aboutsummaryrefslogtreecommitdiff
path: root/cmake/README.md
diff options
context:
space:
mode:
authorRazzeee <razzeee@gmail.com>2017-06-28 12:08:01 +0200
committerGitHub <noreply@github.com>2017-06-28 12:08:01 +0200
commit0056cd807c6fa9223a8195e56459dee3790c2d15 (patch)
tree9e5e9975b42bd633130985023ad9605217a5fc38 /cmake/README.md
parente940fa1627ae6bf4c128709498b57ffa0e9dceaf (diff)
Updated windows .bat names
Diffstat (limited to 'cmake/README.md')
-rw-r--r--cmake/README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/cmake/README.md b/cmake/README.md
index 6d338a447c..753e955488 100644
--- a/cmake/README.md
+++ b/cmake/README.md
@@ -40,7 +40,7 @@ For Windows the dependencies can be found in the
install the [Windows Software Development Kit (SDK)](https://dev.windows.com/en-us/downloads/sdk-archive) for your Windows version. This is required for HLSL shader offline compiling with the [Effect-Compiler Tool](https://msdn.microsoft.com/de-de/library/windows/desktop/bb232919(v=vs.85).aspx) (fxc.exe).
On Windows, the CMake based buildsystem requires that the binary dependencies
-are downloaded using `DownloadBuildDeps.bat` and `DownloadMingwBuildEnv.bat`
+are downloaded using `download-dependencies.bat` and `download-msys2.bat`
and that the mingw libs (ffmpeg, libdvd and others) are built using
`make-mingwlibs.bat`.