diff options
author | Garrett Brown <themagnificentmrb@gmail.com> | 2023-01-30 19:11:19 -0800 |
---|---|---|
committer | Garrett Brown <themagnificentmrb@gmail.com> | 2023-02-01 13:39:41 -0800 |
commit | e5a7e981631ced8ecc853e92aa58c2aaa8909344 (patch) | |
tree | 75c22230da85dda86e4ad902fe082286ed71f7b3 /addons | |
parent | ff6350467858a518a6ca4c84fcc962624d8fea1a (diff) |
Game OSD: Fix root menu missing animation for subdialogs
The Game OSD correctly fades in and out from fullscreen, but doesn't fade
when opening or closing a subdialog, causing a bright flash when it opens
after returning from a subdialog.
Diffstat (limited to 'addons')
-rw-r--r-- | addons/skin.estuary/xml/GameOSD.xml | 1 | ||||
-rw-r--r-- | addons/skin.estuary/xml/Includes_DialogSelect.xml | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/addons/skin.estuary/xml/GameOSD.xml b/addons/skin.estuary/xml/GameOSD.xml index 3fbb83bf7a..27fe9bbcaa 100644 --- a/addons/skin.estuary/xml/GameOSD.xml +++ b/addons/skin.estuary/xml/GameOSD.xml @@ -6,6 +6,7 @@ <controls> <control type="group" id="1"> <visible>!Window.IsActive(1101) + !Window.IsActive(GameVideoFilter) + !Window.IsActive(GameStretchMode) + !Window.IsActive(GameControllers) + !Window.IsActive(GameVideoRotation) + !Window.IsActive(InGameSaves)</visible> + <include>Visible_Fade</include> <control type="group" id="10"> <visible>System.GetBool(gamesgeneral.showosdhelp)</visible> <defaultcontrol always="true">1103</defaultcontrol> diff --git a/addons/skin.estuary/xml/Includes_DialogSelect.xml b/addons/skin.estuary/xml/Includes_DialogSelect.xml index c53c753832..96ba80692e 100644 --- a/addons/skin.estuary/xml/Includes_DialogSelect.xml +++ b/addons/skin.estuary/xml/Includes_DialogSelect.xml @@ -346,7 +346,7 @@ <param name="label" value="$LOCALIZE[222]" /> </include> </control> - <control type="label" id="10812"> + <control type="label" id="10822"> <description>Caption area</description> <left>14</left> <right>14</right> |