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authorCrystalPT <CrystalPT@svn>2010-07-11 23:18:47 +0000
committerCrystalPT <CrystalPT@svn>2010-07-11 23:18:47 +0000
commita67e862d004dfc911d7617047499a00396c84957 (patch)
tree77880c6ac0b1329e9a4e2627592dd03d774b8bd2 /project
parent33342222bcbf0088ac2f46ae34543812a530ead0 (diff)
[WIN32] fix python build with VS2010 - partially revert 31679
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@31741 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'project')
-rw-r--r--project/VS2010Express/XBMC for Windows.sln60
1 files changed, 30 insertions, 30 deletions
diff --git a/project/VS2010Express/XBMC for Windows.sln b/project/VS2010Express/XBMC for Windows.sln
index 5d3e165c74..95dff65005 100644
--- a/project/VS2010Express/XBMC for Windows.sln
+++ b/project/VS2010Express/XBMC for Windows.sln
@@ -561,66 +561,66 @@ Global
{92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (DirectX)|Win32.Build.0 = ReleaseNASM|Win32
{92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (OpenGL)|Win32.ActiveCfg = ReleaseNASM|Win32
{92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (OpenGL)|Win32.Build.0 = ReleaseNASM|Win32
- {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Release (DirectX)|Win32.Build.0 = Release|Win32
{FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{FC7EBFE5-233C-4608-A4D9-5EF512BA96BF}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {9E417A6D-50DE-4969-8542-F58EA1163376}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{9E417A6D-50DE-4969-8542-F58EA1163376}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{9E417A6D-50DE-4969-8542-F58EA1163376}.Release (DirectX)|Win32.Build.0 = Release|Win32
{9E417A6D-50DE-4969-8542-F58EA1163376}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{9E417A6D-50DE-4969-8542-F58EA1163376}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Release (DirectX)|Win32.Build.0 = Release|Win32
{680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{680CDC79-9CCA-4282-9A8D-927CB0DB55B2}.Release (OpenGL)|Win32.Build.0 = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (DirectX)|Win32.Build.0 = Release|Win32
- {324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Release (DirectX)|Win32.Build.0 = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{324F66C2-44D0-4D50-B979-F9DAE7FD36DB}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {7E551393-3C43-47F8-9F3F-5BC368A6C487}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{7E551393-3C43-47F8-9F3F-5BC368A6C487}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{7E551393-3C43-47F8-9F3F-5BC368A6C487}.Release (DirectX)|Win32.Build.0 = Release|Win32
{7E551393-3C43-47F8-9F3F-5BC368A6C487}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{7E551393-3C43-47F8-9F3F-5BC368A6C487}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Release (DirectX)|Win32.Build.0 = Release|Win32
{97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{97239A56-DBC0-41D2-BC14-C87D9B97D63B}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (DirectX)|Win32.Build.0 = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (OpenGL)|Win32.Build.0 = Release|Win32
- {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
- {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
- {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
- {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
{62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (DirectX)|Win32.Build.0 = Release|Win32
{62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32