diff options
author | pieh <misiek.piechowiak@gmail.com> | 2012-09-19 19:50:51 +0200 |
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committer | pieh <misiek.piechowiak@gmail.com> | 2012-09-19 23:45:51 +0200 |
commit | ecadaf475d9618ed13f67210ca220b4d46f1d4bb (patch) | |
tree | cd8fde221cb9fabbad78c5f2511fa35bd0b0e5b6 | |
parent | 90fa342cbbdc1196b4e371aa9291d72672d33d88 (diff) |
fix multiimage never refreshing in LOAD_ON_GUI_INIT/KEEP_IN_MEMORY windows - now textures will refresh when multiimage is used after ::FreeResources
-rw-r--r-- | xbmc/guilib/GUIMultiImage.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/xbmc/guilib/GUIMultiImage.cpp b/xbmc/guilib/GUIMultiImage.cpp index 22838441ee..1ee07aeb17 100644 --- a/xbmc/guilib/GUIMultiImage.cpp +++ b/xbmc/guilib/GUIMultiImage.cpp @@ -187,6 +187,8 @@ void CGUIMultiImage::FreeResources(bool immediately) { m_image.FreeResources(immediately); m_currentImage = 0; + CancelLoading(); + m_files.clear(); CGUIControl::FreeResources(immediately); } |