diff options
author | montellese <montellese@xbmc.org> | 2012-09-10 21:25:20 +0200 |
---|---|---|
committer | montellese <montellese@xbmc.org> | 2012-09-10 21:25:58 +0200 |
commit | ebc0fdf617efda0afd5888149c631bc56b5bae71 (patch) | |
tree | 2cd80af2d740b7b3dd0a808164d96c1c95e4d341 /project | |
parent | 6fa5a5510d07c13d87f5b258fc658fa4503260bb (diff) |
[win32] fix DX release and OpenGL builds for codegenerated addons
Diffstat (limited to 'project')
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj | 97 | ||||
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj.filters | 5 |
2 files changed, 59 insertions, 43 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj index f022cfe932..bce6346733 100644 --- a/project/VS2010Express/XBMC.vcxproj +++ b/project/VS2010Express/XBMC.vcxproj @@ -2798,15 +2798,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> <CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcaddon.i"> <FileType>Document</FileType> @@ -2816,15 +2819,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> <CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcgui.i"> <FileType>Document</FileType> @@ -2834,15 +2840,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> <CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcplugin.i"> <FileType>Document</FileType> @@ -2852,15 +2861,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> <CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcvfs.i"> <FileType>Document</FileType> @@ -2870,15 +2882,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> </ItemGroup> <ItemGroup> @@ -2907,4 +2922,4 @@ </VisualStudio> </ProjectExtensions> <Import Project="$(SolutionDir)\$(ProjectFileName).targets.user" Condition="Exists('$(SolutionDir)\$(ProjectFileName).targets.user')" /> -</Project> +</Project>
\ No newline at end of file diff --git a/project/VS2010Express/XBMC.vcxproj.filters b/project/VS2010Express/XBMC.vcxproj.filters index 0c15d89cc5..2a08f02d16 100644 --- a/project/VS2010Express/XBMC.vcxproj.filters +++ b/project/VS2010Express/XBMC.vcxproj.filters @@ -5725,7 +5725,7 @@ <ClInclude Include="..\..\xbmc\interfaces\python\XBPyThread.h"> <Filter>interfaces\python</Filter> </ClInclude> - <ClInclude Include="..\..\xbmc\music\tags\TagLibVFSStream.h"> + <ClInclude Include="..\..\xbmc\music\tags\TagLibVFSStream.h"> <Filter>music\tags</Filter> </ClInclude> <ClInclude Include="..\..\xbmc\music\tags\TagLoaderTagLib.h"> @@ -5734,6 +5734,7 @@ <ClInclude Include="..\..\xbmc\music\tags\MusicInfoTagLoaderWav.h"> <Filter>music\tags</Filter> </ClInclude> + <ClInclude Include="..\..\xbmc\music\tags\MusicInfoTagLoaderWav.h" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="..\..\xbmc\win32\XBMC_PC.rc"> @@ -5777,4 +5778,4 @@ <Filter>interfaces\python\generated</Filter> </None> </ItemGroup> -</Project> +</Project>
\ No newline at end of file |