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author | Rainer Hochecker <fernetmenta@online.de> | 2013-08-20 12:39:02 +0200 |
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committer | Rainer Hochecker <fernetmenta@online.de> | 2013-08-22 12:58:03 +0200 |
commit | 36ae2107b9f77ef06b0f4d5a10fa2f0f29935f8b (patch) | |
tree | 8d1fe537c1129aad3ed464ee6a9a41a3c4d55247 | |
parent | 9900101a2f987955a1918c1e8c216e9a18f5ec94 (diff) |
ActiveAE: only request two channels when transcoding to AC3
-rw-r--r-- | xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp index 3afefa8ab1..66d34cbbe1 100644 --- a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp +++ b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp @@ -1216,6 +1216,7 @@ void CActiveAE::ApplySettingsToFormat(AEAudioFormat &format, AudioSettings &sett { format.m_dataFormat = AE_FMT_AC3; format.m_sampleRate = 48000; + format.m_channelLayout = AE_CH_LAYOUT_2_0; if (setmode) m_mode = MODE_TRANSCODE; } |