diff options
author | Alwin Esch <alwin.esch@web.de> | 2020-10-30 21:15:47 +0100 |
---|---|---|
committer | Alwin Esch <alwin.esch@web.de> | 2020-10-30 21:15:47 +0100 |
commit | a3bad335625fe1e92e6353103e3e031af1a2d555 (patch) | |
tree | 13314fde891beab976ef16db3a0e5bdede1480e1 | |
parent | 8c5a1a7dcaf054d836c85f3ab097773b31371f8c (diff) |
[addons][gui] fix wrong added kodi header to addon header
There was the Kodi header '#include "system_egl.h"' inserted and to replace
`#include <EGL/egl.h>`, but as there only relates to binary addons on Windows
to emulate GLES in DX system, does this never work.
This bring back the old header to have working again.
-rw-r--r-- | xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h b/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h index 9b16eaa255..4dd97af22f 100644 --- a/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h +++ b/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h @@ -10,8 +10,7 @@ #ifdef __cplusplus -#include "system_egl.h" - +#include <EGL/egl.h> #include <EGL/eglext.h> #include <angle_gl.h> #include <d3d11.h> |