diff options
author | AlTheKiller <AlTheKiller@svn> | 2009-09-23 01:49:50 +0000 |
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committer | AlTheKiller <AlTheKiller@svn> | 2009-09-23 01:49:50 +0000 |
commit | 45285e8a9300cd754a760560640b75b09f98035e (patch) | |
tree | ad9f093885ad5c98e9dd4156674e7691c22ed0a2 /guilib/GUISettingsSliderControl.cpp |
step 3/4: Move linuxport to trunk. How'd I get roped into this?
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@23097 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'guilib/GUISettingsSliderControl.cpp')
-rw-r--r-- | guilib/GUISettingsSliderControl.cpp | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/guilib/GUISettingsSliderControl.cpp b/guilib/GUISettingsSliderControl.cpp new file mode 100644 index 0000000000..c6f0e3206a --- /dev/null +++ b/guilib/GUISettingsSliderControl.cpp @@ -0,0 +1,116 @@ +/* + * Copyright (C) 2005-2008 Team XBMC + * http://www.xbmc.org + * + * This Program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This Program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with XBMC; see the file COPYING. If not, write to + * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. + * http://www.gnu.org/copyleft/gpl.html + * + */ + +#include "GUISettingsSliderControl.h" + +CGUISettingsSliderControl::CGUISettingsSliderControl(int parentID, int controlID, float posX, float posY, float width, float height, float sliderWidth, float sliderHeight, const CTextureInfo &textureFocus, const CTextureInfo &textureNoFocus, const CTextureInfo& backGroundTexture, const CTextureInfo& nibTexture, const CTextureInfo& nibTextureFocus, const CLabelInfo &labelInfo, int iType) + : CGUISliderControl(parentID, controlID, posX, posY, sliderWidth, sliderHeight, backGroundTexture, nibTexture,nibTextureFocus, iType) + , m_buttonControl(parentID, controlID, posX, posY, width, height, textureFocus, textureNoFocus, labelInfo) + , m_textLayout(labelInfo.font, false) +{ + ControlType = GUICONTROL_SETTINGS_SLIDER; +} + +CGUISettingsSliderControl::~CGUISettingsSliderControl(void) +{ +} + + +void CGUISettingsSliderControl::Render() +{ + if (IsDisabled()) return ; + + // make sure the button has focus if it should have... + m_buttonControl.SetFocus(HasFocus()); + m_buttonControl.SetPulseOnSelect(m_pulseOnSelect); + m_buttonControl.Render(); + CGUISliderControl::Render(); + + // now render our text + m_textLayout.Update(CGUISliderControl::GetDescription()); + + float posX = m_posX - m_buttonControl.GetLabelInfo().offsetX; + float posY = GetYPosition() + GetHeight() * 0.5f; + if (HasFocus() && m_buttonControl.GetLabelInfo().focusedColor) + m_textLayout.Render(posX, posY, 0, m_buttonControl.GetLabelInfo().focusedColor, m_buttonControl.GetLabelInfo().shadowColor, XBFONT_CENTER_Y | XBFONT_RIGHT, 0); + else + m_textLayout.Render(posX, posY, 0, m_buttonControl.GetLabelInfo().textColor, m_buttonControl.GetLabelInfo().shadowColor, XBFONT_CENTER_Y | XBFONT_RIGHT, 0); +} + +bool CGUISettingsSliderControl::OnAction(const CAction &action) +{ + return CGUISliderControl::OnAction(action); +} + +void CGUISettingsSliderControl::FreeResources() +{ + CGUISliderControl::FreeResources(); + m_buttonControl.FreeResources(); +} + +void CGUISettingsSliderControl::DynamicResourceAlloc(bool bOnOff) +{ + CGUISliderControl::DynamicResourceAlloc(bOnOff); + m_buttonControl.DynamicResourceAlloc(bOnOff); +} + +void CGUISettingsSliderControl::AllocResources() +{ + CGUISliderControl::AllocResources(); + m_buttonControl.AllocResources(); +} + +void CGUISettingsSliderControl::SetPosition(float posX, float posY) +{ + m_buttonControl.SetPosition(posX, posY); + float sliderPosX = posX + m_buttonControl.GetWidth() - m_width - m_buttonControl.GetLabelInfo().offsetX; + float sliderPosY = posY + (m_buttonControl.GetHeight() - m_height) * 0.5f; + CGUISliderControl::SetPosition(sliderPosX, sliderPosY); +} + +void CGUISettingsSliderControl::SetWidth(float width) +{ + m_buttonControl.SetWidth(width); + SetPosition(GetXPosition(), GetYPosition()); +} + +void CGUISettingsSliderControl::SetHeight(float height) +{ + m_buttonControl.SetHeight(height); + SetPosition(GetXPosition(), GetYPosition()); +} + +void CGUISettingsSliderControl::SetEnabled(bool bEnable) +{ + CGUISliderControl::SetEnabled(bEnable); + m_buttonControl.SetEnabled(bEnable); +} + +CStdString CGUISettingsSliderControl::GetDescription() const +{ + return m_buttonControl.GetDescription() + " " + CGUISliderControl::GetDescription(); +} + +void CGUISettingsSliderControl::UpdateColors() +{ + m_buttonControl.UpdateColors(); + CGUISliderControl::UpdateColors(); +} |