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authorspiff_ <spiff_@svn>2010-01-08 23:47:11 +0000
committerspiff_ <spiff_@svn>2010-01-08 23:47:11 +0000
commitd5c23e36410e2570b1089da505acb2b69d53262a (patch)
treee38ac6cc8d36b323a3e800bb399585a014b3ea4f /guilib
parentccea07a5a4229a0f7ebb7ff58e034820751a744a (diff)
cosmetics
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@26558 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'guilib')
-rw-r--r--guilib/AnimatedGif.cpp6
-rw-r--r--guilib/AnimatedGif.h2
-rw-r--r--guilib/GUIActionDescriptor.h6
-rw-r--r--guilib/GUIAudioManager.cpp2
-rw-r--r--guilib/GUIAudioManager.h2
-rw-r--r--guilib/GUIBaseContainer.cpp4
-rw-r--r--guilib/GUIControl.cpp4
-rw-r--r--guilib/GUIControl.h2
-rw-r--r--guilib/GUIControlFactory.cpp4
-rw-r--r--guilib/GUIControlProfiler.cpp64
-rw-r--r--guilib/GUIControlProfiler.h4
-rw-r--r--guilib/GUIEditControl.cpp16
-rw-r--r--guilib/GUIEditControl.h14
-rw-r--r--guilib/GUIFontTTF.h4
-rw-r--r--guilib/GUIFontTTFGL.h2
-rw-r--r--guilib/GUIFontTTFGLES.cpp4
-rw-r--r--guilib/GUIFontTTFGLES.h2
-rw-r--r--guilib/GUIImage.cpp2
-rw-r--r--guilib/GUIListContainer.cpp4
-rw-r--r--guilib/GUIListContainer.h2
-rw-r--r--guilib/GUIListItem.cpp4
-rw-r--r--guilib/GUIMessage.h2
-rw-r--r--guilib/GUIPanelContainer.cpp2
-rw-r--r--guilib/GUIRSSControl.cpp4
-rw-r--r--guilib/GUITextLayout.cpp12
-rw-r--r--guilib/GUITextLayout.h2
-rw-r--r--guilib/GUITexture.cpp12
-rw-r--r--guilib/GUITexture.h2
-rw-r--r--guilib/GUITextureD3D.h2
-rw-r--r--guilib/GUITextureGL.cpp8
-rw-r--r--guilib/GUITextureGL.h2
-rw-r--r--guilib/GUITextureGLES.cpp2
-rw-r--r--guilib/GUITextureGLES.h2
-rw-r--r--guilib/GUIWindow.cpp14
-rw-r--r--guilib/GUIWindow.h6
-rw-r--r--guilib/GraphicContext.cpp24
-rw-r--r--guilib/Shader.cpp28
-rw-r--r--guilib/Shader.h4
-rw-r--r--guilib/Texture.cpp4
-rw-r--r--guilib/Texture.h2
-rw-r--r--guilib/TextureBundle.cpp14
-rw-r--r--guilib/TextureBundle.h4
-rw-r--r--guilib/TextureBundleXBT.cpp44
-rw-r--r--guilib/TextureBundleXBT.h6
-rw-r--r--guilib/TextureBundleXPR.cpp2
-rw-r--r--guilib/TextureDX.h2
-rw-r--r--guilib/TextureGL.cpp16
-rw-r--r--guilib/TextureGL.h2
-rw-r--r--guilib/TextureManager.cpp10
-rw-r--r--guilib/XBTF.cpp2
-rw-r--r--guilib/XBTFReader.cpp48
-rw-r--r--guilib/XBTFReader.h2
52 files changed, 220 insertions, 220 deletions
diff --git a/guilib/AnimatedGif.cpp b/guilib/AnimatedGif.cpp
index 30363b69fd..45d3cdb153 100644
--- a/guilib/AnimatedGif.cpp
+++ b/guilib/AnimatedGif.cpp
@@ -335,7 +335,7 @@ int CAnimatedGifSet::LoadGIF (const char * szFileName)
}
else
nLoops = 0;
-
+
if (nLoops) nLoops++;
getbyte(fd);
}
@@ -415,7 +415,7 @@ int CAnimatedGifSet::LoadGIF (const char * szFileName)
bool isPalRead = false;
if (LocalColorMap && fread((char*)NextImage->Palette, 1, palSize, fd) == palSize)
isPalRead = true;
-
+
// Copy global, if no palette
if (!isPalRead)
memcpy(NextImage->Palette, GlobalColorMap, palSize);
@@ -576,7 +576,7 @@ int LZWDecoder (char * bufIn, char * bufOut,
// - Table Suffices contain the raw codes to be output
while (OutCode >= FirstEntry)
{
- if (OutIndex > 4096 || OutCode >= 4096)
+ if (OutIndex > 4096 || OutCode >= 4096)
return 0;
OutStack[OutIndex++] = Suffix[OutCode]; // Add suffix to Output Stack
OutCode = Prefix[OutCode]; // Loop with preffix
diff --git a/guilib/AnimatedGif.h b/guilib/AnimatedGif.h
index 4cfc322b87..1f77fb5fbd 100644
--- a/guilib/AnimatedGif.h
+++ b/guilib/AnimatedGif.h
@@ -77,7 +77,7 @@ GUIBITMAPINFOHEADER;
\ingroup textures
\brief
*/
-typedef struct tagGUIBITMAPINFO
+typedef struct tagGUIBITMAPINFO
{
GUIBITMAPINFOHEADER bmiHeader;
GUIRGBQUAD bmiColors[1];
diff --git a/guilib/GUIActionDescriptor.h b/guilib/GUIActionDescriptor.h
index 80109a6106..a2a8ce1250 100644
--- a/guilib/GUIActionDescriptor.h
+++ b/guilib/GUIActionDescriptor.h
@@ -19,17 +19,17 @@ public:
CGUIActionDescriptor(CStdString& action)
{
m_lang = LANG_XBMC;
- m_action = action;
+ m_action = action;
m_sourceWindowId = -1;
}
-
+
CGUIActionDescriptor(ActionLang lang, CStdString& action)
{
m_lang = lang;
m_action = action;
m_sourceWindowId = -1;
}
-
+
CStdString m_action;
ActionLang m_lang;
int m_sourceWindowId; // the id of the window that was a source of an action
diff --git a/guilib/GUIAudioManager.cpp b/guilib/GUIAudioManager.cpp
index 8be427e379..51f9d18a3f 100644
--- a/guilib/GUIAudioManager.cpp
+++ b/guilib/GUIAudioManager.cpp
@@ -57,7 +57,7 @@ void CGUIAudioManager::Initialize(int iDevice)
if (g_guiSettings.GetString("lookandfeel.soundskin")=="OFF")
return;
-
+
if (iDevice==CAudioContext::DEFAULT_DEVICE)
{
CSingleLock lock(m_cs);
diff --git a/guilib/GUIAudioManager.h b/guilib/GUIAudioManager.h
index ef73abc11d..afe15097f5 100644
--- a/guilib/GUIAudioManager.h
+++ b/guilib/GUIAudioManager.h
@@ -80,7 +80,7 @@ private:
CStdString m_strMediaDir;
bool m_bEnabled;
bool m_bInitialized;
-
+
CCriticalSection m_cs;
};
diff --git a/guilib/GUIBaseContainer.cpp b/guilib/GUIBaseContainer.cpp
index 525d6c4415..bee83b5f20 100644
--- a/guilib/GUIBaseContainer.cpp
+++ b/guilib/GUIBaseContainer.cpp
@@ -735,7 +735,7 @@ void CGUIBaseContainer::UpdateVisibility(const CGUIListItem *item)
if (item.get() == lastItem)
m_lastItem = lastItem;
}
- if (updateItems && item->HasProperties())
+ if (updateItems && item->HasProperties())
{ // has info, so update it
CStdString info = item->GetProperty("label");
if (!info.IsEmpty()) item->SetLabel(CGUIInfoLabel::GetLabel(info));
@@ -932,7 +932,7 @@ void CGUIBaseContainer::LoadContent(TiXmlElement *content)
{
newItem->m_strPath += " , ";
}
- newItem->m_strPath += (*it).m_action;
+ newItem->m_strPath += (*it).m_action;
}
newItem->SetLabel2(CGUIInfoLabel::GetLabel(label2));
newItem->SetThumbnailImage(CGUIInfoLabel::GetLabel(thumb, true));
diff --git a/guilib/GUIControl.cpp b/guilib/GUIControl.cpp
index e9611a2764..6bc24acdc5 100644
--- a/guilib/GUIControl.cpp
+++ b/guilib/GUIControl.cpp
@@ -185,13 +185,13 @@ bool CGUIControl::OnAction(const CAction &action)
OnRight();
return true;
break;
-
+
case ACTION_NEXT_CONTROL:
if (!HasFocus()) return false;
OnNextControl();
return true;
break;
-
+
case ACTION_PREV_CONTROL:
if (!HasFocus()) return false;
OnPrevControl();
diff --git a/guilib/GUIControl.h b/guilib/GUIControl.h
index 6cc6783be4..267d9a3609 100644
--- a/guilib/GUIControl.h
+++ b/guilib/GUIControl.h
@@ -290,7 +290,7 @@ protected:
int m_controlDown;
int m_controlNext;
int m_controlPrev;
-
+
std::vector<CGUIActionDescriptor> m_leftActions;
std::vector<CGUIActionDescriptor> m_rightActions;
std::vector<CGUIActionDescriptor> m_upActions;
diff --git a/guilib/GUIControlFactory.cpp b/guilib/GUIControlFactory.cpp
index 26ded2d04b..124d84908e 100644
--- a/guilib/GUIControlFactory.cpp
+++ b/guilib/GUIControlFactory.cpp
@@ -157,7 +157,7 @@ bool CGUIControlFactory::GetAction(const TiXmlElement* pElement, CGUIActionDescr
action.m_lang = CGUIActionDescriptor::LANG_PYTHON;
else
action.m_lang = CGUIActionDescriptor::LANG_XBMC;
-
+
if (pElement->FirstChild())
{
action.m_action = pElement->FirstChild()->Value();
@@ -1058,7 +1058,7 @@ CGUIControl* CGUIControlFactory::Create(int parentID, const CRect &rect, TiXmlEl
if (bPassword)
((CGUIEditControl *) control)->SetInputType(CGUIEditControl::INPUT_TYPE_PASSWORD, 0);
- ((CGUIEditControl *) control)->SetTextChangeActions(textChangeActions);
+ ((CGUIEditControl *) control)->SetTextChangeActions(textChangeActions);
}
else if (strType == "videowindow")
{
diff --git a/guilib/GUIControlProfiler.cpp b/guilib/GUIControlProfiler.cpp
index 121e5be566..16142f3b72 100644
--- a/guilib/GUIControlProfiler.cpp
+++ b/guilib/GUIControlProfiler.cpp
@@ -34,7 +34,7 @@ CGUIControlProfilerItem::CGUIControlProfilerItem(CGUIControlProfiler *pProfiler,
m_ControlType = m_pControl->GetControlType();
m_strDescription = m_pControl->GetDescription();
}
- else
+ else
{
m_controlID = 0;
m_ControlType = CGUIControl::GUICONTROL_UNKNOWN;
@@ -73,7 +73,7 @@ void CGUIControlProfilerItem::EndVisibility(void)
}
void CGUIControlProfilerItem::BeginRender(void)
-{
+{
m_i64RenderStart = CurrentHostCounter();
}
@@ -86,42 +86,42 @@ void CGUIControlProfilerItem::SaveToXML(TiXmlElement *parent)
{
TiXmlElement *xmlControl = new TiXmlElement("control");
parent->LinkEndChild(xmlControl);
-
+
const char *lpszType = NULL;
switch (m_ControlType)
{
- case CGUIControl::GUICONTROL_BUTTON:
+ case CGUIControl::GUICONTROL_BUTTON:
lpszType = "button"; break;
- case CGUIControl::GUICONTROL_CHECKMARK:
+ case CGUIControl::GUICONTROL_CHECKMARK:
lpszType = "checkmark"; break;
- case CGUIControl::GUICONTROL_FADELABEL:
+ case CGUIControl::GUICONTROL_FADELABEL:
lpszType = "fadelabel"; break;
- case CGUIControl::GUICONTROL_IMAGE:
- case CGUIControl::GUICONTROL_BORDEREDIMAGE:
+ case CGUIControl::GUICONTROL_IMAGE:
+ case CGUIControl::GUICONTROL_BORDEREDIMAGE:
lpszType = "image"; break;
- case CGUIControl::GUICONTROL_LARGE_IMAGE:
+ case CGUIControl::GUICONTROL_LARGE_IMAGE:
lpszType = "largeimage"; break;
- case CGUIControl::GUICONTROL_LABEL:
+ case CGUIControl::GUICONTROL_LABEL:
lpszType = "label"; break;
- case CGUIControl::GUICONTROL_LISTGROUP:
+ case CGUIControl::GUICONTROL_LISTGROUP:
lpszType = "group"; break;
- case CGUIControl::GUICONTROL_PROGRESS:
+ case CGUIControl::GUICONTROL_PROGRESS:
lpszType = "progress"; break;
- case CGUIControl::GUICONTROL_RADIO:
+ case CGUIControl::GUICONTROL_RADIO:
lpszType = "radiobutton"; break;
- case CGUIControl::GUICONTROL_RSS:
+ case CGUIControl::GUICONTROL_RSS:
lpszType = "rss"; break;
- case CGUIControl::GUICONTROL_SELECTBUTTON:
+ case CGUIControl::GUICONTROL_SELECTBUTTON:
lpszType = "selectbutton"; break;
- case CGUIControl::GUICONTROL_SLIDER:
+ case CGUIControl::GUICONTROL_SLIDER:
lpszType = "slider"; break;
- case CGUIControl::GUICONTROL_SETTINGS_SLIDER:
+ case CGUIControl::GUICONTROL_SETTINGS_SLIDER:
lpszType = "sliderex"; break;
- case CGUIControl::GUICONTROL_SPIN:
+ case CGUIControl::GUICONTROL_SPIN:
lpszType = "spincontrol"; break;
- case CGUIControl::GUICONTROL_SPINEX:
+ case CGUIControl::GUICONTROL_SPINEX:
lpszType = "spincontrolex"; break;
- case CGUIControl::GUICONTROL_TEXTBOX:
+ case CGUIControl::GUICONTROL_TEXTBOX:
lpszType = "textbox"; break;
case CGUIControl::GUICONTROL_TOGGLEBUTTON:
lpszType = "togglebutton"; break;
@@ -157,11 +157,11 @@ void CGUIControlProfilerItem::SaveToXML(TiXmlElement *parent)
lpszType = "fixedlist"; break;
case CGUIControl::GUICONTAINER_PANEL:
lpszType = "panel"; break;
- //case CGUIControl::GUICONTROL_LIST:
- //case CGUIControl::GUICONTROL_UNKNOWN:
- //case CGUIControl::GUICONTROL_LISTEX:
- //case CGUIControl::GUICONTROL_SPINBUTTON:
- //case CGUIControl::GUICONTROL_THUMBNAIL:
+ //case CGUIControl::GUICONTROL_LIST:
+ //case CGUIControl::GUICONTROL_UNKNOWN:
+ //case CGUIControl::GUICONTROL_LISTEX:
+ //case CGUIControl::GUICONTROL_SPINBUTTON:
+ //case CGUIControl::GUICONTROL_THUMBNAIL:
//case CGUIControl::GUICONTROL_CONSOLE:
default:
break;
@@ -169,7 +169,7 @@ void CGUIControlProfilerItem::SaveToXML(TiXmlElement *parent)
if (lpszType)
xmlControl->SetAttribute("type", lpszType);
- if (m_controlID != 0)
+ if (m_controlID != 0)
{
CStdString str;
str.Format("%u", m_controlID);
@@ -188,7 +188,7 @@ void CGUIControlProfilerItem::SaveToXML(TiXmlElement *parent)
{
TiXmlElement *elem = new TiXmlElement("description");
xmlControl->LinkEndChild(elem);
- TiXmlText *text = new TiXmlText(m_strDescription.c_str());
+ TiXmlText *text = new TiXmlText(m_strDescription.c_str());
elem->LinkEndChild(text);
}
@@ -203,7 +203,7 @@ void CGUIControlProfilerItem::SaveToXML(TiXmlElement *parent)
val.Format("%u", rend);
TiXmlText *text = new TiXmlText(val.c_str());
elem->LinkEndChild(text);
-
+
elem = new TiXmlElement("visibletime");
xmlControl->LinkEndChild(elem);
val.Format("%u", vis);
@@ -240,7 +240,7 @@ CGUIControlProfilerItem *CGUIControlProfilerItem::FindOrAddControl(CGUIControl *
}
if (pControl->GetParentControl() == m_pControl)
- return AddControl(pControl);
+ return AddControl(pControl);
return NULL;
}
@@ -258,8 +258,8 @@ CGUIControlProfiler &CGUIControlProfiler::Instance(void)
return _instance;
}
-bool CGUIControlProfiler::IsRunning(void)
-{
+bool CGUIControlProfiler::IsRunning(void)
+{
return m_bIsRunning;
}
@@ -303,7 +303,7 @@ CGUIControlProfilerItem *CGUIControlProfiler::FindOrAddControl(CGUIControl *pCon
// the one we want again next time
if (m_pLastItem->m_pControl == pControl)
return m_pLastItem;
- // If that control is not a match, usually the one we want is the next
+ // If that control is not a match, usually the one we want is the next
// sibling of that control, or the parent of that control so check
// the parent first as it is more convenient
m_pLastItem = m_pLastItem->m_pParent;
diff --git a/guilib/GUIControlProfiler.h b/guilib/GUIControlProfiler.h
index 7443c795ec..a9f0613943 100644
--- a/guilib/GUIControlProfiler.h
+++ b/guilib/GUIControlProfiler.h
@@ -44,12 +44,12 @@ public:
int64_t m_i64RenderStart;
CGUIControlProfilerItem(CGUIControlProfiler *pProfiler, CGUIControlProfilerItem *pParent, CGUIControl *pControl);
- ~CGUIControlProfilerItem(void);
+ ~CGUIControlProfilerItem(void);
void Reset(CGUIControlProfiler *pProfiler);
void BeginVisibility(void);
void EndVisibility(void);
- void BeginRender(void);
+ void BeginRender(void);
void EndRender(void);
void SaveToXML(TiXmlElement *parent);
unsigned int GetTotalTime(void) const { return m_visTime + m_renderTime; };
diff --git a/guilib/GUIEditControl.cpp b/guilib/GUIEditControl.cpp
index 8246dce882..bf3f3cf349 100644
--- a/guilib/GUIEditControl.cpp
+++ b/guilib/GUIEditControl.cpp
@@ -290,7 +290,7 @@ void CGUIEditControl::UpdateText(bool sendUpdate)
if (sendUpdate)
{
SEND_CLICK_MESSAGE(GetID(), GetParentID(), 0);
-
+
vector<CGUIActionDescriptor> textChangeActions = m_textChangeActions;
for (unsigned int i = 0; i < textChangeActions.size(); i++)
{
@@ -355,7 +355,7 @@ void CGUIEditControl::RenderText()
{
if (m_smsTimer.GetElapsedMilliseconds() > smsDelay)
UpdateText();
-
+
if (m_bInvalidated)
{
m_textLayout.Update(m_info.GetLabel(GetParentID()));
@@ -488,7 +488,7 @@ void CGUIEditControl::OnSMSCharacter(unsigned int key)
assert(key < 10);
bool sendUpdate = false;
if (m_smsTimer.IsRunning())
- {
+ {
// we're already entering an SMS character
if (key != m_smsLastKey || m_smsTimer.GetElapsedMilliseconds() > smsDelay)
{ // a different key was clicked than last time, or we have timed out
@@ -508,9 +508,9 @@ void CGUIEditControl::OnSMSCharacter(unsigned int key)
m_smsLastKey = key;
m_smsKeyIndex = 0;
}
-
+
m_smsKeyIndex = m_smsKeyIndex % strlen(smsLetters[key]);
-
+
m_text2.insert(m_text2.begin() + m_cursorPos++, smsLetters[key][m_smsKeyIndex]);
UpdateText(sendUpdate);
m_smsTimer.StartZero();
@@ -533,13 +533,13 @@ void CGUIEditControl::OnPasteClipboard()
{
hglb = GetClipboardData(CF_TEXT);
if (hglb != NULL)
- {
+ {
lptstr = (LPTSTR)GlobalLock(hglb);
if (lptstr != NULL)
- {
+ {
m_text2 = (char*)lptstr;
GlobalUnlock(hglb);
- }
+ }
}
CloseClipboard();
UpdateText();
diff --git a/guilib/GUIEditControl.h b/guilib/GUIEditControl.h
index 69a27048c9..59e1368e02 100644
--- a/guilib/GUIEditControl.h
+++ b/guilib/GUIEditControl.h
@@ -71,11 +71,11 @@ public:
void SetCursorPosition(unsigned int iPosition);
void SetInputType(INPUT_TYPE type, int heading);
-
+
void SetTextChangeActions(const std::vector<CGUIActionDescriptor>& textChangeActions) { m_textChangeActions = textChangeActions; };
-
+
bool HasTextChangeActions() { return m_textChangeActions.size() > 0; };
-
+
protected:
virtual void RenderText();
CStdStringW GetDisplayedText() const;
@@ -97,14 +97,14 @@ protected:
int m_inputHeading;
INPUT_TYPE m_inputType;
-
- std::vector<CGUIActionDescriptor> m_textChangeActions;
-
+ std::vector<CGUIActionDescriptor> m_textChangeActions;
+
+
unsigned int m_smsKeyIndex;
unsigned int m_smsLastKey;
CStopWatch m_smsTimer;
-
+
static const char* smsLetters[10];
static const unsigned int smsDelay;
};
diff --git a/guilib/GUIFontTTF.h b/guilib/GUIFontTTF.h
index 1c05641ff9..e2a89afa82 100644
--- a/guilib/GUIFontTTF.h
+++ b/guilib/GUIFontTTF.h
@@ -54,7 +54,7 @@ typedef std::vector<color_t> vecColors;
typedef struct _SVertex
{
float u, v;
- unsigned char r, g, b, a;
+ unsigned char r, g, b, a;
float x, y, z;
} SVertex;
@@ -62,7 +62,7 @@ typedef struct _SVertex
class CGUIFontTTFBase
{
friend class CGUIFont;
-
+
public:
CGUIFontTTFBase(const CStdString& strFileName);
diff --git a/guilib/GUIFontTTFGL.h b/guilib/GUIFontTTFGL.h
index b23a9d3af3..c4dc88ec6a 100644
--- a/guilib/GUIFontTTFGL.h
+++ b/guilib/GUIFontTTFGL.h
@@ -50,7 +50,7 @@ protected:
virtual bool CopyCharToTexture(FT_BitmapGlyph bitGlyph, Character *ch);
virtual void DeleteHardwareTexture();
virtual void RenderInternal(SVertex* v) {}
-
+
};
#endif
diff --git a/guilib/GUIFontTTFGLES.cpp b/guilib/GUIFontTTFGLES.cpp
index 8adcefebc2..a6bc5f28da 100644
--- a/guilib/GUIFontTTFGLES.cpp
+++ b/guilib/GUIFontTTFGLES.cpp
@@ -44,12 +44,12 @@ using namespace std;
CGUIFontTTFGLES::CGUIFontTTFGLES(const CStdString& strFileName)
: CGUIFontTTFBase(strFileName)
{
-
+
}
CGUIFontTTFGLES::~CGUIFontTTFGLES(void)
{
-
+
}
void CGUIFontTTFGLES::Begin()
diff --git a/guilib/GUIFontTTFGLES.h b/guilib/GUIFontTTFGLES.h
index 207da8c57f..17939729fb 100644
--- a/guilib/GUIFontTTFGLES.h
+++ b/guilib/GUIFontTTFGLES.h
@@ -50,7 +50,7 @@ protected:
virtual bool CopyCharToTexture(FT_BitmapGlyph bitGlyph, Character *ch);
virtual void DeleteHardwareTexture();
virtual void RenderInternal(SVertex* v) {}
-
+
};
#endif
diff --git a/guilib/GUIImage.cpp b/guilib/GUIImage.cpp
index 4cb8711dc6..7cf90622da 100644
--- a/guilib/GUIImage.cpp
+++ b/guilib/GUIImage.cpp
@@ -100,7 +100,7 @@ void CGUIImage::Render()
// check whether our image failed to allocate, and if so drop back to the fallback image
if (m_texture.FailedToAlloc() && !m_texture.GetFileName().Equals(m_info.GetFallback()))
m_texture.SetFileName(m_info.GetFallback());
-
+
if (m_crossFadeTime)
{
// make sure our texture has started allocating
diff --git a/guilib/GUIListContainer.cpp b/guilib/GUIListContainer.cpp
index 86026bc1fd..c127760ae7 100644
--- a/guilib/GUIListContainer.cpp
+++ b/guilib/GUIListContainer.cpp
@@ -248,7 +248,7 @@ bool CGUIListContainer::SelectItemFromPoint(const CPoint &point)
{
if (!m_focusedLayout || !m_layout)
return false;
-
+
int row = 0;
float pos = (m_orientation == VERTICAL) ? point.y : point.x;
while (row < m_itemsPerPage + 1) // 1 more to ensure we get the (possible) half item at the end.
@@ -258,7 +258,7 @@ bool CGUIListContainer::SelectItemFromPoint(const CPoint &point)
{ // found correct "row" -> check horizontal
if (!InsideLayout(layout, point))
return false;
-
+
SetContainerMoving(row - m_cursor);
m_cursor = row;
CGUIListItemLayout *focusedLayout = GetFocusedLayout();
diff --git a/guilib/GUIListContainer.h b/guilib/GUIListContainer.h
index 5d3418e2b6..2f667127b1 100644
--- a/guilib/GUIListContainer.h
+++ b/guilib/GUIListContainer.h
@@ -58,6 +58,6 @@ protected:
virtual bool MoveUp(bool wrapAround);
virtual void ValidateOffset();
virtual void SelectItem(int item);
- virtual bool SelectItemFromPoint(const CPoint &point);
+ virtual bool SelectItemFromPoint(const CPoint &point);
};
diff --git a/guilib/GUIListItem.cpp b/guilib/GUIListItem.cpp
index 912fb35c91..4e201a685f 100644
--- a/guilib/GUIListItem.cpp
+++ b/guilib/GUIListItem.cpp
@@ -234,11 +234,11 @@ void CGUIListItem::Serialize(CArchive &ar)
ar >> m_strThumbnailImage;
ar >> m_strIcon;
ar >> m_bSelected;
-
+
int overlayIcon;
ar >> overlayIcon;
m_overlayIcon = GUIIconOverlay(overlayIcon);
-
+
int mapSize;
ar >> mapSize;
for (int i = 0; i < mapSize; i++)
diff --git a/guilib/GUIMessage.h b/guilib/GUIMessage.h
index ba3fb5867c..79242a5fca 100644
--- a/guilib/GUIMessage.h
+++ b/guilib/GUIMessage.h
@@ -301,7 +301,7 @@ private:
int m_param1;
int m_param2;
CGUIListItemPtr m_item;
-
+
static CStdString empty_string;
};
#endif
diff --git a/guilib/GUIPanelContainer.cpp b/guilib/GUIPanelContainer.cpp
index 3a2ce4b452..17b73b99d2 100644
--- a/guilib/GUIPanelContainer.cpp
+++ b/guilib/GUIPanelContainer.cpp
@@ -88,7 +88,7 @@ void CGUIPanelContainer::Render()
if (m_orientation == VERTICAL)
RenderItem(m_posX + col * m_layout->Size(HORIZONTAL), pos, item.get(), false);
else
- RenderItem(pos, m_posY + col * m_layout->Size(VERTICAL), item.get(), false);
+ RenderItem(pos, m_posY + col * m_layout->Size(VERTICAL), item.get(), false);
}
}
// increment our position
diff --git a/guilib/GUIRSSControl.cpp b/guilib/GUIRSSControl.cpp
index f756ce214d..d222f94672 100644
--- a/guilib/GUIRSSControl.cpp
+++ b/guilib/GUIRSSControl.cpp
@@ -96,8 +96,8 @@ void CGUIRSSControl::Render()
if (m_pReader == NULL)
{
if (g_rssManager.GetReader(GetID(), GetParentID(), this, m_pReader))
- m_scrollInfo.characterPos = m_pReader->m_SavedScrollPos;
- else
+ m_scrollInfo.characterPos = m_pReader->m_SavedScrollPos;
+ else
{
if (m_strRSSTags != "")
{
diff --git a/guilib/GUITextLayout.cpp b/guilib/GUITextLayout.cpp
index 191abdbfe1..0ae01e49d8 100644
--- a/guilib/GUITextLayout.cpp
+++ b/guilib/GUITextLayout.cpp
@@ -211,9 +211,9 @@ void CGUITextLayout::SetText(const CStdStringW &text, float maxWidth, bool force
// remove any trailing blank lines
while (!m_lines.empty() && m_lines.back().m_text.empty())
m_lines.pop_back();
-
+
BidiTransform(m_lines, forceLTRReadingOrder);
-
+
// and cache the width and height for later reading
CalcTextExtent();
}
@@ -226,18 +226,18 @@ void CGUITextLayout::BidiTransform(vector<CGUIString> &lines, bool forceLTRReadi
CGUIString &line = lines[i];
// reserve enough space in the flipped text
- vecText flippedText;
+ vecText flippedText;
flippedText.reserve(line.m_text.size());
character_t sectionStyle = 0xffff0000; // impossible to achieve
CStdStringW sectionText;
for (vecText::iterator it = line.m_text.begin(); it != line.m_text.end(); ++it)
- {
+ {
character_t style = *it & 0xffff0000;
- if (style != sectionStyle)
+ if (style != sectionStyle)
{
if (!sectionText.IsEmpty())
- { // style has changed, bidi flip text
+ { // style has changed, bidi flip text
CStdStringW sectionFlipped = BidiFlip(sectionText, forceLTRReadingOrder);
for (unsigned int j = 0; j < sectionFlipped.size(); j++)
flippedText.push_back(sectionStyle | sectionFlipped[j]);
diff --git a/guilib/GUITextLayout.h b/guilib/GUITextLayout.h
index 2633731637..9fa101d03d 100644
--- a/guilib/GUITextLayout.h
+++ b/guilib/GUITextLayout.h
@@ -96,7 +96,7 @@ protected:
void BidiTransform(std::vector<CGUIString> &lines, bool forceLTRReadingOrder);
CStdStringW BidiFlip(const CStdStringW &text, bool forceLTRReadingOrder);
void CalcTextExtent();
-
+
// our text to render
vecColors m_colors;
std::vector<CGUIString> m_lines;
diff --git a/guilib/GUITexture.cpp b/guilib/GUITexture.cpp
index 500a872ee7..654ed820d2 100644
--- a/guilib/GUITexture.cpp
+++ b/guilib/GUITexture.cpp
@@ -196,14 +196,14 @@ void CGUITextureBase::Render()
Render(m_vertex.x1, m_vertex.y1, m_vertex.x1 + m_info.border.x1, m_vertex.y1 + m_info.border.y1, 0, 0, u1, v1, u3, v3);
Render(m_vertex.x1, m_vertex.y1 + m_info.border.y1, m_vertex.x1 + m_info.border.x1, m_vertex.y2 - m_info.border.y2, 0, v1, u1, v2, u3, v3);
if (m_info.border.y2)
- Render(m_vertex.x1, m_vertex.y2 - m_info.border.y2, m_vertex.x1 + m_info.border.x1, m_vertex.y2, 0, v2, u1, v3, u3, v3);
+ Render(m_vertex.x1, m_vertex.y2 - m_info.border.y2, m_vertex.x1 + m_info.border.x1, m_vertex.y2, 0, v2, u1, v3, u3, v3);
}
// middle segment (u1,0,u2,v3)
if (m_info.border.y1)
Render(m_vertex.x1 + m_info.border.x1, m_vertex.y1, m_vertex.x2 - m_info.border.x2, m_vertex.y1 + m_info.border.y1, u1, 0, u2, v1, u3, v3);
Render(m_vertex.x1 + m_info.border.x1, m_vertex.y1 + m_info.border.y1, m_vertex.x2 - m_info.border.x2, m_vertex.y2 - m_info.border.y2, u1, v1, u2, v2, u3, v3);
if (m_info.border.y2)
- Render(m_vertex.x1 + m_info.border.x1, m_vertex.y2 - m_info.border.y2, m_vertex.x2 - m_info.border.x2, m_vertex.y2, u1, v2, u2, v3, u3, v3);
+ Render(m_vertex.x1 + m_info.border.x1, m_vertex.y2 - m_info.border.y2, m_vertex.x2 - m_info.border.x2, m_vertex.y2, u1, v2, u2, v3, u3, v3);
// right segment
if (m_info.border.x2)
{ // have a left border
@@ -211,8 +211,8 @@ void CGUITextureBase::Render()
Render(m_vertex.x2 - m_info.border.x2, m_vertex.y1, m_vertex.x2, m_vertex.y1 + m_info.border.y1, u2, 0, u3, v1, u3, v3);
Render(m_vertex.x2 - m_info.border.x2, m_vertex.y1 + m_info.border.y1, m_vertex.x2, m_vertex.y2 - m_info.border.y2, u2, v1, u3, v2, u3, v3);
if (m_info.border.y2)
- Render(m_vertex.x2 - m_info.border.x2, m_vertex.y2 - m_info.border.y2, m_vertex.x2, m_vertex.y2, u2, v2, u3, v3, u3, v3);
- }
+ Render(m_vertex.x2 - m_info.border.x2, m_vertex.y2 - m_info.border.y2, m_vertex.x2, m_vertex.y2, u2, v2, u3, v3, u3, v3);
+ }
// close off our renderer
End();
@@ -260,7 +260,7 @@ void CGUITextureBase::Render(float left, float top, float right, float bottom, f
x[3] = ROUND_TO_PIXEL(g_graphicsContext.ScaleFinalXCoord(vertex.x1, vertex.y2));
y[3] = ROUND_TO_PIXEL(g_graphicsContext.ScaleFinalYCoord(vertex.x1, vertex.y2));
z[3] = ROUND_TO_PIXEL(g_graphicsContext.ScaleFinalZCoord(vertex.x1, vertex.y2));
-
+
if (y[2] == y[0]) y[2] += 1.0f; if (x[2] == x[0]) x[2] += 1.0f;
if (y[3] == y[1]) y[3] += 1.0f; if (x[3] == x[1]) x[3] += 1.0f;
@@ -303,7 +303,7 @@ void CGUITextureBase::AllocResources()
if (g_largeTextureManager.GetImage(m_info.filename, texture, !IsAllocated()))
{
m_isAllocated = LARGE;
-
+
if (!texture.size()) // not ready as yet
return;
diff --git a/guilib/GUITexture.h b/guilib/GUITexture.h
index 1cd53362d3..bdb760ff04 100644
--- a/guilib/GUITexture.h
+++ b/guilib/GUITexture.h
@@ -1,6 +1,6 @@
/*!
\file GUITexture.h
-\brief
+\brief
*/
#ifndef GUILIB_GUITEXTURE_H
diff --git a/guilib/GUITextureD3D.h b/guilib/GUITextureD3D.h
index b168f685eb..98eaee3d4d 100644
--- a/guilib/GUITextureD3D.h
+++ b/guilib/GUITextureD3D.h
@@ -1,6 +1,6 @@
/*!
\file GUITextureD3D.h
-\brief
+\brief
*/
#ifndef GUILIB_GUITEXTURED3D_H
diff --git a/guilib/GUITextureGL.cpp b/guilib/GUITextureGL.cpp
index 8af30ff291..e26d54d468 100644
--- a/guilib/GUITextureGL.cpp
+++ b/guilib/GUITextureGL.cpp
@@ -41,11 +41,11 @@ void CGUITextureGL::Begin()
glBindTexture(GL_TEXTURE_2D, texture->GetTextureObject());
glEnable(GL_TEXTURE_2D);
-
+
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND); // Turn Blending On
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
-
+
// diffuse coloring
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE);
@@ -97,7 +97,7 @@ void CGUITextureGL::Draw(float *x, float *y, float *z, const CRect &texture, con
if (m_diffuse.size())
glMultiTexCoord2fARB(GL_TEXTURE1_ARB, diffuse.x1, diffuse.y1);
glVertex3f(x[0], y[0], z[0]);
-
+
// Top-right vertex (corner)
glColor4ub(r, g, b, a);
if (orientation & 4)
@@ -119,7 +119,7 @@ void CGUITextureGL::Draw(float *x, float *y, float *z, const CRect &texture, con
if (m_diffuse.size())
glMultiTexCoord2fARB(GL_TEXTURE1_ARB, diffuse.x2, diffuse.y2);
glVertex3f(x[2], y[2], z[2]);
-
+
// Bottom-left vertex (corner)
glColor4ub(r, g, b, a);
if (orientation & 4)
diff --git a/guilib/GUITextureGL.h b/guilib/GUITextureGL.h
index bf349f05dd..c3d0baa336 100644
--- a/guilib/GUITextureGL.h
+++ b/guilib/GUITextureGL.h
@@ -1,6 +1,6 @@
/*!
\file GUITextureGL.h
-\brief
+\brief
*/
#ifndef GUILIB_GUITEXTUREGL_H
diff --git a/guilib/GUITextureGLES.cpp b/guilib/GUITextureGLES.cpp
index 7f1458e22d..52fc0c86cd 100644
--- a/guilib/GUITextureGLES.cpp
+++ b/guilib/GUITextureGLES.cpp
@@ -48,7 +48,7 @@ void CGUITextureGLES::Draw(float *x, float *y, float *z, const CRect &texture, c
void CGUITextureGLES::DrawQuad(const CRect &rect, DWORD color)
{
- // TODO: OpenGLES
+ // TODO: OpenGLES
}
#endif
diff --git a/guilib/GUITextureGLES.h b/guilib/GUITextureGLES.h
index cbfce6ee4c..2b2d046a97 100644
--- a/guilib/GUITextureGLES.h
+++ b/guilib/GUITextureGLES.h
@@ -1,6 +1,6 @@
/*!
\file GUITextureGLES.h
-\brief
+\brief
*/
#ifndef GUILIB_GUITEXTUREGLES_H
diff --git a/guilib/GUIWindow.cpp b/guilib/GUIWindow.cpp
index fb6830178b..492aee999f 100644
--- a/guilib/GUIWindow.cpp
+++ b/guilib/GUIWindow.cpp
@@ -141,10 +141,10 @@ bool CGUIWindow::Load(TiXmlDocument &xmlDoc)
// now load in the skin file
SetDefaults();
-
+
CGUIControlFactory::GetMultipleString(pRootElement, "onload", m_loadActions);
CGUIControlFactory::GetMultipleString(pRootElement, "onunload", m_unloadActions);
-
+
TiXmlElement *pChild = pRootElement->FirstChildElement();
while (pChild)
{
@@ -490,7 +490,7 @@ void CGUIWindow::OnInitWindow()
SetInitialVisibility();
QueueAnimation(ANIM_TYPE_WINDOW_OPEN);
g_windowManager.ShowOverlay(m_overlayState);
-
+
if (!m_manualRunActions)
{
RunLoadActions();
@@ -507,7 +507,7 @@ void CGUIWindow::OnDeinitWindow(int nextWindowID)
{
RunUnloadActions();
}
-
+
if (nextWindowID != WINDOW_FULLSCREEN_VIDEO)
{
// Dialog animations are handled in Close() rather than here
@@ -1000,10 +1000,10 @@ void CGUIWindow::SetRunActionsManually()
void CGUIWindow::RunLoadActions()
{
- RunActions(m_loadActions);
+ RunActions(m_loadActions);
}
-
+
void CGUIWindow::RunUnloadActions()
{
- RunActions(m_unloadActions);
+ RunActions(m_unloadActions);
}
diff --git a/guilib/GUIWindow.h b/guilib/GUIWindow.h
index 6f499eca87..512e844609 100644
--- a/guilib/GUIWindow.h
+++ b/guilib/GUIWindow.h
@@ -141,7 +141,7 @@ public:
void SetRunActionsManually();
void RunLoadActions();
void RunUnloadActions();
-
+
bool HasProperty(const CStdString &strKey) const;
void SetProperty(const CStdString &strKey, const char *strValue);
void SetProperty(const CStdString &strKey, const CStdString &strValue);
@@ -202,7 +202,7 @@ protected:
//#endif
void RunActions(std::vector<CGUIActionDescriptor>& actions);
-
+
int m_idRange;
bool m_bRelativeCoords;
OVERLAY_STATE m_overlayState;
@@ -242,7 +242,7 @@ protected:
std::vector<CGUIActionDescriptor> m_loadActions;
std::vector<CGUIActionDescriptor> m_unloadActions;
-
+
bool m_manualRunActions;
};
diff --git a/guilib/GraphicContext.cpp b/guilib/GraphicContext.cpp
index bc63e0587f..be74eeb8b5 100644
--- a/guilib/GraphicContext.cpp
+++ b/guilib/GraphicContext.cpp
@@ -64,7 +64,7 @@ void CGraphicContext::SetOrigin(float x, float y)
m_origins.push(CPoint(x,y) + m_origins.top());
else
m_origins.push(CPoint(x,y));
-
+
AddTransform(TransformMatrix::CreateTranslation(x, y));
}
@@ -81,19 +81,19 @@ bool CGraphicContext::SetClipRegion(float x, float y, float w, float h)
CPoint origin;
if (m_origins.size())
origin = m_origins.top();
-
+
// ok, now intersect with our old clip region
CRect rect(x, y, x + w, y + h);
rect += origin;
if (m_clipRegions.size())
- {
+ {
// intersect with original clip region
rect.Intersect(m_clipRegions.top());
}
-
+
if (rect.IsEmpty())
return false;
-
+
m_clipRegions.push(rect);
// here we could set the hardware clipping, if applicable
@@ -268,7 +268,7 @@ void CGraphicContext::SetFullScreenVideo(bool bOnOff)
else if(g_guiSettings.m_LookAndFeelResolution > RES_DESKTOP)
g_graphicsContext.SetVideoResolution(g_guiSettings.m_LookAndFeelResolution);
else
- g_graphicsContext.SetVideoResolution(RES_DESKTOP);
+ g_graphicsContext.SetVideoResolution(RES_DESKTOP);
}
else
g_graphicsContext.SetVideoResolution(RES_WINDOW);
@@ -299,14 +299,14 @@ bool CGraphicContext::IsValidResolution(RESOLUTION res)
{
return true;
}
-
+
return false;
}
void CGraphicContext::SetVideoResolution(RESOLUTION res, bool forceUpdate)
{
RESOLUTION lastRes = m_Resolution;
-
+
// If the user asked us to guess, go with desktop
if (res == RES_AUTORES || !IsValidResolution(res))
{
@@ -318,7 +318,7 @@ void CGraphicContext::SetVideoResolution(RESOLUTION res, bool forceUpdate)
{
return;
}
-
+
if (res >= RES_DESKTOP)
{
g_advancedSettings.m_fullScreen = true;
@@ -331,12 +331,12 @@ void CGraphicContext::SetVideoResolution(RESOLUTION res, bool forceUpdate)
}
Lock();
-
+
m_iScreenWidth = g_settings.m_ResInfo[res].iWidth;
m_iScreenHeight = g_settings.m_ResInfo[res].iHeight;
m_iScreenId = g_settings.m_ResInfo[res].iScreen;
m_Resolution = res;
-
+
if (g_advancedSettings.m_fullScreen)
{
#if defined (__APPLE__) || defined (_WIN32)
@@ -766,7 +766,7 @@ void CGraphicContext::ClipToViewWindow()
void CGraphicContext::GetAllowedResolutions(vector<RESOLUTION> &res)
{
- res.clear();
+ res.clear();
res.push_back(RES_WINDOW);
res.push_back(RES_DESKTOP);
diff --git a/guilib/Shader.cpp b/guilib/Shader.cpp
index 5eb35a653c..89c5ddd706 100644
--- a/guilib/Shader.cpp
+++ b/guilib/Shader.cpp
@@ -64,13 +64,13 @@ bool CGLSLVertexShader::Compile()
Free();
-#ifdef HAS_GL
+#ifdef HAS_GL
if(!GLEW_VERSION_2_0)
{
CLog::Log(LOGERROR, "GL: GLSL vertex shaders not supported");
return false;
}
-#endif
+#endif
m_vertexShader = glCreateShader(GL_VERTEX_SHADER);
const char *ptr = m_source.c_str();
@@ -101,10 +101,10 @@ bool CGLSLVertexShader::Compile()
void CGLSLVertexShader::Free()
{
-#ifdef HAS_GL
+#ifdef HAS_GL
if(!GLEW_VERSION_2_0)
return;
-#endif
+#endif
if (m_vertexShader)
glDeleteShader(m_vertexShader);
@@ -163,14 +163,14 @@ void CARBVertexShader::Free()
//////////////////////////////////////////////////////////////////////
bool CGLSLPixelShader::Compile()
{
-#ifdef HAS_GL
+#ifdef HAS_GL
if(!GLEW_VERSION_2_0)
{
CLog::Log(LOGERROR, "GL: GLSL pixel shaders not supported");
return false;
}
#endif
-
+
GLint params[4];
Free();
@@ -210,7 +210,7 @@ bool CGLSLPixelShader::Compile()
void CGLSLPixelShader::Free()
{
-#ifdef HAS_GL
+#ifdef HAS_GL
if(!GLEW_VERSION_2_0)
return;
#endif
@@ -272,7 +272,7 @@ void CARBPixelShader::Free()
//////////////////////////////////////////////////////////////////////
void CGLSLShaderProgram::Free()
{
-#ifdef HAS_GL
+#ifdef HAS_GL
if(!GLEW_VERSION_2_0)
return;
#endif
@@ -291,7 +291,7 @@ void CGLSLShaderProgram::Free()
bool CGLSLShaderProgram::CompileAndLink()
{
-#ifdef HAS_GL
+#ifdef HAS_GL
// check that we support shaders
if(!GLEW_VERSION_2_0)
{
@@ -299,7 +299,7 @@ bool CGLSLShaderProgram::CompileAndLink()
return false;
}
#endif
-
+
GLint params[4];
// free resources
@@ -378,11 +378,11 @@ bool CGLSLShaderProgram::CompileAndLink()
bool CGLSLShaderProgram::Enable()
{
-#ifdef HAS_GL
+#ifdef HAS_GL
if(!GLEW_VERSION_2_0)
return false;
#endif
-
+
if (OK())
{
glUseProgram(m_shaderProgram);
@@ -403,11 +403,11 @@ bool CGLSLShaderProgram::Enable()
void CGLSLShaderProgram::Disable()
{
-#ifdef HAS_GL
+#ifdef HAS_GL
if(!GLEW_VERSION_2_0)
return;
#endif
-
+
if (OK())
{
glUseProgram(0);
diff --git a/guilib/Shader.h b/guilib/Shader.h
index d12e971cdb..a415dde579 100644
--- a/guilib/Shader.h
+++ b/guilib/Shader.h
@@ -185,7 +185,7 @@ namespace Shaders {
};
- class CGLSLShaderProgram
+ class CGLSLShaderProgram
: virtual public CShaderProgram
{
public:
@@ -221,7 +221,7 @@ namespace Shaders {
#ifndef HAS_GLES
- class CARBShaderProgram
+ class CARBShaderProgram
: virtual public CShaderProgram
{
public:
diff --git a/guilib/Texture.cpp b/guilib/Texture.cpp
index f686d21f79..9b3f8ca131 100644
--- a/guilib/Texture.cpp
+++ b/guilib/Texture.cpp
@@ -79,7 +79,7 @@ void CBaseTexture::Allocate(unsigned int width, unsigned int height, unsigned in
m_pixels = new unsigned char[GetPitch() * GetRows()];
}
-void CBaseTexture::Update(unsigned int width, unsigned int height, unsigned int pitch, unsigned int format, const unsigned char *pixels, bool loadToGPU)
+void CBaseTexture::Update(unsigned int width, unsigned int height, unsigned int pitch, unsigned int format, const unsigned char *pixels, bool loadToGPU)
{
if (pixels == NULL)
return;
@@ -233,7 +233,7 @@ bool CBaseTexture::LoadPaletted(unsigned int width, unsigned int height, unsigne
return true;
}
-unsigned int CBaseTexture::PadPow2(unsigned int x)
+unsigned int CBaseTexture::PadPow2(unsigned int x)
{
--x;
x |= x >> 1;
diff --git a/guilib/Texture.h b/guilib/Texture.h
index 128a697d78..1e659c4931 100644
--- a/guilib/Texture.h
+++ b/guilib/Texture.h
@@ -21,7 +21,7 @@
/*!
\file Texture.h
-\brief
+\brief
*/
#ifndef GUILIB_TEXTURE_H
diff --git a/guilib/TextureBundle.cpp b/guilib/TextureBundle.cpp
index e8f2694a66..006660fea4 100644
--- a/guilib/TextureBundle.cpp
+++ b/guilib/TextureBundle.cpp
@@ -42,12 +42,12 @@ bool CTextureBundle::HasFile(const CStdString& Filename)
{
return m_tbXPR.HasFile(Filename);
}
- else if (m_tbXBT.HasFile(Filename))
+ else if (m_tbXBT.HasFile(Filename))
{
m_useXBT = true;
return true;
- }
- else if (m_tbXPR.HasFile(Filename))
+ }
+ else if (m_tbXPR.HasFile(Filename))
{
m_useXPR = true;
return true;
@@ -67,7 +67,7 @@ void CTextureBundle::GetTexturesFromPath(const CStdString &path, std::vector<CSt
else if (m_useXPR)
{
m_tbXPR.GetTexturesFromPath(path, textures);
- }
+ }
}
bool CTextureBundle::LoadTexture(const CStdString& Filename, CBaseTexture** ppTexture,
@@ -84,7 +84,7 @@ bool CTextureBundle::LoadTexture(const CStdString& Filename, CBaseTexture** ppTe
else
{
return false;
- }
+ }
}
int CTextureBundle::LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextures,
@@ -101,7 +101,7 @@ int CTextureBundle::LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextu
else
{
return 0;
- }
+ }
}
void CTextureBundle::Cleanup()
@@ -117,7 +117,7 @@ void CTextureBundle::Cleanup()
m_useXPR = m_useXBT = false;
}
-
+
void CTextureBundle::SetThemeBundle(bool themeBundle)
{
m_tbXPR.SetThemeBundle(themeBundle);
diff --git a/guilib/TextureBundle.h b/guilib/TextureBundle.h
index d9584dd5f8..9867a5688f 100644
--- a/guilib/TextureBundle.h
+++ b/guilib/TextureBundle.h
@@ -41,11 +41,11 @@ public:
bool LoadTexture(const CStdString& Filename, CBaseTexture** ppTexture, int &width, int &height);
int LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextures, int &width, int &height, int& nLoops, int** ppDelays);
-
+
private:
CTextureBundleXPR m_tbXPR;
CTextureBundleXBT m_tbXBT;
-
+
bool m_useXPR;
bool m_useXBT;
};
diff --git a/guilib/TextureBundleXBT.cpp b/guilib/TextureBundleXBT.cpp
index beac56a831..76009d12da 100644
--- a/guilib/TextureBundleXBT.cpp
+++ b/guilib/TextureBundleXBT.cpp
@@ -45,7 +45,7 @@
CTextureBundleXBT::CTextureBundleXBT(void)
{
- m_themeBundle = false;
+ m_themeBundle = false;
}
CTextureBundleXBT::~CTextureBundleXBT(void)
@@ -81,25 +81,25 @@ bool CTextureBundleXBT::OpenBundle()
}
strPath = PTH_IC(strPath);
-
+
// Load the texture file
if (!m_XBTFReader.Open(strPath))
{
return false;
}
-
+
m_TimeStamp = m_XBTFReader.GetLastModificationTimestamp();
-
+
if (lzo_init() != LZO_E_OK)
{
return false;
}
-
+
return true;
}
bool CTextureBundleXBT::HasFile(const CStdString& Filename)
-{
+{
if (!m_XBTFReader.IsOpen() && !OpenBundle())
return false;
@@ -125,7 +125,7 @@ void CTextureBundleXBT::GetTexturesFromPath(const CStdString &path, std::vector<
CStdString testPath = Normalize(path);
CUtil::AddSlashAtEnd(testPath);
int testLength = testPath.GetLength();
-
+
std::vector<CXBTFFile>& files = m_XBTFReader.GetFiles();
for (size_t i = 0; i < files.size(); i++)
{
@@ -143,19 +143,19 @@ bool CTextureBundleXBT::LoadTexture(const CStdString& Filename, CBaseTexture** p
CXBTFFile* file = m_XBTFReader.Find(name);
if (!file)
return false;
-
+
if (file->GetFrames().size() == 0)
return false;
-
+
CXBTFFrame& frame = file->GetFrames().at(0);
if (!ConvertFrameToTexture(Filename, frame, ppTexture))
{
return false;
}
-
+
width = frame.GetWidth();
height = frame.GetHeight();
-
+
return true;
}
@@ -167,30 +167,30 @@ int CTextureBundleXBT::LoadAnim(const CStdString& Filename, CBaseTexture*** ppTe
CXBTFFile* file = m_XBTFReader.Find(name);
if (!file)
return false;
-
+
if (file->GetFrames().size() == 0)
return false;
-
+
size_t nTextures = file->GetFrames().size();
*ppTextures = new CBaseTexture*[nTextures];
*ppDelays = new int[nTextures];
-
+
for (size_t i = 0; i < nTextures; i++)
{
CXBTFFrame& frame = file->GetFrames().at(i);
-
+
if (!ConvertFrameToTexture(Filename, frame, &((*ppTextures)[i])))
{
return false;
}
-
+
(*ppDelays)[i] = frame.GetDuration();
}
-
+
width = file->GetFrames().at(0).GetWidth();
- height = file->GetFrames().at(0).GetHeight();
+ height = file->GetFrames().at(0).GetHeight();
nLoops = file->GetLoop();
-
+
return nTextures;
}
@@ -271,16 +271,16 @@ void CTextureBundleXBT::Cleanup()
if (m_XBTFReader.IsOpen())
{
m_XBTFReader.Close();
- }
+ }
}
-
+
void CTextureBundleXBT::SetThemeBundle(bool themeBundle)
{
m_themeBundle = themeBundle;
}
// normalize to how it's stored within the bundle
-// lower case + using forward slash rather than back slash
+// lower case + using forward slash rather than back slash
CStdString CTextureBundleXBT::Normalize(const CStdString &name)
{
CStdString newName(name);
diff --git a/guilib/TextureBundleXBT.h b/guilib/TextureBundleXBT.h
index a9b033c2d4..a2e44f5489 100644
--- a/guilib/TextureBundleXBT.h
+++ b/guilib/TextureBundleXBT.h
@@ -44,10 +44,10 @@ public:
int LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextures,
int &width, int &height, int& nLoops, int** ppDelays);
-
-private:
+
+private:
bool OpenBundle();
- bool ConvertFrameToTexture(const CStdString& name, CXBTFFrame& frame, CBaseTexture** ppTexture);
+ bool ConvertFrameToTexture(const CStdString& name, CXBTFFrame& frame, CBaseTexture** ppTexture);
time_t m_TimeStamp;
diff --git a/guilib/TextureBundleXPR.cpp b/guilib/TextureBundleXPR.cpp
index 69d7462b7c..25764151dd 100644
--- a/guilib/TextureBundleXPR.cpp
+++ b/guilib/TextureBundleXPR.cpp
@@ -257,7 +257,7 @@ bool CTextureBundleXPR::LoadFile(const CStdString& Filename, CAutoTexBuffer& Unp
// found texture - allocate the necessary buffers
DWORD ReadSize = (file->second.PackedSize + (ALIGN - 1)) & ~(ALIGN - 1);
BYTE *buffer = (BYTE*)malloc(ReadSize);
-
+
if (!buffer || !UnpackedBuf.Set((BYTE*)XPhysicalAlloc(file->second.UnpackedSize, MAXULONG_PTR, 128, PAGE_READWRITE)))
{ // failed due to lack of memory
#ifndef _LINUX
diff --git a/guilib/TextureDX.h b/guilib/TextureDX.h
index ce15d5bcb7..6dabeaac35 100644
--- a/guilib/TextureDX.h
+++ b/guilib/TextureDX.h
@@ -21,7 +21,7 @@
/*!
\file TextureDX.h
-\brief
+\brief
*/
#ifndef GUILIB_TEXTUREDX_H
diff --git a/guilib/TextureGL.cpp b/guilib/TextureGL.cpp
index 8075e36a7d..3ce4299868 100644
--- a/guilib/TextureGL.cpp
+++ b/guilib/TextureGL.cpp
@@ -95,17 +95,17 @@ void CGLTexture::LoadToGPU()
switch (m_format)
{
- case XB_FMT_DXT1:
+ case XB_FMT_DXT1:
format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
- break;
- case XB_FMT_DXT3:
+ break;
+ case XB_FMT_DXT3:
format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
- break;
- case XB_FMT_DXT5:
+ break;
+ case XB_FMT_DXT5:
case XB_FMT_DXT5_YCoCg:
format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
- break;
- case XB_FMT_A8R8G8B8:
+ break;
+ case XB_FMT_A8R8G8B8:
default:
#ifdef HAS_GL
format = GL_BGRA;
@@ -123,7 +123,7 @@ void CGLTexture::LoadToGPU()
else
{
// changed from glCompressedTexImage2D to support GL < 1.3
- glCompressedTexImage2DARB(GL_TEXTURE_2D, 0, format,
+ glCompressedTexImage2DARB(GL_TEXTURE_2D, 0, format,
m_textureWidth, m_textureHeight, 0, GetPitch() * GetRows(), m_pixels);
}
diff --git a/guilib/TextureGL.h b/guilib/TextureGL.h
index 4197601563..e208c725f3 100644
--- a/guilib/TextureGL.h
+++ b/guilib/TextureGL.h
@@ -21,7 +21,7 @@
/*!
\file TextureManager.h
-\brief
+\brief
*/
#ifndef GUILIB_TEXTUREGL_H
diff --git a/guilib/TextureManager.cpp b/guilib/TextureManager.cpp
index d41ec38d8c..3038980ef5 100644
--- a/guilib/TextureManager.cpp
+++ b/guilib/TextureManager.cpp
@@ -145,9 +145,9 @@ CTextureMap::~CTextureMap()
bool CTextureMap::Release()
{
- if (!m_texture.m_textures.size())
+ if (!m_texture.m_textures.size())
return true;
- if (!m_referenceCount)
+ if (!m_referenceCount)
return true;
m_referenceCount--;
@@ -206,7 +206,7 @@ void CTextureMap::Add(CBaseTexture* texture, int delay)
m_texture.Add(texture, delay);
if (texture)
- m_memUsage += sizeof(CTexture) + (texture->GetTextureWidth() * texture->GetTextureHeight() * 4);
+ m_memUsage += sizeof(CTexture) + (texture->GetTextureWidth() * texture->GetTextureHeight() * 4);
}
/************************************************************************/
@@ -392,7 +392,7 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
int width = 0, height = 0;
if (bundle >= 0)
{
- if (FAILED(m_TexBundle[bundle].LoadTexture(strTextureName, &pTexture, width, height)))
+ if (FAILED(m_TexBundle[bundle].LoadTexture(strTextureName, &pTexture, width, height)))
{
CLog::Log(LOGERROR, "Texture manager unable to load bundled file: %s", strTextureName.c_str());
return 0;
@@ -413,7 +413,7 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
}
if (!pTexture) return 0;
-
+
CTextureMap* pMap = new CTextureMap(strTextureName, width, height, 0);
pMap->Add(pTexture, 100);
m_vecTextures.push_back(pMap);
diff --git a/guilib/XBTF.cpp b/guilib/XBTF.cpp
index 839cfe4e0e..82c17f19dc 100644
--- a/guilib/XBTF.cpp
+++ b/guilib/XBTF.cpp
@@ -161,7 +161,7 @@ std::vector<CXBTFFrame>& CXBTFFile::GetFrames()
uint64_t CXBTFFile::GetHeaderSize() const
{
- uint64_t result =
+ uint64_t result =
sizeof(m_path) +
sizeof(m_loop) +
sizeof(uint32_t); /* Number of frames */
diff --git a/guilib/XBTFReader.cpp b/guilib/XBTFReader.cpp
index 7ec435de85..523f053039 100644
--- a/guilib/XBTFReader.cpp
+++ b/guilib/XBTFReader.cpp
@@ -45,35 +45,35 @@ bool CXBTFReader::IsOpen() const
bool CXBTFReader::Open(const CStdString& fileName)
{
m_fileName = fileName;
-
+
#ifdef _WIN32
CStdStringW strPathW;
g_charsetConverter.utf8ToW(_P(m_fileName), strPathW, false);
m_file = _wfopen(strPathW.c_str(), L"rb");
#else
m_file = fopen(m_fileName.c_str(), "rb");
-#endif
+#endif
if (m_file == NULL)
{
return false;
}
-
+
char magic[4];
READ_STR(magic, 4, m_file);
-
+
if (strncmp(magic, XBTF_MAGIC, sizeof(magic)) != 0)
{
return false;
}
-
+
char version[1];
READ_STR(version, 1, m_file);
-
+
if (strncmp(version, XBTF_VERSION, sizeof(version)) != 0)
{
return false;
}
-
+
unsigned int nofFiles;
READ_U32(nofFiles, m_file);
for (unsigned int i = 0; i < nofFiles; i++)
@@ -81,18 +81,18 @@ bool CXBTFReader::Open(const CStdString& fileName)
CXBTFFile file;
unsigned int u32;
uint64_t u64;
-
+
READ_STR(file.GetPath(), 256, m_file);
READ_U32(u32, m_file);
file.SetLoop(u32);
-
+
unsigned int nofFrames;
READ_U32(nofFrames, m_file);
-
+
for (unsigned int j = 0; j < nofFrames; j++)
{
CXBTFFrame frame;
-
+
READ_U32(u32, m_file);
frame.SetWidth(u32);
READ_U32(u32, m_file);
@@ -107,23 +107,23 @@ bool CXBTFReader::Open(const CStdString& fileName)
frame.SetDuration(u32);
READ_U64(u64, m_file);
frame.SetOffset(u64);
-
+
file.GetFrames().push_back(frame);
}
-
+
m_xbtf.GetFiles().push_back(file);
-
+
m_filesMap[file.GetPath()] = file;
- }
-
+ }
+
// Sanity check
int64_t pos = ftell(m_file);
if (pos != (int64_t)m_xbtf.GetHeaderSize())
{
printf("Expected header size (%"PRId64") != actual size (%"PRId64")\n", m_xbtf.GetHeaderSize(), pos);
return false;
- }
-
+ }
+
return true;
}
@@ -134,7 +134,7 @@ void CXBTFReader::Close()
fclose(m_file);
m_file = NULL;
}
-
+
m_xbtf.GetFiles().clear();
m_filesMap.clear();
}
@@ -145,13 +145,13 @@ time_t CXBTFReader::GetLastModificationTimestamp()
{
return 0;
}
-
+
struct stat fileStat;
if (fstat(fileno(m_file), &fileStat) == -1)
{
return 0;
}
-
+
return fileStat.st_mtime;
}
@@ -167,7 +167,7 @@ CXBTFFile* CXBTFReader::Find(const CStdString& name)
{
return NULL;
}
-
+
return &(iter->second);
}
@@ -185,12 +185,12 @@ bool CXBTFReader::Load(const CXBTFFrame& frame, unsigned char* buffer)
{
return false;
}
-
+
if (fread(buffer, 1, (size_t)frame.GetPackedSize(), m_file) != frame.GetPackedSize())
{
return false;
}
-
+
return true;
}
diff --git a/guilib/XBTFReader.h b/guilib/XBTFReader.h
index 27264d3333..3233efc2b7 100644
--- a/guilib/XBTFReader.h
+++ b/guilib/XBTFReader.h
@@ -39,7 +39,7 @@ public:
CXBTFFile* Find(const CStdString& name);
bool Load(const CXBTFFrame& frame, unsigned char* buffer);
std::vector<CXBTFFile>& GetFiles();
-
+
private:
CXBTF m_xbtf;
CStdString m_fileName;