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authorRainer Hochecker <fernetmenta@online.de>2018-02-06 17:52:28 +0100
committerRainer Hochecker <fernetmenta@online.de>2018-02-07 15:46:56 +0100
commit2ee132e72167093b4551541e3ca4461bb36b5a21 (patch)
tree7ae2f9d5e9abfaee3ff212bbf6b64b2dfc31e004
parentc45a8bf7919173d3bc54d298dcc0cb31833e498b (diff)
VideoPlayer: OpenGL - fix limited range fpr 10 > 8 bit
-rw-r--r--xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/ConversionMatrix.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/ConversionMatrix.cpp b/xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/ConversionMatrix.cpp
index 34971e5f87..371e3bc914 100644
--- a/xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/ConversionMatrix.cpp
+++ b/xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/ConversionMatrix.cpp
@@ -521,11 +521,6 @@ void CConvertMatrix::GetYuvMat(float (&mat)[4][4])
{
float valScale = (235 - 16) / 255.0f;
float valTrans = 16.0f / 255;
- if (m_srcTextureBits > 8 && m_dstBits == 8)
- {
- valScale *= 256;
- valTrans *= 256;
- }
CScale scale(valScale, valScale, valScale);
CTranslate trans(valTrans, valTrans, valTrans);
ret *= trans;