diff options
author | Garrett Brown <themagnificentmrb@gmail.com> | 2018-06-24 00:04:12 -0700 |
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committer | Garrett Brown <themagnificentmrb@gmail.com> | 2018-07-03 12:26:52 -0700 |
commit | 9e94011074e3b014c36cb324c17983d5d47f1471 (patch) | |
tree | 55115e839894a336959c25143fac74258980d74f /addons | |
parent | 0df877c46e75f3287154566cf3de069a5def4a59 (diff) |
Game OSD: Rename "View mode" setting label to "Stretch mode"
Simplifies wording and better matches the dialog to its functionality.
Diffstat (limited to 'addons')
-rw-r--r-- | addons/resource.language.en_gb/resources/strings.po | 9 | ||||
-rw-r--r-- | addons/skin.estuary/xml/Custom_1101_SettingsList.xml | 4 |
2 files changed, 10 insertions, 3 deletions
diff --git a/addons/resource.language.en_gb/resources/strings.po b/addons/resource.language.en_gb/resources/strings.po index 150fb6c2ca..1c617b8f9a 100644 --- a/addons/resource.language.en_gb/resources/strings.po +++ b/addons/resource.language.en_gb/resources/strings.po @@ -17411,7 +17411,14 @@ msgctxt "#35232" msgid "Fullscreen" msgstr "" -#empty strings from id 35233 to 35249 +#. Label of the setting in the in-game menu for stretching the game to fit the monitor +#: addons/skin.estuary/xml/Custom_1101_SettingsList.xml +#: xbmc/games/dialogs/osdDialogGameViewMode.cpp +msgctxt "#35233" +msgid "Stretch mode" +msgstr "" + +#empty strings from id 35234 to 35249 #: xbmc/windows/GUIMediaWindow.cpp msgctxt "#35250" diff --git a/addons/skin.estuary/xml/Custom_1101_SettingsList.xml b/addons/skin.estuary/xml/Custom_1101_SettingsList.xml index 785e690171..8ee832d343 100644 --- a/addons/skin.estuary/xml/Custom_1101_SettingsList.xml +++ b/addons/skin.estuary/xml/Custom_1101_SettingsList.xml @@ -123,10 +123,10 @@ <onclick>ActivateWindow(GameVideoFilter)</onclick> </control> <control type="button" id="14102"> - <description>View mode button</description> + <description>Stretch mode button</description> <width>700</width> <include>DialogSettingButton</include> - <label>$LOCALIZE[629]</label> + <label>$LOCALIZE[35233]</label> <onclick>ActivateWindow(GameViewMode)</onclick> </control> <control type="button" id="14106"> |