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authorRechi <Rechi@users.noreply.github.com>2018-02-03 08:00:00 +0100
committerRechi <Rechi@users.noreply.github.com>2018-02-03 08:00:00 +0100
commit4020c8649d335d92173dc3232377bed6120d4a1f (patch)
treef8ee19543669f93502abf5763f6283b4154fde0f /docs
parentb1d31b530a232c1cde3b3c144f3139998128a4ed (diff)
[ios] bump deployment target to 9.0
Diffstat (limited to 'docs')
-rw-r--r--docs/README.ios.md15
1 files changed, 4 insertions, 11 deletions
diff --git a/docs/README.ios.md b/docs/README.ios.md
index 7c46726e99..8fe639061b 100644
--- a/docs/README.ios.md
+++ b/docs/README.ios.md
@@ -31,10 +31,8 @@ There are 3 ways to build Kodi for iOS:
Kodi for iOS is composed of a main binary with numerous dynamic libraries and
codecs that support a multitude of music and video formats.
-The minimum version of iOS you need to run(!) Kodi is 6.0 atm.
+The minimum version of iOS you need to run(!) Kodi is 9.0 atm.
-- On Mavericks (OSX 10.9.x) we recommend using Xcode 6.1.
-- On Yosemite (OSX 10.10.x) we recommend using Xcode 6.4.
- On El Capitan (OSX 10.11.x) we recommend using Xcode 7.x or Xcode 8.x.
- On Sierra (macOS 10.12.x) we recommend using Xcode 8.x.
- On High Sierra (macOS 10.13.x) we recommend using Xcode 9.x.
@@ -54,10 +52,6 @@ it either from the macOS AppStore (Xcode) or from the Apple Developer Homepage.
As far as we know the compilation for iOS should work with the following
constellations of Xcode and macOS versions (to be updated once we know more):
-1. XCode 6.0.1 against iOS SDK 8.0 on 10.9 (Mavericks)
-2. XCode 6.1.0 against iOS SDK 8.1 on 10.10 (Yosemite)
-3. XCode 6.3.0 against iOS SDK 8.3 on 10.10 (Yosemite)
-4. Xcode 6.4.0 against iOS SDK 8.4 on 10.10 (Yosemite)
5. Xcode 7.x against iOS SDK 9.x on 10.10 (Yosemite)
6. Xcode 7.x against iOS SDK 9.x on 10.11 (El Capitan)
7. Xcode 7.x against iOS SDK 9.x on 10.12 (Sierra)
@@ -104,9 +98,9 @@ The dependencies are built into `tools/depends` and installed into
**ADVANCED developers only**: If you want to specify an iOS SDK version (if
multiple versions are installed) - then append it to the configure line
-above. The example below would use the iOS SDK 8.0:
+above. The example below would use the iOS SDK 9.0:
- ./configure --host=arm-apple-darwin --with-sdk=8.0
+ ./configure --host=arm-apple-darwin --with-sdk=9.0
### 3.3 Compile Kodi binary addons
@@ -219,8 +213,7 @@ Xcode doesn't know anything about). This should allow you to deploy Kodi to all
non-jailbroken devices which you can deploy normal apps to. In that case (Kodi
will be sandboxed like any other app) - all Kodi files are then located in the
sandboxed *Documents* folder and can be easily accessed via iTunes file
-sharing. Keep in mind that no hardware acceleration will be possible without
-jailbreaking when using iOS < Version 8.
+sharing.
From Xcode7 on this approach is also available for non paying app developers
(apple allows self signing from now on).