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authorAlTheKiller <AlTheKiller@svn>2009-09-23 01:49:50 +0000
committerAlTheKiller <AlTheKiller@svn>2009-09-23 01:49:50 +0000
commit45285e8a9300cd754a760560640b75b09f98035e (patch)
treead9f093885ad5c98e9dd4156674e7691c22ed0a2 /guilib/gui3d.h
step 3/4: Move linuxport to trunk. How'd I get roped into this?
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@23097 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'guilib/gui3d.h')
-rw-r--r--guilib/gui3d.h107
1 files changed, 107 insertions, 0 deletions
diff --git a/guilib/gui3d.h b/guilib/gui3d.h
new file mode 100644
index 0000000000..9ce1d988fb
--- /dev/null
+++ b/guilib/gui3d.h
@@ -0,0 +1,107 @@
+/*!
+\file gui3d.h
+\brief
+*/
+
+#ifndef GUILIB_GUI3D_H
+#define GUILIB_GUI3D_H
+#pragma once
+
+/*
+ * Copyright (C) 2005-2008 Team XBMC
+ * http://www.xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, write to
+ * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ */
+
+#include "system.h"
+
+#define GAMMA_RAMP_FLAG D3DSGR_CALIBRATE
+
+#define D3DPRESENTFLAG_INTERLACED 1
+#define D3DPRESENTFLAG_WIDESCREEN 2
+#define D3DPRESENTFLAG_PROGRESSIVE 4
+
+#define D3DFMT_LIN_A8R8G8B8 D3DFMT_A8R8G8B8
+#define D3DFMT_LIN_X8R8G8B8 D3DFMT_X8R8G8B8
+#define D3DFMT_LIN_L8 D3DFMT_L8
+#define D3DFMT_LIN_D16 D3DFMT_D16
+#define D3DFMT_LIN_A8 D3DFMT_A8
+
+#define D3DPIXELSHADERDEF DWORD
+
+struct D3DTexture
+{
+ DWORD Common;
+ DWORD Data;
+ DWORD Lock;
+
+ DWORD Format; // Format information about the texture.
+ DWORD Size; // Size of a non power-of-2 texture, must be zero otherwise
+};
+
+#define D3DCOMMON_TYPE_MASK 0x0070000
+#define D3DCOMMON_TYPE_TEXTURE 0x0040000
+
+struct D3DPalette
+{
+ DWORD Common;
+ DWORD Data;
+ DWORD Lock;
+};
+
+typedef D3DPalette* LPDIRECT3DPALETTE8;
+
+#if defined(HAS_GL) || defined(HAS_GLES)
+
+namespace XBMC
+{
+ typedef void* DevicePtr;
+ typedef GLuint SurfacePtr;
+ typedef GLuint TexturePtr;
+ typedef void* PalettePtr; // elis change it
+ typedef GLint PixelFormat; // elis change it
+}
+
+#if defined(_LINUX) && !defined(GL_GLEXT_PROTOTYPES)
+#define GL_GLEXT_PROTOTYPES
+#endif
+
+#endif // HAS_GL
+
+#ifdef HAS_DX
+
+namespace XBMC
+{
+ typedef LPDIRECT3DDEVICE9 DevicePtr;
+ typedef LPDIRECT3DTEXTURE9 TexturePtr;
+ typedef LPDIRECT3DSURFACE9 SurfacePtr;
+ typedef LPDIRECT3DPALETTE8 PalettePtr;
+};
+
+#define DELETE_TEXTURE(texture) texture->Release()
+
+typedef uint32_t Uint32;
+
+#endif // HAS_DX
+
+#ifdef HAS_GLES
+
+#define GLchar char
+
+#endif
+#endif // GUILIB_GUI3D_H