diff options
author | MaestroDD <MaestroDD@svn> | 2010-01-20 15:02:51 +0000 |
---|---|---|
committer | MaestroDD <MaestroDD@svn> | 2010-01-20 15:02:51 +0000 |
commit | 01c4d6b96d62d34a7cddc99ad1c5db9af97604a6 (patch) | |
tree | 929a8d7a873fc7fceeaa8d5890b2bf7270b3877e /guilib/GUIButtonScroller.cpp | |
parent | 7947147e81ab0774cabb28c4a27bf5652decff25 (diff) |
fixed build: don't use reserved 'id' as c++ member var
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@27026 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'guilib/GUIButtonScroller.cpp')
-rw-r--r-- | guilib/GUIButtonScroller.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/guilib/GUIButtonScroller.cpp b/guilib/GUIButtonScroller.cpp index 7466c8f83a..63170ff3a0 100644 --- a/guilib/GUIButtonScroller.cpp +++ b/guilib/GUIButtonScroller.cpp @@ -114,7 +114,7 @@ CGUIButtonScroller::~CGUIButtonScroller(void) bool CGUIButtonScroller::OnAction(const CAction &action) { - if (action.id == ACTION_SELECT_ITEM) + if (action.actionId == ACTION_SELECT_ITEM) { // send the appropriate message to the parent window vector<CGUIActionDescriptor> actions = m_vecButtons[GetActiveButton()]->clickActions; @@ -127,13 +127,13 @@ bool CGUIButtonScroller::OnAction(const CAction &action) } return true; } - if (action.id == ACTION_CONTEXT_MENU) + if (action.actionId == ACTION_CONTEXT_MENU) { // send a click message to our parent - SEND_CLICK_MESSAGE(GetID(), GetParentID(), action.id); + SEND_CLICK_MESSAGE(GetID(), GetParentID(), action.actionId); return true; } // smooth scrolling (for analog controls) - if (action.id == ACTION_SCROLL_UP) + if (action.actionId == ACTION_SCROLL_UP) { m_fAnalogScrollSpeed += action.amount1 * action.amount1; bool handled = false; @@ -147,7 +147,7 @@ bool CGUIButtonScroller::OnAction(const CAction &action) } return handled; } - if (action.id == ACTION_SCROLL_DOWN) + if (action.actionId == ACTION_SCROLL_DOWN) { m_fAnalogScrollSpeed += action.amount1 * action.amount1; bool handled = false; @@ -900,7 +900,7 @@ bool CGUIButtonScroller::OnMouseEvent(const CPoint &point, const CMouseEvent &ev else m_iCurrentSlot = (int)((point.y - m_posY) / (m_imgFocus.GetHeight() + m_buttonGap)); CAction action; - action.id = ACTION_SELECT_ITEM; + action.actionId = ACTION_SELECT_ITEM; OnAction(action); return true; } |