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authorRainer Hochecker <fernetmenta@online.de>2018-03-30 18:50:16 +0200
committerRainer Hochecker <fernetmenta@online.de>2018-03-30 18:50:26 +0200
commit87efaeb22d2d147cbdfc8ad2f110e825339bf17c (patch)
tree023fb4ee360d199b498ff5289ba0d41bf06fa152
parent5141e0536bd5f1c6906b65c8393c06bc236a047e (diff)
AE: go from error state to play after re-configure
-rw-r--r--xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp
index 6c940d7d12..21902bdbcd 100644
--- a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp
+++ b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp
@@ -481,7 +481,7 @@ void CActiveAE::StateMachine(int signal, Protocol *port, Message *msg)
Configure();
if (!m_extError)
{
- m_state = AE_TOP_CONFIGURED_IDLE;
+ m_state = AE_TOP_CONFIGURED_PLAY;
m_extTimeout = 0;
}
else