aboutsummaryrefslogtreecommitdiff
path: root/project
diff options
context:
space:
mode:
authormontellese <montellese@xbmc.org>2012-09-10 21:25:20 +0200
committermontellese <montellese@xbmc.org>2012-09-10 21:25:58 +0200
commitebc0fdf617efda0afd5888149c631bc56b5bae71 (patch)
tree2cd80af2d740b7b3dd0a808164d96c1c95e4d341 /project
parent6fa5a5510d07c13d87f5b258fc658fa4503260bb (diff)
[win32] fix DX release and OpenGL builds for codegenerated addons
Diffstat (limited to 'project')
-rw-r--r--project/VS2010Express/XBMC.vcxproj97
-rw-r--r--project/VS2010Express/XBMC.vcxproj.filters5
2 files changed, 59 insertions, 43 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj
index f022cfe932..bce6346733 100644
--- a/project/VS2010Express/XBMC.vcxproj
+++ b/project/VS2010Express/XBMC.vcxproj
@@ -2798,15 +2798,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcaddon.i">
<FileType>Document</FileType>
@@ -2816,15 +2819,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcgui.i">
<FileType>Document</FileType>
@@ -2834,15 +2840,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcplugin.i">
<FileType>Document</FileType>
@@ -2852,15 +2861,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcvfs.i">
<FileType>Document</FileType>
@@ -2870,15 +2882,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
@@ -2907,4 +2922,4 @@
</VisualStudio>
</ProjectExtensions>
<Import Project="$(SolutionDir)\$(ProjectFileName).targets.user" Condition="Exists('$(SolutionDir)\$(ProjectFileName).targets.user')" />
-</Project>
+</Project> \ No newline at end of file
diff --git a/project/VS2010Express/XBMC.vcxproj.filters b/project/VS2010Express/XBMC.vcxproj.filters
index 0c15d89cc5..2a08f02d16 100644
--- a/project/VS2010Express/XBMC.vcxproj.filters
+++ b/project/VS2010Express/XBMC.vcxproj.filters
@@ -5725,7 +5725,7 @@
<ClInclude Include="..\..\xbmc\interfaces\python\XBPyThread.h">
<Filter>interfaces\python</Filter>
</ClInclude>
- <ClInclude Include="..\..\xbmc\music\tags\TagLibVFSStream.h">
+ <ClInclude Include="..\..\xbmc\music\tags\TagLibVFSStream.h">
<Filter>music\tags</Filter>
</ClInclude>
<ClInclude Include="..\..\xbmc\music\tags\TagLoaderTagLib.h">
@@ -5734,6 +5734,7 @@
<ClInclude Include="..\..\xbmc\music\tags\MusicInfoTagLoaderWav.h">
<Filter>music\tags</Filter>
</ClInclude>
+ <ClInclude Include="..\..\xbmc\music\tags\MusicInfoTagLoaderWav.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\xbmc\win32\XBMC_PC.rc">
@@ -5777,4 +5778,4 @@
<Filter>interfaces\python\generated</Filter>
</None>
</ItemGroup>
-</Project>
+</Project> \ No newline at end of file