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authorKarlson2k <k2k@narod.ru>2013-10-31 00:15:31 +0400
committerKarlson2k <k2k@narod.ru>2013-11-10 12:52:46 +0400
commit3d43b7b7701327e7b2576bdd819e3e206fbba7df (patch)
treea8328dcdf726bf0cc56ec53b67c0f9ad863ea5d9 /project/VS2010Express/UnrarXLib.vcxproj
parent38c19ba69c5d160e0b647978fb396e6966b3641e (diff)
[win32] rename project defaults file, update paths to defaults file in projects
Diffstat (limited to 'project/VS2010Express/UnrarXLib.vcxproj')
-rw-r--r--project/VS2010Express/UnrarXLib.vcxproj8
1 files changed, 4 insertions, 4 deletions
diff --git a/project/VS2010Express/UnrarXLib.vcxproj b/project/VS2010Express/UnrarXLib.vcxproj
index 2c83d0a6ae..7fafb5dd9f 100644
--- a/project/VS2010Express/UnrarXLib.vcxproj
+++ b/project/VS2010Express/UnrarXLib.vcxproj
@@ -49,19 +49,19 @@
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="XBMC for Windows.props" />
+ <Import Project="$(SolutionDir)\XBMC.defaults.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="XBMC for Windows.props" />
+ <Import Project="$(SolutionDir)\XBMC.defaults.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug (DirectX)|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="XBMC for Windows.props" />
+ <Import Project="$(SolutionDir)\XBMC.defaults.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="XBMC for Windows.props" />
+ <Import Project="$(SolutionDir)\XBMC.defaults.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>