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authorwsnipex <wsnipex@a1.net>2015-01-03 09:31:29 +0100
committerMemphiz <memphis@machzwo.de>2015-01-08 21:59:01 +0100
commit1f31c0e05976e9537c814fff0a219d32dd7ffbbe (patch)
treeac145f76a6adf38ac6e6a507e4dbc0a281b94224 /lib
parentdea07fa969774e107d41784e5d5117af9a978d16 (diff)
[libsquish] - move libsquish to native depends
Diffstat (limited to 'lib')
-rw-r--r--lib/libsquish/ChangeLog52
-rw-r--r--lib/libsquish/Doxyfile223
-rw-r--r--lib/libsquish/Makefile.in35
-rw-r--r--lib/libsquish/README35
-rw-r--r--lib/libsquish/alpha.cpp349
-rw-r--r--lib/libsquish/alpha.h41
-rw-r--r--lib/libsquish/clusterfit.cpp392
-rw-r--r--lib/libsquish/clusterfit.h61
-rw-r--r--lib/libsquish/colourblock.cpp214
-rw-r--r--lib/libsquish/colourblock.h41
-rw-r--r--lib/libsquish/colourfit.cpp54
-rw-r--r--lib/libsquish/colourfit.h55
-rw-r--r--lib/libsquish/colourset.cpp121
-rw-r--r--lib/libsquish/colourset.h58
-rw-r--r--lib/libsquish/config21
-rw-r--r--lib/libsquish/config.h59
-rw-r--r--lib/libsquish/extra/squishgen.cpp151
-rw-r--r--lib/libsquish/extra/squishpng.cpp546
-rw-r--r--lib/libsquish/extra/squishtest.cpp206
-rw-r--r--lib/libsquish/maths.cpp259
-rw-r--r--lib/libsquish/maths.h233
-rw-r--r--lib/libsquish/rangefit.cpp201
-rw-r--r--lib/libsquish/rangefit.h54
-rw-r--r--lib/libsquish/simd.h40
-rw-r--r--lib/libsquish/simd_float.h183
-rw-r--r--lib/libsquish/simd_sse.h180
-rw-r--r--lib/libsquish/simd_ve.h166
-rw-r--r--lib/libsquish/singlecolourfit.cpp172
-rw-r--r--lib/libsquish/singlecolourfit.h58
-rw-r--r--lib/libsquish/singlecolourlookup.inl1040
-rw-r--r--lib/libsquish/squish-Info.plist20
-rw-r--r--lib/libsquish/squish.cpp360
-rw-r--r--lib/libsquish/squish.h295
-rw-r--r--lib/libsquish/texture_compression_s3tc.txt508
-rw-r--r--lib/libsquish/vs7/squish.sln39
-rw-r--r--lib/libsquish/vs7/squish/squish_2010.vcxproj107
-rw-r--r--lib/libsquish/vs7/squish/squish_2010.vcxproj.filters98
-rw-r--r--lib/libsquish/vs7/squishpng/squishpng.vcproj140
-rw-r--r--lib/libsquish/vs7/squishtest/squishtest.vcproj138
39 files changed, 0 insertions, 7005 deletions
diff --git a/lib/libsquish/ChangeLog b/lib/libsquish/ChangeLog
deleted file mode 100644
index ba03f4c574..0000000000
--- a/lib/libsquish/ChangeLog
+++ /dev/null
@@ -1,52 +0,0 @@
-1.10
-* Iterative cluster fit is now considered to be a new compression mode
-* The core cluster fit is now 4x faster using contributions by Ignacio
-Castano from NVIDIA
-* The single colour lookup table has been halved by exploiting symmetry
-
-1.9
-* Added contributed SSE1 truncate implementation
-* Changed use of SQUISH_USE_SSE to be 1 for SSE and 2 for SSE2 instructions
-* Cluster fit is now iterative to further reduce image error
-
-1.8
-* Switched from using floor to trunc for much better SSE performance (again)
-* Xcode build now expects libpng in /usr/local for extra/squishpng
-
-1.7
-* Fixed floating-point equality issue in clusterfit sort (x86 affected only)
-* Implemented proper SSE(2) floor function for 50% speedup on SSE builds
-* The range fit implementation now uses the correct colour metric
-
-1.6
-* Fixed bug in CompressImage where masked pixels were not skipped over
-* DXT3 and DXT5 alpha compression now properly use the mask to ignore pixels
-* Fixed major DXT1 bug that can generate unexpected transparent pixels
-
-1.5
-* Added CompressMasked function to handle incomplete DXT blocks more cleanly
-* Added kWeightColourByAlpha flag for better quality images when alpha blending
-
-1.4
-* Fixed stack overflow in rangefit
-
-1.3
-* Worked around SSE floor implementation bug, proper fix needed!
-* This release has visual studio and makefile builds that work
-
-1.2
-* Added provably optimal single colour compressor
-* Added extra/squishgen.cpp that generates single colour lookup tables
-
-1.1
-* Fixed a DXT1 colour output bug
-* Changed argument order for Decompress function to match Compress
-* Added GetStorageRequirements function
-* Added CompressImage function
-* Added DecompressImage function
-* Moved squishtool.cpp to extra/squishpng.cpp
-* Added extra/squishtest.cpp
-
-1.0
-* Initial release
-
diff --git a/lib/libsquish/Doxyfile b/lib/libsquish/Doxyfile
deleted file mode 100644
index 3ec51e4bde..0000000000
--- a/lib/libsquish/Doxyfile
+++ /dev/null
@@ -1,223 +0,0 @@
-# Doxyfile 1.4.6
-
-#---------------------------------------------------------------------------
-# Project related configuration options
-#---------------------------------------------------------------------------
-PROJECT_NAME = squish
-PROJECT_NUMBER = 1.1
-OUTPUT_DIRECTORY = docs
-CREATE_SUBDIRS = NO
-OUTPUT_LANGUAGE = English
-USE_WINDOWS_ENCODING = NO
-BRIEF_MEMBER_DESC = YES
-REPEAT_BRIEF = YES
-ABBREVIATE_BRIEF =
-ALWAYS_DETAILED_SEC = NO
-INLINE_INHERITED_MEMB = NO
-FULL_PATH_NAMES = YES
-STRIP_FROM_PATH =
-STRIP_FROM_INC_PATH =
-SHORT_NAMES = NO
-JAVADOC_AUTOBRIEF = NO
-MULTILINE_CPP_IS_BRIEF = NO
-DETAILS_AT_TOP = NO
-INHERIT_DOCS = YES
-SEPARATE_MEMBER_PAGES = NO
-TAB_SIZE = 4
-ALIASES =
-OPTIMIZE_OUTPUT_FOR_C = NO
-OPTIMIZE_OUTPUT_JAVA = NO
-BUILTIN_STL_SUPPORT = NO
-DISTRIBUTE_GROUP_DOC = NO
-SUBGROUPING = YES
-#---------------------------------------------------------------------------
-# Build related configuration options
-#---------------------------------------------------------------------------
-EXTRACT_ALL = YES
-EXTRACT_PRIVATE = NO
-EXTRACT_STATIC = NO
-EXTRACT_LOCAL_CLASSES = YES
-EXTRACT_LOCAL_METHODS = NO
-HIDE_UNDOC_MEMBERS = NO
-HIDE_UNDOC_CLASSES = NO
-HIDE_FRIEND_COMPOUNDS = NO
-HIDE_IN_BODY_DOCS = NO
-INTERNAL_DOCS = NO
-CASE_SENSE_NAMES = NO
-HIDE_SCOPE_NAMES = NO
-SHOW_INCLUDE_FILES = YES
-INLINE_INFO = YES
-SORT_MEMBER_DOCS = YES
-SORT_BRIEF_DOCS = NO
-SORT_BY_SCOPE_NAME = NO
-GENERATE_TODOLIST = YES
-GENERATE_TESTLIST = YES
-GENERATE_BUGLIST = YES
-GENERATE_DEPRECATEDLIST= YES
-ENABLED_SECTIONS =
-MAX_INITIALIZER_LINES = 30
-SHOW_USED_FILES = YES
-SHOW_DIRECTORIES = NO
-FILE_VERSION_FILTER =
-#---------------------------------------------------------------------------
-# configuration options related to warning and progress messages
-#---------------------------------------------------------------------------
-QUIET = YES
-WARNINGS = YES
-WARN_IF_UNDOCUMENTED = YES
-WARN_IF_DOC_ERROR = YES
-WARN_NO_PARAMDOC = NO
-WARN_FORMAT = "$file:$line: $text"
-WARN_LOGFILE =
-#---------------------------------------------------------------------------
-# configuration options related to the input files
-#---------------------------------------------------------------------------
-INPUT = squish.h
-FILE_PATTERNS =
-RECURSIVE = NO
-EXCLUDE =
-EXCLUDE_SYMLINKS = NO
-EXCLUDE_PATTERNS =
-EXAMPLE_PATH =
-EXAMPLE_PATTERNS =
-EXAMPLE_RECURSIVE = NO
-IMAGE_PATH =
-INPUT_FILTER =
-FILTER_PATTERNS =
-FILTER_SOURCE_FILES = NO
-#---------------------------------------------------------------------------
-# configuration options related to source browsing
-#---------------------------------------------------------------------------
-SOURCE_BROWSER = NO
-INLINE_SOURCES = NO
-STRIP_CODE_COMMENTS = YES
-REFERENCED_BY_RELATION = YES
-REFERENCES_RELATION = YES
-USE_HTAGS = NO
-VERBATIM_HEADERS = YES
-#---------------------------------------------------------------------------
-# configuration options related to the alphabetical class index
-#---------------------------------------------------------------------------
-ALPHABETICAL_INDEX = NO
-COLS_IN_ALPHA_INDEX = 5
-IGNORE_PREFIX =
-#---------------------------------------------------------------------------
-# configuration options related to the HTML output
-#---------------------------------------------------------------------------
-GENERATE_HTML = YES
-HTML_OUTPUT = html
-HTML_FILE_EXTENSION = .html
-HTML_HEADER =
-HTML_FOOTER =
-HTML_STYLESHEET =
-HTML_ALIGN_MEMBERS = YES
-GENERATE_HTMLHELP = NO
-CHM_FILE =
-HHC_LOCATION =
-GENERATE_CHI = NO
-BINARY_TOC = NO
-TOC_EXPAND = NO
-DISABLE_INDEX = NO
-ENUM_VALUES_PER_LINE = 4
-GENERATE_TREEVIEW = NO
-TREEVIEW_WIDTH = 250
-#---------------------------------------------------------------------------
-# configuration options related to the LaTeX output
-#---------------------------------------------------------------------------
-GENERATE_LATEX = NO
-LATEX_OUTPUT = latex
-LATEX_CMD_NAME = latex
-MAKEINDEX_CMD_NAME = makeindex
-COMPACT_LATEX = NO
-PAPER_TYPE = a4wide
-EXTRA_PACKAGES =
-LATEX_HEADER =
-PDF_HYPERLINKS = NO
-USE_PDFLATEX = NO
-LATEX_BATCHMODE = NO
-LATEX_HIDE_INDICES = NO
-#---------------------------------------------------------------------------
-# configuration options related to the RTF output
-#---------------------------------------------------------------------------
-GENERATE_RTF = NO
-RTF_OUTPUT = rtf
-COMPACT_RTF = NO
-RTF_HYPERLINKS = NO
-RTF_STYLESHEET_FILE =
-RTF_EXTENSIONS_FILE =
-#---------------------------------------------------------------------------
-# configuration options related to the man page output
-#---------------------------------------------------------------------------
-GENERATE_MAN = NO
-MAN_OUTPUT = man
-MAN_EXTENSION = .3
-MAN_LINKS = NO
-#---------------------------------------------------------------------------
-# configuration options related to the XML output
-#---------------------------------------------------------------------------
-GENERATE_XML = NO
-XML_OUTPUT = xml
-XML_SCHEMA =
-XML_DTD =
-XML_PROGRAMLISTING = YES
-#---------------------------------------------------------------------------
-# configuration options for the AutoGen Definitions output
-#---------------------------------------------------------------------------
-GENERATE_AUTOGEN_DEF = NO
-#---------------------------------------------------------------------------
-# configuration options related to the Perl module output
-#---------------------------------------------------------------------------
-GENERATE_PERLMOD = NO
-PERLMOD_LATEX = NO
-PERLMOD_PRETTY = YES
-PERLMOD_MAKEVAR_PREFIX =
-#---------------------------------------------------------------------------
-# Configuration options related to the preprocessor
-#---------------------------------------------------------------------------
-ENABLE_PREPROCESSING = YES
-MACRO_EXPANSION = NO
-EXPAND_ONLY_PREDEF = NO
-SEARCH_INCLUDES = YES
-INCLUDE_PATH =
-INCLUDE_FILE_PATTERNS =
-PREDEFINED =
-EXPAND_AS_DEFINED =
-SKIP_FUNCTION_MACROS = YES
-#---------------------------------------------------------------------------
-# Configuration::additions related to external references
-#---------------------------------------------------------------------------
-TAGFILES =
-GENERATE_TAGFILE =
-ALLEXTERNALS = NO
-EXTERNAL_GROUPS = YES
-PERL_PATH = /usr/bin/perl
-#---------------------------------------------------------------------------
-# Configuration options related to the dot tool
-#---------------------------------------------------------------------------
-CLASS_DIAGRAMS = YES
-HIDE_UNDOC_RELATIONS = YES
-HAVE_DOT = YES
-CLASS_GRAPH = YES
-COLLABORATION_GRAPH = YES
-GROUP_GRAPHS = YES
-UML_LOOK = NO
-TEMPLATE_RELATIONS = NO
-INCLUDE_GRAPH = YES
-INCLUDED_BY_GRAPH = YES
-CALL_GRAPH = NO
-GRAPHICAL_HIERARCHY = YES
-DIRECTORY_GRAPH = YES
-DOT_IMAGE_FORMAT = png
-DOT_PATH = /Applications/Graphviz.app/Contents/MacOS
-DOTFILE_DIRS =
-MAX_DOT_GRAPH_WIDTH = 1024
-MAX_DOT_GRAPH_HEIGHT = 1024
-MAX_DOT_GRAPH_DEPTH = 0
-DOT_TRANSPARENT = NO
-DOT_MULTI_TARGETS = NO
-GENERATE_LEGEND = YES
-DOT_CLEANUP = YES
-#---------------------------------------------------------------------------
-# Configuration::additions related to the search engine
-#---------------------------------------------------------------------------
-SEARCHENGINE = NO
diff --git a/lib/libsquish/Makefile.in b/lib/libsquish/Makefile.in
deleted file mode 100644
index ef57bb884d..0000000000
--- a/lib/libsquish/Makefile.in
+++ /dev/null
@@ -1,35 +0,0 @@
-ARCH=@ARCH@
-
-SRCS= \
- alpha.cpp \
- clusterfit.cpp \
- colourblock.cpp \
- colourfit.cpp \
- colourset.cpp \
- maths.cpp \
- rangefit.cpp \
- singlecolourfit.cpp \
- squish.cpp
-
-CXXFLAGS += -I.
-CXXFLAGS_FOR_BUILD += -I.
-LIB = libsquish.a
-NATIVE_LIB = libsquish-native.so
-CLEAN_FILES += $(NATIVE_LIB)
-
-ifeq ($(findstring Darwin,$(shell uname -s)),Darwin)
- CXXFLAGS_FOR_BUILD += @DARWIN_NATIVE_ARCH@
-endif
-
-all: $(LIB)
-
-# TexturePacker links to libsquish and needs to run on build system, so make a native flavor.
-$(NATIVE_LIB): $(SRCS)
-ifeq ($(findstring Darwin,$(shell uname -s)),Darwin)
- $(CXX_FOR_BUILD) $(CXXFLAGS_FOR_BUILD) $(SRCS) -dynamiclib -install_name `pwd`/$(NATIVE_LIB) -o $@
-else
- $(CXX_FOR_BUILD) $(CXXFLAGS_FOR_BUILD) $(SRCS) -shared -fPIC -Wl,-soname,`pwd`/$(NATIVE_LIB) -o $@
-endif
-
-include ../../Makefile.include
--include $(patsubst %.cpp,%.P,$(patsubst %.c,%.P,$(SRCS)))
diff --git a/lib/libsquish/README b/lib/libsquish/README
deleted file mode 100644
index d26b72ed5c..0000000000
--- a/lib/libsquish/README
+++ /dev/null
@@ -1,35 +0,0 @@
-LICENSE
--------
-
-The squish library is distributed under the terms and conditions of the MIT
-license. This license is specified at the top of each source file and must be
-preserved in its entirety.
-
-BUILDING AND INSTALLING THE LIBRARY
------------------------------------
-
-If you are using Visual Studio 2003 or above under Windows then load the Visual
-Studio 2003 project in the vs7 folder. By default, the library is built using
-SSE2 optimisations. To change this either change or remove the SQUISH_USE_SSE=2
-from the preprocessor symbols.
-
-If you are using a Mac then load the Xcode 2.2 project in the distribution. By
-default, the library is built using Altivec optimisations. To change this
-either change or remove SQUISH_USE_ALTIVEC=1 from the preprocessor symbols. I
-guess I'll have to think about changing this for the new Intel Macs that are
-rolling out...
-
-If you are using unix then first edit the config file in the base directory of
-the distribution, enabling Altivec or SSE with the USE_ALTIVEC or USE_SSE
-variables, and editing the optimisation flags passed to the C++ compiler if
-necessary. Then make can be used to build the library, and make install (from
-the superuser account) can be used to install (into /usr/local by default).
-
-REPORTING BUGS OR FEATURE REQUESTS
-----------------------------------
-
-Feedback can be sent to Simon Brown (the developer) at si@sjbrown.co.uk
-
-New releases are announced on the squish library homepage at
-http://sjbrown.co.uk/?code=squish
-
diff --git a/lib/libsquish/alpha.cpp b/lib/libsquish/alpha.cpp
deleted file mode 100644
index 30c1f55a01..0000000000
--- a/lib/libsquish/alpha.cpp
+++ /dev/null
@@ -1,349 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include "alpha.h"
-#include <limits.h>
-#include <algorithm>
-
-namespace squish {
-
-static int FloatToInt( float a, int limit )
-{
- // use ANSI round-to-zero behaviour to get round-to-nearest
- int i = ( int )( a + 0.5f );
-
- // clamp to the limit
- if( i < 0 )
- i = 0;
- else if( i > limit )
- i = limit;
-
- // done
- return i;
-}
-
-void CompressAlphaDxt3( u8 const* rgba, int mask, void* block )
-{
- u8* bytes = reinterpret_cast< u8* >( block );
-
- // quantise and pack the alpha values pairwise
- for( int i = 0; i < 8; ++i )
- {
- // quantise down to 4 bits
- float alpha1 = ( float )rgba[8*i + 3] * ( 15.0f/255.0f );
- float alpha2 = ( float )rgba[8*i + 7] * ( 15.0f/255.0f );
- int quant1 = FloatToInt( alpha1, 15 );
- int quant2 = FloatToInt( alpha2, 15 );
-
- // set alpha to zero where masked
- int bit1 = 1 << ( 2*i );
- int bit2 = 1 << ( 2*i + 1 );
- if( ( mask & bit1 ) == 0 )
- quant1 = 0;
- if( ( mask & bit2 ) == 0 )
- quant2 = 0;
-
- // pack into the byte
- bytes[i] = ( u8 )( quant1 | ( quant2 << 4 ) );
- }
-}
-
-void DecompressAlphaDxt3( u8* rgba, void const* block )
-{
- u8 const* bytes = reinterpret_cast< u8 const* >( block );
-
- // unpack the alpha values pairwise
- for( int i = 0; i < 8; ++i )
- {
- // quantise down to 4 bits
- u8 quant = bytes[i];
-
- // unpack the values
- u8 lo = quant & 0x0f;
- u8 hi = quant & 0xf0;
-
- // convert back up to bytes
- rgba[8*i + 3] = lo | ( lo << 4 );
- rgba[8*i + 7] = hi | ( hi >> 4 );
- }
-}
-
-static void FixRange( int& min, int& max, int steps )
-{
- if( max - min < steps )
- max = std::min( min + steps, 255 );
- if( max - min < steps )
- min = std::max( 0, max - steps );
-}
-
-static int FitCodes( u8 const* rgba, int mask, u8 const* codes, u8* indices )
-{
- // fit each alpha value to the codebook
- int err = 0;
- for( int i = 0; i < 16; ++i )
- {
- // check this pixel is valid
- int bit = 1 << i;
- if( ( mask & bit ) == 0 )
- {
- // use the first code
- indices[i] = 0;
- continue;
- }
-
- // find the least error and corresponding index
- int value = rgba[4*i + 3];
- int least = INT_MAX;
- int index = 0;
- for( int j = 0; j < 8; ++j )
- {
- // get the squared error from this code
- int dist = ( int )value - ( int )codes[j];
- dist *= dist;
-
- // compare with the best so far
- if( dist < least )
- {
- least = dist;
- index = j;
- }
- }
-
- // save this index and accumulate the error
- indices[i] = ( u8 )index;
- err += least;
- }
-
- // return the total error
- return err;
-}
-
-static void WriteAlphaBlock( int alpha0, int alpha1, u8 const* indices, void* block )
-{
- u8* bytes = reinterpret_cast< u8* >( block );
-
- // write the first two bytes
- bytes[0] = ( u8 )alpha0;
- bytes[1] = ( u8 )alpha1;
-
- // pack the indices with 3 bits each
- u8* dest = bytes + 2;
- u8 const* src = indices;
- for( int i = 0; i < 2; ++i )
- {
- // pack 8 3-bit values
- int value = 0;
- for( int j = 0; j < 8; ++j )
- {
- int index = *src++;
- value |= ( index << 3*j );
- }
-
- // store in 3 bytes
- for( int j = 0; j < 3; ++j )
- {
- int byte = ( value >> 8*j ) & 0xff;
- *dest++ = ( u8 )byte;
- }
- }
-}
-
-static void WriteAlphaBlock5( int alpha0, int alpha1, u8 const* indices, void* block )
-{
- // check the relative values of the endpoints
- if( alpha0 > alpha1 )
- {
- // swap the indices
- u8 swapped[16];
- for( int i = 0; i < 16; ++i )
- {
- u8 index = indices[i];
- if( index == 0 )
- swapped[i] = 1;
- else if( index == 1 )
- swapped[i] = 0;
- else if( index <= 5 )
- swapped[i] = 7 - index;
- else
- swapped[i] = index;
- }
-
- // write the block
- WriteAlphaBlock( alpha1, alpha0, swapped, block );
- }
- else
- {
- // write the block
- WriteAlphaBlock( alpha0, alpha1, indices, block );
- }
-}
-
-static void WriteAlphaBlock7( int alpha0, int alpha1, u8 const* indices, void* block )
-{
- // check the relative values of the endpoints
- if( alpha0 < alpha1 )
- {
- // swap the indices
- u8 swapped[16];
- for( int i = 0; i < 16; ++i )
- {
- u8 index = indices[i];
- if( index == 0 )
- swapped[i] = 1;
- else if( index == 1 )
- swapped[i] = 0;
- else
- swapped[i] = 9 - index;
- }
-
- // write the block
- WriteAlphaBlock( alpha1, alpha0, swapped, block );
- }
- else
- {
- // write the block
- WriteAlphaBlock( alpha0, alpha1, indices, block );
- }
-}
-
-void CompressAlphaDxt5( u8 const* rgba, int mask, void* block )
-{
- // get the range for 5-alpha and 7-alpha interpolation
- int min5 = 255;
- int max5 = 0;
- int min7 = 255;
- int max7 = 0;
- for( int i = 0; i < 16; ++i )
- {
- // check this pixel is valid
- int bit = 1 << i;
- if( ( mask & bit ) == 0 )
- continue;
-
- // incorporate into the min/max
- int value = rgba[4*i + 3];
- if( value < min7 )
- min7 = value;
- if( value > max7 )
- max7 = value;
- if( value != 0 && value < min5 )
- min5 = value;
- if( value != 255 && value > max5 )
- max5 = value;
- }
-
- // handle the case that no valid range was found
- if( min5 > max5 )
- min5 = max5;
- if( min7 > max7 )
- min7 = max7;
-
- // fix the range to be the minimum in each case
- FixRange( min5, max5, 5 );
- FixRange( min7, max7, 7 );
-
- // set up the 5-alpha code book
- u8 codes5[8];
- codes5[0] = ( u8 )min5;
- codes5[1] = ( u8 )max5;
- for( int i = 1; i < 5; ++i )
- codes5[1 + i] = ( u8 )( ( ( 5 - i )*min5 + i*max5 )/5 );
- codes5[6] = 0;
- codes5[7] = 255;
-
- // set up the 7-alpha code book
- u8 codes7[8];
- codes7[0] = ( u8 )min7;
- codes7[1] = ( u8 )max7;
- for( int i = 1; i < 7; ++i )
- codes7[1 + i] = ( u8 )( ( ( 7 - i )*min7 + i*max7 )/7 );
-
- // fit the data to both code books
- u8 indices5[16];
- u8 indices7[16];
- int err5 = FitCodes( rgba, mask, codes5, indices5 );
- int err7 = FitCodes( rgba, mask, codes7, indices7 );
-
- // save the block with least error
- if( err5 <= err7 )
- WriteAlphaBlock5( min5, max5, indices5, block );
- else
- WriteAlphaBlock7( min7, max7, indices7, block );
-}
-
-void DecompressAlphaDxt5( u8* rgba, void const* block )
-{
- // get the two alpha values
- u8 const* bytes = reinterpret_cast< u8 const* >( block );
- int alpha0 = bytes[0];
- int alpha1 = bytes[1];
-
- // compare the values to build the codebook
- u8 codes[8];
- codes[0] = ( u8 )alpha0;
- codes[1] = ( u8 )alpha1;
- if( alpha0 <= alpha1 )
- {
- // use 5-alpha codebook
- for( int i = 1; i < 5; ++i )
- codes[1 + i] = ( u8 )( ( ( 5 - i )*alpha0 + i*alpha1 )/5 );
- codes[6] = 0;
- codes[7] = 255;
- }
- else
- {
- // use 7-alpha codebook
- for( int i = 1; i < 7; ++i )
- codes[1 + i] = ( u8 )( ( ( 7 - i )*alpha0 + i*alpha1 )/7 );
- }
-
- // decode the indices
- u8 indices[16];
- u8 const* src = bytes + 2;
- u8* dest = indices;
- for( int i = 0; i < 2; ++i )
- {
- // grab 3 bytes
- int value = 0;
- for( int j = 0; j < 3; ++j )
- {
- int byte = *src++;
- value |= ( byte << 8*j );
- }
-
- // unpack 8 3-bit values from it
- for( int j = 0; j < 8; ++j )
- {
- int index = ( value >> 3*j ) & 0x7;
- *dest++ = ( u8 )index;
- }
- }
-
- // write out the indexed codebook values
- for( int i = 0; i < 16; ++i )
- rgba[4*i + 3] = codes[indices[i]];
-}
-
-} // namespace squish
diff --git a/lib/libsquish/alpha.h b/lib/libsquish/alpha.h
deleted file mode 100644
index 5736052551..0000000000
--- a/lib/libsquish/alpha.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_ALPHA_H
-#define SQUISH_ALPHA_H
-
-#include <squish.h>
-
-namespace squish {
-
-void CompressAlphaDxt3( u8 const* rgba, int mask, void* block );
-void CompressAlphaDxt5( u8 const* rgba, int mask, void* block );
-
-void DecompressAlphaDxt3( u8* rgba, void const* block );
-void DecompressAlphaDxt5( u8* rgba, void const* block );
-
-} // namespace squish
-
-#endif // ndef SQUISH_ALPHA_H
diff --git a/lib/libsquish/clusterfit.cpp b/lib/libsquish/clusterfit.cpp
deleted file mode 100644
index 96704460ec..0000000000
--- a/lib/libsquish/clusterfit.cpp
+++ /dev/null
@@ -1,392 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
- Copyright (c) 2007 Ignacio Castano icastano@nvidia.com
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include "clusterfit.h"
-#include "colourset.h"
-#include "colourblock.h"
-#include <cfloat>
-
-namespace squish {
-
-ClusterFit::ClusterFit( ColourSet const* colours, int flags, float* metric )
- : ColourFit( colours, flags )
-{
- // set the iteration count
- m_iterationCount = ( m_flags & kColourIterativeClusterFit ) ? kMaxIterations : 1;
-
- // initialise the metric (old perceptual = 0.2126f, 0.7152f, 0.0722f)
- if( metric )
- m_metric = Vec4( metric[0], metric[1], metric[2], 1.0f );
- else
- m_metric = VEC4_CONST( 1.0f );
-
- // initialise the best error
- m_besterror = VEC4_CONST( FLT_MAX );
-
- // cache some values
- int const count = m_colours->GetCount();
- Vec3 const* values = m_colours->GetPoints();
-
- // get the covariance matrix
- Sym3x3 covariance = ComputeWeightedCovariance( count, values, m_colours->GetWeights() );
-
- // compute the principle component
- m_principle = ComputePrincipleComponent( covariance );
-}
-
-bool ClusterFit::ConstructOrdering( Vec3 const& axis, int iteration )
-{
- // cache some values
- int const count = m_colours->GetCount();
- Vec3 const* values = m_colours->GetPoints();
-
- // build the list of dot products
- float dps[16];
- u8* order = ( u8* )m_order + 16*iteration;
- for( int i = 0; i < count; ++i )
- {
- dps[i] = Dot( values[i], axis );
- order[i] = ( u8 )i;
- }
-
- // stable sort using them
- for( int i = 0; i < count; ++i )
- {
- for( int j = i; j > 0 && dps[j] < dps[j - 1]; --j )
- {
- std::swap( dps[j], dps[j - 1] );
- std::swap( order[j], order[j - 1] );
- }
- }
-
- // check this ordering is unique
- for( int it = 0; it < iteration; ++it )
- {
- u8 const* prev = ( u8* )m_order + 16*it;
- bool same = true;
- for( int i = 0; i < count; ++i )
- {
- if( order[i] != prev[i] )
- {
- same = false;
- break;
- }
- }
- if( same )
- return false;
- }
-
- // copy the ordering and weight all the points
- Vec3 const* unweighted = m_colours->GetPoints();
- float const* weights = m_colours->GetWeights();
- m_xsum_wsum = VEC4_CONST( 0.0f );
- for( int i = 0; i < count; ++i )
- {
- int j = order[i];
- Vec4 p( unweighted[j].X(), unweighted[j].Y(), unweighted[j].Z(), 1.0f );
- Vec4 w( weights[j] );
- Vec4 x = p*w;
- m_points_weights[i] = x;
- m_xsum_wsum += x;
- }
- return true;
-}
-
-void ClusterFit::Compress3( void* block )
-{
- // declare variables
- int const count = m_colours->GetCount();
- Vec4 const two = VEC4_CONST( 2.0 );
- Vec4 const one = VEC4_CONST( 1.0f );
- Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f );
- Vec4 const zero = VEC4_CONST( 0.0f );
- Vec4 const half = VEC4_CONST( 0.5f );
- Vec4 const grid( 31.0f, 63.0f, 31.0f, 0.0f );
- Vec4 const gridrcp( 1.0f/31.0f, 1.0f/63.0f, 1.0f/31.0f, 0.0f );
-
- // prepare an ordering using the principle axis
- ConstructOrdering( m_principle, 0 );
-
- // check all possible clusters and iterate on the total order
- Vec4 beststart = VEC4_CONST( 0.0f );
- Vec4 bestend = VEC4_CONST( 0.0f );
- Vec4 besterror = m_besterror;
- u8 bestindices[16];
- int bestiteration = 0;
- int besti = 0, bestj = 0;
-
- // loop over iterations (we avoid the case that all points in first or last cluster)
- for( int iterationIndex = 0;; )
- {
- // first cluster [0,i) is at the start
- Vec4 part0 = VEC4_CONST( 0.0f );
- for( int i = 0; i < count; ++i )
- {
- // second cluster [i,j) is half along
- Vec4 part1 = ( i == 0 ) ? m_points_weights[0] : VEC4_CONST( 0.0f );
- int jmin = ( i == 0 ) ? 1 : i;
- for( int j = jmin;; )
- {
- // last cluster [j,count) is at the end
- Vec4 part2 = m_xsum_wsum - part1 - part0;
-
- // compute least squares terms directly
- Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 );
- Vec4 alpha2_sum = alphax_sum.SplatW();
-
- Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 );
- Vec4 beta2_sum = betax_sum.SplatW();
-
- Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW();
-
- // compute the least-squares optimal points
- Vec4 factor = Reciprocal( NegativeMultiplySubtract( alphabeta_sum, alphabeta_sum, alpha2_sum*beta2_sum ) );
- Vec4 a = NegativeMultiplySubtract( betax_sum, alphabeta_sum, alphax_sum*beta2_sum )*factor;
- Vec4 b = NegativeMultiplySubtract( alphax_sum, alphabeta_sum, betax_sum*alpha2_sum )*factor;
-
- // clamp to the grid
- a = Min( one, Max( zero, a ) );
- b = Min( one, Max( zero, b ) );
- a = Truncate( MultiplyAdd( grid, a, half ) )*gridrcp;
- b = Truncate( MultiplyAdd( grid, b, half ) )*gridrcp;
-
- // compute the error (we skip the constant xxsum)
- Vec4 e1 = MultiplyAdd( a*a, alpha2_sum, b*b*beta2_sum );
- Vec4 e2 = NegativeMultiplySubtract( a, alphax_sum, a*b*alphabeta_sum );
- Vec4 e3 = NegativeMultiplySubtract( b, betax_sum, e2 );
- Vec4 e4 = MultiplyAdd( two, e3, e1 );
-
- // apply the metric to the error term
- Vec4 e5 = e4*m_metric;
- Vec4 error = e5.SplatX() + e5.SplatY() + e5.SplatZ();
-
- // keep the solution if it wins
- if( CompareAnyLessThan( error, besterror ) )
- {
- beststart = a;
- bestend = b;
- besti = i;
- bestj = j;
- besterror = error;
- bestiteration = iterationIndex;
- }
-
- // advance
- if( j == count )
- break;
- part1 += m_points_weights[j];
- ++j;
- }
-
- // advance
- part0 += m_points_weights[i];
- }
-
- // stop if we didn't improve in this iteration
- if( bestiteration != iterationIndex )
- break;
-
- // advance if possible
- ++iterationIndex;
- if( iterationIndex == m_iterationCount )
- break;
-
- // stop if a new iteration is an ordering that has already been tried
- Vec3 axis = ( bestend - beststart ).GetVec3();
- if( !ConstructOrdering( axis, iterationIndex ) )
- break;
- }
-
- // save the block if necessary
- if( CompareAnyLessThan( besterror, m_besterror ) )
- {
- // remap the indices
- u8 const* order = ( u8* )m_order + 16*bestiteration;
-
- u8 unordered[16];
- for( int m = 0; m < besti; ++m )
- unordered[order[m]] = 0;
- for( int m = besti; m < bestj; ++m )
- unordered[order[m]] = 2;
- for( int m = bestj; m < count; ++m )
- unordered[order[m]] = 1;
-
- m_colours->RemapIndices( unordered, bestindices );
-
- // save the block
- WriteColourBlock3( beststart.GetVec3(), bestend.GetVec3(), bestindices, block );
-
- // save the error
- m_besterror = besterror;
- }
-}
-
-void ClusterFit::Compress4( void* block )
-{
- // declare variables
- int const count = m_colours->GetCount();
- Vec4 const two = VEC4_CONST( 2.0f );
- Vec4 const one = VEC4_CONST( 1.0f );
- Vec4 const onethird_onethird2( 1.0f/3.0f, 1.0f/3.0f, 1.0f/3.0f, 1.0f/9.0f );
- Vec4 const twothirds_twothirds2( 2.0f/3.0f, 2.0f/3.0f, 2.0f/3.0f, 4.0f/9.0f );
- Vec4 const twonineths = VEC4_CONST( 2.0f/9.0f );
- Vec4 const zero = VEC4_CONST( 0.0f );
- Vec4 const half = VEC4_CONST( 0.5f );
- Vec4 const grid( 31.0f, 63.0f, 31.0f, 0.0f );
- Vec4 const gridrcp( 1.0f/31.0f, 1.0f/63.0f, 1.0f/31.0f, 0.0f );
-
- // prepare an ordering using the principle axis
- ConstructOrdering( m_principle, 0 );
-
- // check all possible clusters and iterate on the total order
- Vec4 beststart = VEC4_CONST( 0.0f );
- Vec4 bestend = VEC4_CONST( 0.0f );
- Vec4 besterror = m_besterror;
- u8 bestindices[16];
- int bestiteration = 0;
- int besti = 0, bestj = 0, bestk = 0;
-
- // loop over iterations (we avoid the case that all points in first or last cluster)
- for( int iterationIndex = 0;; )
- {
- // first cluster [0,i) is at the start
- Vec4 part0 = VEC4_CONST( 0.0f );
- for( int i = 0; i < count; ++i )
- {
- // second cluster [i,j) is one third along
- Vec4 part1 = VEC4_CONST( 0.0f );
- for( int j = i;; )
- {
- // third cluster [j,k) is two thirds along
- Vec4 part2 = ( j == 0 ) ? m_points_weights[0] : VEC4_CONST( 0.0f );
- int kmin = ( j == 0 ) ? 1 : j;
- for( int k = kmin;; )
- {
- // last cluster [k,count) is at the end
- Vec4 part3 = m_xsum_wsum - part2 - part1 - part0;
-
- // compute least squares terms directly
- Vec4 const alphax_sum = MultiplyAdd( part2, onethird_onethird2, MultiplyAdd( part1, twothirds_twothirds2, part0 ) );
- Vec4 const alpha2_sum = alphax_sum.SplatW();
-
- Vec4 const betax_sum = MultiplyAdd( part1, onethird_onethird2, MultiplyAdd( part2, twothirds_twothirds2, part3 ) );
- Vec4 const beta2_sum = betax_sum.SplatW();
-
- Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW();
-
- // compute the least-squares optimal points
- Vec4 factor = Reciprocal( NegativeMultiplySubtract( alphabeta_sum, alphabeta_sum, alpha2_sum*beta2_sum ) );
- Vec4 a = NegativeMultiplySubtract( betax_sum, alphabeta_sum, alphax_sum*beta2_sum )*factor;
- Vec4 b = NegativeMultiplySubtract( alphax_sum, alphabeta_sum, betax_sum*alpha2_sum )*factor;
-
- // clamp to the grid
- a = Min( one, Max( zero, a ) );
- b = Min( one, Max( zero, b ) );
- a = Truncate( MultiplyAdd( grid, a, half ) )*gridrcp;
- b = Truncate( MultiplyAdd( grid, b, half ) )*gridrcp;
-
- // compute the error (we skip the constant xxsum)
- Vec4 e1 = MultiplyAdd( a*a, alpha2_sum, b*b*beta2_sum );
- Vec4 e2 = NegativeMultiplySubtract( a, alphax_sum, a*b*alphabeta_sum );
- Vec4 e3 = NegativeMultiplySubtract( b, betax_sum, e2 );
- Vec4 e4 = MultiplyAdd( two, e3, e1 );
-
- // apply the metric to the error term
- Vec4 e5 = e4*m_metric;
- Vec4 error = e5.SplatX() + e5.SplatY() + e5.SplatZ();
-
- // keep the solution if it wins
- if( CompareAnyLessThan( error, besterror ) )
- {
- beststart = a;
- bestend = b;
- besterror = error;
- besti = i;
- bestj = j;
- bestk = k;
- bestiteration = iterationIndex;
- }
-
- // advance
- if( k == count )
- break;
- part2 += m_points_weights[k];
- ++k;
- }
-
- // advance
- if( j == count )
- break;
- part1 += m_points_weights[j];
- ++j;
- }
-
- // advance
- part0 += m_points_weights[i];
- }
-
- // stop if we didn't improve in this iteration
- if( bestiteration != iterationIndex )
- break;
-
- // advance if possible
- ++iterationIndex;
- if( iterationIndex == m_iterationCount )
- break;
-
- // stop if a new iteration is an ordering that has already been tried
- Vec3 axis = ( bestend - beststart ).GetVec3();
- if( !ConstructOrdering( axis, iterationIndex ) )
- break;
- }
-
- // save the block if necessary
- if( CompareAnyLessThan( besterror, m_besterror ) )
- {
- // remap the indices
- u8 const* order = ( u8* )m_order + 16*bestiteration;
-
- u8 unordered[16];
- for( int m = 0; m < besti; ++m )
- unordered[order[m]] = 0;
- for( int m = besti; m < bestj; ++m )
- unordered[order[m]] = 2;
- for( int m = bestj; m < bestk; ++m )
- unordered[order[m]] = 3;
- for( int m = bestk; m < count; ++m )
- unordered[order[m]] = 1;
-
- m_colours->RemapIndices( unordered, bestindices );
-
- // save the block
- WriteColourBlock4( beststart.GetVec3(), bestend.GetVec3(), bestindices, block );
-
- // save the error
- m_besterror = besterror;
- }
-}
-
-} // namespace squish
diff --git a/lib/libsquish/clusterfit.h b/lib/libsquish/clusterfit.h
deleted file mode 100644
index ef5959c45a..0000000000
--- a/lib/libsquish/clusterfit.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
- Copyright (c) 2007 Ignacio Castano icastano@nvidia.com
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_CLUSTERFIT_H
-#define SQUISH_CLUSTERFIT_H
-
-#include <squish.h>
-#include "maths.h"
-#include "simd.h"
-#include "colourfit.h"
-
-namespace squish {
-
-class ClusterFit : public ColourFit
-{
-public:
- ClusterFit( ColourSet const* colours, int flags, float* metric );
-
-private:
- bool ConstructOrdering( Vec3 const& axis, int iteration );
-
- virtual void Compress3( void* block );
- virtual void Compress4( void* block );
-
- enum { kMaxIterations = 8 };
-
- int m_iterationCount;
- Vec3 m_principle;
- u8 m_order[16*kMaxIterations];
- Vec4 m_points_weights[16];
- Vec4 m_xsum_wsum;
- Vec4 m_metric;
- Vec4 m_besterror;
-};
-
-} // namespace squish
-
-#endif // ndef SQUISH_CLUSTERFIT_H
diff --git a/lib/libsquish/colourblock.cpp b/lib/libsquish/colourblock.cpp
deleted file mode 100644
index e6a5788b74..0000000000
--- a/lib/libsquish/colourblock.cpp
+++ /dev/null
@@ -1,214 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include "colourblock.h"
-
-namespace squish {
-
-static int FloatToInt( float a, int limit )
-{
- // use ANSI round-to-zero behaviour to get round-to-nearest
- int i = ( int )( a + 0.5f );
-
- // clamp to the limit
- if( i < 0 )
- i = 0;
- else if( i > limit )
- i = limit;
-
- // done
- return i;
-}
-
-static int FloatTo565( Vec3::Arg colour )
-{
- // get the components in the correct range
- int r = FloatToInt( 31.0f*colour.X(), 31 );
- int g = FloatToInt( 63.0f*colour.Y(), 63 );
- int b = FloatToInt( 31.0f*colour.Z(), 31 );
-
- // pack into a single value
- return ( r << 11 ) | ( g << 5 ) | b;
-}
-
-static void WriteColourBlock( int a, int b, u8* indices, void* block )
-{
- // get the block as bytes
- u8* bytes = ( u8* )block;
-
- // write the endpoints
- bytes[0] = ( u8 )( a & 0xff );
- bytes[1] = ( u8 )( a >> 8 );
- bytes[2] = ( u8 )( b & 0xff );
- bytes[3] = ( u8 )( b >> 8 );
-
- // write the indices
- for( int i = 0; i < 4; ++i )
- {
- u8 const* ind = indices + 4*i;
- bytes[4 + i] = ind[0] | ( ind[1] << 2 ) | ( ind[2] << 4 ) | ( ind[3] << 6 );
- }
-}
-
-void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block )
-{
- // get the packed values
- int a = FloatTo565( start );
- int b = FloatTo565( end );
-
- // remap the indices
- u8 remapped[16];
- if( a <= b )
- {
- // use the indices directly
- for( int i = 0; i < 16; ++i )
- remapped[i] = indices[i];
- }
- else
- {
- // swap a and b
- std::swap( a, b );
- for( int i = 0; i < 16; ++i )
- {
- if( indices[i] == 0 )
- remapped[i] = 1;
- else if( indices[i] == 1 )
- remapped[i] = 0;
- else
- remapped[i] = indices[i];
- }
- }
-
- // write the block
- WriteColourBlock( a, b, remapped, block );
-}
-
-void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block )
-{
- // get the packed values
- int a = FloatTo565( start );
- int b = FloatTo565( end );
-
- // remap the indices
- u8 remapped[16];
- if( a < b )
- {
- // swap a and b
- std::swap( a, b );
- for( int i = 0; i < 16; ++i )
- remapped[i] = ( indices[i] ^ 0x1 ) & 0x3;
- }
- else if( a == b )
- {
- // use index 0
- for( int i = 0; i < 16; ++i )
- remapped[i] = 0;
- }
- else
- {
- // use the indices directly
- for( int i = 0; i < 16; ++i )
- remapped[i] = indices[i];
- }
-
- // write the block
- WriteColourBlock( a, b, remapped, block );
-}
-
-static int Unpack565( u8 const* packed, u8* colour )
-{
- // build the packed value
- int value = ( int )packed[0] | ( ( int )packed[1] << 8 );
-
- // get the components in the stored range
- u8 red = ( u8 )( ( value >> 11 ) & 0x1f );
- u8 green = ( u8 )( ( value >> 5 ) & 0x3f );
- u8 blue = ( u8 )( value & 0x1f );
-
- // scale up to 8 bits
- colour[0] = ( red << 3 ) | ( red >> 2 );
- colour[1] = ( green << 2 ) | ( green >> 4 );
- colour[2] = ( blue << 3 ) | ( blue >> 2 );
- colour[3] = 255;
-
- // return the value
- return value;
-}
-
-void DecompressColour( u8* rgba, void const* block, bool isDxt1 )
-{
- // get the block bytes
- u8 const* bytes = reinterpret_cast< u8 const* >( block );
-
- // unpack the endpoints
- u8 codes[16];
- int a = Unpack565( bytes, codes );
- int b = Unpack565( bytes + 2, codes + 4 );
-
- // generate the midpoints
- for( int i = 0; i < 3; ++i )
- {
- int c = codes[i];
- int d = codes[4 + i];
-
- if( isDxt1 && a <= b )
- {
- codes[8 + i] = ( u8 )( ( c + d )/2 );
- codes[12 + i] = 0;
- }
- else
- {
- codes[8 + i] = ( u8 )( ( 2*c + d )/3 );
- codes[12 + i] = ( u8 )( ( c + 2*d )/3 );
- }
- }
-
- // fill in alpha for the intermediate values
- codes[8 + 3] = 255;
- codes[12 + 3] = ( isDxt1 && a <= b ) ? 0 : 255;
-
- // unpack the indices
- u8 indices[16];
- for( int i = 0; i < 4; ++i )
- {
- u8* ind = indices + 4*i;
- u8 packed = bytes[4 + i];
-
- ind[0] = packed & 0x3;
- ind[1] = ( packed >> 2 ) & 0x3;
- ind[2] = ( packed >> 4 ) & 0x3;
- ind[3] = ( packed >> 6 ) & 0x3;
- }
-
- // store out the colours
- for( int i = 0; i < 16; ++i )
- {
- u8 offset = 4*indices[i];
- for( int j = 0; j < 4; ++j )
- rgba[4*i + j] = codes[offset + j];
- }
-}
-
-} // namespace squish
diff --git a/lib/libsquish/colourblock.h b/lib/libsquish/colourblock.h
deleted file mode 100644
index df0a47217f..0000000000
--- a/lib/libsquish/colourblock.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_COLOURBLOCK_H
-#define SQUISH_COLOURBLOCK_H
-
-#include <squish.h>
-#include "maths.h"
-
-namespace squish {
-
-void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block );
-void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block );
-
-void DecompressColour( u8* rgba, void const* block, bool isDxt1 );
-
-} // namespace squish
-
-#endif // ndef SQUISH_COLOURBLOCK_H
diff --git a/lib/libsquish/colourfit.cpp b/lib/libsquish/colourfit.cpp
deleted file mode 100644
index 11efa46748..0000000000
--- a/lib/libsquish/colourfit.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include "colourfit.h"
-#include "colourset.h"
-
-namespace squish {
-
-ColourFit::ColourFit( ColourSet const* colours, int flags )
- : m_colours( colours ),
- m_flags( flags )
-{
-}
-
-ColourFit::~ColourFit()
-{
-}
-
-void ColourFit::Compress( void* block )
-{
- bool isDxt1 = ( ( m_flags & kDxt1 ) != 0 );
- if( isDxt1 )
- {
- Compress3( block );
- if( !m_colours->IsTransparent() )
- Compress4( block );
- }
- else
- Compress4( block );
-}
-
-} // namespace squish
diff --git a/lib/libsquish/colourfit.h b/lib/libsquish/colourfit.h
deleted file mode 100644
index 5b684a923a..0000000000
--- a/lib/libsquish/colourfit.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_COLOURFIT_H
-#define SQUISH_COLOURFIT_H
-
-#include <squish.h>
-#include <limits.h>
-#include "maths.h"
-
-namespace squish {
-
-class ColourSet;
-
-class ColourFit
-{
-public:
- ColourFit( ColourSet const* colours, int flags );
- virtual ~ColourFit();
-
- void Compress( void* block );
-
-protected:
- virtual void Compress3( void* block ) = 0;
- virtual void Compress4( void* block ) = 0;
-
- ColourSet const* m_colours;
- int m_flags;
-};
-
-} // namespace squish
-
-#endif // ndef SQUISH_COLOURFIT_H
diff --git a/lib/libsquish/colourset.cpp b/lib/libsquish/colourset.cpp
deleted file mode 100644
index 97d29d9873..0000000000
--- a/lib/libsquish/colourset.cpp
+++ /dev/null
@@ -1,121 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include "colourset.h"
-
-namespace squish {
-
-ColourSet::ColourSet( u8 const* rgba, int mask, int flags )
- : m_count( 0 ),
- m_transparent( false )
-{
- // check the compression mode for dxt1
- bool isDxt1 = ( ( flags & kDxt1 ) != 0 );
- bool weightByAlpha = ( ( flags & kWeightColourByAlpha ) != 0 );
-
- // create the minimal set
- for( int i = 0; i < 16; ++i )
- {
- // check this pixel is enabled
- int bit = 1 << i;
- if( ( mask & bit ) == 0 )
- {
- m_remap[i] = -1;
- continue;
- }
-
- // check for transparent pixels when using dxt1
- if( isDxt1 && rgba[4*i + 3] < 128 )
- {
- m_remap[i] = -1;
- m_transparent = true;
- continue;
- }
-
- // loop over previous points for a match
- for( int j = 0;; ++j )
- {
- // allocate a new point
- if( j == i )
- {
- // normalise coordinates to [0,1]
- float x = ( float )rgba[4*i] / 255.0f;
- float y = ( float )rgba[4*i + 1] / 255.0f;
- float z = ( float )rgba[4*i + 2] / 255.0f;
-
- // ensure there is always non-zero weight even for zero alpha
- float w = ( float )( rgba[4*i + 3] + 1 ) / 256.0f;
-
- // add the point
- m_points[m_count] = Vec3( x, y, z );
- m_weights[m_count] = ( weightByAlpha ? w : 1.0f );
- m_remap[i] = m_count;
-
- // advance
- ++m_count;
- break;
- }
-
- // check for a match
- int oldbit = 1 << j;
- bool match = ( ( mask & oldbit ) != 0 )
- && ( rgba[4*i] == rgba[4*j] )
- && ( rgba[4*i + 1] == rgba[4*j + 1] )
- && ( rgba[4*i + 2] == rgba[4*j + 2] )
- && ( rgba[4*j + 3] >= 128 || !isDxt1 );
- if( match )
- {
- // get the index of the match
- int index = m_remap[j];
-
- // ensure there is always non-zero weight even for zero alpha
- float w = ( float )( rgba[4*i + 3] + 1 ) / 256.0f;
-
- // map to this point and increase the weight
- m_weights[index] += ( weightByAlpha ? w : 1.0f );
- m_remap[i] = index;
- break;
- }
- }
- }
-
- // square root the weights
- for( int i = 0; i < m_count; ++i )
- m_weights[i] = std::sqrt( m_weights[i] );
-}
-
-void ColourSet::RemapIndices( u8 const* source, u8* target ) const
-{
- for( int i = 0; i < 16; ++i )
- {
- int j = m_remap[i];
- if( j == -1 )
- target[i] = 3;
- else
- target[i] = source[j];
- }
-}
-
-} // namespace squish
diff --git a/lib/libsquish/colourset.h b/lib/libsquish/colourset.h
deleted file mode 100644
index dcf56ae28e..0000000000
--- a/lib/libsquish/colourset.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_COLOURSET_H
-#define SQUISH_COLOURSET_H
-
-#include <squish.h>
-#include "maths.h"
-
-namespace squish {
-
-/*! @brief Represents a set of block colours
-*/
-class ColourSet
-{
-public:
- ColourSet( u8 const* rgba, int mask, int flags );
-
- int GetCount() const { return m_count; }
- Vec3 const* GetPoints() const { return m_points; }
- float const* GetWeights() const { return m_weights; }
- bool IsTransparent() const { return m_transparent; }
-
- void RemapIndices( u8 const* source, u8* target ) const;
-
-private:
- int m_count;
- Vec3 m_points[16];
- float m_weights[16];
- int m_remap[16];
- bool m_transparent;
-};
-
-} // namespace sqish
-
-#endif // ndef SQUISH_COLOURSET_H
diff --git a/lib/libsquish/config b/lib/libsquish/config
deleted file mode 100644
index 00040d2645..0000000000
--- a/lib/libsquish/config
+++ /dev/null
@@ -1,21 +0,0 @@
-# config file used for the Makefile only
-
-# define to 1 to use Altivec instructions
-USE_ALTIVEC ?= 0
-
-# define to 1 to use SSE2 instructions
-USE_SSE ?= 0
-
-# default flags
-CXXFLAGS ?= -O2
-ifeq ($(USE_ALTIVEC),1)
-CPPFLAGS += -DSQUISH_USE_ALTIVEC=1
-CXXFLAGS += -maltivec
-endif
-ifeq ($(USE_SSE),1)
-CPPFLAGS += -DSQUISH_USE_SSE=2
-CXXFLAGS += -msse
-endif
-
-# where should we install to
-INSTALL_DIR ?= /usr/local
diff --git a/lib/libsquish/config.h b/lib/libsquish/config.h
deleted file mode 100644
index 00a2d068bf..0000000000
--- a/lib/libsquish/config.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_CONFIG_H
-#define SQUISH_CONFIG_H
-
-// Set to 1 when building squish to use Altivec instructions.
-#ifndef SQUISH_USE_ALTIVEC
-#if defined(__ALTIVEC__)
-#define SQUISH_USE_ALTIVEC 1
-#else
-#define SQUISH_USE_ALTIVEC 0
-#endif
-#endif
-
-// Set to 1 or 2 when building squish to use SSE or SSE2 instructions.
-#ifndef SQUISH_USE_SSE
-#if defined(__SSE2__)
-#define SQUISH_USE_SSE 2
-#elif defined(__SSE__)
-#define SQUISH_USE_SSE 1
-#else
-#define SQUISH_USE_SSE 0
-#endif
-#endif
-
-// Internally set SQUISH_USE_SIMD when either Altivec or SSE is available.
-#if SQUISH_USE_ALTIVEC && SQUISH_USE_SSE
-#error "Cannot enable both Altivec and SSE!"
-#endif
-#if SQUISH_USE_ALTIVEC || SQUISH_USE_SSE
-#define SQUISH_USE_SIMD 1
-#else
-#define SQUISH_USE_SIMD 0
-#endif
-
-#endif // ndef SQUISH_CONFIG_H
diff --git a/lib/libsquish/extra/squishgen.cpp b/lib/libsquish/extra/squishgen.cpp
deleted file mode 100644
index d7d1ee0d90..0000000000
--- a/lib/libsquish/extra/squishgen.cpp
+++ /dev/null
@@ -1,151 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include <iostream>
-
-struct SourceBlock
-{
- int start;
- int end;
- int error;
-};
-
-struct TargetValue
-{
- SourceBlock sources[2];
-};
-
-static void GenerateData( std::string const& name, int bits, int colours )
-{
- TargetValue values[256];
-
- // initialise the data
- for( int target = 0; target < 256; ++target )
- for( int index = 0; index < colours; ++index )
- values[target].sources[index].error = 255;
-
- // loop over all possible source points
- int count = ( 1 << bits );
- for( int value1 = 0; value1 < count; ++value1 )
- {
- for( int value2 = 0; value2 < count; ++value2 )
- {
- // compute the 8-bit endpoints
- int a = ( value1 << ( 8 - bits ) ) | ( value1 >> ( 2*bits - 8 ) );
- int b = ( value2 << ( 8 - bits ) ) | ( value2 >> ( 2*bits - 8 ) );
-
- // fill in the codebook with the these and intermediates
- int codes[2];
- codes[0] = a;
- if( colours == 3 )
- codes[1] = ( a + b )/2;
- else
- codes[1] = ( 2*a + b )/3;
-
- // mark each target point with the endpoints and index needed for it
- for( int index = 0; index < 2; ++index )
- {
- int target = codes[index];
-
- SourceBlock& block = values[target].sources[index];
- if( block.error != 0 )
- {
- block.start = value1;
- block.end = value2;
- block.error = 0;
- }
- }
- }
- }
-
- // iteratively fill in the missing values
- for( ;; )
- {
- bool stable = true;
- for( int index = 0; index < 2; ++index )
- {
- for( int target = 0; target < 256; ++target )
- {
- if( target != 255 )
- {
- SourceBlock& current = values[target].sources[index];
- SourceBlock& next = values[target + 1].sources[index];
- if( current.error > next.error + 1 )
- {
- current.start = next.start;
- current.end = next.end;
- current.error = next.error + 1;
- stable = false;
- }
- }
- if( target != 0 )
- {
- SourceBlock& current = values[target].sources[index];
- SourceBlock& previous = values[target - 1].sources[index];
- if( current.error > previous.error + 1 )
- {
- current.start = previous.start;
- current.end = previous.end;
- current.error = previous.error + 1;
- stable = false;
- }
- }
- }
- }
- if( stable )
- break;
- }
-
- // debug
- std::cout << "\nstatic SingleColourLookup const " << name << "[] = \n{\n";
- for( int i = 0;; )
- {
- std::cout << "\t{ { ";
- for( int j = 0;; )
- {
- SourceBlock const& block = values[i].sources[j];
- if( j < colours )
- std::cout << "{ " << block.start << ", " << block.end << ", " << block.error << " }";
- else
- std::cout << "{ 0, 0, 0 }";
- if( ++j == 2 )
- break;
- std::cout << ", ";
- }
- std::cout << " } }";
- if( ++i == 256 )
- break;
- std::cout << ",\n";
- }
- std::cout << "\n};\n";
-}
-
-int main()
-{
- GenerateData( "lookup_5_3", 5, 3 );
- GenerateData( "lookup_6_3", 6, 3 );
- GenerateData( "lookup_5_4", 5, 4 );
- GenerateData( "lookup_6_4", 6, 4 );
-}
diff --git a/lib/libsquish/extra/squishpng.cpp b/lib/libsquish/extra/squishpng.cpp
deleted file mode 100644
index f443656dab..0000000000
--- a/lib/libsquish/extra/squishpng.cpp
+++ /dev/null
@@ -1,546 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-/*! @file
-
- @brief Test program that compresses images loaded using the PNG format.
-
- This program requires libpng for PNG input and output, and is designed to
- test the RMS error for DXT compression for a set of test images.
-
- This program uses the high-level image compression and decompression
- functions that process an entire image at a time.
-*/
-
-#include <iostream>
-#include <string>
-#include <sstream>
-#include <ctime>
-#include <cmath>
-#include <squish.h>
-#include <png.h>
-
-#ifdef _MSC_VER
-#pragma warning( disable: 4511 4512 )
-#endif // def _MSC_VER
-
-using namespace squish;
-
-//! Simple exception class.
-class Error : public std::exception
-{
-public:
- Error( std::string const& excuse ) : m_excuse( excuse ) {}
- ~Error() throw() {}
-
- virtual char const* what() const throw() { return m_excuse.c_str(); }
-
-private:
- std::string m_excuse;
-};
-
-//! Base class to make derived classes non-copyable
-class NonCopyable
-{
-public:
- NonCopyable() {}
-
-private:
- NonCopyable( NonCopyable const& );
- NonCopyable& operator=( NonCopyable const& );
-};
-
-//! Memory object.
-class Mem : NonCopyable
-{
-public:
- Mem() : m_p( 0 ) {}
- explicit Mem( int size ) : m_p( new u8[size] ) {}
- ~Mem() { delete[] m_p; }
-
- void Reset( int size )
- {
- u8 *p = new u8[size];
- delete m_p;
- m_p = p;
- }
-
- u8* Get() const { return m_p; }
-
-private:
- u8* m_p;
-};
-
-//! File object.
-class File : NonCopyable
-{
-public:
- explicit File( FILE* fp ) : m_fp( fp ) {}
- ~File() { if( m_fp ) fclose( m_fp ); }
-
- bool IsValid() const { return m_fp != 0; }
- FILE* Get() const { return m_fp; }
-
-private:
- FILE* m_fp;
-};
-
-//! PNG read object.
-class PngReadStruct : NonCopyable
-{
-public:
- PngReadStruct()
- : m_png( 0 ),
- m_info( 0 ),
- m_end( 0 )
- {
- m_png = png_create_read_struct( PNG_LIBPNG_VER_STRING, 0, 0, 0 );
- if( !m_png )
- throw Error( "failed to create png read struct" );
-
- m_info = png_create_info_struct( m_png );
- m_end = png_create_info_struct( m_png );
- if( !m_info || !m_end )
- {
- png_infopp info = m_info ? &m_info : 0;
- png_infopp end = m_end ? &m_end : 0;
- png_destroy_read_struct( &m_png, info, end );
- throw Error( "failed to create png info structs" );
- }
- }
-
- ~PngReadStruct()
- {
- png_destroy_read_struct( &m_png, &m_info, &m_end );
- }
-
- png_structp GetPng() const { return m_png; }
- png_infop GetInfo() const { return m_info; }
-
-private:
- png_structp m_png;
- png_infop m_info, m_end;
-};
-
-//! PNG write object.
-class PngWriteStruct : NonCopyable
-{
-public:
- PngWriteStruct()
- : m_png( 0 ),
- m_info( 0 )
- {
- m_png = png_create_write_struct( PNG_LIBPNG_VER_STRING, 0, 0, 0 );
- if( !m_png )
- throw Error( "failed to create png read struct" );
-
- m_info = png_create_info_struct( m_png );
- if( !m_info )
- {
- png_infopp info = m_info ? &m_info : 0;
- png_destroy_write_struct( &m_png, info );
- throw Error( "failed to create png info structs" );
- }
- }
-
- ~PngWriteStruct()
- {
- png_destroy_write_struct( &m_png, &m_info );
- }
-
- png_structp GetPng() const { return m_png; }
- png_infop GetInfo() const { return m_info; }
-
-private:
- png_structp m_png;
- png_infop m_info;
-};
-
-//! PNG rows object.
-class PngRows : NonCopyable
-{
-public:
- PngRows( int pitch, int height ) : m_height( height )
- {
- m_rows = new png_bytep[m_height];
- for( int i = 0; i < m_height; ++i )
- m_rows[i] = new png_byte[pitch];
- }
-
- ~PngRows()
- {
- for( int i = 0; i < m_height; ++i )
- delete[] m_rows[i];
- delete[] m_rows;
- }
-
- png_bytep* Get() const { return m_rows; }
-
- png_bytep operator[](int y) const { return m_rows[y]; }
-
-private:
- png_bytep* m_rows;
- int m_height;
-};
-
-//! Represents a DXT compressed image in memory.
-struct DxtData
-{
- int width;
- int height;
- int format; //!< Either kDxt1, kDxt3 or kDxt5.
- Mem data;
- bool isColour;
- bool isAlpha;
-};
-
-//! Represents an uncompressed RGBA image in memory.
-class Image
-{
-public:
- Image();
-
- void LoadPng( std::string const& fileName );
- void SavePng( std::string const& fileName ) const;
-
- void Decompress( DxtData const& dxt );
- void Compress( DxtData& dxt, int flags ) const;
-
- double GetRmsError( Image const& image ) const;
-
-private:
- int m_width;
- int m_height;
- bool m_isColour; //!< Either colour or luminance.
- bool m_isAlpha; //!< Either alpha or not.
- Mem m_pixels;
-};
-
-Image::Image()
- : m_width( 0 ),
- m_height( 0 ),
- m_isColour( false ),
- m_isAlpha( false )
-{
-}
-
-void Image::LoadPng( std::string const& fileName )
-{
- // open the source file
- File file( fopen( fileName.c_str(), "rb" ) );
- if( !file.IsValid() )
- {
- std::ostringstream oss;
- oss << "failed to open \"" << fileName << "\" for reading";
- throw Error( oss.str() );
- }
-
- // check the signature bytes
- png_byte header[8];
- size_t check = fread( header, 1, 8, file.Get() );
- if( check != 8 )
- throw Error( "file read error" );
- if( png_sig_cmp( header, 0, 8 ) )
- {
- std::ostringstream oss;
- oss << "\"" << fileName << "\" does not look like a png file";
- throw Error( oss.str() );
- }
-
- // read the image into memory
- PngReadStruct png;
- png_init_io( png.GetPng(), file.Get() );
- png_set_sig_bytes( png.GetPng(), 8 );
- png_read_png( png.GetPng(), png.GetInfo(), PNG_TRANSFORM_EXPAND, 0 );
-
- // get the image info
- png_uint_32 width;
- png_uint_32 height;
- int bitDepth;
- int colourType;
- png_get_IHDR( png.GetPng(), png.GetInfo(), &width, &height, &bitDepth, &colourType, 0, 0, 0 );
-
- // check the image is 8 bit
- if( bitDepth != 8 )
- {
- std::ostringstream oss;
- oss << "cannot process " << bitDepth << "-bit image (bit depth must be 8)";
- throw Error( oss.str() );
- }
-
- // copy the data into a contiguous array
- m_width = width;
- m_height = height;
- m_isColour = ( ( colourType & PNG_COLOR_MASK_COLOR ) != 0 );
- m_isAlpha = ( ( colourType & PNG_COLOR_MASK_ALPHA ) != 0 );
- m_pixels.Reset(4*width*height);
-
- // get the image rows
- png_bytep const *rows = png_get_rows( png.GetPng(), png.GetInfo() );
- if( !rows )
- throw Error( "failed to get image rows" );
-
- // copy the pixels into the storage
- u8 *dest = m_pixels.Get();
- for( int y = 0; y < m_height; ++y )
- {
- u8 const *src = rows[y];
- for( int x = 0; x < m_width; ++x )
- {
- if( m_isColour )
- {
- dest[0] = src[0];
- dest[1] = src[1];
- dest[2] = src[2];
- src += 3;
- }
- else
- {
- u8 lum = *src++;
- dest[0] = lum;
- dest[1] = lum;
- dest[2] = lum;
- }
-
- if( m_isAlpha )
- dest[3] = *src++;
- else
- dest[3] = 255;
-
- dest += 4;
- }
- }
-}
-
-void Image::SavePng( std::string const& fileName ) const
-{
- // create the target rows
- int const pixelSize = ( m_isColour ? 3 : 1 ) + ( m_isAlpha ? 1 : 0 );
- PngRows rows( m_width*pixelSize, m_height );
-
- // fill the rows with pixel data
- u8 const *src = m_pixels.Get();
- for( int y = 0; y < m_height; ++y )
- {
- u8 *dest = rows[y];
- for( int x = 0; x < m_width; ++x )
- {
- if( m_isColour )
- {
- dest[0] = src[0];
- dest[1] = src[1];
- dest[2] = src[2];
- dest += 3;
- }
- else
- *dest++ = src[1];
-
- if( m_isAlpha )
- *dest++ = src[3];
-
- src += 4;
- }
- }
-
- // set up the image
- PngWriteStruct png;
- png_set_IHDR(
- png.GetPng(), png.GetInfo(), m_width, m_height,
- 8, ( m_isColour ? PNG_COLOR_MASK_COLOR : 0) | ( m_isAlpha ? PNG_COLOR_MASK_ALPHA : 0 ),
- PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT
- );
-
- // open the target file
- File file( fopen( fileName.c_str(), "wb" ) );
- if( !file.IsValid() )
- {
- std::ostringstream oss;
- oss << "failed to open \"" << fileName << "\" for writing";
- throw Error( oss.str() );
- }
-
- // write the image
- png_set_rows( png.GetPng(), png.GetInfo(), rows.Get() );
- png_init_io( png.GetPng(), file.Get() );
- png_write_png( png.GetPng(), png.GetInfo(), PNG_TRANSFORM_IDENTITY, 0 );
-}
-
-void Image::Decompress( DxtData const& dxt )
-{
- // allocate storage
- m_width = dxt.width;
- m_height = dxt.height;
- m_isColour = dxt.isColour;
- m_isAlpha = dxt.isAlpha;
- m_pixels.Reset( 4*m_width*m_height );
-
- // use the whole image decompression function to do the work
- DecompressImage( m_pixels.Get(), m_width, m_height, dxt.data.Get(), dxt.format );
-}
-
-void Image::Compress( DxtData& dxt, int flags ) const
-{
- // work out how much memory we need
- int storageSize = GetStorageRequirements( m_width, m_height, flags );
-
- // set the structure fields and allocate it
- dxt.width = m_width;
- dxt.height = m_height;
- dxt.format = flags & ( kDxt1 | kDxt3 | kDxt5 );
- dxt.isColour = m_isColour;
- dxt.isAlpha = m_isAlpha;
- dxt.data.Reset( storageSize );
-
- // use the whole image compression function to do the work
- CompressImage( m_pixels.Get(), m_width, m_height, dxt.data.Get(), flags );
-}
-
-double Image::GetRmsError( Image const& image ) const
-{
- if( m_width != image.m_width || m_height != image.m_height )
- throw Error( "image dimensions mismatch when computing RMS error" );
-
- // accumulate colour error
- double difference = 0;
- u8 const *a = m_pixels.Get();
- u8 const *b = image.m_pixels.Get();
- for( int y = 0; y < m_height; ++y )
- {
- for( int x = 0; x < m_width; ++x )
- {
- int d0 = ( int )a[0] - ( int )b[0];
- int d1 = ( int )a[1] - ( int )b[1];
- int d2 = ( int )a[2] - ( int )b[2];
- difference += ( double )( d0*d0 + d1*d1 + d2*d2 );
- a += 4;
- b += 4;
- }
- }
- return std::sqrt( difference/( double )( m_width*m_height ) );
-}
-
-int main( int argc, char* argv[] )
-{
- try
- {
- // parse the command-line
- std::string sourceFileName;
- std::string targetFileName;
- int format = kDxt1;
- int fit = kColourClusterFit;
- int extra = 0;
- bool help = false;
- bool arguments = true;
- bool error = false;
- for( int i = 1; i < argc; ++i )
- {
- // check for options
- char const* word = argv[i];
- if( arguments && word[0] == '-' )
- {
- for( int j = 1; word[j] != '\0'; ++j )
- {
- switch( word[j] )
- {
- case 'h': help = true; break;
- case '1': format = kDxt1; break;
- case '3': format = kDxt3; break;
- case '5': format = kDxt5; break;
- case 'r': fit = kColourRangeFit; break;
- case 'i': fit = kColourIterativeClusterFit; break;
- case 'w': extra = kWeightColourByAlpha; break;
- case '-': arguments = false; break;
- default:
- std::cerr << "squishpng error: unknown option '" << word[j] << "'" << std::endl;
- error = true;
- }
- }
- }
- else
- {
- if( sourceFileName.empty() )
- sourceFileName.assign( word );
- else if( targetFileName.empty() )
- targetFileName.assign( word );
- else
- {
- std::cerr << "squishpng error: unexpected argument \"" << word << "\"" << std::endl;
- error = true;
- }
- }
- }
-
- // check arguments
- if( sourceFileName.empty() )
- {
- std::cerr << "squishpng error: no source file given" << std::endl;
- error = true;
- }
- if( help || error )
- {
- std::cout
- << "SYNTAX" << std::endl
- << "\tsquishpng [-135riw] <source> [<target>]" << std::endl
- << "OPTIONS" << std::endl
- << "\t-h\tPrint this help message" << std::endl
- << "\t-135\tSpecifies whether to use DXT1 (default), DXT3 or DXT5 compression" << std::endl
- << "\t-r\tUse the fast but inferior range-based colour compressor" << std::endl
- << "\t-i\tUse the very slow but slightly better iterative colour compressor" << std::endl
- << "\t-w\tWeight colour values by alpha in the cluster colour compressor" << std::endl
- ;
-
- return error ? -1 : 0;
- }
-
- // load the source image
- Image sourceImage;
- sourceImage.LoadPng( sourceFileName );
-
- // compress to DXT
- DxtData dxt;
- sourceImage.Compress( dxt, format | fit | extra );
-
- // decompress back
- Image targetImage;
- targetImage.Decompress( dxt );
-
- // compare the images
- double rmsError = sourceImage.GetRmsError( targetImage );
- std::cout << sourceFileName << " " << rmsError << std::endl;
-
- // save the target image if necessary
- if( !targetFileName.empty() )
- targetImage.SavePng( targetFileName );
- }
- catch( std::exception& excuse )
- {
- // complain
- std::cerr << "squishpng error: " << excuse.what() << std::endl;
- return -1;
- }
-
- // done
- return 0;
-}
diff --git a/lib/libsquish/extra/squishtest.cpp b/lib/libsquish/extra/squishtest.cpp
deleted file mode 100644
index fb09208694..0000000000
--- a/lib/libsquish/extra/squishtest.cpp
+++ /dev/null
@@ -1,206 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-/*! @file
-
- @brief This program tests the error for 1 and 2-colour DXT compression.
-
- This tests the effectiveness of the DXT compression algorithm for all
- possible 1 and 2-colour blocks of pixels.
-*/
-
-#include <squish.h>
-#include <iostream>
-#include <cmath>
-#include <cfloat>
-#include <cstdlib>
-
-using namespace squish;
-
-double GetColourError( u8 const* a, u8 const* b )
-{
- double error = 0.0;
- for( int i = 0; i < 16; ++i )
- {
- for( int j = 0; j < 3; ++j )
- {
- int index = 4*i + j;
- int diff = ( int )a[index] - ( int )b[index];
- error += ( double )( diff*diff );
- }
- }
- return error / 16.0;
-}
-
-void TestOneColour( int flags )
-{
- u8 input[4*16];
- u8 output[4*16];
- u8 block[16];
-
- double avg = 0.0, min = DBL_MAX, max = -DBL_MAX;
- int counter = 0;
-
- // test all single-channel colours
- for( int i = 0; i < 16*4; ++i )
- input[i] = ( ( i % 4 ) == 3 ) ? 255 : 0;
- for( int channel = 0; channel < 3; ++channel )
- {
- for( int value = 0; value < 255; ++value )
- {
- // set the channnel value
- for( int i = 0; i < 16; ++i )
- input[4*i + channel] = ( u8 )value;
-
- // compress and decompress
- Compress( input, block, flags );
- Decompress( output, block, flags );
-
- // test the results
- double rm = GetColourError( input, output );
- double rms = std::sqrt( rm );
-
- // accumulate stats
- min = std::min( min, rms );
- max = std::max( max, rms );
- avg += rm;
- ++counter;
- }
-
- // reset the channel value
- for( int i = 0; i < 16; ++i )
- input[4*i + channel] = 0;
- }
-
- // finish stats
- avg = std::sqrt( avg/counter );
-
- // show stats
- std::cout << "one colour error (min, max, avg): "
- << min << ", " << max << ", " << avg << std::endl;
-}
-
-void TestOneColourRandom( int flags )
-{
- u8 input[4*16];
- u8 output[4*16];
- u8 block[16];
-
- double avg = 0.0, min = DBL_MAX, max = -DBL_MAX;
- int counter = 0;
-
- // test all single-channel colours
- for( int test = 0; test < 1000; ++test )
- {
- // set a constant random colour
- for( int channel = 0; channel < 3; ++channel )
- {
- u8 value = ( u8 )( rand() & 0xff );
- for( int i = 0; i < 16; ++i )
- input[4*i + channel] = value;
- }
- for( int i = 0; i < 16; ++i )
- input[4*i + 3] = 255;
-
- // compress and decompress
- Compress( input, block, flags );
- Decompress( output, block, flags );
-
- // test the results
- double rm = GetColourError( input, output );
- double rms = std::sqrt( rm );
-
- // accumulate stats
- min = std::min( min, rms );
- max = std::max( max, rms );
- avg += rm;
- ++counter;
- }
-
- // finish stats
- avg = std::sqrt( avg/counter );
-
- // show stats
- std::cout << "random one colour error (min, max, avg): "
- << min << ", " << max << ", " << avg << std::endl;
-}
-
-void TestTwoColour( int flags )
-{
- u8 input[4*16];
- u8 output[4*16];
- u8 block[16];
-
- double avg = 0.0, min = DBL_MAX, max = -DBL_MAX;
- int counter = 0;
-
- // test all single-channel colours
- for( int i = 0; i < 16*4; ++i )
- input[i] = ( ( i % 4 ) == 3 ) ? 255 : 0;
- for( int channel = 0; channel < 3; ++channel )
- {
- for( int value1 = 0; value1 < 255; ++value1 )
- {
- for( int value2 = value1 + 1; value2 < 255; ++value2 )
- {
- // set the channnel value
- for( int i = 0; i < 16; ++i )
- input[4*i + channel] = ( u8 )( ( i < 8 ) ? value1 : value2 );
-
- // compress and decompress
- Compress( input, block, flags );
- Decompress( output, block, flags );
-
- // test the results
- double rm = GetColourError( input, output );
- double rms = std::sqrt( rm );
-
- // accumulate stats
- min = std::min( min, rms );
- max = std::max( max, rms );
- avg += rm;
- ++counter;
- }
- }
-
- // reset the channel value
- for( int i = 0; i < 16; ++i )
- input[4*i + channel] = 0;
- }
-
- // finish stats
- avg = std::sqrt( avg/counter );
-
- // show stats
- std::cout << "two colour error (min, max, avg): "
- << min << ", " << max << ", " << avg << std::endl;
-}
-
-int main()
-{
- TestOneColourRandom( kDxt1 | kColourRangeFit );
- TestOneColour( kDxt1 );
- TestTwoColour( kDxt1 );
-}
diff --git a/lib/libsquish/maths.cpp b/lib/libsquish/maths.cpp
deleted file mode 100644
index 9af4197d38..0000000000
--- a/lib/libsquish/maths.cpp
+++ /dev/null
@@ -1,259 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-/*! @file
-
- The symmetric eigensystem solver algorithm is from
- http://www.geometrictools.com/Documentation/EigenSymmetric3x3.pdf
-*/
-
-#include "maths.h"
-#include "simd.h"
-#include <cfloat>
-
-namespace squish {
-
-Sym3x3 ComputeWeightedCovariance( int n, Vec3 const* points, float const* weights )
-{
- // compute the centroid
- float total = 0.0f;
- Vec3 centroid( 0.0f );
- for( int i = 0; i < n; ++i )
- {
- total += weights[i];
- centroid += weights[i]*points[i];
- }
- if( total > FLT_EPSILON )
- centroid /= total;
-
- // accumulate the covariance matrix
- Sym3x3 covariance( 0.0f );
- for( int i = 0; i < n; ++i )
- {
- Vec3 a = points[i] - centroid;
- Vec3 b = weights[i]*a;
-
- covariance[0] += a.X()*b.X();
- covariance[1] += a.X()*b.Y();
- covariance[2] += a.X()*b.Z();
- covariance[3] += a.Y()*b.Y();
- covariance[4] += a.Y()*b.Z();
- covariance[5] += a.Z()*b.Z();
- }
-
- // return it
- return covariance;
-}
-
-#if 0
-
-static Vec3 GetMultiplicity1Evector( Sym3x3 const& matrix, float evalue )
-{
- // compute M
- Sym3x3 m;
- m[0] = matrix[0] - evalue;
- m[1] = matrix[1];
- m[2] = matrix[2];
- m[3] = matrix[3] - evalue;
- m[4] = matrix[4];
- m[5] = matrix[5] - evalue;
-
- // compute U
- Sym3x3 u;
- u[0] = m[3]*m[5] - m[4]*m[4];
- u[1] = m[2]*m[4] - m[1]*m[5];
- u[2] = m[1]*m[4] - m[2]*m[3];
- u[3] = m[0]*m[5] - m[2]*m[2];
- u[4] = m[1]*m[2] - m[4]*m[0];
- u[5] = m[0]*m[3] - m[1]*m[1];
-
- // find the largest component
- float mc = std::fabs( u[0] );
- int mi = 0;
- for( int i = 1; i < 6; ++i )
- {
- float c = std::fabs( u[i] );
- if( c > mc )
- {
- mc = c;
- mi = i;
- }
- }
-
- // pick the column with this component
- switch( mi )
- {
- case 0:
- return Vec3( u[0], u[1], u[2] );
-
- case 1:
- case 3:
- return Vec3( u[1], u[3], u[4] );
-
- default:
- return Vec3( u[2], u[4], u[5] );
- }
-}
-
-static Vec3 GetMultiplicity2Evector( Sym3x3 const& matrix, float evalue )
-{
- // compute M
- Sym3x3 m;
- m[0] = matrix[0] - evalue;
- m[1] = matrix[1];
- m[2] = matrix[2];
- m[3] = matrix[3] - evalue;
- m[4] = matrix[4];
- m[5] = matrix[5] - evalue;
-
- // find the largest component
- float mc = std::fabs( m[0] );
- int mi = 0;
- for( int i = 1; i < 6; ++i )
- {
- float c = std::fabs( m[i] );
- if( c > mc )
- {
- mc = c;
- mi = i;
- }
- }
-
- // pick the first eigenvector based on this index
- switch( mi )
- {
- case 0:
- case 1:
- return Vec3( -m[1], m[0], 0.0f );
-
- case 2:
- return Vec3( m[2], 0.0f, -m[0] );
-
- case 3:
- case 4:
- return Vec3( 0.0f, -m[4], m[3] );
-
- default:
- return Vec3( 0.0f, -m[5], m[4] );
- }
-}
-
-Vec3 ComputePrincipleComponent( Sym3x3 const& matrix )
-{
- // compute the cubic coefficients
- float c0 = matrix[0]*matrix[3]*matrix[5]
- + 2.0f*matrix[1]*matrix[2]*matrix[4]
- - matrix[0]*matrix[4]*matrix[4]
- - matrix[3]*matrix[2]*matrix[2]
- - matrix[5]*matrix[1]*matrix[1];
- float c1 = matrix[0]*matrix[3] + matrix[0]*matrix[5] + matrix[3]*matrix[5]
- - matrix[1]*matrix[1] - matrix[2]*matrix[2] - matrix[4]*matrix[4];
- float c2 = matrix[0] + matrix[3] + matrix[5];
-
- // compute the quadratic coefficients
- float a = c1 - ( 1.0f/3.0f )*c2*c2;
- float b = ( -2.0f/27.0f )*c2*c2*c2 + ( 1.0f/3.0f )*c1*c2 - c0;
-
- // compute the root count check
- float Q = 0.25f*b*b + ( 1.0f/27.0f )*a*a*a;
-
- // test the multiplicity
- if( FLT_EPSILON < Q )
- {
- // only one root, which implies we have a multiple of the identity
- return Vec3( 1.0f );
- }
- else if( Q < -FLT_EPSILON )
- {
- // three distinct roots
- float theta = std::atan2( std::sqrt( -Q ), -0.5f*b );
- float rho = std::sqrt( 0.25f*b*b - Q );
-
- float rt = std::pow( rho, 1.0f/3.0f );
- float ct = std::cos( theta/3.0f );
- float st = std::sin( theta/3.0f );
-
- float l1 = ( 1.0f/3.0f )*c2 + 2.0f*rt*ct;
- float l2 = ( 1.0f/3.0f )*c2 - rt*( ct + ( float )sqrt( 3.0f )*st );
- float l3 = ( 1.0f/3.0f )*c2 - rt*( ct - ( float )sqrt( 3.0f )*st );
-
- // pick the larger
- if( std::fabs( l2 ) > std::fabs( l1 ) )
- l1 = l2;
- if( std::fabs( l3 ) > std::fabs( l1 ) )
- l1 = l3;
-
- // get the eigenvector
- return GetMultiplicity1Evector( matrix, l1 );
- }
- else // if( -FLT_EPSILON <= Q && Q <= FLT_EPSILON )
- {
- // two roots
- float rt;
- if( b < 0.0f )
- rt = -std::pow( -0.5f*b, 1.0f/3.0f );
- else
- rt = std::pow( 0.5f*b, 1.0f/3.0f );
-
- float l1 = ( 1.0f/3.0f )*c2 + rt; // repeated
- float l2 = ( 1.0f/3.0f )*c2 - 2.0f*rt;
-
- // get the eigenvector
- if( std::fabs( l1 ) > std::fabs( l2 ) )
- return GetMultiplicity2Evector( matrix, l1 );
- else
- return GetMultiplicity1Evector( matrix, l2 );
- }
-}
-
-#else
-
-#define POWER_ITERATION_COUNT 8
-
-Vec3 ComputePrincipleComponent( Sym3x3 const& matrix )
-{
- Vec4 const row0( matrix[0], matrix[1], matrix[2], 0.0f );
- Vec4 const row1( matrix[1], matrix[3], matrix[4], 0.0f );
- Vec4 const row2( matrix[2], matrix[4], matrix[5], 0.0f );
- Vec4 v = VEC4_CONST( 1.0f );
- for( int i = 0; i < POWER_ITERATION_COUNT; ++i )
- {
- // matrix multiply
- Vec4 w = row0*v.SplatX();
- w = MultiplyAdd(row1, v.SplatY(), w);
- w = MultiplyAdd(row2, v.SplatZ(), w);
-
- // get max component from xyz in all channels
- Vec4 a = Max(w.SplatX(), Max(w.SplatY(), w.SplatZ()));
-
- // divide through and advance
- v = w*Reciprocal(a);
- }
- return v.GetVec3();
-}
-
-#endif
-
-} // namespace squish
diff --git a/lib/libsquish/maths.h b/lib/libsquish/maths.h
deleted file mode 100644
index 769ae463f7..0000000000
--- a/lib/libsquish/maths.h
+++ /dev/null
@@ -1,233 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_MATHS_H
-#define SQUISH_MATHS_H
-
-#include <cmath>
-#include <algorithm>
-#include "config.h"
-
-namespace squish {
-
-class Vec3
-{
-public:
- typedef Vec3 const& Arg;
-
- Vec3()
- {
- }
-
- explicit Vec3( float s )
- {
- m_x = s;
- m_y = s;
- m_z = s;
- }
-
- Vec3( float x, float y, float z )
- {
- m_x = x;
- m_y = y;
- m_z = z;
- }
-
- float X() const { return m_x; }
- float Y() const { return m_y; }
- float Z() const { return m_z; }
-
- Vec3 operator-() const
- {
- return Vec3( -m_x, -m_y, -m_z );
- }
-
- Vec3& operator+=( Arg v )
- {
- m_x += v.m_x;
- m_y += v.m_y;
- m_z += v.m_z;
- return *this;
- }
-
- Vec3& operator-=( Arg v )
- {
- m_x -= v.m_x;
- m_y -= v.m_y;
- m_z -= v.m_z;
- return *this;
- }
-
- Vec3& operator*=( Arg v )
- {
- m_x *= v.m_x;
- m_y *= v.m_y;
- m_z *= v.m_z;
- return *this;
- }
-
- Vec3& operator*=( float s )
- {
- m_x *= s;
- m_y *= s;
- m_z *= s;
- return *this;
- }
-
- Vec3& operator/=( Arg v )
- {
- m_x /= v.m_x;
- m_y /= v.m_y;
- m_z /= v.m_z;
- return *this;
- }
-
- Vec3& operator/=( float s )
- {
- float t = 1.0f/s;
- m_x *= t;
- m_y *= t;
- m_z *= t;
- return *this;
- }
-
- friend Vec3 operator+( Arg left, Arg right )
- {
- Vec3 copy( left );
- return copy += right;
- }
-
- friend Vec3 operator-( Arg left, Arg right )
- {
- Vec3 copy( left );
- return copy -= right;
- }
-
- friend Vec3 operator*( Arg left, Arg right )
- {
- Vec3 copy( left );
- return copy *= right;
- }
-
- friend Vec3 operator*( Arg left, float right )
- {
- Vec3 copy( left );
- return copy *= right;
- }
-
- friend Vec3 operator*( float left, Arg right )
- {
- Vec3 copy( right );
- return copy *= left;
- }
-
- friend Vec3 operator/( Arg left, Arg right )
- {
- Vec3 copy( left );
- return copy /= right;
- }
-
- friend Vec3 operator/( Arg left, float right )
- {
- Vec3 copy( left );
- return copy /= right;
- }
-
- friend float Dot( Arg left, Arg right )
- {
- return left.m_x*right.m_x + left.m_y*right.m_y + left.m_z*right.m_z;
- }
-
- friend Vec3 Min( Arg left, Arg right )
- {
- return Vec3(
- std::min( left.m_x, right.m_x ),
- std::min( left.m_y, right.m_y ),
- std::min( left.m_z, right.m_z )
- );
- }
-
- friend Vec3 Max( Arg left, Arg right )
- {
- return Vec3(
- std::max( left.m_x, right.m_x ),
- std::max( left.m_y, right.m_y ),
- std::max( left.m_z, right.m_z )
- );
- }
-
- friend Vec3 Truncate( Arg v )
- {
- return Vec3(
- v.m_x > 0.0f ? std::floor( v.m_x ) : std::ceil( v.m_x ),
- v.m_y > 0.0f ? std::floor( v.m_y ) : std::ceil( v.m_y ),
- v.m_z > 0.0f ? std::floor( v.m_z ) : std::ceil( v.m_z )
- );
- }
-
-private:
- float m_x;
- float m_y;
- float m_z;
-};
-
-inline float LengthSquared( Vec3::Arg v )
-{
- return Dot( v, v );
-}
-
-class Sym3x3
-{
-public:
- Sym3x3()
- {
- }
-
- Sym3x3( float s )
- {
- for( int i = 0; i < 6; ++i )
- m_x[i] = s;
- }
-
- float operator[]( int index ) const
- {
- return m_x[index];
- }
-
- float& operator[]( int index )
- {
- return m_x[index];
- }
-
-private:
- float m_x[6];
-};
-
-Sym3x3 ComputeWeightedCovariance( int n, Vec3 const* points, float const* weights );
-Vec3 ComputePrincipleComponent( Sym3x3 const& matrix );
-
-} // namespace squish
-
-#endif // ndef SQUISH_MATHS_H
diff --git a/lib/libsquish/rangefit.cpp b/lib/libsquish/rangefit.cpp
deleted file mode 100644
index 3fca1245eb..0000000000
--- a/lib/libsquish/rangefit.cpp
+++ /dev/null
@@ -1,201 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include "rangefit.h"
-#include "colourset.h"
-#include "colourblock.h"
-#include <cfloat>
-
-namespace squish {
-
-RangeFit::RangeFit( ColourSet const* colours, int flags, float* metric )
- : ColourFit( colours, flags )
-{
- // initialise the metric (old perceptual = 0.2126f, 0.7152f, 0.0722f)
- if( metric )
- m_metric = Vec3( metric[0], metric[1], metric[2] );
- else
- m_metric = Vec3( 1.0f );
-
- // initialise the best error
- m_besterror = FLT_MAX;
-
- // cache some values
- int const count = m_colours->GetCount();
- Vec3 const* values = m_colours->GetPoints();
- float const* weights = m_colours->GetWeights();
-
- // get the covariance matrix
- Sym3x3 covariance = ComputeWeightedCovariance( count, values, weights );
-
- // compute the principle component
- Vec3 principle = ComputePrincipleComponent( covariance );
-
- // get the min and max range as the codebook endpoints
- Vec3 start( 0.0f );
- Vec3 end( 0.0f );
- if( count > 0 )
- {
- float min, max;
-
- // compute the range
- start = end = values[0];
- min = max = Dot( values[0], principle );
- for( int i = 1; i < count; ++i )
- {
- float val = Dot( values[i], principle );
- if( val < min )
- {
- start = values[i];
- min = val;
- }
- else if( val > max )
- {
- end = values[i];
- max = val;
- }
- }
- }
-
- // clamp the output to [0, 1]
- Vec3 const one( 1.0f );
- Vec3 const zero( 0.0f );
- start = Min( one, Max( zero, start ) );
- end = Min( one, Max( zero, end ) );
-
- // clamp to the grid and save
- Vec3 const grid( 31.0f, 63.0f, 31.0f );
- Vec3 const gridrcp( 1.0f/31.0f, 1.0f/63.0f, 1.0f/31.0f );
- Vec3 const half( 0.5f );
- m_start = Truncate( grid*start + half )*gridrcp;
- m_end = Truncate( grid*end + half )*gridrcp;
-}
-
-void RangeFit::Compress3( void* block )
-{
- // cache some values
- int const count = m_colours->GetCount();
- Vec3 const* values = m_colours->GetPoints();
-
- // create a codebook
- Vec3 codes[3];
- codes[0] = m_start;
- codes[1] = m_end;
- codes[2] = 0.5f*m_start + 0.5f*m_end;
-
- // match each point to the closest code
- u8 closest[16];
- float error = 0.0f;
- for( int i = 0; i < count; ++i )
- {
- // find the closest code
- float dist = FLT_MAX;
- int idx = 0;
- for( int j = 0; j < 3; ++j )
- {
- float d = LengthSquared( m_metric*( values[i] - codes[j] ) );
- if( d < dist )
- {
- dist = d;
- idx = j;
- }
- }
-
- // save the index
- closest[i] = ( u8 )idx;
-
- // accumulate the error
- error += dist;
- }
-
- // save this scheme if it wins
- if( error < m_besterror )
- {
- // remap the indices
- u8 indices[16];
- m_colours->RemapIndices( closest, indices );
-
- // save the block
- WriteColourBlock3( m_start, m_end, indices, block );
-
- // save the error
- m_besterror = error;
- }
-}
-
-void RangeFit::Compress4( void* block )
-{
- // cache some values
- int const count = m_colours->GetCount();
- Vec3 const* values = m_colours->GetPoints();
-
- // create a codebook
- Vec3 codes[4];
- codes[0] = m_start;
- codes[1] = m_end;
- codes[2] = ( 2.0f/3.0f )*m_start + ( 1.0f/3.0f )*m_end;
- codes[3] = ( 1.0f/3.0f )*m_start + ( 2.0f/3.0f )*m_end;
-
- // match each point to the closest code
- u8 closest[16];
- float error = 0.0f;
- for( int i = 0; i < count; ++i )
- {
- // find the closest code
- float dist = FLT_MAX;
- int idx = 0;
- for( int j = 0; j < 4; ++j )
- {
- float d = LengthSquared( m_metric*( values[i] - codes[j] ) );
- if( d < dist )
- {
- dist = d;
- idx = j;
- }
- }
-
- // save the index
- closest[i] = ( u8 )idx;
-
- // accumulate the error
- error += dist;
- }
-
- // save this scheme if it wins
- if( error < m_besterror )
- {
- // remap the indices
- u8 indices[16];
- m_colours->RemapIndices( closest, indices );
-
- // save the block
- WriteColourBlock4( m_start, m_end, indices, block );
-
- // save the error
- m_besterror = error;
- }
-}
-
-} // namespace squish
diff --git a/lib/libsquish/rangefit.h b/lib/libsquish/rangefit.h
deleted file mode 100644
index 0207bd1c3f..0000000000
--- a/lib/libsquish/rangefit.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_RANGEFIT_H
-#define SQUISH_RANGEFIT_H
-
-#include <squish.h>
-#include "colourfit.h"
-#include "maths.h"
-
-namespace squish {
-
-class ColourSet;
-
-class RangeFit : public ColourFit
-{
-public:
- RangeFit( ColourSet const* colours, int flags, float* metric );
-
-private:
- virtual void Compress3( void* block );
- virtual void Compress4( void* block );
-
- Vec3 m_metric;
- Vec3 m_start;
- Vec3 m_end;
- float m_besterror;
-};
-
-} // squish
-
-#endif // ndef SQUISH_RANGEFIT_H
diff --git a/lib/libsquish/simd.h b/lib/libsquish/simd.h
deleted file mode 100644
index 22bd10a460..0000000000
--- a/lib/libsquish/simd.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_SIMD_H
-#define SQUISH_SIMD_H
-
-#include "maths.h"
-
-#if SQUISH_USE_ALTIVEC
-#include "simd_ve.h"
-#elif SQUISH_USE_SSE
-#include "simd_sse.h"
-#else
-#include "simd_float.h"
-#endif
-
-
-#endif // ndef SQUISH_SIMD_H
diff --git a/lib/libsquish/simd_float.h b/lib/libsquish/simd_float.h
deleted file mode 100644
index e6351b80eb..0000000000
--- a/lib/libsquish/simd_float.h
+++ /dev/null
@@ -1,183 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_SIMD_FLOAT_H
-#define SQUISH_SIMD_FLOAT_H
-
-#include <algorithm>
-
-namespace squish {
-
-#define VEC4_CONST( X ) Vec4( X )
-
-class Vec4
-{
-public:
- typedef Vec4 const& Arg;
-
- Vec4() {}
-
- explicit Vec4( float s )
- : m_x( s ),
- m_y( s ),
- m_z( s ),
- m_w( s )
- {
- }
-
- Vec4( float x, float y, float z, float w )
- : m_x( x ),
- m_y( y ),
- m_z( z ),
- m_w( w )
- {
- }
-
- Vec3 GetVec3() const
- {
- return Vec3( m_x, m_y, m_z );
- }
-
- Vec4 SplatX() const { return Vec4( m_x ); }
- Vec4 SplatY() const { return Vec4( m_y ); }
- Vec4 SplatZ() const { return Vec4( m_z ); }
- Vec4 SplatW() const { return Vec4( m_w ); }
-
- Vec4& operator+=( Arg v )
- {
- m_x += v.m_x;
- m_y += v.m_y;
- m_z += v.m_z;
- m_w += v.m_w;
- return *this;
- }
-
- Vec4& operator-=( Arg v )
- {
- m_x -= v.m_x;
- m_y -= v.m_y;
- m_z -= v.m_z;
- m_w -= v.m_w;
- return *this;
- }
-
- Vec4& operator*=( Arg v )
- {
- m_x *= v.m_x;
- m_y *= v.m_y;
- m_z *= v.m_z;
- m_w *= v.m_w;
- return *this;
- }
-
- friend Vec4 operator+( Vec4::Arg left, Vec4::Arg right )
- {
- Vec4 copy( left );
- return copy += right;
- }
-
- friend Vec4 operator-( Vec4::Arg left, Vec4::Arg right )
- {
- Vec4 copy( left );
- return copy -= right;
- }
-
- friend Vec4 operator*( Vec4::Arg left, Vec4::Arg right )
- {
- Vec4 copy( left );
- return copy *= right;
- }
-
- //! Returns a*b + c
- friend Vec4 MultiplyAdd( Vec4::Arg a, Vec4::Arg b, Vec4::Arg c )
- {
- return a*b + c;
- }
-
- //! Returns -( a*b - c )
- friend Vec4 NegativeMultiplySubtract( Vec4::Arg a, Vec4::Arg b, Vec4::Arg c )
- {
- return c - a*b;
- }
-
- friend Vec4 Reciprocal( Vec4::Arg v )
- {
- return Vec4(
- 1.0f/v.m_x,
- 1.0f/v.m_y,
- 1.0f/v.m_z,
- 1.0f/v.m_w
- );
- }
-
- friend Vec4 Min( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4(
- std::min( left.m_x, right.m_x ),
- std::min( left.m_y, right.m_y ),
- std::min( left.m_z, right.m_z ),
- std::min( left.m_w, right.m_w )
- );
- }
-
- friend Vec4 Max( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4(
- std::max( left.m_x, right.m_x ),
- std::max( left.m_y, right.m_y ),
- std::max( left.m_z, right.m_z ),
- std::max( left.m_w, right.m_w )
- );
- }
-
- friend Vec4 Truncate( Vec4::Arg v )
- {
- return Vec4(
- v.m_x > 0.0f ? std::floor( v.m_x ) : std::ceil( v.m_x ),
- v.m_y > 0.0f ? std::floor( v.m_y ) : std::ceil( v.m_y ),
- v.m_z > 0.0f ? std::floor( v.m_z ) : std::ceil( v.m_z ),
- v.m_w > 0.0f ? std::floor( v.m_w ) : std::ceil( v.m_w )
- );
- }
-
- friend bool CompareAnyLessThan( Vec4::Arg left, Vec4::Arg right )
- {
- return left.m_x < right.m_x
- || left.m_y < right.m_y
- || left.m_z < right.m_z
- || left.m_w < right.m_w;
- }
-
-private:
- float m_x;
- float m_y;
- float m_z;
- float m_w;
-};
-
-} // namespace squish
-
-#endif // ndef SQUISH_SIMD_FLOAT_H
-
diff --git a/lib/libsquish/simd_sse.h b/lib/libsquish/simd_sse.h
deleted file mode 100644
index e584f2a0e5..0000000000
--- a/lib/libsquish/simd_sse.h
+++ /dev/null
@@ -1,180 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_SIMD_SSE_H
-#define SQUISH_SIMD_SSE_H
-
-#include <xmmintrin.h>
-#if ( SQUISH_USE_SSE > 1 )
-#include <emmintrin.h>
-#endif
-
-#define SQUISH_SSE_SPLAT( a ) \
- ( ( a ) | ( ( a ) << 2 ) | ( ( a ) << 4 ) | ( ( a ) << 6 ) )
-
-#define SQUISH_SSE_SHUF( x, y, z, w ) \
- ( ( x ) | ( ( y ) << 2 ) | ( ( z ) << 4 ) | ( ( w ) << 6 ) )
-
-namespace squish {
-
-#define VEC4_CONST( X ) Vec4( X )
-
-class Vec4
-{
-public:
- typedef Vec4 const& Arg;
-
- Vec4() {}
-
- explicit Vec4( __m128 v ) : m_v( v ) {}
-
- Vec4( Vec4 const& arg ) : m_v( arg.m_v ) {}
-
- Vec4& operator=( Vec4 const& arg )
- {
- m_v = arg.m_v;
- return *this;
- }
-
- explicit Vec4( float s ) : m_v( _mm_set1_ps( s ) ) {}
-
- Vec4( float x, float y, float z, float w ) : m_v( _mm_setr_ps( x, y, z, w ) ) {}
-
- Vec3 GetVec3() const
- {
-#ifdef __GNUC__
- __attribute__ ((__aligned__ (16))) float c[4];
-#else
- __declspec(align(16)) float c[4];
-#endif
- _mm_store_ps( c, m_v );
- return Vec3( c[0], c[1], c[2] );
- }
-
- Vec4 SplatX() const { return Vec4( _mm_shuffle_ps( m_v, m_v, SQUISH_SSE_SPLAT( 0 ) ) ); }
- Vec4 SplatY() const { return Vec4( _mm_shuffle_ps( m_v, m_v, SQUISH_SSE_SPLAT( 1 ) ) ); }
- Vec4 SplatZ() const { return Vec4( _mm_shuffle_ps( m_v, m_v, SQUISH_SSE_SPLAT( 2 ) ) ); }
- Vec4 SplatW() const { return Vec4( _mm_shuffle_ps( m_v, m_v, SQUISH_SSE_SPLAT( 3 ) ) ); }
-
- Vec4& operator+=( Arg v )
- {
- m_v = _mm_add_ps( m_v, v.m_v );
- return *this;
- }
-
- Vec4& operator-=( Arg v )
- {
- m_v = _mm_sub_ps( m_v, v.m_v );
- return *this;
- }
-
- Vec4& operator*=( Arg v )
- {
- m_v = _mm_mul_ps( m_v, v.m_v );
- return *this;
- }
-
- friend Vec4 operator+( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( _mm_add_ps( left.m_v, right.m_v ) );
- }
-
- friend Vec4 operator-( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( _mm_sub_ps( left.m_v, right.m_v ) );
- }
-
- friend Vec4 operator*( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( _mm_mul_ps( left.m_v, right.m_v ) );
- }
-
- //! Returns a*b + c
- friend Vec4 MultiplyAdd( Vec4::Arg a, Vec4::Arg b, Vec4::Arg c )
- {
- return Vec4( _mm_add_ps( _mm_mul_ps( a.m_v, b.m_v ), c.m_v ) );
- }
-
- //! Returns -( a*b - c )
- friend Vec4 NegativeMultiplySubtract( Vec4::Arg a, Vec4::Arg b, Vec4::Arg c )
- {
- return Vec4( _mm_sub_ps( c.m_v, _mm_mul_ps( a.m_v, b.m_v ) ) );
- }
-
- friend Vec4 Reciprocal( Vec4::Arg v )
- {
- // get the reciprocal estimate
- __m128 estimate = _mm_rcp_ps( v.m_v );
-
- // one round of Newton-Rhaphson refinement
- __m128 diff = _mm_sub_ps( _mm_set1_ps( 1.0f ), _mm_mul_ps( estimate, v.m_v ) );
- return Vec4( _mm_add_ps( _mm_mul_ps( diff, estimate ), estimate ) );
- }
-
- friend Vec4 Min( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( _mm_min_ps( left.m_v, right.m_v ) );
- }
-
- friend Vec4 Max( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( _mm_max_ps( left.m_v, right.m_v ) );
- }
-
- friend Vec4 Truncate( Vec4::Arg v )
- {
-#if ( SQUISH_USE_SSE == 1 )
- // convert to ints
- __m128 input = v.m_v;
- __m64 lo = _mm_cvttps_pi32( input );
- __m64 hi = _mm_cvttps_pi32( _mm_movehl_ps( input, input ) );
-
- // convert to floats
- __m128 part = _mm_movelh_ps( input, _mm_cvtpi32_ps( input, hi ) );
- __m128 truncated = _mm_cvtpi32_ps( part, lo );
-
- // clear out the MMX multimedia state to allow FP calls later
- _mm_empty();
- return Vec4( truncated );
-#else
- // use SSE2 instructions
- return Vec4( _mm_cvtepi32_ps( _mm_cvttps_epi32( v.m_v ) ) );
-#endif
- }
-
- friend bool CompareAnyLessThan( Vec4::Arg left, Vec4::Arg right )
- {
- __m128 bits = _mm_cmplt_ps( left.m_v, right.m_v );
- int value = _mm_movemask_ps( bits );
- return value != 0;
- }
-
-private:
- __m128 m_v;
-};
-
-} // namespace squish
-
-#endif // ndef SQUISH_SIMD_SSE_H
diff --git a/lib/libsquish/simd_ve.h b/lib/libsquish/simd_ve.h
deleted file mode 100644
index 70cb32621e..0000000000
--- a/lib/libsquish/simd_ve.h
+++ /dev/null
@@ -1,166 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_SIMD_VE_H
-#define SQUISH_SIMD_VE_H
-
-#include <altivec.h>
-#undef bool
-
-namespace squish {
-
-#define VEC4_CONST( X ) Vec4( ( vector float ){ X } )
-
-class Vec4
-{
-public:
- typedef Vec4 Arg;
-
- Vec4() {}
-
- explicit Vec4( vector float v ) : m_v( v ) {}
-
- Vec4( Vec4 const& arg ) : m_v( arg.m_v ) {}
-
- Vec4& operator=( Vec4 const& arg )
- {
- m_v = arg.m_v;
- return *this;
- }
-
- explicit Vec4( float s )
- {
- union { vector float v; float c[4]; } u;
- u.c[0] = s;
- u.c[1] = s;
- u.c[2] = s;
- u.c[3] = s;
- m_v = u.v;
- }
-
- Vec4( float x, float y, float z, float w )
- {
- union { vector float v; float c[4]; } u;
- u.c[0] = x;
- u.c[1] = y;
- u.c[2] = z;
- u.c[3] = w;
- m_v = u.v;
- }
-
- Vec3 GetVec3() const
- {
- union { vector float v; float c[4]; } u;
- u.v = m_v;
- return Vec3( u.c[0], u.c[1], u.c[2] );
- }
-
- Vec4 SplatX() const { return Vec4( vec_splat( m_v, 0 ) ); }
- Vec4 SplatY() const { return Vec4( vec_splat( m_v, 1 ) ); }
- Vec4 SplatZ() const { return Vec4( vec_splat( m_v, 2 ) ); }
- Vec4 SplatW() const { return Vec4( vec_splat( m_v, 3 ) ); }
-
- Vec4& operator+=( Arg v )
- {
- m_v = vec_add( m_v, v.m_v );
- return *this;
- }
-
- Vec4& operator-=( Arg v )
- {
- m_v = vec_sub( m_v, v.m_v );
- return *this;
- }
-
- Vec4& operator*=( Arg v )
- {
- m_v = vec_madd( m_v, v.m_v, ( vector float ){ -0.0f } );
- return *this;
- }
-
- friend Vec4 operator+( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( vec_add( left.m_v, right.m_v ) );
- }
-
- friend Vec4 operator-( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( vec_sub( left.m_v, right.m_v ) );
- }
-
- friend Vec4 operator*( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( vec_madd( left.m_v, right.m_v, ( vector float ){ -0.0f } ) );
- }
-
- //! Returns a*b + c
- friend Vec4 MultiplyAdd( Vec4::Arg a, Vec4::Arg b, Vec4::Arg c )
- {
- return Vec4( vec_madd( a.m_v, b.m_v, c.m_v ) );
- }
-
- //! Returns -( a*b - c )
- friend Vec4 NegativeMultiplySubtract( Vec4::Arg a, Vec4::Arg b, Vec4::Arg c )
- {
- return Vec4( vec_nmsub( a.m_v, b.m_v, c.m_v ) );
- }
-
- friend Vec4 Reciprocal( Vec4::Arg v )
- {
- // get the reciprocal estimate
- vector float estimate = vec_re( v.m_v );
-
- // one round of Newton-Rhaphson refinement
- vector float diff = vec_nmsub( estimate, v.m_v, ( vector float ){ 1.0f } );
- return Vec4( vec_madd( diff, estimate, estimate ) );
- }
-
- friend Vec4 Min( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( vec_min( left.m_v, right.m_v ) );
- }
-
- friend Vec4 Max( Vec4::Arg left, Vec4::Arg right )
- {
- return Vec4( vec_max( left.m_v, right.m_v ) );
- }
-
- friend Vec4 Truncate( Vec4::Arg v )
- {
- return Vec4( vec_trunc( v.m_v ) );
- }
-
- friend bool CompareAnyLessThan( Vec4::Arg left, Vec4::Arg right )
- {
- return vec_any_lt( left.m_v, right.m_v ) != 0;
- }
-
-private:
- vector float m_v;
-};
-
-} // namespace squish
-
-#endif // ndef SQUISH_SIMD_VE_H
diff --git a/lib/libsquish/singlecolourfit.cpp b/lib/libsquish/singlecolourfit.cpp
deleted file mode 100644
index e8a0117698..0000000000
--- a/lib/libsquish/singlecolourfit.cpp
+++ /dev/null
@@ -1,172 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include "singlecolourfit.h"
-#include "colourset.h"
-#include "colourblock.h"
-
-namespace squish {
-
-struct SourceBlock
-{
- u8 start;
- u8 end;
- u8 error;
-};
-
-struct SingleColourLookup
-{
- SourceBlock sources[2];
-};
-
-#include "singlecolourlookup.inl"
-
-static int FloatToInt( float a, int limit )
-{
- // use ANSI round-to-zero behaviour to get round-to-nearest
- int i = ( int )( a + 0.5f );
-
- // clamp to the limit
- if( i < 0 )
- i = 0;
- else if( i > limit )
- i = limit;
-
- // done
- return i;
-}
-
-SingleColourFit::SingleColourFit( ColourSet const* colours, int flags )
- : ColourFit( colours, flags )
-{
- // grab the single colour
- Vec3 const* values = m_colours->GetPoints();
- m_colour[0] = ( u8 )FloatToInt( 255.0f*values->X(), 255 );
- m_colour[1] = ( u8 )FloatToInt( 255.0f*values->Y(), 255 );
- m_colour[2] = ( u8 )FloatToInt( 255.0f*values->Z(), 255 );
-
- // initialise the best error
- m_besterror = INT_MAX;
-}
-
-void SingleColourFit::Compress3( void* block )
-{
- // build the table of lookups
- SingleColourLookup const* const lookups[] =
- {
- lookup_5_3,
- lookup_6_3,
- lookup_5_3
- };
-
- // find the best end-points and index
- ComputeEndPoints( lookups );
-
- // build the block if we win
- if( m_error < m_besterror )
- {
- // remap the indices
- u8 indices[16];
- m_colours->RemapIndices( &m_index, indices );
-
- // save the block
- WriteColourBlock3( m_start, m_end, indices, block );
-
- // save the error
- m_besterror = m_error;
- }
-}
-
-void SingleColourFit::Compress4( void* block )
-{
- // build the table of lookups
- SingleColourLookup const* const lookups[] =
- {
- lookup_5_4,
- lookup_6_4,
- lookup_5_4
- };
-
- // find the best end-points and index
- ComputeEndPoints( lookups );
-
- // build the block if we win
- if( m_error < m_besterror )
- {
- // remap the indices
- u8 indices[16];
- m_colours->RemapIndices( &m_index, indices );
-
- // save the block
- WriteColourBlock4( m_start, m_end, indices, block );
-
- // save the error
- m_besterror = m_error;
- }
-}
-
-void SingleColourFit::ComputeEndPoints( SingleColourLookup const* const* lookups )
-{
- // check each index combination (endpoint or intermediate)
- m_error = INT_MAX;
- for( int index = 0; index < 2; ++index )
- {
- // check the error for this codebook index
- SourceBlock const* sources[3];
- int error = 0;
- for( int channel = 0; channel < 3; ++channel )
- {
- // grab the lookup table and index for this channel
- SingleColourLookup const* lookup = lookups[channel];
- int target = m_colour[channel];
-
- // store a pointer to the source for this channel
- sources[channel] = lookup[target].sources + index;
-
- // accumulate the error
- int diff = sources[channel]->error;
- error += diff*diff;
- }
-
- // keep it if the error is lower
- if( error < m_error )
- {
- m_start = Vec3(
- ( float )sources[0]->start/31.0f,
- ( float )sources[1]->start/63.0f,
- ( float )sources[2]->start/31.0f
- );
- m_end = Vec3(
- ( float )sources[0]->end/31.0f,
- ( float )sources[1]->end/63.0f,
- ( float )sources[2]->end/31.0f
- );
- m_index = ( u8 )( 2*index );
- m_error = error;
- }
- }
-}
-
-} // namespace squish
diff --git a/lib/libsquish/singlecolourfit.h b/lib/libsquish/singlecolourfit.h
deleted file mode 100644
index 0388fda028..0000000000
--- a/lib/libsquish/singlecolourfit.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_SINGLECOLOURFIT_H
-#define SQUISH_SINGLECOLOURFIT_H
-
-#include <squish.h>
-#include "colourfit.h"
-
-namespace squish {
-
-class ColourSet;
-struct SingleColourLookup;
-
-class SingleColourFit : public ColourFit
-{
-public:
- SingleColourFit( ColourSet const* colours, int flags );
-
-private:
- virtual void Compress3( void* block );
- virtual void Compress4( void* block );
-
- void ComputeEndPoints( SingleColourLookup const* const* lookups );
-
- u8 m_colour[3];
- Vec3 m_start;
- Vec3 m_end;
- u8 m_index;
- int m_error;
- int m_besterror;
-};
-
-} // namespace squish
-
-#endif // ndef SQUISH_SINGLECOLOURFIT_H
diff --git a/lib/libsquish/singlecolourlookup.inl b/lib/libsquish/singlecolourlookup.inl
deleted file mode 100644
index f1c95a1028..0000000000
--- a/lib/libsquish/singlecolourlookup.inl
+++ /dev/null
@@ -1,1040 +0,0 @@
-
-static SingleColourLookup const lookup_5_3[] =
-{
- { { { 0, 0, 0 }, { 0, 0, 0 } } },
- { { { 0, 0, 1 }, { 0, 0, 1 } } },
- { { { 0, 0, 2 }, { 0, 0, 2 } } },
- { { { 0, 0, 3 }, { 0, 1, 1 } } },
- { { { 0, 0, 4 }, { 0, 1, 0 } } },
- { { { 1, 0, 3 }, { 0, 1, 1 } } },
- { { { 1, 0, 2 }, { 0, 1, 2 } } },
- { { { 1, 0, 1 }, { 0, 2, 1 } } },
- { { { 1, 0, 0 }, { 0, 2, 0 } } },
- { { { 1, 0, 1 }, { 0, 2, 1 } } },
- { { { 1, 0, 2 }, { 0, 2, 2 } } },
- { { { 1, 0, 3 }, { 0, 3, 1 } } },
- { { { 1, 0, 4 }, { 0, 3, 0 } } },
- { { { 2, 0, 3 }, { 0, 3, 1 } } },
- { { { 2, 0, 2 }, { 0, 3, 2 } } },
- { { { 2, 0, 1 }, { 0, 4, 1 } } },
- { { { 2, 0, 0 }, { 0, 4, 0 } } },
- { { { 2, 0, 1 }, { 0, 4, 1 } } },
- { { { 2, 0, 2 }, { 0, 4, 2 } } },
- { { { 2, 0, 3 }, { 0, 5, 1 } } },
- { { { 2, 0, 4 }, { 0, 5, 0 } } },
- { { { 3, 0, 3 }, { 0, 5, 1 } } },
- { { { 3, 0, 2 }, { 0, 5, 2 } } },
- { { { 3, 0, 1 }, { 0, 6, 1 } } },
- { { { 3, 0, 0 }, { 0, 6, 0 } } },
- { { { 3, 0, 1 }, { 0, 6, 1 } } },
- { { { 3, 0, 2 }, { 0, 6, 2 } } },
- { { { 3, 0, 3 }, { 0, 7, 1 } } },
- { { { 3, 0, 4 }, { 0, 7, 0 } } },
- { { { 4, 0, 4 }, { 0, 7, 1 } } },
- { { { 4, 0, 3 }, { 0, 7, 2 } } },
- { { { 4, 0, 2 }, { 1, 7, 1 } } },
- { { { 4, 0, 1 }, { 1, 7, 0 } } },
- { { { 4, 0, 0 }, { 0, 8, 0 } } },
- { { { 4, 0, 1 }, { 0, 8, 1 } } },
- { { { 4, 0, 2 }, { 2, 7, 1 } } },
- { { { 4, 0, 3 }, { 2, 7, 0 } } },
- { { { 4, 0, 4 }, { 0, 9, 0 } } },
- { { { 5, 0, 3 }, { 0, 9, 1 } } },
- { { { 5, 0, 2 }, { 3, 7, 1 } } },
- { { { 5, 0, 1 }, { 3, 7, 0 } } },
- { { { 5, 0, 0 }, { 0, 10, 0 } } },
- { { { 5, 0, 1 }, { 0, 10, 1 } } },
- { { { 5, 0, 2 }, { 0, 10, 2 } } },
- { { { 5, 0, 3 }, { 0, 11, 1 } } },
- { { { 5, 0, 4 }, { 0, 11, 0 } } },
- { { { 6, 0, 3 }, { 0, 11, 1 } } },
- { { { 6, 0, 2 }, { 0, 11, 2 } } },
- { { { 6, 0, 1 }, { 0, 12, 1 } } },
- { { { 6, 0, 0 }, { 0, 12, 0 } } },
- { { { 6, 0, 1 }, { 0, 12, 1 } } },
- { { { 6, 0, 2 }, { 0, 12, 2 } } },
- { { { 6, 0, 3 }, { 0, 13, 1 } } },
- { { { 6, 0, 4 }, { 0, 13, 0 } } },
- { { { 7, 0, 3 }, { 0, 13, 1 } } },
- { { { 7, 0, 2 }, { 0, 13, 2 } } },
- { { { 7, 0, 1 }, { 0, 14, 1 } } },
- { { { 7, 0, 0 }, { 0, 14, 0 } } },
- { { { 7, 0, 1 }, { 0, 14, 1 } } },
- { { { 7, 0, 2 }, { 0, 14, 2 } } },
- { { { 7, 0, 3 }, { 0, 15, 1 } } },
- { { { 7, 0, 4 }, { 0, 15, 0 } } },
- { { { 8, 0, 4 }, { 0, 15, 1 } } },
- { { { 8, 0, 3 }, { 0, 15, 2 } } },
- { { { 8, 0, 2 }, { 1, 15, 1 } } },
- { { { 8, 0, 1 }, { 1, 15, 0 } } },
- { { { 8, 0, 0 }, { 0, 16, 0 } } },
- { { { 8, 0, 1 }, { 0, 16, 1 } } },
- { { { 8, 0, 2 }, { 2, 15, 1 } } },
- { { { 8, 0, 3 }, { 2, 15, 0 } } },
- { { { 8, 0, 4 }, { 0, 17, 0 } } },
- { { { 9, 0, 3 }, { 0, 17, 1 } } },
- { { { 9, 0, 2 }, { 3, 15, 1 } } },
- { { { 9, 0, 1 }, { 3, 15, 0 } } },
- { { { 9, 0, 0 }, { 0, 18, 0 } } },
- { { { 9, 0, 1 }, { 0, 18, 1 } } },
- { { { 9, 0, 2 }, { 0, 18, 2 } } },
- { { { 9, 0, 3 }, { 0, 19, 1 } } },
- { { { 9, 0, 4 }, { 0, 19, 0 } } },
- { { { 10, 0, 3 }, { 0, 19, 1 } } },
- { { { 10, 0, 2 }, { 0, 19, 2 } } },
- { { { 10, 0, 1 }, { 0, 20, 1 } } },
- { { { 10, 0, 0 }, { 0, 20, 0 } } },
- { { { 10, 0, 1 }, { 0, 20, 1 } } },
- { { { 10, 0, 2 }, { 0, 20, 2 } } },
- { { { 10, 0, 3 }, { 0, 21, 1 } } },
- { { { 10, 0, 4 }, { 0, 21, 0 } } },
- { { { 11, 0, 3 }, { 0, 21, 1 } } },
- { { { 11, 0, 2 }, { 0, 21, 2 } } },
- { { { 11, 0, 1 }, { 0, 22, 1 } } },
- { { { 11, 0, 0 }, { 0, 22, 0 } } },
- { { { 11, 0, 1 }, { 0, 22, 1 } } },
- { { { 11, 0, 2 }, { 0, 22, 2 } } },
- { { { 11, 0, 3 }, { 0, 23, 1 } } },
- { { { 11, 0, 4 }, { 0, 23, 0 } } },
- { { { 12, 0, 4 }, { 0, 23, 1 } } },
- { { { 12, 0, 3 }, { 0, 23, 2 } } },
- { { { 12, 0, 2 }, { 1, 23, 1 } } },
- { { { 12, 0, 1 }, { 1, 23, 0 } } },
- { { { 12, 0, 0 }, { 0, 24, 0 } } },
- { { { 12, 0, 1 }, { 0, 24, 1 } } },
- { { { 12, 0, 2 }, { 2, 23, 1 } } },
- { { { 12, 0, 3 }, { 2, 23, 0 } } },
- { { { 12, 0, 4 }, { 0, 25, 0 } } },
- { { { 13, 0, 3 }, { 0, 25, 1 } } },
- { { { 13, 0, 2 }, { 3, 23, 1 } } },
- { { { 13, 0, 1 }, { 3, 23, 0 } } },
- { { { 13, 0, 0 }, { 0, 26, 0 } } },
- { { { 13, 0, 1 }, { 0, 26, 1 } } },
- { { { 13, 0, 2 }, { 0, 26, 2 } } },
- { { { 13, 0, 3 }, { 0, 27, 1 } } },
- { { { 13, 0, 4 }, { 0, 27, 0 } } },
- { { { 14, 0, 3 }, { 0, 27, 1 } } },
- { { { 14, 0, 2 }, { 0, 27, 2 } } },
- { { { 14, 0, 1 }, { 0, 28, 1 } } },
- { { { 14, 0, 0 }, { 0, 28, 0 } } },
- { { { 14, 0, 1 }, { 0, 28, 1 } } },
- { { { 14, 0, 2 }, { 0, 28, 2 } } },
- { { { 14, 0, 3 }, { 0, 29, 1 } } },
- { { { 14, 0, 4 }, { 0, 29, 0 } } },
- { { { 15, 0, 3 }, { 0, 29, 1 } } },
- { { { 15, 0, 2 }, { 0, 29, 2 } } },
- { { { 15, 0, 1 }, { 0, 30, 1 } } },
- { { { 15, 0, 0 }, { 0, 30, 0 } } },
- { { { 15, 0, 1 }, { 0, 30, 1 } } },
- { { { 15, 0, 2 }, { 0, 30, 2 } } },
- { { { 15, 0, 3 }, { 0, 31, 1 } } },
- { { { 15, 0, 4 }, { 0, 31, 0 } } },
- { { { 16, 0, 4 }, { 0, 31, 1 } } },
- { { { 16, 0, 3 }, { 0, 31, 2 } } },
- { { { 16, 0, 2 }, { 1, 31, 1 } } },
- { { { 16, 0, 1 }, { 1, 31, 0 } } },
- { { { 16, 0, 0 }, { 4, 28, 0 } } },
- { { { 16, 0, 1 }, { 4, 28, 1 } } },
- { { { 16, 0, 2 }, { 2, 31, 1 } } },
- { { { 16, 0, 3 }, { 2, 31, 0 } } },
- { { { 16, 0, 4 }, { 4, 29, 0 } } },
- { { { 17, 0, 3 }, { 4, 29, 1 } } },
- { { { 17, 0, 2 }, { 3, 31, 1 } } },
- { { { 17, 0, 1 }, { 3, 31, 0 } } },
- { { { 17, 0, 0 }, { 4, 30, 0 } } },
- { { { 17, 0, 1 }, { 4, 30, 1 } } },
- { { { 17, 0, 2 }, { 4, 30, 2 } } },
- { { { 17, 0, 3 }, { 4, 31, 1 } } },
- { { { 17, 0, 4 }, { 4, 31, 0 } } },
- { { { 18, 0, 3 }, { 4, 31, 1 } } },
- { { { 18, 0, 2 }, { 4, 31, 2 } } },
- { { { 18, 0, 1 }, { 5, 31, 1 } } },
- { { { 18, 0, 0 }, { 5, 31, 0 } } },
- { { { 18, 0, 1 }, { 5, 31, 1 } } },
- { { { 18, 0, 2 }, { 5, 31, 2 } } },
- { { { 18, 0, 3 }, { 6, 31, 1 } } },
- { { { 18, 0, 4 }, { 6, 31, 0 } } },
- { { { 19, 0, 3 }, { 6, 31, 1 } } },
- { { { 19, 0, 2 }, { 6, 31, 2 } } },
- { { { 19, 0, 1 }, { 7, 31, 1 } } },
- { { { 19, 0, 0 }, { 7, 31, 0 } } },
- { { { 19, 0, 1 }, { 7, 31, 1 } } },
- { { { 19, 0, 2 }, { 7, 31, 2 } } },
- { { { 19, 0, 3 }, { 8, 31, 1 } } },
- { { { 19, 0, 4 }, { 8, 31, 0 } } },
- { { { 20, 0, 4 }, { 8, 31, 1 } } },
- { { { 20, 0, 3 }, { 8, 31, 2 } } },
- { { { 20, 0, 2 }, { 9, 31, 1 } } },
- { { { 20, 0, 1 }, { 9, 31, 0 } } },
- { { { 20, 0, 0 }, { 12, 28, 0 } } },
- { { { 20, 0, 1 }, { 12, 28, 1 } } },
- { { { 20, 0, 2 }, { 10, 31, 1 } } },
- { { { 20, 0, 3 }, { 10, 31, 0 } } },
- { { { 20, 0, 4 }, { 12, 29, 0 } } },
- { { { 21, 0, 3 }, { 12, 29, 1 } } },
- { { { 21, 0, 2 }, { 11, 31, 1 } } },
- { { { 21, 0, 1 }, { 11, 31, 0 } } },
- { { { 21, 0, 0 }, { 12, 30, 0 } } },
- { { { 21, 0, 1 }, { 12, 30, 1 } } },
- { { { 21, 0, 2 }, { 12, 30, 2 } } },
- { { { 21, 0, 3 }, { 12, 31, 1 } } },
- { { { 21, 0, 4 }, { 12, 31, 0 } } },
- { { { 22, 0, 3 }, { 12, 31, 1 } } },
- { { { 22, 0, 2 }, { 12, 31, 2 } } },
- { { { 22, 0, 1 }, { 13, 31, 1 } } },
- { { { 22, 0, 0 }, { 13, 31, 0 } } },
- { { { 22, 0, 1 }, { 13, 31, 1 } } },
- { { { 22, 0, 2 }, { 13, 31, 2 } } },
- { { { 22, 0, 3 }, { 14, 31, 1 } } },
- { { { 22, 0, 4 }, { 14, 31, 0 } } },
- { { { 23, 0, 3 }, { 14, 31, 1 } } },
- { { { 23, 0, 2 }, { 14, 31, 2 } } },
- { { { 23, 0, 1 }, { 15, 31, 1 } } },
- { { { 23, 0, 0 }, { 15, 31, 0 } } },
- { { { 23, 0, 1 }, { 15, 31, 1 } } },
- { { { 23, 0, 2 }, { 15, 31, 2 } } },
- { { { 23, 0, 3 }, { 16, 31, 1 } } },
- { { { 23, 0, 4 }, { 16, 31, 0 } } },
- { { { 24, 0, 4 }, { 16, 31, 1 } } },
- { { { 24, 0, 3 }, { 16, 31, 2 } } },
- { { { 24, 0, 2 }, { 17, 31, 1 } } },
- { { { 24, 0, 1 }, { 17, 31, 0 } } },
- { { { 24, 0, 0 }, { 20, 28, 0 } } },
- { { { 24, 0, 1 }, { 20, 28, 1 } } },
- { { { 24, 0, 2 }, { 18, 31, 1 } } },
- { { { 24, 0, 3 }, { 18, 31, 0 } } },
- { { { 24, 0, 4 }, { 20, 29, 0 } } },
- { { { 25, 0, 3 }, { 20, 29, 1 } } },
- { { { 25, 0, 2 }, { 19, 31, 1 } } },
- { { { 25, 0, 1 }, { 19, 31, 0 } } },
- { { { 25, 0, 0 }, { 20, 30, 0 } } },
- { { { 25, 0, 1 }, { 20, 30, 1 } } },
- { { { 25, 0, 2 }, { 20, 30, 2 } } },
- { { { 25, 0, 3 }, { 20, 31, 1 } } },
- { { { 25, 0, 4 }, { 20, 31, 0 } } },
- { { { 26, 0, 3 }, { 20, 31, 1 } } },
- { { { 26, 0, 2 }, { 20, 31, 2 } } },
- { { { 26, 0, 1 }, { 21, 31, 1 } } },
- { { { 26, 0, 0 }, { 21, 31, 0 } } },
- { { { 26, 0, 1 }, { 21, 31, 1 } } },
- { { { 26, 0, 2 }, { 21, 31, 2 } } },
- { { { 26, 0, 3 }, { 22, 31, 1 } } },
- { { { 26, 0, 4 }, { 22, 31, 0 } } },
- { { { 27, 0, 3 }, { 22, 31, 1 } } },
- { { { 27, 0, 2 }, { 22, 31, 2 } } },
- { { { 27, 0, 1 }, { 23, 31, 1 } } },
- { { { 27, 0, 0 }, { 23, 31, 0 } } },
- { { { 27, 0, 1 }, { 23, 31, 1 } } },
- { { { 27, 0, 2 }, { 23, 31, 2 } } },
- { { { 27, 0, 3 }, { 24, 31, 1 } } },
- { { { 27, 0, 4 }, { 24, 31, 0 } } },
- { { { 28, 0, 4 }, { 24, 31, 1 } } },
- { { { 28, 0, 3 }, { 24, 31, 2 } } },
- { { { 28, 0, 2 }, { 25, 31, 1 } } },
- { { { 28, 0, 1 }, { 25, 31, 0 } } },
- { { { 28, 0, 0 }, { 28, 28, 0 } } },
- { { { 28, 0, 1 }, { 28, 28, 1 } } },
- { { { 28, 0, 2 }, { 26, 31, 1 } } },
- { { { 28, 0, 3 }, { 26, 31, 0 } } },
- { { { 28, 0, 4 }, { 28, 29, 0 } } },
- { { { 29, 0, 3 }, { 28, 29, 1 } } },
- { { { 29, 0, 2 }, { 27, 31, 1 } } },
- { { { 29, 0, 1 }, { 27, 31, 0 } } },
- { { { 29, 0, 0 }, { 28, 30, 0 } } },
- { { { 29, 0, 1 }, { 28, 30, 1 } } },
- { { { 29, 0, 2 }, { 28, 30, 2 } } },
- { { { 29, 0, 3 }, { 28, 31, 1 } } },
- { { { 29, 0, 4 }, { 28, 31, 0 } } },
- { { { 30, 0, 3 }, { 28, 31, 1 } } },
- { { { 30, 0, 2 }, { 28, 31, 2 } } },
- { { { 30, 0, 1 }, { 29, 31, 1 } } },
- { { { 30, 0, 0 }, { 29, 31, 0 } } },
- { { { 30, 0, 1 }, { 29, 31, 1 } } },
- { { { 30, 0, 2 }, { 29, 31, 2 } } },
- { { { 30, 0, 3 }, { 30, 31, 1 } } },
- { { { 30, 0, 4 }, { 30, 31, 0 } } },
- { { { 31, 0, 3 }, { 30, 31, 1 } } },
- { { { 31, 0, 2 }, { 30, 31, 2 } } },
- { { { 31, 0, 1 }, { 31, 31, 1 } } },
- { { { 31, 0, 0 }, { 31, 31, 0 } } }
-};
-
-static SingleColourLookup const lookup_6_3[] =
-{
- { { { 0, 0, 0 }, { 0, 0, 0 } } },
- { { { 0, 0, 1 }, { 0, 1, 1 } } },
- { { { 0, 0, 2 }, { 0, 1, 0 } } },
- { { { 1, 0, 1 }, { 0, 2, 1 } } },
- { { { 1, 0, 0 }, { 0, 2, 0 } } },
- { { { 1, 0, 1 }, { 0, 3, 1 } } },
- { { { 1, 0, 2 }, { 0, 3, 0 } } },
- { { { 2, 0, 1 }, { 0, 4, 1 } } },
- { { { 2, 0, 0 }, { 0, 4, 0 } } },
- { { { 2, 0, 1 }, { 0, 5, 1 } } },
- { { { 2, 0, 2 }, { 0, 5, 0 } } },
- { { { 3, 0, 1 }, { 0, 6, 1 } } },
- { { { 3, 0, 0 }, { 0, 6, 0 } } },
- { { { 3, 0, 1 }, { 0, 7, 1 } } },
- { { { 3, 0, 2 }, { 0, 7, 0 } } },
- { { { 4, 0, 1 }, { 0, 8, 1 } } },
- { { { 4, 0, 0 }, { 0, 8, 0 } } },
- { { { 4, 0, 1 }, { 0, 9, 1 } } },
- { { { 4, 0, 2 }, { 0, 9, 0 } } },
- { { { 5, 0, 1 }, { 0, 10, 1 } } },
- { { { 5, 0, 0 }, { 0, 10, 0 } } },
- { { { 5, 0, 1 }, { 0, 11, 1 } } },
- { { { 5, 0, 2 }, { 0, 11, 0 } } },
- { { { 6, 0, 1 }, { 0, 12, 1 } } },
- { { { 6, 0, 0 }, { 0, 12, 0 } } },
- { { { 6, 0, 1 }, { 0, 13, 1 } } },
- { { { 6, 0, 2 }, { 0, 13, 0 } } },
- { { { 7, 0, 1 }, { 0, 14, 1 } } },
- { { { 7, 0, 0 }, { 0, 14, 0 } } },
- { { { 7, 0, 1 }, { 0, 15, 1 } } },
- { { { 7, 0, 2 }, { 0, 15, 0 } } },
- { { { 8, 0, 1 }, { 0, 16, 1 } } },
- { { { 8, 0, 0 }, { 0, 16, 0 } } },
- { { { 8, 0, 1 }, { 0, 17, 1 } } },
- { { { 8, 0, 2 }, { 0, 17, 0 } } },
- { { { 9, 0, 1 }, { 0, 18, 1 } } },
- { { { 9, 0, 0 }, { 0, 18, 0 } } },
- { { { 9, 0, 1 }, { 0, 19, 1 } } },
- { { { 9, 0, 2 }, { 0, 19, 0 } } },
- { { { 10, 0, 1 }, { 0, 20, 1 } } },
- { { { 10, 0, 0 }, { 0, 20, 0 } } },
- { { { 10, 0, 1 }, { 0, 21, 1 } } },
- { { { 10, 0, 2 }, { 0, 21, 0 } } },
- { { { 11, 0, 1 }, { 0, 22, 1 } } },
- { { { 11, 0, 0 }, { 0, 22, 0 } } },
- { { { 11, 0, 1 }, { 0, 23, 1 } } },
- { { { 11, 0, 2 }, { 0, 23, 0 } } },
- { { { 12, 0, 1 }, { 0, 24, 1 } } },
- { { { 12, 0, 0 }, { 0, 24, 0 } } },
- { { { 12, 0, 1 }, { 0, 25, 1 } } },
- { { { 12, 0, 2 }, { 0, 25, 0 } } },
- { { { 13, 0, 1 }, { 0, 26, 1 } } },
- { { { 13, 0, 0 }, { 0, 26, 0 } } },
- { { { 13, 0, 1 }, { 0, 27, 1 } } },
- { { { 13, 0, 2 }, { 0, 27, 0 } } },
- { { { 14, 0, 1 }, { 0, 28, 1 } } },
- { { { 14, 0, 0 }, { 0, 28, 0 } } },
- { { { 14, 0, 1 }, { 0, 29, 1 } } },
- { { { 14, 0, 2 }, { 0, 29, 0 } } },
- { { { 15, 0, 1 }, { 0, 30, 1 } } },
- { { { 15, 0, 0 }, { 0, 30, 0 } } },
- { { { 15, 0, 1 }, { 0, 31, 1 } } },
- { { { 15, 0, 2 }, { 0, 31, 0 } } },
- { { { 16, 0, 2 }, { 1, 31, 1 } } },
- { { { 16, 0, 1 }, { 1, 31, 0 } } },
- { { { 16, 0, 0 }, { 0, 32, 0 } } },
- { { { 16, 0, 1 }, { 2, 31, 0 } } },
- { { { 16, 0, 2 }, { 0, 33, 0 } } },
- { { { 17, 0, 1 }, { 3, 31, 0 } } },
- { { { 17, 0, 0 }, { 0, 34, 0 } } },
- { { { 17, 0, 1 }, { 4, 31, 0 } } },
- { { { 17, 0, 2 }, { 0, 35, 0 } } },
- { { { 18, 0, 1 }, { 5, 31, 0 } } },
- { { { 18, 0, 0 }, { 0, 36, 0 } } },
- { { { 18, 0, 1 }, { 6, 31, 0 } } },
- { { { 18, 0, 2 }, { 0, 37, 0 } } },
- { { { 19, 0, 1 }, { 7, 31, 0 } } },
- { { { 19, 0, 0 }, { 0, 38, 0 } } },
- { { { 19, 0, 1 }, { 8, 31, 0 } } },
- { { { 19, 0, 2 }, { 0, 39, 0 } } },
- { { { 20, 0, 1 }, { 9, 31, 0 } } },
- { { { 20, 0, 0 }, { 0, 40, 0 } } },
- { { { 20, 0, 1 }, { 10, 31, 0 } } },
- { { { 20, 0, 2 }, { 0, 41, 0 } } },
- { { { 21, 0, 1 }, { 11, 31, 0 } } },
- { { { 21, 0, 0 }, { 0, 42, 0 } } },
- { { { 21, 0, 1 }, { 12, 31, 0 } } },
- { { { 21, 0, 2 }, { 0, 43, 0 } } },
- { { { 22, 0, 1 }, { 13, 31, 0 } } },
- { { { 22, 0, 0 }, { 0, 44, 0 } } },
- { { { 22, 0, 1 }, { 14, 31, 0 } } },
- { { { 22, 0, 2 }, { 0, 45, 0 } } },
- { { { 23, 0, 1 }, { 15, 31, 0 } } },
- { { { 23, 0, 0 }, { 0, 46, 0 } } },
- { { { 23, 0, 1 }, { 0, 47, 1 } } },
- { { { 23, 0, 2 }, { 0, 47, 0 } } },
- { { { 24, 0, 1 }, { 0, 48, 1 } } },
- { { { 24, 0, 0 }, { 0, 48, 0 } } },
- { { { 24, 0, 1 }, { 0, 49, 1 } } },
- { { { 24, 0, 2 }, { 0, 49, 0 } } },
- { { { 25, 0, 1 }, { 0, 50, 1 } } },
- { { { 25, 0, 0 }, { 0, 50, 0 } } },
- { { { 25, 0, 1 }, { 0, 51, 1 } } },
- { { { 25, 0, 2 }, { 0, 51, 0 } } },
- { { { 26, 0, 1 }, { 0, 52, 1 } } },
- { { { 26, 0, 0 }, { 0, 52, 0 } } },
- { { { 26, 0, 1 }, { 0, 53, 1 } } },
- { { { 26, 0, 2 }, { 0, 53, 0 } } },
- { { { 27, 0, 1 }, { 0, 54, 1 } } },
- { { { 27, 0, 0 }, { 0, 54, 0 } } },
- { { { 27, 0, 1 }, { 0, 55, 1 } } },
- { { { 27, 0, 2 }, { 0, 55, 0 } } },
- { { { 28, 0, 1 }, { 0, 56, 1 } } },
- { { { 28, 0, 0 }, { 0, 56, 0 } } },
- { { { 28, 0, 1 }, { 0, 57, 1 } } },
- { { { 28, 0, 2 }, { 0, 57, 0 } } },
- { { { 29, 0, 1 }, { 0, 58, 1 } } },
- { { { 29, 0, 0 }, { 0, 58, 0 } } },
- { { { 29, 0, 1 }, { 0, 59, 1 } } },
- { { { 29, 0, 2 }, { 0, 59, 0 } } },
- { { { 30, 0, 1 }, { 0, 60, 1 } } },
- { { { 30, 0, 0 }, { 0, 60, 0 } } },
- { { { 30, 0, 1 }, { 0, 61, 1 } } },
- { { { 30, 0, 2 }, { 0, 61, 0 } } },
- { { { 31, 0, 1 }, { 0, 62, 1 } } },
- { { { 31, 0, 0 }, { 0, 62, 0 } } },
- { { { 31, 0, 1 }, { 0, 63, 1 } } },
- { { { 31, 0, 2 }, { 0, 63, 0 } } },
- { { { 32, 0, 2 }, { 1, 63, 1 } } },
- { { { 32, 0, 1 }, { 1, 63, 0 } } },
- { { { 32, 0, 0 }, { 16, 48, 0 } } },
- { { { 32, 0, 1 }, { 2, 63, 0 } } },
- { { { 32, 0, 2 }, { 16, 49, 0 } } },
- { { { 33, 0, 1 }, { 3, 63, 0 } } },
- { { { 33, 0, 0 }, { 16, 50, 0 } } },
- { { { 33, 0, 1 }, { 4, 63, 0 } } },
- { { { 33, 0, 2 }, { 16, 51, 0 } } },
- { { { 34, 0, 1 }, { 5, 63, 0 } } },
- { { { 34, 0, 0 }, { 16, 52, 0 } } },
- { { { 34, 0, 1 }, { 6, 63, 0 } } },
- { { { 34, 0, 2 }, { 16, 53, 0 } } },
- { { { 35, 0, 1 }, { 7, 63, 0 } } },
- { { { 35, 0, 0 }, { 16, 54, 0 } } },
- { { { 35, 0, 1 }, { 8, 63, 0 } } },
- { { { 35, 0, 2 }, { 16, 55, 0 } } },
- { { { 36, 0, 1 }, { 9, 63, 0 } } },
- { { { 36, 0, 0 }, { 16, 56, 0 } } },
- { { { 36, 0, 1 }, { 10, 63, 0 } } },
- { { { 36, 0, 2 }, { 16, 57, 0 } } },
- { { { 37, 0, 1 }, { 11, 63, 0 } } },
- { { { 37, 0, 0 }, { 16, 58, 0 } } },
- { { { 37, 0, 1 }, { 12, 63, 0 } } },
- { { { 37, 0, 2 }, { 16, 59, 0 } } },
- { { { 38, 0, 1 }, { 13, 63, 0 } } },
- { { { 38, 0, 0 }, { 16, 60, 0 } } },
- { { { 38, 0, 1 }, { 14, 63, 0 } } },
- { { { 38, 0, 2 }, { 16, 61, 0 } } },
- { { { 39, 0, 1 }, { 15, 63, 0 } } },
- { { { 39, 0, 0 }, { 16, 62, 0 } } },
- { { { 39, 0, 1 }, { 16, 63, 1 } } },
- { { { 39, 0, 2 }, { 16, 63, 0 } } },
- { { { 40, 0, 1 }, { 17, 63, 1 } } },
- { { { 40, 0, 0 }, { 17, 63, 0 } } },
- { { { 40, 0, 1 }, { 18, 63, 1 } } },
- { { { 40, 0, 2 }, { 18, 63, 0 } } },
- { { { 41, 0, 1 }, { 19, 63, 1 } } },
- { { { 41, 0, 0 }, { 19, 63, 0 } } },
- { { { 41, 0, 1 }, { 20, 63, 1 } } },
- { { { 41, 0, 2 }, { 20, 63, 0 } } },
- { { { 42, 0, 1 }, { 21, 63, 1 } } },
- { { { 42, 0, 0 }, { 21, 63, 0 } } },
- { { { 42, 0, 1 }, { 22, 63, 1 } } },
- { { { 42, 0, 2 }, { 22, 63, 0 } } },
- { { { 43, 0, 1 }, { 23, 63, 1 } } },
- { { { 43, 0, 0 }, { 23, 63, 0 } } },
- { { { 43, 0, 1 }, { 24, 63, 1 } } },
- { { { 43, 0, 2 }, { 24, 63, 0 } } },
- { { { 44, 0, 1 }, { 25, 63, 1 } } },
- { { { 44, 0, 0 }, { 25, 63, 0 } } },
- { { { 44, 0, 1 }, { 26, 63, 1 } } },
- { { { 44, 0, 2 }, { 26, 63, 0 } } },
- { { { 45, 0, 1 }, { 27, 63, 1 } } },
- { { { 45, 0, 0 }, { 27, 63, 0 } } },
- { { { 45, 0, 1 }, { 28, 63, 1 } } },
- { { { 45, 0, 2 }, { 28, 63, 0 } } },
- { { { 46, 0, 1 }, { 29, 63, 1 } } },
- { { { 46, 0, 0 }, { 29, 63, 0 } } },
- { { { 46, 0, 1 }, { 30, 63, 1 } } },
- { { { 46, 0, 2 }, { 30, 63, 0 } } },
- { { { 47, 0, 1 }, { 31, 63, 1 } } },
- { { { 47, 0, 0 }, { 31, 63, 0 } } },
- { { { 47, 0, 1 }, { 32, 63, 1 } } },
- { { { 47, 0, 2 }, { 32, 63, 0 } } },
- { { { 48, 0, 2 }, { 33, 63, 1 } } },
- { { { 48, 0, 1 }, { 33, 63, 0 } } },
- { { { 48, 0, 0 }, { 48, 48, 0 } } },
- { { { 48, 0, 1 }, { 34, 63, 0 } } },
- { { { 48, 0, 2 }, { 48, 49, 0 } } },
- { { { 49, 0, 1 }, { 35, 63, 0 } } },
- { { { 49, 0, 0 }, { 48, 50, 0 } } },
- { { { 49, 0, 1 }, { 36, 63, 0 } } },
- { { { 49, 0, 2 }, { 48, 51, 0 } } },
- { { { 50, 0, 1 }, { 37, 63, 0 } } },
- { { { 50, 0, 0 }, { 48, 52, 0 } } },
- { { { 50, 0, 1 }, { 38, 63, 0 } } },
- { { { 50, 0, 2 }, { 48, 53, 0 } } },
- { { { 51, 0, 1 }, { 39, 63, 0 } } },
- { { { 51, 0, 0 }, { 48, 54, 0 } } },
- { { { 51, 0, 1 }, { 40, 63, 0 } } },
- { { { 51, 0, 2 }, { 48, 55, 0 } } },
- { { { 52, 0, 1 }, { 41, 63, 0 } } },
- { { { 52, 0, 0 }, { 48, 56, 0 } } },
- { { { 52, 0, 1 }, { 42, 63, 0 } } },
- { { { 52, 0, 2 }, { 48, 57, 0 } } },
- { { { 53, 0, 1 }, { 43, 63, 0 } } },
- { { { 53, 0, 0 }, { 48, 58, 0 } } },
- { { { 53, 0, 1 }, { 44, 63, 0 } } },
- { { { 53, 0, 2 }, { 48, 59, 0 } } },
- { { { 54, 0, 1 }, { 45, 63, 0 } } },
- { { { 54, 0, 0 }, { 48, 60, 0 } } },
- { { { 54, 0, 1 }, { 46, 63, 0 } } },
- { { { 54, 0, 2 }, { 48, 61, 0 } } },
- { { { 55, 0, 1 }, { 47, 63, 0 } } },
- { { { 55, 0, 0 }, { 48, 62, 0 } } },
- { { { 55, 0, 1 }, { 48, 63, 1 } } },
- { { { 55, 0, 2 }, { 48, 63, 0 } } },
- { { { 56, 0, 1 }, { 49, 63, 1 } } },
- { { { 56, 0, 0 }, { 49, 63, 0 } } },
- { { { 56, 0, 1 }, { 50, 63, 1 } } },
- { { { 56, 0, 2 }, { 50, 63, 0 } } },
- { { { 57, 0, 1 }, { 51, 63, 1 } } },
- { { { 57, 0, 0 }, { 51, 63, 0 } } },
- { { { 57, 0, 1 }, { 52, 63, 1 } } },
- { { { 57, 0, 2 }, { 52, 63, 0 } } },
- { { { 58, 0, 1 }, { 53, 63, 1 } } },
- { { { 58, 0, 0 }, { 53, 63, 0 } } },
- { { { 58, 0, 1 }, { 54, 63, 1 } } },
- { { { 58, 0, 2 }, { 54, 63, 0 } } },
- { { { 59, 0, 1 }, { 55, 63, 1 } } },
- { { { 59, 0, 0 }, { 55, 63, 0 } } },
- { { { 59, 0, 1 }, { 56, 63, 1 } } },
- { { { 59, 0, 2 }, { 56, 63, 0 } } },
- { { { 60, 0, 1 }, { 57, 63, 1 } } },
- { { { 60, 0, 0 }, { 57, 63, 0 } } },
- { { { 60, 0, 1 }, { 58, 63, 1 } } },
- { { { 60, 0, 2 }, { 58, 63, 0 } } },
- { { { 61, 0, 1 }, { 59, 63, 1 } } },
- { { { 61, 0, 0 }, { 59, 63, 0 } } },
- { { { 61, 0, 1 }, { 60, 63, 1 } } },
- { { { 61, 0, 2 }, { 60, 63, 0 } } },
- { { { 62, 0, 1 }, { 61, 63, 1 } } },
- { { { 62, 0, 0 }, { 61, 63, 0 } } },
- { { { 62, 0, 1 }, { 62, 63, 1 } } },
- { { { 62, 0, 2 }, { 62, 63, 0 } } },
- { { { 63, 0, 1 }, { 63, 63, 1 } } },
- { { { 63, 0, 0 }, { 63, 63, 0 } } }
-};
-
-static SingleColourLookup const lookup_5_4[] =
-{
- { { { 0, 0, 0 }, { 0, 0, 0 } } },
- { { { 0, 0, 1 }, { 0, 1, 1 } } },
- { { { 0, 0, 2 }, { 0, 1, 0 } } },
- { { { 0, 0, 3 }, { 0, 1, 1 } } },
- { { { 0, 0, 4 }, { 0, 2, 1 } } },
- { { { 1, 0, 3 }, { 0, 2, 0 } } },
- { { { 1, 0, 2 }, { 0, 2, 1 } } },
- { { { 1, 0, 1 }, { 0, 3, 1 } } },
- { { { 1, 0, 0 }, { 0, 3, 0 } } },
- { { { 1, 0, 1 }, { 1, 2, 1 } } },
- { { { 1, 0, 2 }, { 1, 2, 0 } } },
- { { { 1, 0, 3 }, { 0, 4, 0 } } },
- { { { 1, 0, 4 }, { 0, 5, 1 } } },
- { { { 2, 0, 3 }, { 0, 5, 0 } } },
- { { { 2, 0, 2 }, { 0, 5, 1 } } },
- { { { 2, 0, 1 }, { 0, 6, 1 } } },
- { { { 2, 0, 0 }, { 0, 6, 0 } } },
- { { { 2, 0, 1 }, { 2, 3, 1 } } },
- { { { 2, 0, 2 }, { 2, 3, 0 } } },
- { { { 2, 0, 3 }, { 0, 7, 0 } } },
- { { { 2, 0, 4 }, { 1, 6, 1 } } },
- { { { 3, 0, 3 }, { 1, 6, 0 } } },
- { { { 3, 0, 2 }, { 0, 8, 0 } } },
- { { { 3, 0, 1 }, { 0, 9, 1 } } },
- { { { 3, 0, 0 }, { 0, 9, 0 } } },
- { { { 3, 0, 1 }, { 0, 9, 1 } } },
- { { { 3, 0, 2 }, { 0, 10, 1 } } },
- { { { 3, 0, 3 }, { 0, 10, 0 } } },
- { { { 3, 0, 4 }, { 2, 7, 1 } } },
- { { { 4, 0, 4 }, { 2, 7, 0 } } },
- { { { 4, 0, 3 }, { 0, 11, 0 } } },
- { { { 4, 0, 2 }, { 1, 10, 1 } } },
- { { { 4, 0, 1 }, { 1, 10, 0 } } },
- { { { 4, 0, 0 }, { 0, 12, 0 } } },
- { { { 4, 0, 1 }, { 0, 13, 1 } } },
- { { { 4, 0, 2 }, { 0, 13, 0 } } },
- { { { 4, 0, 3 }, { 0, 13, 1 } } },
- { { { 4, 0, 4 }, { 0, 14, 1 } } },
- { { { 5, 0, 3 }, { 0, 14, 0 } } },
- { { { 5, 0, 2 }, { 2, 11, 1 } } },
- { { { 5, 0, 1 }, { 2, 11, 0 } } },
- { { { 5, 0, 0 }, { 0, 15, 0 } } },
- { { { 5, 0, 1 }, { 1, 14, 1 } } },
- { { { 5, 0, 2 }, { 1, 14, 0 } } },
- { { { 5, 0, 3 }, { 0, 16, 0 } } },
- { { { 5, 0, 4 }, { 0, 17, 1 } } },
- { { { 6, 0, 3 }, { 0, 17, 0 } } },
- { { { 6, 0, 2 }, { 0, 17, 1 } } },
- { { { 6, 0, 1 }, { 0, 18, 1 } } },
- { { { 6, 0, 0 }, { 0, 18, 0 } } },
- { { { 6, 0, 1 }, { 2, 15, 1 } } },
- { { { 6, 0, 2 }, { 2, 15, 0 } } },
- { { { 6, 0, 3 }, { 0, 19, 0 } } },
- { { { 6, 0, 4 }, { 1, 18, 1 } } },
- { { { 7, 0, 3 }, { 1, 18, 0 } } },
- { { { 7, 0, 2 }, { 0, 20, 0 } } },
- { { { 7, 0, 1 }, { 0, 21, 1 } } },
- { { { 7, 0, 0 }, { 0, 21, 0 } } },
- { { { 7, 0, 1 }, { 0, 21, 1 } } },
- { { { 7, 0, 2 }, { 0, 22, 1 } } },
- { { { 7, 0, 3 }, { 0, 22, 0 } } },
- { { { 7, 0, 4 }, { 2, 19, 1 } } },
- { { { 8, 0, 4 }, { 2, 19, 0 } } },
- { { { 8, 0, 3 }, { 0, 23, 0 } } },
- { { { 8, 0, 2 }, { 1, 22, 1 } } },
- { { { 8, 0, 1 }, { 1, 22, 0 } } },
- { { { 8, 0, 0 }, { 0, 24, 0 } } },
- { { { 8, 0, 1 }, { 0, 25, 1 } } },
- { { { 8, 0, 2 }, { 0, 25, 0 } } },
- { { { 8, 0, 3 }, { 0, 25, 1 } } },
- { { { 8, 0, 4 }, { 0, 26, 1 } } },
- { { { 9, 0, 3 }, { 0, 26, 0 } } },
- { { { 9, 0, 2 }, { 2, 23, 1 } } },
- { { { 9, 0, 1 }, { 2, 23, 0 } } },
- { { { 9, 0, 0 }, { 0, 27, 0 } } },
- { { { 9, 0, 1 }, { 1, 26, 1 } } },
- { { { 9, 0, 2 }, { 1, 26, 0 } } },
- { { { 9, 0, 3 }, { 0, 28, 0 } } },
- { { { 9, 0, 4 }, { 0, 29, 1 } } },
- { { { 10, 0, 3 }, { 0, 29, 0 } } },
- { { { 10, 0, 2 }, { 0, 29, 1 } } },
- { { { 10, 0, 1 }, { 0, 30, 1 } } },
- { { { 10, 0, 0 }, { 0, 30, 0 } } },
- { { { 10, 0, 1 }, { 2, 27, 1 } } },
- { { { 10, 0, 2 }, { 2, 27, 0 } } },
- { { { 10, 0, 3 }, { 0, 31, 0 } } },
- { { { 10, 0, 4 }, { 1, 30, 1 } } },
- { { { 11, 0, 3 }, { 1, 30, 0 } } },
- { { { 11, 0, 2 }, { 4, 24, 0 } } },
- { { { 11, 0, 1 }, { 1, 31, 1 } } },
- { { { 11, 0, 0 }, { 1, 31, 0 } } },
- { { { 11, 0, 1 }, { 1, 31, 1 } } },
- { { { 11, 0, 2 }, { 2, 30, 1 } } },
- { { { 11, 0, 3 }, { 2, 30, 0 } } },
- { { { 11, 0, 4 }, { 2, 31, 1 } } },
- { { { 12, 0, 4 }, { 2, 31, 0 } } },
- { { { 12, 0, 3 }, { 4, 27, 0 } } },
- { { { 12, 0, 2 }, { 3, 30, 1 } } },
- { { { 12, 0, 1 }, { 3, 30, 0 } } },
- { { { 12, 0, 0 }, { 4, 28, 0 } } },
- { { { 12, 0, 1 }, { 3, 31, 1 } } },
- { { { 12, 0, 2 }, { 3, 31, 0 } } },
- { { { 12, 0, 3 }, { 3, 31, 1 } } },
- { { { 12, 0, 4 }, { 4, 30, 1 } } },
- { { { 13, 0, 3 }, { 4, 30, 0 } } },
- { { { 13, 0, 2 }, { 6, 27, 1 } } },
- { { { 13, 0, 1 }, { 6, 27, 0 } } },
- { { { 13, 0, 0 }, { 4, 31, 0 } } },
- { { { 13, 0, 1 }, { 5, 30, 1 } } },
- { { { 13, 0, 2 }, { 5, 30, 0 } } },
- { { { 13, 0, 3 }, { 8, 24, 0 } } },
- { { { 13, 0, 4 }, { 5, 31, 1 } } },
- { { { 14, 0, 3 }, { 5, 31, 0 } } },
- { { { 14, 0, 2 }, { 5, 31, 1 } } },
- { { { 14, 0, 1 }, { 6, 30, 1 } } },
- { { { 14, 0, 0 }, { 6, 30, 0 } } },
- { { { 14, 0, 1 }, { 6, 31, 1 } } },
- { { { 14, 0, 2 }, { 6, 31, 0 } } },
- { { { 14, 0, 3 }, { 8, 27, 0 } } },
- { { { 14, 0, 4 }, { 7, 30, 1 } } },
- { { { 15, 0, 3 }, { 7, 30, 0 } } },
- { { { 15, 0, 2 }, { 8, 28, 0 } } },
- { { { 15, 0, 1 }, { 7, 31, 1 } } },
- { { { 15, 0, 0 }, { 7, 31, 0 } } },
- { { { 15, 0, 1 }, { 7, 31, 1 } } },
- { { { 15, 0, 2 }, { 8, 30, 1 } } },
- { { { 15, 0, 3 }, { 8, 30, 0 } } },
- { { { 15, 0, 4 }, { 10, 27, 1 } } },
- { { { 16, 0, 4 }, { 10, 27, 0 } } },
- { { { 16, 0, 3 }, { 8, 31, 0 } } },
- { { { 16, 0, 2 }, { 9, 30, 1 } } },
- { { { 16, 0, 1 }, { 9, 30, 0 } } },
- { { { 16, 0, 0 }, { 12, 24, 0 } } },
- { { { 16, 0, 1 }, { 9, 31, 1 } } },
- { { { 16, 0, 2 }, { 9, 31, 0 } } },
- { { { 16, 0, 3 }, { 9, 31, 1 } } },
- { { { 16, 0, 4 }, { 10, 30, 1 } } },
- { { { 17, 0, 3 }, { 10, 30, 0 } } },
- { { { 17, 0, 2 }, { 10, 31, 1 } } },
- { { { 17, 0, 1 }, { 10, 31, 0 } } },
- { { { 17, 0, 0 }, { 12, 27, 0 } } },
- { { { 17, 0, 1 }, { 11, 30, 1 } } },
- { { { 17, 0, 2 }, { 11, 30, 0 } } },
- { { { 17, 0, 3 }, { 12, 28, 0 } } },
- { { { 17, 0, 4 }, { 11, 31, 1 } } },
- { { { 18, 0, 3 }, { 11, 31, 0 } } },
- { { { 18, 0, 2 }, { 11, 31, 1 } } },
- { { { 18, 0, 1 }, { 12, 30, 1 } } },
- { { { 18, 0, 0 }, { 12, 30, 0 } } },
- { { { 18, 0, 1 }, { 14, 27, 1 } } },
- { { { 18, 0, 2 }, { 14, 27, 0 } } },
- { { { 18, 0, 3 }, { 12, 31, 0 } } },
- { { { 18, 0, 4 }, { 13, 30, 1 } } },
- { { { 19, 0, 3 }, { 13, 30, 0 } } },
- { { { 19, 0, 2 }, { 16, 24, 0 } } },
- { { { 19, 0, 1 }, { 13, 31, 1 } } },
- { { { 19, 0, 0 }, { 13, 31, 0 } } },
- { { { 19, 0, 1 }, { 13, 31, 1 } } },
- { { { 19, 0, 2 }, { 14, 30, 1 } } },
- { { { 19, 0, 3 }, { 14, 30, 0 } } },
- { { { 19, 0, 4 }, { 14, 31, 1 } } },
- { { { 20, 0, 4 }, { 14, 31, 0 } } },
- { { { 20, 0, 3 }, { 16, 27, 0 } } },
- { { { 20, 0, 2 }, { 15, 30, 1 } } },
- { { { 20, 0, 1 }, { 15, 30, 0 } } },
- { { { 20, 0, 0 }, { 16, 28, 0 } } },
- { { { 20, 0, 1 }, { 15, 31, 1 } } },
- { { { 20, 0, 2 }, { 15, 31, 0 } } },
- { { { 20, 0, 3 }, { 15, 31, 1 } } },
- { { { 20, 0, 4 }, { 16, 30, 1 } } },
- { { { 21, 0, 3 }, { 16, 30, 0 } } },
- { { { 21, 0, 2 }, { 18, 27, 1 } } },
- { { { 21, 0, 1 }, { 18, 27, 0 } } },
- { { { 21, 0, 0 }, { 16, 31, 0 } } },
- { { { 21, 0, 1 }, { 17, 30, 1 } } },
- { { { 21, 0, 2 }, { 17, 30, 0 } } },
- { { { 21, 0, 3 }, { 20, 24, 0 } } },
- { { { 21, 0, 4 }, { 17, 31, 1 } } },
- { { { 22, 0, 3 }, { 17, 31, 0 } } },
- { { { 22, 0, 2 }, { 17, 31, 1 } } },
- { { { 22, 0, 1 }, { 18, 30, 1 } } },
- { { { 22, 0, 0 }, { 18, 30, 0 } } },
- { { { 22, 0, 1 }, { 18, 31, 1 } } },
- { { { 22, 0, 2 }, { 18, 31, 0 } } },
- { { { 22, 0, 3 }, { 20, 27, 0 } } },
- { { { 22, 0, 4 }, { 19, 30, 1 } } },
- { { { 23, 0, 3 }, { 19, 30, 0 } } },
- { { { 23, 0, 2 }, { 20, 28, 0 } } },
- { { { 23, 0, 1 }, { 19, 31, 1 } } },
- { { { 23, 0, 0 }, { 19, 31, 0 } } },
- { { { 23, 0, 1 }, { 19, 31, 1 } } },
- { { { 23, 0, 2 }, { 20, 30, 1 } } },
- { { { 23, 0, 3 }, { 20, 30, 0 } } },
- { { { 23, 0, 4 }, { 22, 27, 1 } } },
- { { { 24, 0, 4 }, { 22, 27, 0 } } },
- { { { 24, 0, 3 }, { 20, 31, 0 } } },
- { { { 24, 0, 2 }, { 21, 30, 1 } } },
- { { { 24, 0, 1 }, { 21, 30, 0 } } },
- { { { 24, 0, 0 }, { 24, 24, 0 } } },
- { { { 24, 0, 1 }, { 21, 31, 1 } } },
- { { { 24, 0, 2 }, { 21, 31, 0 } } },
- { { { 24, 0, 3 }, { 21, 31, 1 } } },
- { { { 24, 0, 4 }, { 22, 30, 1 } } },
- { { { 25, 0, 3 }, { 22, 30, 0 } } },
- { { { 25, 0, 2 }, { 22, 31, 1 } } },
- { { { 25, 0, 1 }, { 22, 31, 0 } } },
- { { { 25, 0, 0 }, { 24, 27, 0 } } },
- { { { 25, 0, 1 }, { 23, 30, 1 } } },
- { { { 25, 0, 2 }, { 23, 30, 0 } } },
- { { { 25, 0, 3 }, { 24, 28, 0 } } },
- { { { 25, 0, 4 }, { 23, 31, 1 } } },
- { { { 26, 0, 3 }, { 23, 31, 0 } } },
- { { { 26, 0, 2 }, { 23, 31, 1 } } },
- { { { 26, 0, 1 }, { 24, 30, 1 } } },
- { { { 26, 0, 0 }, { 24, 30, 0 } } },
- { { { 26, 0, 1 }, { 26, 27, 1 } } },
- { { { 26, 0, 2 }, { 26, 27, 0 } } },
- { { { 26, 0, 3 }, { 24, 31, 0 } } },
- { { { 26, 0, 4 }, { 25, 30, 1 } } },
- { { { 27, 0, 3 }, { 25, 30, 0 } } },
- { { { 27, 0, 2 }, { 28, 24, 0 } } },
- { { { 27, 0, 1 }, { 25, 31, 1 } } },
- { { { 27, 0, 0 }, { 25, 31, 0 } } },
- { { { 27, 0, 1 }, { 25, 31, 1 } } },
- { { { 27, 0, 2 }, { 26, 30, 1 } } },
- { { { 27, 0, 3 }, { 26, 30, 0 } } },
- { { { 27, 0, 4 }, { 26, 31, 1 } } },
- { { { 28, 0, 4 }, { 26, 31, 0 } } },
- { { { 28, 0, 3 }, { 28, 27, 0 } } },
- { { { 28, 0, 2 }, { 27, 30, 1 } } },
- { { { 28, 0, 1 }, { 27, 30, 0 } } },
- { { { 28, 0, 0 }, { 28, 28, 0 } } },
- { { { 28, 0, 1 }, { 27, 31, 1 } } },
- { { { 28, 0, 2 }, { 27, 31, 0 } } },
- { { { 28, 0, 3 }, { 27, 31, 1 } } },
- { { { 28, 0, 4 }, { 28, 30, 1 } } },
- { { { 29, 0, 3 }, { 28, 30, 0 } } },
- { { { 29, 0, 2 }, { 30, 27, 1 } } },
- { { { 29, 0, 1 }, { 30, 27, 0 } } },
- { { { 29, 0, 0 }, { 28, 31, 0 } } },
- { { { 29, 0, 1 }, { 29, 30, 1 } } },
- { { { 29, 0, 2 }, { 29, 30, 0 } } },
- { { { 29, 0, 3 }, { 29, 30, 1 } } },
- { { { 29, 0, 4 }, { 29, 31, 1 } } },
- { { { 30, 0, 3 }, { 29, 31, 0 } } },
- { { { 30, 0, 2 }, { 29, 31, 1 } } },
- { { { 30, 0, 1 }, { 30, 30, 1 } } },
- { { { 30, 0, 0 }, { 30, 30, 0 } } },
- { { { 30, 0, 1 }, { 30, 31, 1 } } },
- { { { 30, 0, 2 }, { 30, 31, 0 } } },
- { { { 30, 0, 3 }, { 30, 31, 1 } } },
- { { { 30, 0, 4 }, { 31, 30, 1 } } },
- { { { 31, 0, 3 }, { 31, 30, 0 } } },
- { { { 31, 0, 2 }, { 31, 30, 1 } } },
- { { { 31, 0, 1 }, { 31, 31, 1 } } },
- { { { 31, 0, 0 }, { 31, 31, 0 } } }
-};
-
-static SingleColourLookup const lookup_6_4[] =
-{
- { { { 0, 0, 0 }, { 0, 0, 0 } } },
- { { { 0, 0, 1 }, { 0, 1, 0 } } },
- { { { 0, 0, 2 }, { 0, 2, 0 } } },
- { { { 1, 0, 1 }, { 0, 3, 1 } } },
- { { { 1, 0, 0 }, { 0, 3, 0 } } },
- { { { 1, 0, 1 }, { 0, 4, 0 } } },
- { { { 1, 0, 2 }, { 0, 5, 0 } } },
- { { { 2, 0, 1 }, { 0, 6, 1 } } },
- { { { 2, 0, 0 }, { 0, 6, 0 } } },
- { { { 2, 0, 1 }, { 0, 7, 0 } } },
- { { { 2, 0, 2 }, { 0, 8, 0 } } },
- { { { 3, 0, 1 }, { 0, 9, 1 } } },
- { { { 3, 0, 0 }, { 0, 9, 0 } } },
- { { { 3, 0, 1 }, { 0, 10, 0 } } },
- { { { 3, 0, 2 }, { 0, 11, 0 } } },
- { { { 4, 0, 1 }, { 0, 12, 1 } } },
- { { { 4, 0, 0 }, { 0, 12, 0 } } },
- { { { 4, 0, 1 }, { 0, 13, 0 } } },
- { { { 4, 0, 2 }, { 0, 14, 0 } } },
- { { { 5, 0, 1 }, { 0, 15, 1 } } },
- { { { 5, 0, 0 }, { 0, 15, 0 } } },
- { { { 5, 0, 1 }, { 0, 16, 0 } } },
- { { { 5, 0, 2 }, { 1, 15, 0 } } },
- { { { 6, 0, 1 }, { 0, 17, 0 } } },
- { { { 6, 0, 0 }, { 0, 18, 0 } } },
- { { { 6, 0, 1 }, { 0, 19, 0 } } },
- { { { 6, 0, 2 }, { 3, 14, 0 } } },
- { { { 7, 0, 1 }, { 0, 20, 0 } } },
- { { { 7, 0, 0 }, { 0, 21, 0 } } },
- { { { 7, 0, 1 }, { 0, 22, 0 } } },
- { { { 7, 0, 2 }, { 4, 15, 0 } } },
- { { { 8, 0, 1 }, { 0, 23, 0 } } },
- { { { 8, 0, 0 }, { 0, 24, 0 } } },
- { { { 8, 0, 1 }, { 0, 25, 0 } } },
- { { { 8, 0, 2 }, { 6, 14, 0 } } },
- { { { 9, 0, 1 }, { 0, 26, 0 } } },
- { { { 9, 0, 0 }, { 0, 27, 0 } } },
- { { { 9, 0, 1 }, { 0, 28, 0 } } },
- { { { 9, 0, 2 }, { 7, 15, 0 } } },
- { { { 10, 0, 1 }, { 0, 29, 0 } } },
- { { { 10, 0, 0 }, { 0, 30, 0 } } },
- { { { 10, 0, 1 }, { 0, 31, 0 } } },
- { { { 10, 0, 2 }, { 9, 14, 0 } } },
- { { { 11, 0, 1 }, { 0, 32, 0 } } },
- { { { 11, 0, 0 }, { 0, 33, 0 } } },
- { { { 11, 0, 1 }, { 2, 30, 0 } } },
- { { { 11, 0, 2 }, { 0, 34, 0 } } },
- { { { 12, 0, 1 }, { 0, 35, 0 } } },
- { { { 12, 0, 0 }, { 0, 36, 0 } } },
- { { { 12, 0, 1 }, { 3, 31, 0 } } },
- { { { 12, 0, 2 }, { 0, 37, 0 } } },
- { { { 13, 0, 1 }, { 0, 38, 0 } } },
- { { { 13, 0, 0 }, { 0, 39, 0 } } },
- { { { 13, 0, 1 }, { 5, 30, 0 } } },
- { { { 13, 0, 2 }, { 0, 40, 0 } } },
- { { { 14, 0, 1 }, { 0, 41, 0 } } },
- { { { 14, 0, 0 }, { 0, 42, 0 } } },
- { { { 14, 0, 1 }, { 6, 31, 0 } } },
- { { { 14, 0, 2 }, { 0, 43, 0 } } },
- { { { 15, 0, 1 }, { 0, 44, 0 } } },
- { { { 15, 0, 0 }, { 0, 45, 0 } } },
- { { { 15, 0, 1 }, { 8, 30, 0 } } },
- { { { 15, 0, 2 }, { 0, 46, 0 } } },
- { { { 16, 0, 2 }, { 0, 47, 0 } } },
- { { { 16, 0, 1 }, { 1, 46, 0 } } },
- { { { 16, 0, 0 }, { 0, 48, 0 } } },
- { { { 16, 0, 1 }, { 0, 49, 0 } } },
- { { { 16, 0, 2 }, { 0, 50, 0 } } },
- { { { 17, 0, 1 }, { 2, 47, 0 } } },
- { { { 17, 0, 0 }, { 0, 51, 0 } } },
- { { { 17, 0, 1 }, { 0, 52, 0 } } },
- { { { 17, 0, 2 }, { 0, 53, 0 } } },
- { { { 18, 0, 1 }, { 4, 46, 0 } } },
- { { { 18, 0, 0 }, { 0, 54, 0 } } },
- { { { 18, 0, 1 }, { 0, 55, 0 } } },
- { { { 18, 0, 2 }, { 0, 56, 0 } } },
- { { { 19, 0, 1 }, { 5, 47, 0 } } },
- { { { 19, 0, 0 }, { 0, 57, 0 } } },
- { { { 19, 0, 1 }, { 0, 58, 0 } } },
- { { { 19, 0, 2 }, { 0, 59, 0 } } },
- { { { 20, 0, 1 }, { 7, 46, 0 } } },
- { { { 20, 0, 0 }, { 0, 60, 0 } } },
- { { { 20, 0, 1 }, { 0, 61, 0 } } },
- { { { 20, 0, 2 }, { 0, 62, 0 } } },
- { { { 21, 0, 1 }, { 8, 47, 0 } } },
- { { { 21, 0, 0 }, { 0, 63, 0 } } },
- { { { 21, 0, 1 }, { 1, 62, 0 } } },
- { { { 21, 0, 2 }, { 1, 63, 0 } } },
- { { { 22, 0, 1 }, { 10, 46, 0 } } },
- { { { 22, 0, 0 }, { 2, 62, 0 } } },
- { { { 22, 0, 1 }, { 2, 63, 0 } } },
- { { { 22, 0, 2 }, { 3, 62, 0 } } },
- { { { 23, 0, 1 }, { 11, 47, 0 } } },
- { { { 23, 0, 0 }, { 3, 63, 0 } } },
- { { { 23, 0, 1 }, { 4, 62, 0 } } },
- { { { 23, 0, 2 }, { 4, 63, 0 } } },
- { { { 24, 0, 1 }, { 13, 46, 0 } } },
- { { { 24, 0, 0 }, { 5, 62, 0 } } },
- { { { 24, 0, 1 }, { 5, 63, 0 } } },
- { { { 24, 0, 2 }, { 6, 62, 0 } } },
- { { { 25, 0, 1 }, { 14, 47, 0 } } },
- { { { 25, 0, 0 }, { 6, 63, 0 } } },
- { { { 25, 0, 1 }, { 7, 62, 0 } } },
- { { { 25, 0, 2 }, { 7, 63, 0 } } },
- { { { 26, 0, 1 }, { 16, 45, 0 } } },
- { { { 26, 0, 0 }, { 8, 62, 0 } } },
- { { { 26, 0, 1 }, { 8, 63, 0 } } },
- { { { 26, 0, 2 }, { 9, 62, 0 } } },
- { { { 27, 0, 1 }, { 16, 48, 0 } } },
- { { { 27, 0, 0 }, { 9, 63, 0 } } },
- { { { 27, 0, 1 }, { 10, 62, 0 } } },
- { { { 27, 0, 2 }, { 10, 63, 0 } } },
- { { { 28, 0, 1 }, { 16, 51, 0 } } },
- { { { 28, 0, 0 }, { 11, 62, 0 } } },
- { { { 28, 0, 1 }, { 11, 63, 0 } } },
- { { { 28, 0, 2 }, { 12, 62, 0 } } },
- { { { 29, 0, 1 }, { 16, 54, 0 } } },
- { { { 29, 0, 0 }, { 12, 63, 0 } } },
- { { { 29, 0, 1 }, { 13, 62, 0 } } },
- { { { 29, 0, 2 }, { 13, 63, 0 } } },
- { { { 30, 0, 1 }, { 16, 57, 0 } } },
- { { { 30, 0, 0 }, { 14, 62, 0 } } },
- { { { 30, 0, 1 }, { 14, 63, 0 } } },
- { { { 30, 0, 2 }, { 15, 62, 0 } } },
- { { { 31, 0, 1 }, { 16, 60, 0 } } },
- { { { 31, 0, 0 }, { 15, 63, 0 } } },
- { { { 31, 0, 1 }, { 24, 46, 0 } } },
- { { { 31, 0, 2 }, { 16, 62, 0 } } },
- { { { 32, 0, 2 }, { 16, 63, 0 } } },
- { { { 32, 0, 1 }, { 17, 62, 0 } } },
- { { { 32, 0, 0 }, { 25, 47, 0 } } },
- { { { 32, 0, 1 }, { 17, 63, 0 } } },
- { { { 32, 0, 2 }, { 18, 62, 0 } } },
- { { { 33, 0, 1 }, { 18, 63, 0 } } },
- { { { 33, 0, 0 }, { 27, 46, 0 } } },
- { { { 33, 0, 1 }, { 19, 62, 0 } } },
- { { { 33, 0, 2 }, { 19, 63, 0 } } },
- { { { 34, 0, 1 }, { 20, 62, 0 } } },
- { { { 34, 0, 0 }, { 28, 47, 0 } } },
- { { { 34, 0, 1 }, { 20, 63, 0 } } },
- { { { 34, 0, 2 }, { 21, 62, 0 } } },
- { { { 35, 0, 1 }, { 21, 63, 0 } } },
- { { { 35, 0, 0 }, { 30, 46, 0 } } },
- { { { 35, 0, 1 }, { 22, 62, 0 } } },
- { { { 35, 0, 2 }, { 22, 63, 0 } } },
- { { { 36, 0, 1 }, { 23, 62, 0 } } },
- { { { 36, 0, 0 }, { 31, 47, 0 } } },
- { { { 36, 0, 1 }, { 23, 63, 0 } } },
- { { { 36, 0, 2 }, { 24, 62, 0 } } },
- { { { 37, 0, 1 }, { 24, 63, 0 } } },
- { { { 37, 0, 0 }, { 32, 47, 0 } } },
- { { { 37, 0, 1 }, { 25, 62, 0 } } },
- { { { 37, 0, 2 }, { 25, 63, 0 } } },
- { { { 38, 0, 1 }, { 26, 62, 0 } } },
- { { { 38, 0, 0 }, { 32, 50, 0 } } },
- { { { 38, 0, 1 }, { 26, 63, 0 } } },
- { { { 38, 0, 2 }, { 27, 62, 0 } } },
- { { { 39, 0, 1 }, { 27, 63, 0 } } },
- { { { 39, 0, 0 }, { 32, 53, 0 } } },
- { { { 39, 0, 1 }, { 28, 62, 0 } } },
- { { { 39, 0, 2 }, { 28, 63, 0 } } },
- { { { 40, 0, 1 }, { 29, 62, 0 } } },
- { { { 40, 0, 0 }, { 32, 56, 0 } } },
- { { { 40, 0, 1 }, { 29, 63, 0 } } },
- { { { 40, 0, 2 }, { 30, 62, 0 } } },
- { { { 41, 0, 1 }, { 30, 63, 0 } } },
- { { { 41, 0, 0 }, { 32, 59, 0 } } },
- { { { 41, 0, 1 }, { 31, 62, 0 } } },
- { { { 41, 0, 2 }, { 31, 63, 0 } } },
- { { { 42, 0, 1 }, { 32, 61, 0 } } },
- { { { 42, 0, 0 }, { 32, 62, 0 } } },
- { { { 42, 0, 1 }, { 32, 63, 0 } } },
- { { { 42, 0, 2 }, { 41, 46, 0 } } },
- { { { 43, 0, 1 }, { 33, 62, 0 } } },
- { { { 43, 0, 0 }, { 33, 63, 0 } } },
- { { { 43, 0, 1 }, { 34, 62, 0 } } },
- { { { 43, 0, 2 }, { 42, 47, 0 } } },
- { { { 44, 0, 1 }, { 34, 63, 0 } } },
- { { { 44, 0, 0 }, { 35, 62, 0 } } },
- { { { 44, 0, 1 }, { 35, 63, 0 } } },
- { { { 44, 0, 2 }, { 44, 46, 0 } } },
- { { { 45, 0, 1 }, { 36, 62, 0 } } },
- { { { 45, 0, 0 }, { 36, 63, 0 } } },
- { { { 45, 0, 1 }, { 37, 62, 0 } } },
- { { { 45, 0, 2 }, { 45, 47, 0 } } },
- { { { 46, 0, 1 }, { 37, 63, 0 } } },
- { { { 46, 0, 0 }, { 38, 62, 0 } } },
- { { { 46, 0, 1 }, { 38, 63, 0 } } },
- { { { 46, 0, 2 }, { 47, 46, 0 } } },
- { { { 47, 0, 1 }, { 39, 62, 0 } } },
- { { { 47, 0, 0 }, { 39, 63, 0 } } },
- { { { 47, 0, 1 }, { 40, 62, 0 } } },
- { { { 47, 0, 2 }, { 48, 46, 0 } } },
- { { { 48, 0, 2 }, { 40, 63, 0 } } },
- { { { 48, 0, 1 }, { 41, 62, 0 } } },
- { { { 48, 0, 0 }, { 41, 63, 0 } } },
- { { { 48, 0, 1 }, { 48, 49, 0 } } },
- { { { 48, 0, 2 }, { 42, 62, 0 } } },
- { { { 49, 0, 1 }, { 42, 63, 0 } } },
- { { { 49, 0, 0 }, { 43, 62, 0 } } },
- { { { 49, 0, 1 }, { 48, 52, 0 } } },
- { { { 49, 0, 2 }, { 43, 63, 0 } } },
- { { { 50, 0, 1 }, { 44, 62, 0 } } },
- { { { 50, 0, 0 }, { 44, 63, 0 } } },
- { { { 50, 0, 1 }, { 48, 55, 0 } } },
- { { { 50, 0, 2 }, { 45, 62, 0 } } },
- { { { 51, 0, 1 }, { 45, 63, 0 } } },
- { { { 51, 0, 0 }, { 46, 62, 0 } } },
- { { { 51, 0, 1 }, { 48, 58, 0 } } },
- { { { 51, 0, 2 }, { 46, 63, 0 } } },
- { { { 52, 0, 1 }, { 47, 62, 0 } } },
- { { { 52, 0, 0 }, { 47, 63, 0 } } },
- { { { 52, 0, 1 }, { 48, 61, 0 } } },
- { { { 52, 0, 2 }, { 48, 62, 0 } } },
- { { { 53, 0, 1 }, { 56, 47, 0 } } },
- { { { 53, 0, 0 }, { 48, 63, 0 } } },
- { { { 53, 0, 1 }, { 49, 62, 0 } } },
- { { { 53, 0, 2 }, { 49, 63, 0 } } },
- { { { 54, 0, 1 }, { 58, 46, 0 } } },
- { { { 54, 0, 0 }, { 50, 62, 0 } } },
- { { { 54, 0, 1 }, { 50, 63, 0 } } },
- { { { 54, 0, 2 }, { 51, 62, 0 } } },
- { { { 55, 0, 1 }, { 59, 47, 0 } } },
- { { { 55, 0, 0 }, { 51, 63, 0 } } },
- { { { 55, 0, 1 }, { 52, 62, 0 } } },
- { { { 55, 0, 2 }, { 52, 63, 0 } } },
- { { { 56, 0, 1 }, { 61, 46, 0 } } },
- { { { 56, 0, 0 }, { 53, 62, 0 } } },
- { { { 56, 0, 1 }, { 53, 63, 0 } } },
- { { { 56, 0, 2 }, { 54, 62, 0 } } },
- { { { 57, 0, 1 }, { 62, 47, 0 } } },
- { { { 57, 0, 0 }, { 54, 63, 0 } } },
- { { { 57, 0, 1 }, { 55, 62, 0 } } },
- { { { 57, 0, 2 }, { 55, 63, 0 } } },
- { { { 58, 0, 1 }, { 56, 62, 1 } } },
- { { { 58, 0, 0 }, { 56, 62, 0 } } },
- { { { 58, 0, 1 }, { 56, 63, 0 } } },
- { { { 58, 0, 2 }, { 57, 62, 0 } } },
- { { { 59, 0, 1 }, { 57, 63, 1 } } },
- { { { 59, 0, 0 }, { 57, 63, 0 } } },
- { { { 59, 0, 1 }, { 58, 62, 0 } } },
- { { { 59, 0, 2 }, { 58, 63, 0 } } },
- { { { 60, 0, 1 }, { 59, 62, 1 } } },
- { { { 60, 0, 0 }, { 59, 62, 0 } } },
- { { { 60, 0, 1 }, { 59, 63, 0 } } },
- { { { 60, 0, 2 }, { 60, 62, 0 } } },
- { { { 61, 0, 1 }, { 60, 63, 1 } } },
- { { { 61, 0, 0 }, { 60, 63, 0 } } },
- { { { 61, 0, 1 }, { 61, 62, 0 } } },
- { { { 61, 0, 2 }, { 61, 63, 0 } } },
- { { { 62, 0, 1 }, { 62, 62, 1 } } },
- { { { 62, 0, 0 }, { 62, 62, 0 } } },
- { { { 62, 0, 1 }, { 62, 63, 0 } } },
- { { { 62, 0, 2 }, { 63, 62, 0 } } },
- { { { 63, 0, 1 }, { 63, 63, 1 } } },
- { { { 63, 0, 0 }, { 63, 63, 0 } } }
-};
diff --git a/lib/libsquish/squish-Info.plist b/lib/libsquish/squish-Info.plist
deleted file mode 100644
index 5cb05e056c..0000000000
--- a/lib/libsquish/squish-Info.plist
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
-<plist version="1.0">
-<dict>
- <key>CFBundleDevelopmentRegion</key>
- <string>English</string>
- <key>CFBundleExecutable</key>
- <string>${EXECUTABLE_NAME}</string>
- <key>CFBundleIdentifier</key>
- <string>com.sjbrown.squish</string>
- <key>CFBundleInfoDictionaryVersion</key>
- <string>6.0</string>
- <key>CFBundlePackageType</key>
- <string>FMWK</string>
- <key>CFBundleSignature</key>
- <string>????</string>
- <key>CFBundleVersion</key>
- <string>1.0</string>
-</dict>
-</plist>
diff --git a/lib/libsquish/squish.cpp b/lib/libsquish/squish.cpp
deleted file mode 100644
index c0ce058457..0000000000
--- a/lib/libsquish/squish.cpp
+++ /dev/null
@@ -1,360 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#include <string.h>
-#include <squish.h>
-#include "colourset.h"
-#include "maths.h"
-#include "rangefit.h"
-#include "clusterfit.h"
-#include "colourblock.h"
-#include "alpha.h"
-#include "singlecolourfit.h"
-
-namespace squish {
-
-static int FixFlags( int flags )
-{
- // grab the flag bits
- int method = flags & ( kDxt1 | kDxt3 | kDxt5 );
- int fit = flags & ( kColourIterativeClusterFit | kColourClusterFit | kColourRangeFit );
- int extra = flags & ( kWeightColourByAlpha | kSourceBGRA );
-
- // set defaults
- if( method != kDxt3 && method != kDxt5 )
- method = kDxt1;
- if( fit != kColourRangeFit && fit != kColourIterativeClusterFit )
- fit = kColourClusterFit;
-
- // done
- return method | fit | extra;
-}
-
-void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* metric )
-{
- // fix any bad flags
- flags = FixFlags( flags );
-
- // get the block locations
- void* colourBlock = block;
- void* alphaBock = block;
- if( ( flags & ( kDxt3 | kDxt5 ) ) != 0 )
- colourBlock = reinterpret_cast< u8* >( block ) + 8;
-
- // create the minimal point set
- ColourSet colours( rgba, mask, flags );
-
- // check the compression type and compress colour
- if( colours.GetCount() == 1 )
- {
- // always do a single colour fit
- SingleColourFit fit( &colours, flags );
- fit.Compress( colourBlock );
- }
- else if( ( flags & kColourRangeFit ) != 0 || colours.GetCount() == 0 )
- {
- // do a range fit
- RangeFit fit( &colours, flags, metric );
- fit.Compress( colourBlock );
- }
- else
- {
- // default to a cluster fit (could be iterative or not)
- ClusterFit fit( &colours, flags, metric );
- fit.Compress( colourBlock );
- }
-
- // compress alpha separately if necessary
- if( ( flags & kDxt3 ) != 0 )
- CompressAlphaDxt3( rgba, mask, alphaBock );
- else if( ( flags & kDxt5 ) != 0 )
- CompressAlphaDxt5( rgba, mask, alphaBock );
-}
-
-void Decompress( u8* rgba, void const* block, int flags )
-{
- // fix any bad flags
- flags = FixFlags( flags );
-
- // get the block locations
- void const* colourBlock = block;
- void const* alphaBock = block;
- if( ( flags & ( kDxt3 | kDxt5 ) ) != 0 )
- colourBlock = reinterpret_cast< u8 const* >( block ) + 8;
-
- // decompress colour
- DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
-
- // decompress alpha separately if necessary
- if( ( flags & kDxt3 ) != 0 )
- DecompressAlphaDxt3( rgba, alphaBock );
- else if( ( flags & kDxt5 ) != 0 )
- DecompressAlphaDxt5( rgba, alphaBock );
-}
-
-int GetStorageRequirements( int width, int height, int flags )
-{
- // fix any bad flags
- flags = FixFlags( flags );
-
- // compute the storage requirements
- int blockcount = ( ( width + 3 )/4 ) * ( ( height + 3 )/4 );
- int blocksize = ( ( flags & kDxt1 ) != 0 ) ? 8 : 16;
- return blockcount*blocksize;
-}
-
-void CopyRGBA( u8 const* source, u8* dest, int flags )
-{
- if (flags & kSourceBGRA)
- {
- // convert from bgra to rgba
- dest[0] = source[2];
- dest[1] = source[1];
- dest[2] = source[0];
- dest[3] = source[3];
- }
- else
- {
- for( int i = 0; i < 4; ++i )
- *dest++ = *source++;
- }
-}
-
-void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric )
-{
- CompressImage(rgba, width, height, width*4, blocks, flags, metric);
-}
-
-void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric )
-{
- // fix any bad flags
- flags = FixFlags( flags );
-
- // initialise the block output
- u8* targetBlock = reinterpret_cast< u8* >( blocks );
- int bytesPerBlock = ( ( flags & kDxt1 ) != 0 ) ? 8 : 16;
-
- // loop over blocks
- for( int y = 0; y < height; y += 4 )
- {
- for( int x = 0; x < width; x += 4 )
- {
- // build the 4x4 block of pixels
- u8 sourceRgba[16*4];
- u8* targetPixel = sourceRgba;
- int mask = 0;
- for( int py = 0; py < 4; ++py )
- {
- for( int px = 0; px < 4; ++px )
- {
- // get the source pixel in the image
- int sx = x + px;
- int sy = y + py;
-
- // enable if we're in the image
- if( sx < width && sy < height )
- {
- // copy the rgba value
- u8 const* sourcePixel = rgba + pitch*sy + 4*sx;
- CopyRGBA(sourcePixel, targetPixel, flags);
- // enable this pixel
- mask |= ( 1 << ( 4*py + px ) );
- }
- targetPixel += 4;
- }
- }
-
- // compress it into the output
- CompressMasked( sourceRgba, mask, targetBlock, flags, metric );
-
- // advance
- targetBlock += bytesPerBlock;
- }
- }
-}
-
-void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags )
-{
- DecompressImage( rgba, width, height, width*4, blocks, flags );
-}
-
-void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags )
-{
- // fix any bad flags
- flags = FixFlags( flags );
-
- // initialise the block input
- u8 const* sourceBlock = reinterpret_cast< u8 const* >( blocks );
- int bytesPerBlock = ( ( flags & kDxt1 ) != 0 ) ? 8 : 16;
-
- // loop over blocks
- for( int y = 0; y < height; y += 4 )
- {
- for( int x = 0; x < width; x += 4 )
- {
- // decompress the block
- u8 targetRgba[4*16];
- Decompress( targetRgba, sourceBlock, flags );
-
- // write the decompressed pixels to the correct image locations
- u8 const* sourcePixel = targetRgba;
- for( int py = 0; py < 4; ++py )
- {
- for( int px = 0; px < 4; ++px )
- {
- // get the target location
- int sx = x + px;
- int sy = y + py;
- if( sx < width && sy < height )
- {
- u8* targetPixel = rgba + pitch*sy + 4*sx;
-
- // copy the rgba value
- CopyRGBA(sourcePixel, targetPixel, flags);
- }
- sourcePixel += 4;
- }
- }
-
- // advance
- sourceBlock += bytesPerBlock;
- }
- }
-}
-
-static double ErrorSq(double x, double y)
-{
- return (x - y) * (x - y);
-}
-
-static void ComputeBlockWMSE(u8 const *original, u8 const *compressed, unsigned int w, unsigned int h, double &cmse, double &amse)
-{
- // Computes the MSE for the block and weights it by the variance of the original block.
- // If the variance of the original block is less than 4 (i.e. a standard deviation of 1 per channel)
- // then the block is close to being a single colour. Quantisation errors in single colour blocks
- // are easier to see than similar errors in blocks that contain more colours, particularly when there
- // are many such blocks in a large area (eg a blue sky background) as they cause banding. Given that
- // banding is easier to see than small errors in "complex" blocks, we weight the errors by a factor
- // of 5. This implies that images with large, single colour areas will have a higher potential WMSE
- // than images with lots of detail.
-
- cmse = amse = 0;
- unsigned int sum_p[4]; // per channel sum of pixels
- unsigned int sum_p2[4]; // per channel sum of pixels squared
- memset(sum_p, 0, sizeof(sum_p));
- memset(sum_p2, 0, sizeof(sum_p2));
- for( unsigned int py = 0; py < 4; ++py )
- {
- for( unsigned int px = 0; px < 4; ++px )
- {
- if( px < w && py < h )
- {
- double pixelCMSE = 0;
- for( int i = 0; i < 3; ++i )
- {
- pixelCMSE += ErrorSq(original[i], compressed[i]);
- sum_p[i] += original[i];
- sum_p2[i] += (unsigned int)original[i]*original[i];
- }
- if( original[3] == 0 && compressed[3] == 0 )
- pixelCMSE = 0; // transparent in both, so colour is inconsequential
- amse += ErrorSq(original[3], compressed[3]);
- cmse += pixelCMSE;
- sum_p[3] += original[3];
- sum_p2[3] += (unsigned int)original[3]*original[3];
- }
- original += 4;
- compressed += 4;
- }
- }
- unsigned int variance = 0;
- for( int i = 0; i < 4; ++i )
- variance += w*h*sum_p2[i] - sum_p[i]*sum_p[i];
- if( variance < 4 * w * w * h * h )
- {
- amse *= 5;
- cmse *= 5;
- }
-}
-
-void ComputeMSE( u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
-{
- ComputeMSE(rgba, width, height, width*4, dxt, flags, colourMSE, alphaMSE);
-}
-
-void ComputeMSE( u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
-{
- // fix any bad flags
- flags = FixFlags( flags );
- colourMSE = alphaMSE = 0;
-
- // initialise the block input
- squish::u8 const* sourceBlock = dxt;
- int bytesPerBlock = ( ( flags & squish::kDxt1 ) != 0 ) ? 8 : 16;
-
- // loop over blocks
- for( int y = 0; y < height; y += 4 )
- {
- for( int x = 0; x < width; x += 4 )
- {
- // decompress the block
- u8 targetRgba[4*16];
- Decompress( targetRgba, sourceBlock, flags );
- u8 const* sourcePixel = targetRgba;
-
- // copy across to a similar pixel block
- u8 originalRgba[4*16];
- u8* originalPixel = originalRgba;
-
- for( int py = 0; py < 4; ++py )
- {
- for( int px = 0; px < 4; ++px )
- {
- int sx = x + px;
- int sy = y + py;
- if( sx < width && sy < height )
- {
- u8 const* targetPixel = rgba + pitch*sy + 4*sx;
- CopyRGBA(targetPixel, originalPixel, flags);
- }
- sourcePixel += 4;
- originalPixel += 4;
- }
- }
-
- // compute the weighted MSE of the block
- double blockCMSE, blockAMSE;
- ComputeBlockWMSE(originalRgba, targetRgba, std::min(4, width - x), std::min(4, height - y), blockCMSE, blockAMSE);
- colourMSE += blockCMSE;
- alphaMSE += blockAMSE;
- // advance
- sourceBlock += bytesPerBlock;
- }
- }
- colourMSE /= (width * height * 3);
- alphaMSE /= (width * height);
-}
-
-} // namespace squish
diff --git a/lib/libsquish/squish.h b/lib/libsquish/squish.h
deleted file mode 100644
index c68f5c548e..0000000000
--- a/lib/libsquish/squish.h
+++ /dev/null
@@ -1,295 +0,0 @@
-/* -----------------------------------------------------------------------------
-
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
-#ifndef SQUISH_H
-#define SQUISH_H
-
-//! All squish API functions live in this namespace.
-namespace squish {
-
-// -----------------------------------------------------------------------------
-
-//! Typedef a quantity that is a single unsigned byte.
-typedef unsigned char u8;
-
-// -----------------------------------------------------------------------------
-
-enum
-{
- //! Use DXT1 compression.
- kDxt1 = ( 1 << 0 ),
-
- //! Use DXT3 compression.
- kDxt3 = ( 1 << 1 ),
-
- //! Use DXT5 compression.
- kDxt5 = ( 1 << 2 ),
-
- //! Use a very slow but very high quality colour compressor.
- kColourIterativeClusterFit = ( 1 << 8 ),
-
- //! Use a slow but high quality colour compressor (the default).
- kColourClusterFit = ( 1 << 3 ),
-
- //! Use a fast but low quality colour compressor.
- kColourRangeFit = ( 1 << 4 ),
-
- //! Weight the colour by alpha during cluster fit (disabled by default).
- kWeightColourByAlpha = ( 1 << 7 ),
-
- //! Source is BGRA rather than RGBA
- kSourceBGRA = ( 1 << 9 ),
-};
-
-// -----------------------------------------------------------------------------
-
-/*! @brief Compresses a 4x4 block of pixels.
-
- @param rgba The rgba values of the 16 source pixels.
- @param mask The valid pixel mask.
- @param block Storage for the compressed DXT block.
- @param flags Compression flags.
- @param metric An optional perceptual metric.
-
- The source pixels should be presented as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this should be:
-
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
-
- The mask parameter enables only certain pixels within the block. The lowest
- bit enables the first pixel and so on up to the 16th bit. Bits beyond the
- 16th bit are ignored. Pixels that are not enabled are allowed to take
- arbitrary colours in the output block. An example of how this can be used
- is in the CompressImage function to disable pixels outside the bounds of
- the image when the width or height is not divisible by 4.
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for the compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
-
- The flags parameter can also specify a preferred colour compressor to use
- when fitting the RGB components of the data. Possible colour compressors
- are: kColourClusterFit (the default), kColourRangeFit (very fast, low
- quality) or kColourIterativeClusterFit (slowest, best quality).
-
- When using kColourClusterFit or kColourIterativeClusterFit, an additional
- flag can be specified to weight the importance of each pixel by its alpha
- value. For images that are rendered using alpha blending, this can
- significantly increase the perceived quality.
-
- The metric parameter can be used to weight the relative importance of each
- colour channel, or pass NULL to use the default uniform weight of
- { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
- allowed either uniform or "perceptual" weights with the fixed values
- { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
- contiguous array of 3 floats.
-*/
-void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* metric = 0 );
-
-// -----------------------------------------------------------------------------
-
-/*! @brief Compresses a 4x4 block of pixels.
-
- @param rgba The rgba values of the 16 source pixels.
- @param block Storage for the compressed DXT block.
- @param flags Compression flags.
- @param metric An optional perceptual metric.
-
- The source pixels should be presented as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this should be:
-
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for the compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
-
- The flags parameter can also specify a preferred colour compressor to use
- when fitting the RGB components of the data. Possible colour compressors
- are: kColourClusterFit (the default), kColourRangeFit (very fast, low
- quality) or kColourIterativeClusterFit (slowest, best quality).
-
- When using kColourClusterFit or kColourIterativeClusterFit, an additional
- flag can be specified to weight the importance of each pixel by its alpha
- value. For images that are rendered using alpha blending, this can
- significantly increase the perceived quality.
-
- The metric parameter can be used to weight the relative importance of each
- colour channel, or pass NULL to use the default uniform weight of
- { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
- allowed either uniform or "perceptual" weights with the fixed values
- { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
- contiguous array of 3 floats.
-
- This method is an inline that calls CompressMasked with a mask of 0xffff,
- provided for compatibility with older versions of squish.
-*/
-inline void Compress( u8 const* rgba, void* block, int flags, float* metric = 0 )
-{
- CompressMasked( rgba, 0xffff, block, flags, metric );
-}
-
-// -----------------------------------------------------------------------------
-
-/*! @brief Decompresses a 4x4 block of pixels.
-
- @param rgba Storage for the 16 decompressed pixels.
- @param block The compressed DXT block.
- @param flags Compression flags.
-
- The decompressed pixels will be written as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this is:
-
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
-*/
-void Decompress( u8* rgba, void const* block, int flags );
-
-// -----------------------------------------------------------------------------
-
-/*! @brief Computes the amount of compressed storage required.
-
- @param width The width of the image.
- @param height The height of the image.
- @param flags Compression flags.
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
-
- Most DXT images will be a multiple of 4 in each dimension, but this
- function supports arbitrary size images by allowing the outer blocks to
- be only partially used.
-*/
-int GetStorageRequirements( int width, int height, int flags );
-
-// -----------------------------------------------------------------------------
-
-/*! @brief Compresses an image in memory.
-
- @param rgba The pixels of the source.
- @param width The width of the source image.
- @param height The height of the source image.
- @param pitch The pitch of the source image.
- @param blocks Storage for the compressed output.
- @param flags Compression flags.
- @param metric An optional perceptual metric.
-
- The source pixels should be presented as a contiguous array of width*height
- rgba values, with each component as 1 byte each. In memory this should be:
-
- { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for each compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
-
- The flags parameter can also specify a preferred colour compressor to use
- when fitting the RGB components of the data. Possible colour compressors
- are: kColourClusterFit (the default), kColourRangeFit (very fast, low
- quality) or kColourIterativeClusterFit (slowest, best quality).
-
- When using kColourClusterFit or kColourIterativeClusterFit, an additional
- flag can be specified to weight the importance of each pixel by its alpha
- value. For images that are rendered using alpha blending, this can
- significantly increase the perceived quality.
-
- The metric parameter can be used to weight the relative importance of each
- colour channel, or pass NULL to use the default uniform weight of
- { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
- allowed either uniform or "perceptual" weights with the fixed values
- { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
- contiguous array of 3 floats.
-
- Internally this function calls squish::CompressMasked for each block, which
- allows for pixels outside the image to take arbitrary values. The function
- squish::GetStorageRequirements can be called to compute the amount of memory
- to allocate for the compressed output.
-*/
-void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
-void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
-
-// -----------------------------------------------------------------------------
-
-/*! @brief Decompresses an image in memory.
-
- @param rgba Storage for the decompressed pixels.
- @param width The width of the source image.
- @param height The height of the source image.
- @param pitch The pitch of the decompressed pixels.
- @param blocks The compressed DXT blocks.
- @param flags Compression flags.
-
- The decompressed pixels will be written as a contiguous array of width*height
- 16 rgba values, with each component as 1 byte each. In memory this is:
-
- { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
-
- Internally this function calls squish::Decompress for each block.
-*/
-void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
-void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
-
-// -----------------------------------------------------------------------------
-
-/*! @brief Computes MSE of an compressed image in memory.
-
- @param rgba The original image pixels.
- @param width The width of the source image.
- @param height The height of the source image.
- @param pitch The pitch of the source image.
- @param dxt The compressed dxt blocks
- @param flags Compression flags.
- @param colourMSE The MSE of the colour values.
- @param alphaMSE The MSE of the alpha values.
-
- The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
- averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
-
- Internally this function calls squish::Decompress for each block.
-*/
-void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
-void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
-
-// -----------------------------------------------------------------------------
-
-} // namespace squish
-
-#endif // ndef SQUISH_H
-
diff --git a/lib/libsquish/texture_compression_s3tc.txt b/lib/libsquish/texture_compression_s3tc.txt
deleted file mode 100644
index f229cf3678..0000000000
--- a/lib/libsquish/texture_compression_s3tc.txt
+++ /dev/null
@@ -1,508 +0,0 @@
-Name
-
- EXT_texture_compression_s3tc
-
-Name Strings
-
- GL_EXT_texture_compression_s3tc
-
-Contact
-
- Pat Brown, NVIDIA Corporation (pbrown 'at' nvidia.com)
-
-Status
-
- FINAL
-
-Version
-
- 1.1, 16 November 2001 (containing only clarifications relative to
- version 1.0, dated 7 July 2000)
-
-Number
-
- 198
-
-Dependencies
-
- OpenGL 1.1 is required.
-
- GL_ARB_texture_compression is required.
-
- This extension is written against the OpenGL 1.2.1 Specification.
-
-Overview
-
- This extension provides additional texture compression functionality
- specific to S3's S3TC format (called DXTC in Microsoft's DirectX API),
- subject to all the requirements and limitations described by the extension
- GL_ARB_texture_compression.
-
- This extension supports DXT1, DXT3, and DXT5 texture compression formats.
- For the DXT1 image format, this specification supports an RGB-only mode
- and a special RGBA mode with single-bit "transparent" alpha.
-
-IP Status
-
- Contact S3 Incorporated (http://www.s3.com) regarding any intellectual
- property issues associated with implementing this extension.
-
- WARNING: Vendors able to support S3TC texture compression in Direct3D
- drivers do not necessarily have the right to use the same functionality in
- OpenGL.
-
-Issues
-
- (1) Should DXT2 and DXT4 (premultiplied alpha) formats be supported?
-
- RESOLVED: No -- insufficient interest. Supporting DXT2 and DXT4
- would require some rework to the TexEnv definition (maybe add a new
- base internal format RGBA_PREMULTIPLIED_ALPHA) for these formats.
- Note that the EXT_texture_env_combine extension (which extends normal
- TexEnv modes) can be used to support textures with premultipled alpha.
-
- (2) Should generic "RGB_S3TC_EXT" and "RGBA_S3TC_EXT" enums be supported
- or should we use only the DXT<n> enums?
-
- RESOLVED: No. A generic RGBA_S3TC_EXT is problematic because DXT3
- and DXT5 are both nominally RGBA (and DXT1 with the 1-bit alpha is
- also) yet one format must be chosen up front.
-
- (3) Should TexSubImage support all block-aligned edits or just the minimal
- functionality required by the ARB_texture_compression extension?
-
- RESOLVED: Allow all valid block-aligned edits.
-
- (4) A pre-compressed image with a DXT1 format can be used as either an
- RGB_S3TC_DXT1 or an RGBA_S3TC_DXT1 image. If the image has
- transparent texels, how are they treated in each format?
-
- RESOLVED: The renderer has to make sure that an RGB_S3TC_DXT1 format
- is decoded as RGB (where alpha is effectively one for all texels),
- while RGBA_S3TC_DXT1 is decoded as RGBA (where alpha is zero for all
- texels with "transparent" encodings). Otherwise, the formats are
- identical.
-
- (5) Is the encoding of the RGB components for DXT1 formats correct in this
- spec? MSDN documentation does not specify an RGB color for the
- "transparent" encoding. Is it really black?
-
- RESOLVED: Yes. The specification for the DXT1 format initially
- required black, but later changed that requirement to a
- recommendation. All vendors involved in the definition of this
- specification support black. In addition, specifying black has a
- useful behavior.
-
- When blending multiple texels (GL_LINEAR filtering), mixing opaque and
- transparent samples is problematic. Defining a black color on
- transparent texels achieves a sensible result that works like a
- texture with premultiplied alpha. For example, if three opaque white
- and one transparent sample is being averaged, the result would be a
- 75% intensity gray (with an alpha of 75%). This is the same result on
- the color channels as would be obtained using a white color, 75%
- alpha, and a SRC_ALPHA blend factor.
-
- (6) Is the encoding of the RGB components for DXT3 and DXT5 formats
- correct in this spec? MSDN documentation suggests that the RGB blocks
- for DXT3 and DXT5 are decoded as described by the DXT1 format.
-
- RESOLVED: Yes -- this appears to be a bug in the MSDN documentation.
- The specification for the DXT2-DXT5 formats require decoding using the
- opaque block encoding, regardless of the relative values of "color0"
- and "color1".
-
-New Procedures and Functions
-
- None.
-
-New Tokens
-
- Accepted by the <internalformat> parameter of TexImage2D, CopyTexImage2D,
- and CompressedTexImage2DARB and the <format> parameter of
- CompressedTexSubImage2DARB:
-
- COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
- COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
- COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
- COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
-
-Additions to Chapter 2 of the OpenGL 1.2.1 Specification (OpenGL Operation)
-
- None.
-
-Additions to Chapter 3 of the OpenGL 1.2.1 Specification (Rasterization)
-
- Add to Table 3.16.1: Specific Compressed Internal Formats
-
- Compressed Internal Format Base Internal Format
- ========================== ====================
- COMPRESSED_RGB_S3TC_DXT1_EXT RGB
- COMPRESSED_RGBA_S3TC_DXT1_EXT RGBA
- COMPRESSED_RGBA_S3TC_DXT3_EXT RGBA
- COMPRESSED_RGBA_S3TC_DXT5_EXT RGBA
-
-
- Modify Section 3.8.2, Alternate Image Specification
-
- (add to end of TexSubImage discussion, p.123 -- after edit from the
- ARB_texture_compression spec)
-
- If the internal format of the texture image being modified is
- COMPRESSED_RGB_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT1_EXT,
- COMPRESSED_RGBA_S3TC_DXT3_EXT, or COMPRESSED_RGBA_S3TC_DXT5_EXT, the
- texture is stored using one of the several S3TC compressed texture image
- formats. Such images are easily edited along 4x4 texel boundaries, so the
- limitations on TexSubImage2D or CopyTexSubImage2D parameters are relaxed.
- TexSubImage2D and CopyTexSubImage2D will result in an INVALID_OPERATION
- error only if one of the following conditions occurs:
-
- * <width> is not a multiple of four or equal to TEXTURE_WIDTH,
- unless <xoffset> and <yoffset> are both zero.
- * <height> is not a multiple of four or equal to TEXTURE_HEIGHT,
- unless <xoffset> and <yoffset> are both zero.
- * <xoffset> or <yoffset> is not a multiple of four.
-
- The contents of any 4x4 block of texels of an S3TC compressed texture
- image that does not intersect the area being modified are preserved during
- valid TexSubImage2D and CopyTexSubImage2D calls.
-
-
- Add to Section 3.8.2, Alternate Image Specification (adding to the end of
- the CompressedTexImage section introduced by the ARB_texture_compression
- spec)
-
- If <internalformat> is COMPRESSED_RGB_S3TC_DXT1_EXT,
- COMPRESSED_RGBA_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT3_EXT, or
- COMPRESSED_RGBA_S3TC_DXT5_EXT, the compressed texture is stored using one
- of several S3TC compressed texture image formats. The S3TC texture
- compression algorithm supports only 2D images without borders.
- CompressedTexImage1DARB and CompressedTexImage3DARB produce an
- INVALID_ENUM error if <internalformat> is an S3TC format.
- CompressedTexImage2DARB will produce an INVALID_OPERATION error if
- <border> is non-zero.
-
-
- Add to Section 3.8.2, Alternate Image Specification (adding to the end of
- the CompressedTexSubImage section introduced by the
- ARB_texture_compression spec)
-
- If the internal format of the texture image being modified is
- COMPRESSED_RGB_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT1_EXT,
- COMPRESSED_RGBA_S3TC_DXT3_EXT, or COMPRESSED_RGBA_S3TC_DXT5_EXT, the
- texture is stored using one of the several S3TC compressed texture image
- formats. Since the S3TC texture compression algorithm supports only 2D
- images, CompressedTexSubImage1DARB and CompressedTexSubImage3DARB produce
- an INVALID_ENUM error if <format> is an S3TC format. Since S3TC images
- are easily edited along 4x4 texel boundaries, the limitations on
- CompressedTexSubImage2D are relaxed. CompressedTexSubImage2D will result
- in an INVALID_OPERATION error only if one of the following conditions
- occurs:
-
- * <width> is not a multiple of four or equal to TEXTURE_WIDTH.
- * <height> is not a multiple of four or equal to TEXTURE_HEIGHT.
- * <xoffset> or <yoffset> is not a multiple of four.
-
- The contents of any 4x4 block of texels of an S3TC compressed texture
- image that does not intersect the area being modified are preserved during
- valid TexSubImage2D and CopyTexSubImage2D calls.
-
-Additions to Chapter 4 of the OpenGL 1.2.1 Specification (Per-Fragment
-Operations and the Frame Buffer)
-
- None.
-
-Additions to Chapter 5 of the OpenGL 1.2.1 Specification (Special Functions)
-
- None.
-
-Additions to Chapter 6 of the OpenGL 1.2.1 Specification (State and
-State Requests)
-
- None.
-
-Additions to Appendix A of the OpenGL 1.2.1 Specification (Invariance)
-
- None.
-
-Additions to the AGL/GLX/WGL Specifications
-
- None.
-
-GLX Protocol
-
- None.
-
-Errors
-
- INVALID_ENUM is generated by CompressedTexImage1DARB or
- CompressedTexImage3DARB if <internalformat> is
- COMPRESSED_RGB_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT1_EXT,
- COMPRESSED_RGBA_S3TC_DXT3_EXT, or COMPRESSED_RGBA_S3TC_DXT5_EXT.
-
- INVALID_OPERATION is generated by CompressedTexImage2DARB if
- <internalformat> is COMPRESSED_RGB_S3TC_DXT1_EXT,
- COMPRESSED_RGBA_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT3_EXT, or
- COMPRESSED_RGBA_S3TC_DXT5_EXT and <border> is not equal to zero.
-
- INVALID_ENUM is generated by CompressedTexSubImage1DARB or
- CompressedTexSubImage3DARB if <format> is COMPRESSED_RGB_S3TC_DXT1_EXT,
- COMPRESSED_RGBA_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT3_EXT, or
- COMPRESSED_RGBA_S3TC_DXT5_EXT.
-
- INVALID_OPERATION is generated by TexSubImage2D CopyTexSubImage2D, or
- CompressedTexSubImage2D if TEXTURE_INTERNAL_FORMAT is
- COMPRESSED_RGB_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT1_EXT,
- COMPRESSED_RGBA_S3TC_DXT3_EXT, or COMPRESSED_RGBA_S3TC_DXT5_EXT and any of
- the following apply: <width> is not a multiple of four or equal to
- TEXTURE_WIDTH; <height> is not a multiple of four or equal to
- TEXTURE_HEIGHT; <xoffset> or <yoffset> is not a multiple of four.
-
-
- The following restrictions from the ARB_texture_compression specification
- do not apply to S3TC texture formats, since subimage modification is
- straightforward as long as the subimage is properly aligned.
-
- DELETE: INVALID_OPERATION is generated by TexSubImage1D, TexSubImage2D,
- DELETE: TexSubImage3D, CopyTexSubImage1D, CopyTexSubImage2D, or
- DELETE: CopyTexSubImage3D if the internal format of the texture image is
- DELETE: compressed and <xoffset>, <yoffset>, or <zoffset> does not equal
- DELETE: -b, where b is value of TEXTURE_BORDER.
-
- DELETE: INVALID_VALUE is generated by CompressedTexSubImage1DARB,
- DELETE: CompressedTexSubImage2DARB, or CompressedTexSubImage3DARB if the
- DELETE: entire texture image is not being edited: if <xoffset>,
- DELETE: <yoffset>, or <zoffset> is greater than -b, <xoffset> + <width> is
- DELETE: less than w+b, <yoffset> + <height> is less than h+b, or <zoffset>
- DELETE: + <depth> is less than d+b, where b is the value of
- DELETE: TEXTURE_BORDER, w is the value of TEXTURE_WIDTH, h is the value of
- DELETE: TEXTURE_HEIGHT, and d is the value of TEXTURE_DEPTH.
-
- See also errors in the GL_ARB_texture_compression specification.
-
-New State
-
- In the "Textures" state table, increment the TEXTURE_INTERNAL_FORMAT
- subscript for Z by 4 in the "Type" row.
-
-New Implementation Dependent State
-
- None
-
-Appendix
-
- S3TC Compressed Texture Image Formats
-
- Compressed texture images stored using the S3TC compressed image formats
- are represented as a collection of 4x4 texel blocks, where each block
- contains 64 or 128 bits of texel data. The image is encoded as a normal
- 2D raster image in which each 4x4 block is treated as a single pixel. If
- an S3TC image has a width or height less than four, the data corresponding
- to texels outside the image are irrelevant and undefined.
-
- When an S3TC image with a width of <w>, height of <h>, and block size of
- <blocksize> (8 or 16 bytes) is decoded, the corresponding image size (in
- bytes) is:
-
- ceil(<w>/4) * ceil(<h>/4) * blocksize.
-
- When decoding an S3TC image, the block containing the texel at offset
- (<x>, <y>) begins at an offset (in bytes) relative to the base of the
- image of:
-
- blocksize * (ceil(<w>/4) * floor(<y>/4) + floor(<x>/4)).
-
- The data corresponding to a specific texel (<x>, <y>) are extracted from a
- 4x4 texel block using a relative (x,y) value of
-
- (<x> modulo 4, <y> modulo 4).
-
- There are four distinct S3TC image formats:
-
- COMPRESSED_RGB_S3TC_DXT1_EXT: Each 4x4 block of texels consists of 64
- bits of RGB image data.
-
- Each RGB image data block is encoded as a sequence of 8 bytes, called (in
- order of increasing address):
-
- c0_lo, c0_hi, c1_lo, c1_hi, bits_0, bits_1, bits_2, bits_3
-
- The 8 bytes of the block are decoded into three quantities:
-
- color0 = c0_lo + c0_hi * 256
- color1 = c1_lo + c1_hi * 256
- bits = bits_0 + 256 * (bits_1 + 256 * (bits_2 + 256 * bits_3))
-
- color0 and color1 are 16-bit unsigned integers that are unpacked to
- RGB colors RGB0 and RGB1 as though they were 16-bit packed pixels with
- a <format> of RGB and a type of UNSIGNED_SHORT_5_6_5.
-
- bits is a 32-bit unsigned integer, from which a two-bit control code
- is extracted for a texel at location (x,y) in the block using:
-
- code(x,y) = bits[2*(4*y+x)+1..2*(4*y+x)+0]
-
- where bit 31 is the most significant and bit 0 is the least
- significant bit.
-
- The RGB color for a texel at location (x,y) in the block is given by:
-
- RGB0, if color0 > color1 and code(x,y) == 0
- RGB1, if color0 > color1 and code(x,y) == 1
- (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
- (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
-
- RGB0, if color0 <= color1 and code(x,y) == 0
- RGB1, if color0 <= color1 and code(x,y) == 1
- (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
- BLACK, if color0 <= color1 and code(x,y) == 3
-
- Arithmetic operations are done per component, and BLACK refers to an
- RGB color where red, green, and blue are all zero.
-
- Since this image has an RGB format, there is no alpha component and the
- image is considered fully opaque.
-
-
- COMPRESSED_RGBA_S3TC_DXT1_EXT: Each 4x4 block of texels consists of 64
- bits of RGB image data and minimal alpha information. The RGB components
- of a texel are extracted in the same way as COMPRESSED_RGB_S3TC_DXT1_EXT.
-
- The alpha component for a texel at location (x,y) in the block is
- given by:
-
- 0.0, if color0 <= color1 and code(x,y) == 3
- 1.0, otherwise
-
- IMPORTANT: When encoding an RGBA image into a format using 1-bit
- alpha, any texels with an alpha component less than 0.5 end up with an
- alpha of 0.0 and any texels with an alpha component greater than or
- equal to 0.5 end up with an alpha of 1.0. When encoding an RGBA image
- into the COMPRESSED_RGBA_S3TC_DXT1_EXT format, the resulting red,
- green, and blue components of any texels with a final alpha of 0.0
- will automatically be zero (black). If this behavior is not desired
- by an application, it should not use COMPRESSED_RGBA_S3TC_DXT1_EXT.
- This format will never be used when a generic compressed internal
- format (Table 3.16.2) is specified, although the nearly identical
- format COMPRESSED_RGB_S3TC_DXT1_EXT (above) may be.
-
-
- COMPRESSED_RGBA_S3TC_DXT3_EXT: Each 4x4 block of texels consists of 64
- bits of uncompressed alpha image data followed by 64 bits of RGB image
- data.
-
- Each RGB image data block is encoded according to the
- COMPRESSED_RGB_S3TC_DXT1_EXT format, with the exception that the two code
- bits always use the non-transparent encodings. In other words, they are
- treated as though color0 > color1, regardless of the actual values of
- color0 and color1.
-
- Each alpha image data block is encoded as a sequence of 8 bytes, called
- (in order of increasing address):
-
- a0, a1, a2, a3, a4, a5, a6, a7
-
- The 8 bytes of the block are decoded into one 64-bit integer:
-
- alpha = a0 + 256 * (a1 + 256 * (a2 + 256 * (a3 + 256 * (a4 +
- 256 * (a5 + 256 * (a6 + 256 * a7))))))
-
- alpha is a 64-bit unsigned integer, from which a four-bit alpha value
- is extracted for a texel at location (x,y) in the block using:
-
- alpha(x,y) = bits[4*(4*y+x)+3..4*(4*y+x)+0]
-
- where bit 63 is the most significant and bit 0 is the least
- significant bit.
-
- The alpha component for a texel at location (x,y) in the block is
- given by alpha(x,y) / 15.
-
-
- COMPRESSED_RGBA_S3TC_DXT5_EXT: Each 4x4 block of texels consists of 64
- bits of compressed alpha image data followed by 64 bits of RGB image data.
-
- Each RGB image data block is encoded according to the
- COMPRESSED_RGB_S3TC_DXT1_EXT format, with the exception that the two code
- bits always use the non-transparent encodings. In other words, they are
- treated as though color0 > color1, regardless of the actual values of
- color0 and color1.
-
- Each alpha image data block is encoded as a sequence of 8 bytes, called
- (in order of increasing address):
-
- alpha0, alpha1, bits_0, bits_1, bits_2, bits_3, bits_4, bits_5
-
- The alpha0 and alpha1 are 8-bit unsigned bytes converted to alpha
- components by multiplying by 1/255.
-
- The 6 "bits" bytes of the block are decoded into one 48-bit integer:
-
- bits = bits_0 + 256 * (bits_1 + 256 * (bits_2 + 256 * (bits_3 +
- 256 * (bits_4 + 256 * bits_5))))
-
- bits is a 48-bit unsigned integer, from which a three-bit control code
- is extracted for a texel at location (x,y) in the block using:
-
- code(x,y) = bits[3*(4*y+x)+1..3*(4*y+x)+0]
-
- where bit 47 is the most significant and bit 0 is the least
- significant bit.
-
- The alpha component for a texel at location (x,y) in the block is
- given by:
-
- alpha0, code(x,y) == 0
- alpha1, code(x,y) == 1
-
- (6*alpha0 + 1*alpha1)/7, alpha0 > alpha1 and code(x,y) == 2
- (5*alpha0 + 2*alpha1)/7, alpha0 > alpha1 and code(x,y) == 3
- (4*alpha0 + 3*alpha1)/7, alpha0 > alpha1 and code(x,y) == 4
- (3*alpha0 + 4*alpha1)/7, alpha0 > alpha1 and code(x,y) == 5
- (2*alpha0 + 5*alpha1)/7, alpha0 > alpha1 and code(x,y) == 6
- (1*alpha0 + 6*alpha1)/7, alpha0 > alpha1 and code(x,y) == 7
-
- (4*alpha0 + 1*alpha1)/5, alpha0 <= alpha1 and code(x,y) == 2
- (3*alpha0 + 2*alpha1)/5, alpha0 <= alpha1 and code(x,y) == 3
- (2*alpha0 + 3*alpha1)/5, alpha0 <= alpha1 and code(x,y) == 4
- (1*alpha0 + 4*alpha1)/5, alpha0 <= alpha1 and code(x,y) == 5
- 0.0, alpha0 <= alpha1 and code(x,y) == 6
- 1.0, alpha0 <= alpha1 and code(x,y) == 7
-
-
-Revision History
-
- 1.1, 11/16/01 pbrown: Updated contact info, clarified where texels
- fall within a single block.
-
- 1.0, 07/07/00 prbrown1: Published final version agreed to by working
- group members.
-
- 0.9, 06/24/00 prbrown1: Documented that block-aligned TexSubImage calls
- do not modify existing texels outside the
- modified blocks. Added caveat to allow for a
- (0,0)-anchored TexSubImage operation of
- arbitrary size.
-
- 0.7, 04/11/00 prbrown1: Added issues on DXT1, DXT3, and DXT5 encodings
- where the MSDN documentation doesn't match what
- is really done. Added enum values from the
- extension registry.
-
- 0.4, 03/28/00 prbrown1: Updated to reflect final version of the
- ARB_texture_compression extension. Allowed
- block-aligned TexSubImage calls.
-
- 0.3, 03/07/00 prbrown1: Resolved issues pertaining to the format of RGB
- blocks in the DXT3 and DXT5 formats (they don't
- ever use the "transparent" encoding). Fixed
- decoding of DXT1 blocks. Pointed out issue of
- "transparent" texels in DXT1 encodings having
- different behaviors for RGB and RGBA internal
- formats.
-
- 0.2, 02/23/00 prbrown1: Minor revisions; added several issues.
-
- 0.11, 02/17/00 prbrown1: Slight modification to error semantics
- (INVALID_ENUM instead of INVALID_OPERATION).
-
- 0.1, 02/15/00 prbrown1: Initial revision.
diff --git a/lib/libsquish/vs7/squish.sln b/lib/libsquish/vs7/squish.sln
deleted file mode 100644
index ae23f85c46..0000000000
--- a/lib/libsquish/vs7/squish.sln
+++ /dev/null
@@ -1,39 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 8.00
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "squish", "squish\squish.vcproj", "{6A8518C3-D81A-4428-BD7F-C37933088AC1}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "squishpng", "squishpng\squishpng.vcproj", "{3BC7CF47-F1C8-4BDA-BE30-92F17B21D2C7}"
- ProjectSection(ProjectDependencies) = postProject
- {6A8518C3-D81A-4428-BD7F-C37933088AC1} = {6A8518C3-D81A-4428-BD7F-C37933088AC1}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "squishtest", "squishtest\squishtest.vcproj", "{77A3F26C-A1D6-4535-9E37-7D3DF34E4B4B}"
- ProjectSection(ProjectDependencies) = postProject
- {6A8518C3-D81A-4428-BD7F-C37933088AC1} = {6A8518C3-D81A-4428-BD7F-C37933088AC1}
- EndProjectSection
-EndProject
-Global
- GlobalSection(SolutionConfiguration) = preSolution
- Debug = Debug
- Release = Release
- EndGlobalSection
- GlobalSection(ProjectConfiguration) = postSolution
- {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Debug.ActiveCfg = Debug|Win32
- {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Debug.Build.0 = Debug|Win32
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- {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Release.Build.0 = Release|Win32
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- {3BC7CF47-F1C8-4BDA-BE30-92F17B21D2C7}.Debug.Build.0 = Debug|Win32
- {3BC7CF47-F1C8-4BDA-BE30-92F17B21D2C7}.Release.ActiveCfg = Release|Win32
- {3BC7CF47-F1C8-4BDA-BE30-92F17B21D2C7}.Release.Build.0 = Release|Win32
- {77A3F26C-A1D6-4535-9E37-7D3DF34E4B4B}.Debug.ActiveCfg = Debug|Win32
- {77A3F26C-A1D6-4535-9E37-7D3DF34E4B4B}.Debug.Build.0 = Debug|Win32
- {77A3F26C-A1D6-4535-9E37-7D3DF34E4B4B}.Release.ActiveCfg = Release|Win32
- {77A3F26C-A1D6-4535-9E37-7D3DF34E4B4B}.Release.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- EndGlobalSection
- GlobalSection(ExtensibilityAddIns) = postSolution
- EndGlobalSection
-EndGlobal
diff --git a/lib/libsquish/vs7/squish/squish_2010.vcxproj b/lib/libsquish/vs7/squish/squish_2010.vcxproj
deleted file mode 100644
index dfcecbc8eb..0000000000
--- a/lib/libsquish/vs7/squish/squish_2010.vcxproj
+++ /dev/null
@@ -1,107 +0,0 @@
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- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectName>squish</ProjectName>
- <ProjectGuid>{6A8518C3-D81A-4428-BD7F-C37933088AC1}</ProjectGuid>
- <Keyword>Win32Proj</Keyword>
- </PropertyGroup>
- <Import Project="$(SolutionDir)\XBMC.core-defaults.props" />
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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- <UseDebugLibraries>false</UseDebugLibraries>
- <CharacterSet>MultiByte</CharacterSet>
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(SolutionDir)\XBMC.defaults.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(SolutionDir)\XBMC.defaults.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir>
- <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)d</TargetName>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_LIB;SQUISH_USE_SSE=2;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <WarningLevel>Level4</WarningLevel>
- </ClCompile>
- <Lib>
- <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
- <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_LIB;SQUISH_USE_SSE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <WarningLevel>Level4</WarningLevel>
- </ClCompile>
- <Lib>
- <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
- <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
- <LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
- </Lib>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\..\alpha.cpp" />
- <ClCompile Include="..\..\clusterfit.cpp" />
- <ClCompile Include="..\..\colourblock.cpp" />
- <ClCompile Include="..\..\colourfit.cpp" />
- <ClCompile Include="..\..\colourset.cpp" />
- <ClCompile Include="..\..\maths.cpp" />
- <ClCompile Include="..\..\rangefit.cpp" />
- <ClCompile Include="..\..\singlecolourfit.cpp" />
- <ClCompile Include="..\..\squish.cpp" />
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- <ItemGroup>
- <ClInclude Include="..\..\alpha.h" />
- <ClInclude Include="..\..\clusterfit.h" />
- <ClInclude Include="..\..\colourblock.h" />
- <ClInclude Include="..\..\colourfit.h" />
- <ClInclude Include="..\..\colourset.h" />
- <ClInclude Include="..\..\config.h" />
- <ClInclude Include="..\..\maths.h" />
- <ClInclude Include="..\..\rangefit.h" />
- <ClInclude Include="..\..\simd.h" />
- <ClInclude Include="..\..\simd_float.h" />
- <ClInclude Include="..\..\simd_sse.h" />
- <ClInclude Include="..\..\simd_ve.h" />
- <ClInclude Include="..\..\singlecolourfit.h" />
- <ClInclude Include="..\..\squish.h" />
- </ItemGroup>
- <ItemGroup>
- <None Include="..\..\singlecolourlookup.inl" />
- <None Include="..\..\texture_compression_s3tc.txt" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/lib/libsquish/vs7/squish/squish_2010.vcxproj.filters b/lib/libsquish/vs7/squish/squish_2010.vcxproj.filters
deleted file mode 100644
index a898002d4b..0000000000
--- a/lib/libsquish/vs7/squish/squish_2010.vcxproj.filters
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- <Filter Include="Source Files">
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- </Filter>
- <Filter Include="Header Files">
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- <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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- <Filter Include="Resource Files">
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- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\..\squish.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <None Include="..\..\singlecolourlookup.inl">
- <Filter>Header Files</Filter>
- </None>
- <None Include="..\..\texture_compression_s3tc.txt">
- <Filter>Resource Files</Filter>
- </None>
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/lib/libsquish/vs7/squishpng/squishpng.vcproj b/lib/libsquish/vs7/squishpng/squishpng.vcproj
deleted file mode 100644
index 1154d7bc9a..0000000000
--- a/lib/libsquish/vs7/squishpng/squishpng.vcproj
+++ /dev/null
@@ -1,140 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="squishpng"
- ProjectGUID="{3BC7CF47-F1C8-4BDA-BE30-92F17B21D2C7}"
- Keyword="Win32Proj">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="Debug"
- IntermediateDirectory="Debug"
- ConfigurationType="1"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\.."
- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
- MinimalRebuild="TRUE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- ForceConformanceInForLoopScope="TRUE"
- UsePrecompiledHeader="0"
- WarningLevel="4"
- WarnAsError="TRUE"
- Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="libpng13d.lib"
- OutputFile="../../bin/squishpngd.exe"
- LinkIncremental="2"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile="$(OutDir)/squishpng.pdb"
- SubSystem="1"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="Release"
- IntermediateDirectory="Release"
- ConfigurationType="1"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\.."
- PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
- RuntimeLibrary="2"
- ForceConformanceInForLoopScope="TRUE"
- UsePrecompiledHeader="0"
- WarningLevel="4"
- WarnAsError="TRUE"
- Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="libpng.lib"
- OutputFile="../../bin/squishpng.exe"
- LinkIncremental="1"
- GenerateDebugInformation="TRUE"
- SubSystem="1"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
- <File
- RelativePath="..\..\extra\squishpng.cpp">
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl;inc;xsd"
- UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
- UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/lib/libsquish/vs7/squishtest/squishtest.vcproj b/lib/libsquish/vs7/squishtest/squishtest.vcproj
deleted file mode 100644
index 930bfc4077..0000000000
--- a/lib/libsquish/vs7/squishtest/squishtest.vcproj
+++ /dev/null
@@ -1,138 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="squishtest"
- ProjectGUID="{77A3F26C-A1D6-4535-9E37-7D3DF34E4B4B}"
- Keyword="Win32Proj">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="Debug"
- IntermediateDirectory="Debug"
- ConfigurationType="1"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\.."
- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
- MinimalRebuild="TRUE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- ForceConformanceInForLoopScope="TRUE"
- UsePrecompiledHeader="0"
- WarningLevel="4"
- WarnAsError="TRUE"
- Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- OutputFile="../../bin/squishtestd.exe"
- LinkIncremental="2"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile="$(OutDir)/squishtest.pdb"
- SubSystem="1"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="Release"
- IntermediateDirectory="Release"
- ConfigurationType="1"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\.."
- PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
- RuntimeLibrary="2"
- ForceConformanceInForLoopScope="TRUE"
- UsePrecompiledHeader="0"
- WarningLevel="4"
- WarnAsError="TRUE"
- Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- OutputFile="../../bin/squishtest.exe"
- LinkIncremental="1"
- GenerateDebugInformation="TRUE"
- SubSystem="1"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
- <File
- RelativePath="..\..\extra\squishtest.cpp">
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl;inc;xsd"
- UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
- UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>