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authorWolfgang Haupt <haupt.wolfgang@gmail.com>2018-07-27 12:39:19 +0200
committerWolfgang Haupt <haupt.wolfgang@gmail.com>2018-08-02 18:48:38 +0200
commit88a638184760ed773d0d26dd2b63f939ee601b37 (patch)
tree8a603036b6cb5011c0c46d0c959947982286f251 /cmake/platform
parent80be9d22a1e1b6d0b1edb71893f42d68240cbe6d (diff)
Windowing: GBM - add OpenGL support
Diffstat (limited to 'cmake/platform')
-rw-r--r--cmake/platform/linux/gbm.cmake16
1 files changed, 14 insertions, 2 deletions
diff --git a/cmake/platform/linux/gbm.cmake b/cmake/platform/linux/gbm.cmake
index 28b400a4e6..e5b44ada46 100644
--- a/cmake/platform/linux/gbm.cmake
+++ b/cmake/platform/linux/gbm.cmake
@@ -1,5 +1,17 @@
-set(PLATFORM_REQUIRED_DEPS OpenGLES EGL GBM LibDRM LibInput Xkbcommon)
+set(PLATFORM_REQUIRED_DEPS EGL GBM LibDRM LibInput Xkbcommon)
set(PLATFORM_OPTIONAL_DEPS VAAPI)
-set(APP_RENDER_SYSTEM gles)
+
+set(GBM_RENDER_SYSTEM "" CACHE STRING "Render system to use with GBM: \"gl\" or \"gles\"")
+
+if(GBM_RENDER_SYSTEM STREQUAL "gl")
+ list(APPEND PLATFORM_REQUIRED_DEPS OpenGl)
+ set(APP_RENDER_SYSTEM gl)
+elseif(GBM_RENDER_SYSTEM STREQUAL "gles")
+ list(APPEND PLATFORM_REQUIRED_DEPS OpenGLES)
+ set(APP_RENDER_SYSTEM gles)
+else()
+ message(SEND_ERROR "You need to decide whether you want to use GL- or GLES-based rendering in combination with the GBM windowing system. Please set GBM_RENDER_SYSTEM to either \"gl\" or \"gles\". For normal desktop systems, you will usually want to use \"gl\".")
+endif()
+
# __GBM__ is needed by eglplatform.h in case it is included before gbm.h
list(APPEND PLATFORM_DEFINES -DMESA_EGL_NO_X11_HEADERS -D__GBM__=1 -DPLATFORM_SETTINGS_FILE=gbm.xml)