diff options
author | montellese <montellese@xbmc.org> | 2012-09-05 22:36:18 +0200 |
---|---|---|
committer | montellese <montellese@xbmc.org> | 2012-09-05 22:36:18 +0200 |
commit | c4e4b4a6ac1b62e2b9a00e4ad3096186d1f5f670 (patch) | |
tree | 1cd832c5cc262774659869d19de403a5c07215a6 /project/VS2010Express/UnrarXLib.vcxproj | |
parent | eab45720c5507910450fa6b1f7c5118fb870c3cf (diff) |
[win32] remove "Debug Testsuite" configuration from all projects except gtest and XBMC
Diffstat (limited to 'project/VS2010Express/UnrarXLib.vcxproj')
-rw-r--r-- | project/VS2010Express/UnrarXLib.vcxproj | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/project/VS2010Express/UnrarXLib.vcxproj b/project/VS2010Express/UnrarXLib.vcxproj index 03b65d8925..84976877b5 100644 --- a/project/VS2010Express/UnrarXLib.vcxproj +++ b/project/VS2010Express/UnrarXLib.vcxproj @@ -9,10 +9,6 @@ <Configuration>Debug (OpenGL)</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> - <ProjectConfiguration Include="Debug Testsuite|Win32"> - <Configuration>Debug Testsuite</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> <ProjectConfiguration Include="Release (DirectX)|Win32"> <Configuration>Release (DirectX)</Configuration> <Platform>Win32</Platform> @@ -40,10 +36,6 @@ <ConfigurationType>StaticLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> @@ -66,11 +58,6 @@ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> <Import Project="XBMC for Windows.props" /> </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> - <Import Project="XBMC for Windows.props" /> - </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> @@ -82,19 +69,14 @@ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir> - <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir> - <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath> - <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath> <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> - <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">UnrarXLibd</TargetName> - <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">UnrarXLibd</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">UnrarXLibd</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">UnrarXLib</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">UnrarXLib</TargetName> @@ -147,29 +129,6 @@ <OutputFile>$(TargetPath)</OutputFile> </Lib> </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> - <ClCompile> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>..\..\guilib;..\..\xbmc;..\..\xbmc\win32\;..\..\lib\win32\boost;..\..\lib\libSDL-WIN32\include</AdditionalIncludeDirectories> - <PreprocessorDefinitions>TARGET_WINDOWS;NOMINMAX;WIN32;_DEBUG;_LIB;_XBMC;_USE_32BIT_TIME_T;HAS_DX;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <StringPooling>true</StringPooling> - <MinimalRebuild>false</MinimalRebuild> - <BasicRuntimeChecks>Default</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - <BufferSecurityCheck>true</BufferSecurityCheck> - <FunctionLevelLinking>true</FunctionLevelLinking> - <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>rar.hpp</PrecompiledHeaderFile> - <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile> - <WarningLevel>Level3</WarningLevel> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - <DisableSpecificWarnings>4800;4018;4146;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> - </ClCompile> - <Lib> - <OutputFile>$(TargetPath)</OutputFile> - </Lib> - </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'"> <ClCompile> <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> @@ -223,8 +182,6 @@ <ClCompile Include="..\..\lib\UnrarXLib\consio.cpp"> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'"> </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> - </PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'"> </PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'"> @@ -247,8 +204,6 @@ <ClCompile Include="..\..\lib\UnrarXLib\global.cpp"> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'"> </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> - </PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'"> </PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'"> @@ -264,7 +219,6 @@ <ClCompile Include="..\..\lib\UnrarXLib\pathfn.cpp" /> <ClCompile Include="..\..\lib\UnrarXLib\rar.cpp"> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Create</PrecompiledHeader> |