diff options
author | blinkseb <blinkseb@svn> | 2010-04-22 13:05:35 +0000 |
---|---|---|
committer | blinkseb <blinkseb@svn> | 2010-04-22 13:05:35 +0000 |
commit | d8e4e54e94d5ed7159d9746f836522a89e7f3ae0 (patch) | |
tree | f5a064d1f9d7a0a386cf478d167bb34bfb5f8adb /project | |
parent | 86e74768af3ae607dcec475cd37d91b764d7b54a (diff) |
[WIN32] [VS2010] build libid3tag within the XBMC main project.
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@29435 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'project')
-rw-r--r-- | project/VS2010Express/XBMC for Windows.sln | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/project/VS2010Express/XBMC for Windows.sln b/project/VS2010Express/XBMC for Windows.sln index 71afda9397..e47f098f0d 100644 --- a/project/VS2010Express/XBMC for Windows.sln +++ b/project/VS2010Express/XBMC for Windows.sln @@ -103,6 +103,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmad_dll", "..\..\xbmc\co EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libvgmstream_dll", "..\..\xbmc\cores\paplayer\vgmstream\win32\win32.vcxproj", "{3600E1C5-FECA-468C-83F3-FE467DBE2A66}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libid3tag_dll", "..\..\xbmc\lib\libid3tag\libid3tag\msvc++\libid3tag.vcxproj", "{AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug (DirectX)|Win32 = Debug (DirectX)|Win32
@@ -673,6 +675,18 @@ Global {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Release (OpenGL)|Win32.Build.0 = Release|Win32
{3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Release|Win32.ActiveCfg = Release|Win32
{3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Release|Win32.Build.0 = Release|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug|Win32.ActiveCfg = Debug|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug|Win32.Build.0 = Debug|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release (DirectX)|Win32.Build.0 = Release|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release|Win32.ActiveCfg = Release|Win32
+ {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
|