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authorCory Fields <theuni-nospam-@xbmc.org>2011-01-04 12:39:23 -0500
committerCory Fields <theuni-nospam-@xbmc.org>2011-01-04 12:39:23 -0500
commita9839fa95cb9711efe465ca8e137c34247238485 (patch)
tree0bb8dc55aa317c9cc9191ea85e8298c2da90b06b /system/shaders
parent07db21c48d60933b45c702d333572ed8f4629fdc (diff)
Fix CRLF
Diffstat (limited to 'system/shaders')
-rw-r--r--system/shaders/guishader_frag_texture_noblend.glsl60
1 files changed, 30 insertions, 30 deletions
diff --git a/system/shaders/guishader_frag_texture_noblend.glsl b/system/shaders/guishader_frag_texture_noblend.glsl
index b118ca6b75..16438a38ac 100644
--- a/system/shaders/guishader_frag_texture_noblend.glsl
+++ b/system/shaders/guishader_frag_texture_noblend.glsl
@@ -1,30 +1,30 @@
-/*
- * Copyright (C) 2010 Team XBMC
- * http://www.xbmc.org
- *
- * This Program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This Program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with XBMC; see the file COPYING. If not, write to
- * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- * http://www.gnu.org/copyleft/gpl.html
- *
- */
-
-precision mediump float;
-uniform sampler2D m_samp0;
-varying vec4 m_cord0;
-
-// SM_TEXTURE_NOBLEND shader
-void main ()
-{
- gl_FragColor.rgba = vec4(texture2D(m_samp0, m_cord0.xy).bgra);
-}
+/*
+ * Copyright (C) 2010 Team XBMC
+ * http://www.xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, write to
+ * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ */
+
+precision mediump float;
+uniform sampler2D m_samp0;
+varying vec4 m_cord0;
+
+// SM_TEXTURE_NOBLEND shader
+void main ()
+{
+ gl_FragColor.rgba = vec4(texture2D(m_samp0, m_cord0.xy).bgra);
+}