diff options
author | Karlson2k <k2k@narod.ru> | 2013-10-30 21:02:16 +0400 |
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committer | Karlson2k <k2k@narod.ru> | 2013-10-30 21:08:14 +0400 |
commit | 821436673a4382968101f9ba34136bd5e5a0f4eb (patch) | |
tree | 14d719ebd325a778fa3e742ddb05b1aaeb4e3a4e /project/VS2010Express/XBMC.vcxproj | |
parent | 9f8682de034caaf367d55b2c3c448254d5e8b320 (diff) |
[win32] mark debug/release configs with proper internal marks
VS project wizard generate project with such marks, should help MSBuild to correctly configure internal staff.
Seems that correct XBMC marks was lost on conversion from old projects.
Diffstat (limited to 'project/VS2010Express/XBMC.vcxproj')
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj index 65ec4a0dab..496b51bb7e 100644 --- a/project/VS2010Express/XBMC.vcxproj +++ b/project/VS2010Express/XBMC.vcxproj @@ -34,24 +34,29 @@ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>MultiByte</CharacterSet> <CLRSupport>false</CLRSupport> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>MultiByte</CharacterSet> <CLRSupport>false</CLRSupport> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <PropertyGroup> |