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authorMemphiz <memphis@machzwo.de>2014-10-29 22:49:12 +0100
committerMemphiz <memphis@machzwo.de>2014-10-29 22:49:12 +0100
commit70d1fb6d09c4c680f51bb1e2c6cba0ed422e94ad (patch)
treea26e962964fbe56701e6e5f92dd98815fef42be3 /docs
parentd76d8f6515fe78b685359a8f36129cb2381d7f02 (diff)
[ios] - update readme
Diffstat (limited to 'docs')
-rw-r--r--docs/README.ios6
1 files changed, 4 insertions, 2 deletions
diff --git a/docs/README.ios b/docs/README.ios
index ee5bdec518..e1d0444612 100644
--- a/docs/README.ios
+++ b/docs/README.ios
@@ -205,10 +205,12 @@ distribution.
If you are a developer with an official apple code signing identity you can deploy Kodi
via xcode to work on it on non-jailbroken devices. For this to happen you just need to alter the
-Xcode project by setting your codesign identity. After that the last buildstep in our support script
+Xcode project by setting your codesign identity. Be sure to not just select the "iPhone Developer" shortcut
+but instead select your full identity "iPhone Developer: your name (your id)" (this is important else our sign
+script won't detect a real sign identity). After that the last buildstep in our support script
will do a full sign of all binaries and the bundle with the given identity (all *.viz, *.pvr, *.so files
Xcode doesn't know anything about). This should allow you to deploy Kodi to all non-jailbroken devices
which you can deploy normal apps to. In that case (Kodi will be sandboxed like any other app) - all Kodi
files are then located in the sandboxed "Documents" folder and can be easily accessed via iTunes file
sharing.
-Keep in mind that no hardware acceleration will be possible without jailbreaking!
+Keep in mind that no hardware acceleration will be possible without jailbreaking when using iOS < Version 8.