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authorAlwin Esch <alwin.esch@web.de>2020-10-30 21:15:47 +0100
committerAlwin Esch <alwin.esch@web.de>2020-10-30 21:15:47 +0100
commita3bad335625fe1e92e6353103e3e031af1a2d555 (patch)
tree13314fde891beab976ef16db3a0e5bdede1480e1
parent8c5a1a7dcaf054d836c85f3ab097773b31371f8c (diff)
[addons][gui] fix wrong added kodi header to addon header
There was the Kodi header '#include "system_egl.h"' inserted and to replace `#include <EGL/egl.h>`, but as there only relates to binary addons on Windows to emulate GLES in DX system, does this never work. This bring back the old header to have working again.
-rw-r--r--xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h b/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h
index 9b16eaa255..4dd97af22f 100644
--- a/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h
+++ b/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/GLonDX.h
@@ -10,8 +10,7 @@
#ifdef __cplusplus
-#include "system_egl.h"
-
+#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <angle_gl.h>
#include <d3d11.h>