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authorMemphiz <memphis@machzwo.de>2013-03-21 19:55:23 +0100
committerMemphiz <memphis@machzwo.de>2013-03-21 19:55:23 +0100
commitb2ab5daa388cdeb163be9fa3347b304ae9ccafa0 (patch)
tree2089996921e0c95dd10ac7ff3c22cdabf3239ac2 /docs
parent7c45c17a5bb3a132fee8cf3fb79fc10e604e42cc (diff)
[osx] - adapt osx packaging - make it similar to what we do on ios and atv2 for consistency reasons
Diffstat (limited to 'docs')
-rw-r--r--docs/README.osx10
1 files changed, 5 insertions, 5 deletions
diff --git a/docs/README.osx b/docs/README.osx
index 2485d6b16d..fa4ec456d7 100644
--- a/docs/README.osx
+++ b/docs/README.osx
@@ -216,11 +216,11 @@ distribution.
1. build XBMC.app from XCode so that the application bundle is correctly updated.
- 2. make -C tools/darwin/packaging/xbmc-osx
+ 2. $ cd tools/darwin/packaging/xbmc-osx
- 3. If completed successfully, a disk image named XBMC_for_Mac.dmg will be
- present in the users XBMC build directory:
+ 3. $ ./mkdmg-xbmc-osx.sh release
-Remember to unmount/eject XBMC.dmg before attempting to recreate it,
-otherwise dmgmaker.pl will fail.
+ 4. Use release or debug - you have to be sure that you build the corresponding
+ version before.
+ 6. Find the corresponding dmg in the packaging dir.