diff options
author | S. Davilla <davilla@4pi.com> | 2011-03-06 21:57:09 -0500 |
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committer | S. Davilla <davilla@4pi.com> | 2011-03-06 21:57:09 -0500 |
commit | 02223182d97b876f6ddbc38ee6c918760d77b98c (patch) | |
tree | aa01eb931a20304d5d7b693b2c622121b3301a6a /README.osx | |
parent | 44673e9bdeeb67f55fcd25ae8066feb72a8439e3 (diff) |
[osx] update README
Diffstat (limited to 'README.osx')
-rw-r--r-- | README.osx | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/README.osx b/README.osx index 1ebb046d2d..62e2562454 100644 --- a/README.osx +++ b/README.osx @@ -68,15 +68,8 @@ and command-line building. The "make clean" ensures that there are no stale binaries from git that might cause problems. The last step will pre-build the majority of the codecs and libs: - -The configure operation will default to building "debug". To build "release" -codecs and libraries for Xcode, do the configure step with "--disable-debug" -but remember that Xcode will need to be also built "Release": - - $ ./configure --disable-debug - ----------------------------------------------------------------------------- -4.1 Using Xcode (broken right now) +4.1 Using Xcode ----------------------------------------------------------------------------- Start XCode and open the XBMC project (XBMC.xcodeproj) located in $HOME/XBMC. For development, XBMC is run from the $HOME/XBMC directory and needs to have @@ -128,9 +121,6 @@ before running xcodebuild from the command-line. $ cd $HOME/XBMC $ export XBMC_HOME=`pwd` $ make xcode_depends - $ make -C lib/addons/script.module.pil - $ make -C lib/addons/script.module.pysqlite - $ sh lib/librtmp/darwin_package_librtmp.sh $ xcodebuild -sdk macosx10.4 -project XBMC.xcodeproj -target XBMC.app -configuration Release build b) |