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authordavilla <davilla@svn>2009-11-20 06:36:11 +0000
committerdavilla <davilla@svn>2009-11-20 06:36:11 +0000
commit8297f12a02ed713b42c8c3e88f100869112c4328 (patch)
tree6108282fb515535156f0de8df2a65a1fd5323923 /guilib/AudioContext.cpp
parenta1b8345abb21ae880fd1a5a4bb916c44479e6534 (diff)
[osx] restore gui nav sounds, needs checking under linux and windows
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@24778 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'guilib/AudioContext.cpp')
-rw-r--r--guilib/AudioContext.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/guilib/AudioContext.cpp b/guilib/AudioContext.cpp
index 5e68b406bd..4cec226c0f 100644
--- a/guilib/AudioContext.cpp
+++ b/guilib/AudioContext.cpp
@@ -91,13 +91,6 @@ void CAudioContext::SetActiveDevice(int iDevice)
return;
#endif
- if (iDevice==DEFAULT_DEVICE)
- {
- /* we just tell callbacks to init, it will setup audio */
- g_audioManager.Initialize(iDevice);
- return;
- }
-
/* deinit current device */
RemoveActiveDevice();