diff options
author | AlTheKiller <AlTheKiller@svn> | 2009-09-23 01:49:50 +0000 |
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committer | AlTheKiller <AlTheKiller@svn> | 2009-09-23 01:49:50 +0000 |
commit | 45285e8a9300cd754a760560640b75b09f98035e (patch) | |
tree | ad9f093885ad5c98e9dd4156674e7691c22ed0a2 /guilib/GUITextureD3D.h |
step 3/4: Move linuxport to trunk. How'd I get roped into this?
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@23097 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'guilib/GUITextureD3D.h')
-rw-r--r-- | guilib/GUITextureD3D.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/guilib/GUITextureD3D.h b/guilib/GUITextureD3D.h new file mode 100644 index 0000000000..b168f685eb --- /dev/null +++ b/guilib/GUITextureD3D.h @@ -0,0 +1,49 @@ +/*! +\file GUITextureD3D.h +\brief +*/ + +#ifndef GUILIB_GUITEXTURED3D_H +#define GUILIB_GUITEXTURED3D_H + +#pragma once + +/* + * Copyright (C) 2005-2008 Team XBMC + * http://www.xbmc.org + * + * This Program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This Program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with XBMC; see the file COPYING. If not, write to + * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. + * http://www.gnu.org/copyleft/gpl.html + * + */ + +#include "GUITexture.h" + +#ifdef HAS_DX + +class CGUITextureD3D : public CGUITextureBase +{ +public: + CGUITextureD3D(float posX, float posY, float width, float height, const CTextureInfo& texture); + static void DrawQuad(const CRect &coords, color_t color, CBaseTexture *texture = NULL, const CRect *texCoords = NULL); +protected: + void Begin(); + void Draw(float *x, float *y, float *z, const CRect &texture, const CRect &diffuse, color_t color, int orientation); + void End(); +}; + +#endif + +#endif
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