texture2D(m_sampV, m_cordV).g , 1.0 ); rgb = m_yuvmat * yuv; |