diff options
author | Rechi <Rechi@users.noreply.github.com> | 2019-04-08 15:29:09 +0200 |
---|---|---|
committer | Rechi <Rechi@users.noreply.github.com> | 2019-04-08 15:29:09 +0200 |
commit | 591b91793fb9c5b33ec86b957c323adad841ce02 (patch) | |
tree | 1878cca3189ae4829bb2f15f719726b94dae5c7e | |
parent | 39c78c004b6892f27186dffc322ac753cf6104de (diff) |
[cleanup] remove retroplayer leftovers after 3ed099ae0d
-rw-r--r-- | xbmc/cores/RetroPlayer/savestates/Savestate.cpp | 253 | ||||
-rw-r--r-- | xbmc/cores/RetroPlayer/savestates/Savestate.h | 95 | ||||
-rw-r--r-- | xbmc/cores/RetroPlayer/savestates/SavestateDefines.h | 32 | ||||
-rw-r--r-- | xbmc/cores/RetroPlayer/savestates/SavestateReader.cpp | 60 | ||||
-rw-r--r-- | xbmc/cores/RetroPlayer/savestates/SavestateReader.h | 41 | ||||
-rw-r--r-- | xbmc/cores/RetroPlayer/savestates/SavestateTranslator.cpp | 35 | ||||
-rw-r--r-- | xbmc/cores/RetroPlayer/savestates/SavestateWriter.cpp | 106 | ||||
-rw-r--r-- | xbmc/cores/RetroPlayer/savestates/SavestateWriter.h | 44 |
8 files changed, 0 insertions, 666 deletions
diff --git a/xbmc/cores/RetroPlayer/savestates/Savestate.cpp b/xbmc/cores/RetroPlayer/savestates/Savestate.cpp deleted file mode 100644 index ed0ab3e1b9..0000000000 --- a/xbmc/cores/RetroPlayer/savestates/Savestate.cpp +++ /dev/null @@ -1,253 +0,0 @@ -/* - * Copyright (C) 2012-2018 Team Kodi - * This file is part of Kodi - https://kodi.tv - * - * SPDX-License-Identifier: GPL-2.0-or-later - * See LICENSES/README.md for more information. - */ - -#include "Savestate.h" -#include "SavestateDefines.h" -#include "SavestateTranslator.h" -#include "utils/log.h" -#include "utils/Variant.h" -#include "utils/XMLUtils.h" - -#include <tinyxml.h> - -using namespace KODI; -using namespace RETRO; - -void CSavestate::Reset() -{ - m_path.clear(); - m_type = SAVETYPE::UNKNOWN; - m_slot = -1; - m_label.clear(); - m_size = 0; - m_gameClient.clear(); - m_databaseId = -1; - m_gamePath.clear(); - m_gameCRC.clear(); - m_playtimeFrames = 0; - m_playtimeWallClock = 0.0; - m_timestamp.Reset(); - m_thumbnail.clear(); -} - -void CSavestate::Serialize(CVariant& value) const -{ - value[SAVESTATE_FIELD_PATH] = m_path; - value[SAVESTATE_FIELD_TYPE] = static_cast<unsigned int>(m_type); - value[SAVESTATE_FIELD_SLOT] = m_slot; - value[SAVESTATE_FIELD_LABEL] = m_label; - value[SAVESTATE_FIELD_SIZE] = static_cast<unsigned int>(m_size); - value[SAVESTATE_FIELD_GAMECLIENT] = m_gameClient; - value[SAVESTATE_FIELD_DB_ID] = m_databaseId; - value[SAVESTATE_FIELD_GAME_PATH] = m_gamePath; - value[SAVESTATE_FIELD_GAME_CRC] = m_gameCRC; - value[SAVESTATE_FIELD_FRAMES] = m_playtimeFrames; - value[SAVESTATE_FIELD_WALLCLOCK] = m_playtimeWallClock; - value[SAVESTATE_FIELD_TIMESTAMP] = m_timestamp.GetAsDBDateTime(); - value[SAVESTATE_FIELD_THUMBNAIL] = m_thumbnail; -} - -void CSavestate::Deserialize(const CVariant& value) -{ - m_path = value[SAVESTATE_FIELD_PATH].asString(); - m_type = static_cast<SAVETYPE>(value[SAVESTATE_FIELD_TYPE].asInteger()); - m_slot = static_cast<int>(value[SAVESTATE_FIELD_SLOT].asInteger()); - m_label = value[SAVESTATE_FIELD_LABEL].asString(); - m_size = static_cast<size_t>(value[SAVESTATE_FIELD_SIZE].asUnsignedInteger()); - m_gameClient = value[SAVESTATE_FIELD_GAMECLIENT].asString(); - m_databaseId = static_cast<int>(value[SAVESTATE_FIELD_DB_ID].asInteger()); - m_gamePath = value[SAVESTATE_FIELD_GAME_PATH].asString(); - m_gameCRC = value[SAVESTATE_FIELD_GAME_CRC].asString(); - m_playtimeFrames = value[SAVESTATE_FIELD_FRAMES].asUnsignedInteger(); - m_playtimeWallClock = value[SAVESTATE_FIELD_WALLCLOCK].asDouble(); - m_timestamp.SetFromDBDateTime(value[SAVESTATE_FIELD_TIMESTAMP].asString()); - m_thumbnail = value[SAVESTATE_FIELD_THUMBNAIL].asString(); -} - -bool CSavestate::Serialize(const std::string& path) const -{ - if (m_type == SAVETYPE::UNKNOWN) - { - CLog::Log(LOGERROR, "Failed to serialize savestate (unknown type)"); - return false; - } - - TiXmlDocument xmlFile; - - TiXmlDeclaration* decl = new TiXmlDeclaration("1.0", "", ""); - xmlFile.LinkEndChild(decl); - - TiXmlElement rootElement(SAVESTATE_XML_ROOT); - TiXmlNode* root = xmlFile.InsertEndChild(rootElement); - if (root == nullptr) - return false; - - TiXmlElement* pElement = root->ToElement(); - if (!pElement) - return false; - - XMLUtils::SetString(pElement, SAVESTATE_FIELD_PATH, m_path); - XMLUtils::SetString(pElement, SAVESTATE_FIELD_TYPE, CSavestateTranslator::TranslateType(m_type)); - if (m_type == SAVETYPE::SLOT) - XMLUtils::SetInt(pElement, SAVESTATE_FIELD_SLOT, m_slot); - XMLUtils::SetString(pElement, SAVESTATE_FIELD_LABEL, m_label); - XMLUtils::SetLong(pElement, SAVESTATE_FIELD_SIZE, static_cast<long>(m_size)); - XMLUtils::SetString(pElement, SAVESTATE_FIELD_GAMECLIENT, m_gameClient); - XMLUtils::SetString(pElement, SAVESTATE_FIELD_GAME_PATH, m_gamePath); - XMLUtils::SetString(pElement, SAVESTATE_FIELD_GAME_CRC, m_gameCRC); - XMLUtils::SetLong(pElement, SAVESTATE_FIELD_FRAMES, static_cast<long>(m_playtimeFrames)); - XMLUtils::SetFloat(pElement, SAVESTATE_FIELD_WALLCLOCK, static_cast<float>(m_playtimeWallClock)); - XMLUtils::SetString(pElement, SAVESTATE_FIELD_TIMESTAMP, m_timestamp.GetAsDBDateTime()); - XMLUtils::SetString(pElement, SAVESTATE_FIELD_THUMBNAIL, m_thumbnail); - - if (!xmlFile.SaveFile(path)) - { - CLog::Log(LOGERROR, "Failed to serialize savestate to %s: %s", path.c_str(), xmlFile.ErrorDesc()); - return false; - } - - return true; -} - -bool CSavestate::Deserialize(const std::string& path) -{ - Reset(); - - TiXmlDocument xmlFile; - if (!xmlFile.LoadFile(path)) - { - CLog::Log(LOGERROR, "Failed to open %s: %s", path.c_str(), xmlFile.ErrorDesc()); - return false; - } - - TiXmlElement* pElement = xmlFile.RootElement(); - if (!pElement || pElement->NoChildren() || pElement->ValueStr() != SAVESTATE_XML_ROOT) - { - CLog::Log(LOGERROR, "Can't find root <%s> tag", SAVESTATE_XML_ROOT); - return false; - } - - // Path - if (!XMLUtils::GetString(pElement, SAVESTATE_FIELD_PATH, m_path)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_PATH); - return false; - } - - // Type - std::string type; - if (!XMLUtils::GetString(pElement, SAVESTATE_FIELD_TYPE, type)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_TYPE); - return false; - } - m_type = CSavestateTranslator::TranslateType(type); - if (m_type == SAVETYPE::UNKNOWN) - { - CLog::Log(LOGERROR, "Invalid savestate type: %s", type.c_str()); - return false; - } - - // Slot - if (m_type == SAVETYPE::SLOT) - { - if (!XMLUtils::GetInt(pElement, SAVESTATE_FIELD_SLOT, m_slot)) - { - CLog::Log(LOGERROR, "Savestate has type \"%s\" but no <%s> element!", type.c_str(), SAVESTATE_FIELD_TYPE); - return false; - } - if (m_slot < 0) - { - CLog::Log(LOGERROR, "Invalid savestate slot: %d", m_slot); - return false; - } - } - - // Label (optional) - XMLUtils::GetString(pElement, SAVESTATE_FIELD_LABEL, m_label); - - // Size - long size; - if (!XMLUtils::GetLong(pElement, SAVESTATE_FIELD_SIZE, size)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_SIZE); - return false; - } - if (size < 0) - { - CLog::Log(LOGERROR, "Invalid savestate size: %ld", size); - return false; - } - m_size = size; - - // Game client - if (!XMLUtils::GetString(pElement, SAVESTATE_FIELD_GAMECLIENT, m_gameClient)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_GAMECLIENT); - return false; - } - - // Game path - if (!XMLUtils::GetString(pElement, SAVESTATE_FIELD_GAME_PATH, m_gamePath)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_GAME_PATH); - return false; - } - - // Game CRC - if (!XMLUtils::GetString(pElement, SAVESTATE_FIELD_GAME_CRC, m_gameCRC)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_GAME_CRC); - return false; - } - - // Playtime (frames) - long playtimeFrames; - if (!XMLUtils::GetLong(pElement, SAVESTATE_FIELD_FRAMES, playtimeFrames)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_FRAMES); - return false; - } - if (playtimeFrames < 0) - { - CLog::Log(LOGERROR, "Invalid savestate frame count: %ld", playtimeFrames); - return false; - } - m_size = playtimeFrames; - - // Playtime (wall clock) - float playtimeWallClock; - if (!XMLUtils::GetFloat(pElement, SAVESTATE_FIELD_WALLCLOCK, playtimeWallClock)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_WALLCLOCK); - return false; - } - m_playtimeWallClock = playtimeWallClock; - - // Timestamp - std::string timestamp; - if (!XMLUtils::GetString(pElement, SAVESTATE_FIELD_TIMESTAMP, timestamp)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_TIMESTAMP); - return false; - } - if (!m_timestamp.SetFromDBDateTime(timestamp)) - { - CLog::Log(LOGERROR, "Invalid savestate timestamp: %s", timestamp.c_str()); - return false; - } - - // Thumbnail - if (!XMLUtils::GetString(pElement, SAVESTATE_FIELD_THUMBNAIL, m_thumbnail)) - { - CLog::Log(LOGERROR, "Savestate has no <%s> element", SAVESTATE_FIELD_THUMBNAIL); - return false; - } - - return true; -} diff --git a/xbmc/cores/RetroPlayer/savestates/Savestate.h b/xbmc/cores/RetroPlayer/savestates/Savestate.h deleted file mode 100644 index 886b7fa442..0000000000 --- a/xbmc/cores/RetroPlayer/savestates/Savestate.h +++ /dev/null @@ -1,95 +0,0 @@ -/* - * Copyright (C) 2012-2018 Team Kodi - * This file is part of Kodi - https://kodi.tv - * - * SPDX-License-Identifier: GPL-2.0-or-later - * See LICENSES/README.md for more information. - */ - -#pragma once - -#include "XBDateTime.h" - -#include <stdint.h> -#include <string> - -class CVariant; - -namespace KODI -{ -namespace RETRO -{ - enum class SAVETYPE - { - UNKNOWN = 0, - AUTO = 1, - SLOT = 2, - MANUAL = 3, - }; - - class CSavestate - { - public: - CSavestate() { Reset(); } - - virtual ~CSavestate() = default; - - void Reset(); - - const std::string& Path() const { return m_path; } - SAVETYPE Type() const { return m_type; } - int Slot() const { return m_slot; } - const std::string& Label() const { return m_label; } - size_t Size() const { return m_size; } - const std::string& GameClient() const { return m_gameClient; } - int DatabaseId() const { return m_databaseId; } - bool IsDatabaseObject() const { return m_databaseId != -1; } - const std::string& GamePath() const { return m_gamePath; } - const std::string& GameCRC() const { return m_gameCRC; } - uint64_t PlaytimeFrames() const { return m_playtimeFrames; } - double PlaytimeWallClock() const { return m_playtimeWallClock; } - const CDateTime& Timestamp() const { return m_timestamp; } - const std::string& Thumbnail() const { return m_thumbnail; } - - void SetPath(const std::string& path) { m_path = path; } - void SetType(SAVETYPE type) { m_type = type; } - void SetSlot(int slot) { m_slot = slot; } - void SetLabel(const std::string& label) { m_label = label; } - void SetSize(size_t size) { m_size = size; } - void SetGameClient(const std::string& gameClient) { m_gameClient = gameClient; } - void SetDatabaseId(int id) { m_databaseId = id; } - void SetGamePath(const std::string& gamePath) { m_gamePath = gamePath; } - void SetGameCRC(const std::string& crc) { m_gameCRC = crc; } - void SetPlaytimeFrames(uint64_t frames) { m_playtimeFrames = frames; } - void SetPlaytimeWallClock(double playtime) { m_playtimeWallClock = playtime; } - void SetTimestamp(const CDateTime& timestamp) { m_timestamp = timestamp; } - void SetThumbnail(const std::string& thumbnail) { m_thumbnail = thumbnail; } - - void Serialize(CVariant& value) const; - void Deserialize(const CVariant& value); - - bool Serialize(const std::string& path) const; - bool Deserialize(const std::string& path); - - private: - // Savestate properties - std::string m_path; - SAVETYPE m_type; - int m_slot; // -1 for no slot - std::string m_label; - size_t m_size; - std::string m_gameClient; - - // Database properties - int m_databaseId; - - // Gameplay properties - std::string m_gamePath; - std::string m_gameCRC; - uint64_t m_playtimeFrames; - double m_playtimeWallClock; // seconds - CDateTime m_timestamp; - std::string m_thumbnail; - }; -} -} diff --git a/xbmc/cores/RetroPlayer/savestates/SavestateDefines.h b/xbmc/cores/RetroPlayer/savestates/SavestateDefines.h deleted file mode 100644 index 7646cbb12e..0000000000 --- a/xbmc/cores/RetroPlayer/savestates/SavestateDefines.h +++ /dev/null @@ -1,32 +0,0 @@ -/* - * Copyright (C) 2016-2018 Team Kodi - * This file is part of Kodi - https://kodi.tv - * - * SPDX-License-Identifier: GPL-2.0-or-later - * See LICENSES/README.md for more information. - */ - -#pragma once - -#define SAVESTATE_XML_ROOT "savestate" - -#define SAVESTATE_FIELD_PATH "path" -#define SAVESTATE_FIELD_TYPE "type" -#define SAVESTATE_FIELD_SLOT "slot" -#define SAVESTATE_FIELD_LABEL "label" -#define SAVESTATE_FIELD_SIZE "size" -#define SAVESTATE_FIELD_GAMECLIENT "gameclient" -#define SAVESTATE_FIELD_DB_ID "databaseid" -#define SAVESTATE_FIELD_GAME_PATH "gamepath" -#define SAVESTATE_FIELD_GAME_CRC "gamecrc" -#define SAVESTATE_FIELD_FRAMES "frames" -#define SAVESTATE_FIELD_WALLCLOCK "wallclock" -#define SAVESTATE_FIELD_TIMESTAMP "timestamp" -#define SAVESTATE_FIELD_THUMBNAIL "thumbnail" - -#define SAVESTATE_TYPE_UNKNOWN "unknown" -#define SAVESTATE_TYPE_AUTO "auto" -#define SAVESTATE_TYPE_SLOT "slot" -#define SAVESTATE_TYPE_MANUAL "manual" - -#define FILEITEM_PROPERTY_SAVESTATE_DURATION "duration" diff --git a/xbmc/cores/RetroPlayer/savestates/SavestateReader.cpp b/xbmc/cores/RetroPlayer/savestates/SavestateReader.cpp deleted file mode 100644 index d693d64d76..0000000000 --- a/xbmc/cores/RetroPlayer/savestates/SavestateReader.cpp +++ /dev/null @@ -1,60 +0,0 @@ -/* - * Copyright (C) 2016-2018 Team Kodi - * This file is part of Kodi - https://kodi.tv - * - * SPDX-License-Identifier: GPL-2.0-or-later - * See LICENSES/README.md for more information. - */ - -#include "SavestateReader.h" -#include "filesystem/File.h" -#include "games/addons/GameClient.h" -#include "utils/log.h" - -using namespace KODI; -using namespace RETRO; - -CSavestateReader::~CSavestateReader() = default; - -bool CSavestateReader::Initialize(const std::string& path, const GAME::CGameClient* gameClient) -{ - bool bSuccess = false; - - CLog::Log(LOGDEBUG, "Loading savestate from %s", path.c_str()); - - if (m_db.GetSavestate(path, m_savestate)) - { - // Sanity checks - if (m_savestate.GameClient() == gameClient->ID()) - bSuccess = true; - else - CLog::Log(LOGDEBUG, "Savestate game client %s doesn't match active %s", m_savestate.GameClient().c_str(), gameClient->ID().c_str()); - } - else - CLog::Log(LOGERROR, "Failed to query savestate %s", path.c_str()); - - return bSuccess; -} - -bool CSavestateReader::ReadSave(uint8_t *data, size_t size) -{ - using namespace XFILE; - - bool bSuccess = false; - - CFile file; - if (file.Open(m_savestate.Path())) - { - ssize_t read = file.Read(data, size); - if (read == static_cast<ssize_t>(size)) - { - m_frameCount = m_savestate.PlaytimeFrames(); - bSuccess = true; - } - } - - if (!bSuccess) - CLog::Log(LOGERROR, "Failed to read savestate %s", m_savestate.Path().c_str()); - - return bSuccess; -} diff --git a/xbmc/cores/RetroPlayer/savestates/SavestateReader.h b/xbmc/cores/RetroPlayer/savestates/SavestateReader.h deleted file mode 100644 index 99c47ede2f..0000000000 --- a/xbmc/cores/RetroPlayer/savestates/SavestateReader.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * Copyright (C) 2016-2018 Team Kodi - * This file is part of Kodi - https://kodi.tv - * - * SPDX-License-Identifier: GPL-2.0-or-later - * See LICENSES/README.md for more information. - */ - -#pragma once - -#include "Savestate.h" -#include "SavestateDatabase.h" - -#include <stdint.h> -#include <string> - -namespace KODI -{ -namespace GAME -{ - class CGameClient; -} - -namespace RETRO -{ - class CSavestateReader - { - public: - ~CSavestateReader(); - - bool Initialize(const std::string& path, const GAME::CGameClient* gameClient); - bool ReadSave(uint8_t *data, size_t size); - uint64_t GetFrameCount(void) const { return m_frameCount; } - - private: - CSavestate m_savestate; - CSavestateDatabase m_db; - uint64_t m_frameCount = 0; - }; -} -} diff --git a/xbmc/cores/RetroPlayer/savestates/SavestateTranslator.cpp b/xbmc/cores/RetroPlayer/savestates/SavestateTranslator.cpp deleted file mode 100644 index 376b4a8487..0000000000 --- a/xbmc/cores/RetroPlayer/savestates/SavestateTranslator.cpp +++ /dev/null @@ -1,35 +0,0 @@ -/* - * Copyright (C) 2012-2018 Team Kodi - * This file is part of Kodi - https://kodi.tv - * - * SPDX-License-Identifier: GPL-2.0-or-later - * See LICENSES/README.md for more information. - */ - -#include "SavestateTranslator.h" -#include "SavestateDefines.h" - -using namespace KODI; -using namespace RETRO; - -SAVETYPE CSavestateTranslator::TranslateType(const std::string& type) -{ - if (type == SAVESTATE_TYPE_AUTO) return SAVETYPE::AUTO; - else if (type == SAVESTATE_TYPE_SLOT) return SAVETYPE::SLOT; - else if (type == SAVESTATE_TYPE_MANUAL) return SAVETYPE::MANUAL; - - return SAVETYPE::UNKNOWN; -} - -std::string CSavestateTranslator::TranslateType(const SAVETYPE& type) -{ - switch (type) - { - case SAVETYPE::AUTO: return SAVESTATE_TYPE_AUTO; - case SAVETYPE::SLOT: return SAVESTATE_TYPE_SLOT; - case SAVETYPE::MANUAL: return SAVESTATE_TYPE_MANUAL; - default: - break; - } - return SAVESTATE_TYPE_UNKNOWN; -} diff --git a/xbmc/cores/RetroPlayer/savestates/SavestateWriter.cpp b/xbmc/cores/RetroPlayer/savestates/SavestateWriter.cpp deleted file mode 100644 index ca42113c40..0000000000 --- a/xbmc/cores/RetroPlayer/savestates/SavestateWriter.cpp +++ /dev/null @@ -1,106 +0,0 @@ -/* - * Copyright (C) 2016-2018 Team Kodi - * This file is part of Kodi - https://kodi.tv - * - * SPDX-License-Identifier: GPL-2.0-or-later - * See LICENSES/README.md for more information. - */ - -#include "SavestateWriter.h" -#include "SavestateUtils.h" -#include "filesystem/File.h" -#include "games/addons/GameClient.h" -#include "pictures/Picture.h" -#include "settings/AdvancedSettings.h" -#include "utils/log.h" -#include "utils/StringUtils.h" -#include "Application.h" -#include "XBDateTime.h" - -using namespace KODI; -using namespace RETRO; - -CSavestateWriter::~CSavestateWriter() = default; - -bool CSavestateWriter::Initialize(const GAME::CGameClient* gameClient, uint64_t frameHistoryCount) -{ - //! @todo Handle savestates for standalone game clients - if (gameClient->GetGamePath().empty()) - { - CLog::Log(LOGERROR, "Savestates not implemented for standalone game clients"); - return false; - } - - m_savestate.Reset(); - m_fps = 0.0; - - m_fps = gameClient->GetFrameRate(); - - CDateTime now = CDateTime::GetCurrentDateTime(); - std::string label = now.GetAsLocalizedDateTime(); - - m_savestate.SetType(SAVETYPE::AUTO); - m_savestate.SetLabel(label); - m_savestate.SetGameClient(gameClient->ID()); - m_savestate.SetGamePath(gameClient->GetGamePath()); - m_savestate.SetTimestamp(now); - m_savestate.SetPlaytimeFrames(frameHistoryCount); - m_savestate.SetPlaytimeWallClock(frameHistoryCount / m_fps); //! @todo Accumulate playtime instead of deriving it - - m_savestate.SetPath(CSavestateUtils::MakePath(m_savestate)); - - if (m_fps == 0.0) - return false; // Sanity check - - return !m_savestate.Path().empty(); -} - -bool CSavestateWriter::WriteSave(const uint8_t *data, size_t size) -{ - using namespace XFILE; - - if (data == nullptr) - return false; - - m_savestate.SetSize(size); - - CLog::Log(LOGDEBUG, "Saving savestate to %s", m_savestate.Path().c_str()); - - bool bSuccess = false; - - CFile file; - if (file.OpenForWrite(m_savestate.Path())) - { - ssize_t written = file.Write(data, size); - bSuccess = (written == static_cast<ssize_t>(size)); - } - - if (!bSuccess) - CLog::Log(LOGERROR, "Failed to write savestate to %s", m_savestate.Path().c_str()); - - return bSuccess; -} - -void CSavestateWriter::WriteThumb() -{ - //! @todo -} - -bool CSavestateWriter::CommitToDatabase() -{ - bool bSuccess = m_db.AddSavestate(m_savestate); - - if (!bSuccess) - CLog::Log(LOGERROR, "Failed to write savestate to database: %s", m_savestate.Path().c_str()); - - return bSuccess; -} - -void CSavestateWriter::CleanUpTransaction() -{ - using namespace XFILE; - - CFile::Delete(m_savestate.Path()); - if (CFile::Exists(m_savestate.Thumbnail())) - CFile::Delete(m_savestate.Thumbnail()); -} diff --git a/xbmc/cores/RetroPlayer/savestates/SavestateWriter.h b/xbmc/cores/RetroPlayer/savestates/SavestateWriter.h deleted file mode 100644 index 2c4d331827..0000000000 --- a/xbmc/cores/RetroPlayer/savestates/SavestateWriter.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright (C) 2016-2018 Team Kodi - * This file is part of Kodi - https://kodi.tv - * - * SPDX-License-Identifier: GPL-2.0-or-later - * See LICENSES/README.md for more information. - */ - -#pragma once - -#include "Savestate.h" -#include "SavestateDatabase.h" - -#include <stdint.h> -#include <string> - -namespace KODI -{ -namespace GAME -{ - class CGameClient; -} - -namespace RETRO -{ - class CSavestateWriter - { - public: - ~CSavestateWriter(); - - bool Initialize(const GAME::CGameClient* gameClient, uint64_t frameHistoryCount); - bool WriteSave(const uint8_t *data, size_t size); - void WriteThumb(); - bool CommitToDatabase(); - void CleanUpTransaction(); - const std::string& GetPath() const { return m_savestate.Path(); } - - private: - CSavestate m_savestate; - double m_fps = 0.0; //! @todo - CSavestateDatabase m_db; - }; -} -} |