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authorwiso <wiso@svn>2010-08-31 12:28:16 +0000
committerwiso <wiso@svn>2010-08-31 12:28:16 +0000
commit4312c4c16b87a2a0fb5ae9c1879c248669b26ddc (patch)
tree293951a1e1e647ec514df322c29256c18a6a194c /project
parent362d6c974b224232b827585c37171d03c022ee07 (diff)
[WIN32] changed: build hdhomerun.dll within the XBMC main project. I can't test it but the current dll is broken though this shouldn't matter :)
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@33370 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'project')
-rw-r--r--project/VS2008Express/XBMC for Windows.sln10
1 files changed, 10 insertions, 0 deletions
diff --git a/project/VS2008Express/XBMC for Windows.sln b/project/VS2008Express/XBMC for Windows.sln
index 934349caed..6f7e7e7970 100644
--- a/project/VS2008Express/XBMC for Windows.sln
+++ b/project/VS2008Express/XBMC for Windows.sln
@@ -196,6 +196,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "python_bz2.pyd", "..\..\xbm
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbz2", "..\..\lib\bzip2\libbz2.vcproj", "{BE0618A0-8043-433D-8F65-869267318CF7}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libhdhomerun_dll", "..\..\xbmc\lib\libhdhomerun\hdhomerun\hdhomerun.vcproj", "{1E2FB608-3DD2-4021-A598-90008FA6DE85}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug (DirectX)|Win32 = Debug (DirectX)|Win32
@@ -696,6 +698,14 @@ Global
{BE0618A0-8043-433D-8F65-869267318CF7}.Release (DirectX)|Win32.Build.0 = Release|Win32
{BE0618A0-8043-433D-8F65-869267318CF7}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{BE0618A0-8043-433D-8F65-869267318CF7}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
+ {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
+ {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
+ {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
+ {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Release (DirectX)|Win32.Build.0 = Release|Win32
+ {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Release (OpenGL)|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE