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authorRazzeee <razzeee@gmail.com>2017-10-10 09:23:23 +0200
committerGitHub <noreply@github.com>2017-10-10 09:23:23 +0200
commit8a87291f1b48dacbd2db996ed244a3ee954c38f7 (patch)
treecca33fb20fe86f7b3d750f0e70104a10c07be080 /cmake
parent81991e8278b2bb125ecea2b84c41da4a204e4161 (diff)
Add infos about toolset parameter to cmake docs
Diffstat (limited to 'cmake')
-rw-r--r--cmake/README.md18
1 files changed, 18 insertions, 0 deletions
diff --git a/cmake/README.md b/cmake/README.md
index 81c0517f7c..0848f2dca4 100644
--- a/cmake/README.md
+++ b/cmake/README.md
@@ -119,12 +119,30 @@ cmake -G "Visual Studio 14" <KODI_SRC>
cmake --build . --config "Debug" # or: Build solution with Visual Studio
Debug\kodi.exe
```
+
+Building on a x64 cpu can be improved, if you're on a cmake version > 3.8:
+```
+cmake -G "Visual Studio 14" -T host=x64 <KODI_SRC>
+cmake --build . --config "Debug" # or: Build solution with Visual Studio
+Debug\kodi.exe
+```
+This will choose the x64 toolset, as windows uses the x32 toolset by default.
+
#### Build for x64
```
cmake -G "Visual Studio 14 Win64" <KODI_SRC>
cmake --build . --config "Debug" # or: Build solution with Visual Studio
Debug\kodi.exe
```
+
+Building on a x64 cpu can be improved, if you're on a cmake version > 3.8:
+```
+cmake -G "Visual Studio 14 Win64" -T host=x64 <KODI_SRC>
+cmake --build . --config "Debug" # or: Build solution with Visual Studio
+Debug\kodi.exe
+```
+This will choose the x64 toolset, as windows uses the x32 toolset by default.
+
You can always check ``cmake --help` to see which generators are available and how to call those.
#### Windows installer generation