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authorKarlson2k <k2k@narod.ru>2013-10-24 04:55:54 +0400
committerKarlson2k <k2k@narod.ru>2013-10-24 04:55:54 +0400
commitf715587d597408a9f99d0c52e8251994b13bd4d6 (patch)
tree6b8a52e897376893f21111b1993c9e4b67b1abde /project
parentaf7a574cfcbc9d7a3be718d3ef9d5aee05dbb6d9 (diff)
[win32] Fix win32 VS debugging environment. No need anymore to copy dlls to Debug/Release dirs.
Diffstat (limited to 'project')
-rw-r--r--project/VS2010Express/XBMC.vcxproj6
1 files changed, 1 insertions, 5 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj
index 65ec4a0dab..224d2e3604 100644
--- a/project/VS2010Express/XBMC.vcxproj
+++ b/project/VS2010Express/XBMC.vcxproj
@@ -55,11 +55,7 @@
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup>
- <LocalDebuggerEnvironment Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">XBMC_HOME=$(SolutionDir)..\..</LocalDebuggerEnvironment>
- <LocalDebuggerEnvironment Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">XBMC_HOME=$(SolutionDir)..\..</LocalDebuggerEnvironment>
- <LocalDebuggerEnvironment Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">XBMC_HOME=$(SolutionDir)..\..</LocalDebuggerEnvironment>
- <LocalDebuggerEnvironment Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">XBMC_HOME=$(SolutionDir)..\..</LocalDebuggerEnvironment>
- <LocalDebuggerEnvironment Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">XBMC_HOME=$(SolutionDir)..\..</LocalDebuggerEnvironment>
+ <LocalDebuggerEnvironment>XBMC_HOME=$(SolutionDir)..\..&#xD;&#xA;PATH=$(SolutionDir)..\Win32BuildSetup\dependencies;%PATH%</LocalDebuggerEnvironment>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">