diff options
author | Memphiz <memphis@machzwo.de> | 2014-10-29 22:49:12 +0100 |
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committer | Memphiz <memphis@machzwo.de> | 2014-10-29 22:49:12 +0100 |
commit | 70d1fb6d09c4c680f51bb1e2c6cba0ed422e94ad (patch) | |
tree | a26e962964fbe56701e6e5f92dd98815fef42be3 /docs | |
parent | d76d8f6515fe78b685359a8f36129cb2381d7f02 (diff) |
[ios] - update readme
Diffstat (limited to 'docs')
-rw-r--r-- | docs/README.ios | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/docs/README.ios b/docs/README.ios index ee5bdec518..e1d0444612 100644 --- a/docs/README.ios +++ b/docs/README.ios @@ -205,10 +205,12 @@ distribution. If you are a developer with an official apple code signing identity you can deploy Kodi via xcode to work on it on non-jailbroken devices. For this to happen you just need to alter the -Xcode project by setting your codesign identity. After that the last buildstep in our support script +Xcode project by setting your codesign identity. Be sure to not just select the "iPhone Developer" shortcut +but instead select your full identity "iPhone Developer: your name (your id)" (this is important else our sign +script won't detect a real sign identity). After that the last buildstep in our support script will do a full sign of all binaries and the bundle with the given identity (all *.viz, *.pvr, *.so files Xcode doesn't know anything about). This should allow you to deploy Kodi to all non-jailbroken devices which you can deploy normal apps to. In that case (Kodi will be sandboxed like any other app) - all Kodi files are then located in the sandboxed "Documents" folder and can be easily accessed via iTunes file sharing. -Keep in mind that no hardware acceleration will be possible without jailbreaking! +Keep in mind that no hardware acceleration will be possible without jailbreaking when using iOS < Version 8. |