diff options
author | Jim Carroll <thecarrolls@jiminger.com> | 2011-07-17 17:21:07 -0400 |
---|---|---|
committer | Jim Carroll <thecarrolls@jiminger.com> | 2011-07-20 00:58:28 -0400 |
commit | 5de86cb5809cc93695435dd90aea70892cf5018b (patch) | |
tree | 2f7cad9956254e82f983931b23c129fa2aa80c49 /project | |
parent | fe16c82efb59eba5a7c20bb55addd9c23981fcb3 (diff) |
Added a windows native threading implementation.
Diffstat (limited to 'project')
-rw-r--r-- | project/VS2010Express/XBMC for Windows.sln | 154 | ||||
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj | 7 | ||||
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj.filters | 18 |
3 files changed, 167 insertions, 12 deletions
diff --git a/project/VS2010Express/XBMC for Windows.sln b/project/VS2010Express/XBMC for Windows.sln index ed59e9b2a3..5481cd8fd6 100644 --- a/project/VS2010Express/XBMC for Windows.sln +++ b/project/VS2010Express/XBMC for Windows.sln @@ -76,302 +76,440 @@ Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug (DirectX)|Win32 = Debug (DirectX)|Win32 Debug (OpenGL)|Win32 = Debug (OpenGL)|Win32 + Debug|Win32 = Debug|Win32 Release (DirectX)|Win32 = Release (DirectX)|Win32 Release (OpenGL)|Win32 = Release (OpenGL)|Win32 + Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32 + {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug|Win32.ActiveCfg = Debug (OpenGL)|Win32 + {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug|Win32.Build.0 = Debug (OpenGL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32 + {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release|Win32.ActiveCfg = Release (OpenGL)|Win32 + {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release|Win32.Build.0 = Release (OpenGL)|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 + {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug|Win32.ActiveCfg = Debug|Win32 + {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug|Win32.Build.0 = Debug|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.Build.0 = Release|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.Build.0 = Release|Win32 + {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release|Win32.ActiveCfg = Release|Win32 + {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release|Win32.Build.0 = Release|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32 + {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug|Win32.ActiveCfg = Debug (OpenGL)|Win32 + {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug|Win32.Build.0 = Debug (OpenGL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32 + {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release|Win32.ActiveCfg = Release (OpenGL)|Win32 + {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release|Win32.Build.0 = Release (OpenGL)|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 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Include="..\..\xbmc\threads\platform\Condition.h" /> <ClInclude Include="..\..\xbmc\threads\platform\CriticalSection.h" /> <ClInclude Include="..\..\xbmc\threads\platform\ThreadLocal.h" /> + <ClInclude Include="..\..\xbmc\threads\platform\win\Condition.h" /> + <ClInclude Include="..\..\xbmc\threads\platform\win\CriticalSection.h" /> + <ClInclude Include="..\..\xbmc\threads\platform\win\ThreadLocal.h" /> <ClInclude Include="..\..\xbmc\threads\SharedSection.h" /> <ClInclude Include="..\..\xbmc\threads\SingleLock.h" /> <ClInclude Include="..\..\xbmc\threads\Thread.h" /> @@ -2016,7 +2019,9 @@ <ClInclude Include="..\..\xbmc\XBApplicationEx.h" /> </ItemGroup> <ItemGroup> - <None Include="..\..\xbmc\threads\platform\platform.select" /> + <ClInclude Include="..\..\xbmc\threads\platform\platform.select"> + <FileType>Document</FileType> + </ClInclude> <None Include="..\..\xbmc\win32\XBMC.ico" /> </ItemGroup> <ItemGroup> diff --git a/project/VS2010Express/XBMC.vcxproj.filters b/project/VS2010Express/XBMC.vcxproj.filters index 3f8f5f333e..62c4e03833 100644 --- a/project/VS2010Express/XBMC.vcxproj.filters +++ b/project/VS2010Express/XBMC.vcxproj.filters @@ -235,6 +235,9 @@ <Filter Include="threads\platform\boost"> <UniqueIdentifier>{596bfc31-872d-4de6-b123-5e1ca79c5816}</UniqueIdentifier> </Filter> + <Filter Include="threads\platform\win"> + <UniqueIdentifier>{1f49caed-1c84-46a1-83fc-b1fa6cfd749e}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\xbmc\win32\pch.cpp"> @@ -4981,14 +4984,23 @@ <ClInclude Include="..\..\xbmc\threads\platform\boost\ThreadLocal.h"> <Filter>threads\platform\boost</Filter> </ClInclude> + <ClInclude Include="..\..\xbmc\threads\platform\win\Condition.h"> + <Filter>threads\platform\win</Filter> + </ClInclude> + <ClInclude Include="..\..\xbmc\threads\platform\win\CriticalSection.h"> + <Filter>threads\platform\win</Filter> + </ClInclude> + <ClInclude Include="..\..\xbmc\threads\platform\win\ThreadLocal.h"> + <Filter>threads\platform\win</Filter> + </ClInclude> + <ClInclude Include="..\..\xbmc\threads\platform\platform.select"> + <Filter>threads\platform</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\xbmc\win32\XBMC.ico"> <Filter>win32</Filter> </None> - <None Include="..\..\xbmc\threads\platform\platform.select"> - <Filter>threads\platform</Filter> - </None> </ItemGroup> <ItemGroup> <ResourceCompile Include="..\..\xbmc\win32\XBMC_PC.rc"> |