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authormontellese <montellese@xbmc.org>2012-09-05 22:36:18 +0200
committermontellese <montellese@xbmc.org>2012-09-05 22:36:18 +0200
commitc4e4b4a6ac1b62e2b9a00e4ad3096186d1f5f670 (patch)
tree1cd832c5cc262774659869d19de403a5c07215a6 /project/VS2010Express/UnrarXLib.vcxproj
parenteab45720c5507910450fa6b1f7c5118fb870c3cf (diff)
[win32] remove "Debug Testsuite" configuration from all projects except gtest and XBMC
Diffstat (limited to 'project/VS2010Express/UnrarXLib.vcxproj')
-rw-r--r--project/VS2010Express/UnrarXLib.vcxproj46
1 files changed, 0 insertions, 46 deletions
diff --git a/project/VS2010Express/UnrarXLib.vcxproj b/project/VS2010Express/UnrarXLib.vcxproj
index 03b65d8925..84976877b5 100644
--- a/project/VS2010Express/UnrarXLib.vcxproj
+++ b/project/VS2010Express/UnrarXLib.vcxproj
@@ -9,10 +9,6 @@
<Configuration>Debug (OpenGL)</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
- <ProjectConfiguration Include="Debug Testsuite|Win32">
- <Configuration>Debug Testsuite</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
<ProjectConfiguration Include="Release (DirectX)|Win32">
<Configuration>Release (DirectX)</Configuration>
<Platform>Win32</Platform>
@@ -40,10 +36,6 @@
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
@@ -66,11 +58,6 @@
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="XBMC for Windows.props" />
</ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- <Import Project="XBMC for Windows.props" />
- </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
@@ -82,19 +69,14 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
- <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">UnrarXLibd</TargetName>
- <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">UnrarXLibd</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">UnrarXLibd</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">UnrarXLib</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">UnrarXLib</TargetName>
@@ -147,29 +129,6 @@
<OutputFile>$(TargetPath)</OutputFile>
</Lib>
</ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\guilib;..\..\xbmc;..\..\xbmc\win32\;..\..\lib\win32\boost;..\..\lib\libSDL-WIN32\include</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>TARGET_WINDOWS;NOMINMAX;WIN32;_DEBUG;_LIB;_XBMC;_USE_32BIT_TIME_T;HAS_DX;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <StringPooling>true</StringPooling>
- <MinimalRebuild>false</MinimalRebuild>
- <BasicRuntimeChecks>Default</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- <BufferSecurityCheck>true</BufferSecurityCheck>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>rar.hpp</PrecompiledHeaderFile>
- <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <DisableSpecificWarnings>4800;4018;4146;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- </ClCompile>
- <Lib>
- <OutputFile>$(TargetPath)</OutputFile>
- </Lib>
- </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
@@ -223,8 +182,6 @@
<ClCompile Include="..\..\lib\UnrarXLib\consio.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">
</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">
- </PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">
@@ -247,8 +204,6 @@
<ClCompile Include="..\..\lib\UnrarXLib\global.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">
</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">
- </PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">
@@ -264,7 +219,6 @@
<ClCompile Include="..\..\lib\UnrarXLib\pathfn.cpp" />
<ClCompile Include="..\..\lib\UnrarXLib\rar.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Create</PrecompiledHeader>