diff options
author | Pär Björklund <per@ohmy.nu> | 2016-08-04 18:33:47 +0200 |
---|---|---|
committer | Pär Björklund <per@ohmy.nu> | 2016-08-06 18:55:41 +0200 |
commit | d3faf082c1ee24373ad473a60fb5946ca5540729 (patch) | |
tree | 9a47b8cfdf5d007abbb4a7efd1dfe1536312a371 | |
parent | c24a52f8054e2b6f2804bfb28752eee377d1a04f (diff) |
Finally get rid of the VS solution!legacy_drop_vs
This drops the VS2010Express directory and modifies
BuildSetup.bat to only use cmake.
No more horrible xml merge conflicts :)
25 files changed, 42 insertions, 12116 deletions
diff --git a/.gitignore b/.gitignore index 3ce665585a..8746c1afcb 100644 --- a/.gitignore +++ b/.gitignore @@ -112,6 +112,7 @@ cmake_install.cmake /git_revision.h /libtool /*.patch +/kodi-build/ # /addons/ /addons/packages @@ -263,25 +264,6 @@ lib/cpluff/stamp-h1 /project/BuildDependencies/bin/doxygen /project/BuildDependencies/bin/json-rpc -# /project/VS2010Express -/project/VS2010Express/Debug -/project/VS2010Express/Release -/project/VS2010Express/XBMC -/project/VS2010Express/glib -/project/VS2010Express/guilib -/project/VS2010Express/libPlatinum -/project/VS2010Express/UnrarXLib -/project/VS2010Express/test-XbmcThreads -/project/VS2010Express/libs -/project/VS2010Express/objs -/project/VS2010Express/ipch -/project/VS2010Express/shaders -/project/VS2010Express/*.vsp -/project/VS2010Express/*.metaproj -/project/VS2010Express/*.metaproj.tmp -/project/VS2010Express/.vs -/project/VS2010Express/XBMC for Windows.VC.opendb - # /system /system/cpluff.dll /system/EasyHook32.dll @@ -315,8 +297,6 @@ lib/cpluff/stamp-h1 /system/python27.dll /system/zlib.dll - - # /system/players/VideoPlayer /system/players/VideoPlayer/* @@ -331,9 +311,6 @@ lib/cpluff/stamp-h1 /system/airplay -# /system -/system/zlib1.dll - #/tools/android /tools/android/packaging/Makefile /tools/android/packaging/xbmc/activity_main.xml @@ -572,8 +549,6 @@ lib/cpluff/stamp-h1 /docs/html lib/addons/library.kodi.inputstream/project/VS2010Express/Debug lib/addons/library.kodi.inputstream/project/VS2010Express/Release -/project/VS2010Express/XBMC for Windows.VC.db -/project/VS2010Express/XBMC for Windows.VC.VC.opendb tools/depends/native/TexturePacker/src/Win32/Debug/ tools/depends/native/TexturePacker/src/Win32/Release/ tools/depends/native/TexturePacker/src/Win32/TexturePacker.VC.db diff --git a/addons/skin.estouchy/build.bat b/addons/skin.estouchy/build.bat index feb59dc522..2af3b6749a 100644 --- a/addons/skin.estouchy/build.bat +++ b/addons/skin.estouchy/build.bat @@ -1,8 +1,8 @@ @echo off ECHO ---------------------------------------- echo Creating estouchy Build Folder -IF Exist ..\..\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy rmdir ..\..\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy /S /Q -md ..\..\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy\media\ +IF Exist %base_dir%\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy rmdir %base_dir%\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy /S /Q +md %base_dir%\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy\media\ Echo build.bat>>exclude.txt Echo .git>>exclude.txt @@ -11,11 +11,11 @@ Echo exclude.txt>>exclude.txt ECHO ---------------------------------------- ECHO Creating XBT File... -START /B /WAIT ..\..\Tools\TexturePacker\TexturePacker -dupecheck -input media -output ..\..\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy\media\Textures.xbt +START /B /WAIT %base_dir%\Tools\TexturePacker\TexturePacker -dupecheck -input media -output %base_dir%\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy\media\Textures.xbt ECHO ---------------------------------------- ECHO XBT Texture Files Created... ECHO Building Skin Directory... -xcopy "..\skin.estouchy" "..\..\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy" /E /Q /I /Y /EXCLUDE:exclude.txt +xcopy "..\skin.estouchy" "%base_dir%\project\Win32BuildSetup\BUILD_WIN32\addons\skin.estouchy" /E /Q /I /Y /EXCLUDE:exclude.txt del exclude.txt diff --git a/addons/skin.estuary/build.bat b/addons/skin.estuary/build.bat index c483ea9da8..a04b446e73 100644 --- a/addons/skin.estuary/build.bat +++ b/addons/skin.estuary/build.bat @@ -1,8 +1,8 @@ @echo off ECHO ---------------------------------------- echo Creating Estuary Build Folder -IF Exist ..\..\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary rmdir ..\..\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary /S /Q -md ..\..\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary\media\ +IF Exist %base_dir%\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary rmdir %base_dir%\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary /S /Q +md %base_dir%\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary\media\ Echo .svn>exclude.txt Echo Thumbs.db>>exclude.txt @@ -14,12 +14,12 @@ Echo exclude.txt>>exclude.txt ECHO ---------------------------------------- ECHO Creating XBT File... -START /B /WAIT ..\..\Tools\TexturePacker\TexturePacker -dupecheck -input media -output ..\..\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary\media\Textures.xbt -START /B /WAIT ..\..\Tools\TexturePacker\TexturePacker -dupecheck -input themes\curial -output ..\..\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary\media\curial.xbt +START /B /WAIT %base_dir%\Tools\TexturePacker\TexturePacker -dupecheck -input media -output %base_dir%\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary\media\Textures.xbt +START /B /WAIT %base_dir%\Tools\TexturePacker\TexturePacker -dupecheck -input themes\curial -output %base_dir%\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary\media\curial.xbt ECHO ---------------------------------------- ECHO XBT Texture Files Created... ECHO Building Skin Directory... -xcopy "..\skin.estuary" "..\..\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary" /E /Q /I /Y /EXCLUDE:exclude.txt +xcopy "..\skin.estuary" "%base_dir%\project\Win32BuildSetup\BUILD_WIN32\application\addons\skin.estuary" /E /Q /I /Y /EXCLUDE:exclude.txt del exclude.txt diff --git a/appveyor.yml b/appveyor.yml index 67979f5333..a448c0e5e0 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -53,10 +53,12 @@ build_script: } # Copy all libs and includes under Kodi's dependencies folder xcopy /s /y mingw32\*.* . - xcopy /s /y mingw32\bin\*.dll $env:APPVEYOR_BUILD_FOLDER\system\players\VideoPlayer + xcopy /s /y mingw32\bin\*.dll $env:APPVEYOR_BUILD_FOLDER\system\ # Build - cd $env:APPVEYOR_BUILD_FOLDER\project\Win32BuildSetup - msbuild "$env:APPVEYOR_BUILD_FOLDER\project\VS2010Express\XBMC for Windows.sln" /p:Configuration="$env:CONFIG" + mkdir $env:APPVEYOR_BUILD_FOLDER\kodi-build + cd $env:APPVEYOR_BUILD_FOLDER\kodi-build + cmake -G "Visual Studio 14" ..\project\cmake + cmake --build . --target all_build --config RelWithDebInfo } # diff --git a/project/BuildDependencies/scripts/0_package.list b/project/BuildDependencies/scripts/0_package.list index 2b6840102c..3436d9513d 100644 --- a/project/BuildDependencies/scripts/0_package.list +++ b/project/BuildDependencies/scripts/0_package.list @@ -33,7 +33,7 @@ libxslt-1.1.29-win32-vc140.7z libyajl-2.0.1-win32.7z lzo-2.09-win32-vc140-v3.7z mini_wdk-win32.7z -mysql-connector-c-6.1.6-win32-vc140.7z +mysql-connector-c-6.1.6-win32-vc140-v2.7z openssl-1.0.2g-win32-vc140-v2.7z pcre-8.37-win32-vc140-v3.7z pillow-3.1.0-win32-vc140.7z diff --git a/project/VS2010Express/UnrarXLib.vcxproj b/project/VS2010Express/UnrarXLib.vcxproj deleted file mode 100644 index 393049eba3..0000000000 --- a/project/VS2010Express/UnrarXLib.vcxproj +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{FE0A91C0-E30A-47CD-8A92-A508C9292452}</ProjectGuid> - <RootNamespace>UnrarXLib</RootNamespace> - <Keyword>Win32Proj</Keyword> - <WindowsTargetPlatformVersion>10.0.10240.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(SolutionDir)\XBMC.core-defaults.props" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <CharacterSet>MultiByte</CharacterSet> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <CharacterSet>MultiByte</CharacterSet> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="$(SolutionDir)\XBMC.defaults.props" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="$(SolutionDir)\XBMC.defaults.props" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup> - <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> - <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir> - <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir> - <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)libs\$(TargetName)\$(Configuration)\</OutDir> - <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)objs\$(TargetName)\$(Configuration)\</IntDir> - <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath> - <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> - <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">UnrarXLibd</TargetName> - 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<ClCompile Include="..\..\lib\UnrarXLib\arcread.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\cmddata.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\consio.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\..\lib\UnrarXLib\crc.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\crypt.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\encname.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\errhnd.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\extinfo.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\extract.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\filcreat.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\file.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\filefn.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\filestr.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\find.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\getbits.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\global.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - </PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - </PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\..\lib\UnrarXLib\int64.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\isnt.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\log.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\match.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\options.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\pathfn.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\rar.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> - </ClCompile> - <ClCompile Include="..\..\lib\UnrarXLib\rarvm.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\rawread.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\rdwrfn.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\recvol.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\resource.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\rijndael.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\rs.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\savepos.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\scantree.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\sha1.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\strfn.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\strlist.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\system.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\timefn.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\ulinks.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\unicode.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\unpack.cpp" /> - <ClCompile Include="..\..\lib\UnrarXLib\volume.cpp" /> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\..\lib\UnrarXLib\archive.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\array.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\cmddata.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\coder.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\compress.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\consio.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\crc.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\crypt.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\encname.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\errhnd.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\extinfo.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\extract.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\filcreat.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\file.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\filefn.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\filestr.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\find.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\getbits.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\global.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\headers.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\int64.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\isnt.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\list.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\loclang.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\match.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\options.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\os.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\pathfn.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\rar.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\rardefs.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\rarfn.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\rarlang.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\raros.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\rartypes.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\rarvm.hpp" /> - <ClInclude Include="..\..\lib\UnrarXLib\rawread.hpp" /> - 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<ClInclude Include="..\..\lib\UnrarXLib\volume.hpp" /> - </ItemGroup> - <ItemGroup> - <None Include="..\..\lib\UnrarXLib\ReadMe.txt" /> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
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<ClCompile Include="..\..\lib\libUPnP\Neptune\Source\Core\NptTime.cpp"> - <Filter>Neptune\Core</Filter> - </ClCompile> - <ClCompile Include="..\..\lib\libUPnP\Neptune\Source\Core\NptTls.cpp"> - <Filter>Neptune\Core</Filter> - </ClCompile> - <ClCompile Include="..\..\lib\libUPnP\Neptune\Source\Core\NptUri.cpp"> - <Filter>Neptune\Core</Filter> - </ClCompile> - <ClCompile Include="..\..\lib\libUPnP\Neptune\Source\Core\NptUtils.cpp"> - <Filter>Neptune\Core</Filter> - </ClCompile> - <ClCompile Include="..\..\lib\libUPnP\Neptune\Source\Core\NptXml.cpp"> - <Filter>Neptune\Core</Filter> - </ClCompile> - <ClCompile Include="..\..\lib\libUPnP\Neptune\Source\Core\NptZip.cpp"> - <Filter>Neptune\Core</Filter> - </ClCompile> - <ClCompile Include="..\..\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp"> - <Filter>Neptune\System</Filter> - </ClCompile> - <ClCompile Include="..\..\lib\libUPnP\Neptune\Source\System\StdC\NptStdcEnvironment.cpp"> - <Filter>Neptune\System</Filter> - </ClCompile> - <ClCompile Include="..\..\lib\libUPnP\Neptune\Source\System\StdC\NptStdcFile.cpp"> - 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\ No newline at end of file diff --git a/project/VS2010Express/update_git_rev.bat b/project/VS2010Express/update_git_rev.bat deleted file mode 100644 index db84f38ae4..0000000000 --- a/project/VS2010Express/update_git_rev.bat +++ /dev/null @@ -1,11 +0,0 @@ -@echo off - -SET REV_FILE=..\..\git_revision.h - -CALL ..\Win32BuildSetup\extract_git_rev.bat - -IF NOT [%GIT_REV%]==[] ( - echo #define GIT_REV "%GIT_REV%" > "%REV_FILE%" -) ELSE ( - echo. > "%REV_FILE%" -) diff --git a/project/VS2010Express/win81.manifest b/project/VS2010Express/win81.manifest deleted file mode 100644 index 61625f2c27..0000000000 --- a/project/VS2010Express/win81.manifest +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version='1.0' encoding='UTF-8' standalone='yes'?> -<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'> - <description>XBMC</description> - <compatibility xmlns='urn:schemas-microsoft-com:compatibility.v1'> - <application> - <!-- Windows 8.1 --> - <supportedOS Id='{1f676c76-80e1-4239-95bb-83d0f6d0da78}'/> - <!-- Windows Vista --> - <supportedOS Id='{e2011457-1546-43c5-a5fe-008deee3d3f0}'/> - <!-- Windows 7 --> - <supportedOS Id='{35138b9a-5d96-4fbd-8e2d-a2440225f93a}'/> - <!-- Windows 8 --> - <supportedOS Id='{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}'/> - </application> - </compatibility> -</assembly>
\ No newline at end of file diff --git a/project/Win32BuildSetup/BuildSetup.bat b/project/Win32BuildSetup/BuildSetup.bat index de41eda95b..9086d27d6d 100644 --- a/project/Win32BuildSetup/BuildSetup.bat +++ b/project/Win32BuildSetup/BuildSetup.bat @@ -1,4 +1,4 @@ -@ECHO OFF +@ECHO OFF SETLOCAL ENABLEDELAYEDEXPANSION REM setup all paths SET cur_dir=%CD% @@ -47,7 +47,6 @@ SET buildmingwlibs=true SET buildbinaryaddons=true SET exitcode=0 SET useshell=rxvt -SET cmake=0 SET BRANCH=na FOR %%b in (%1, %2, %3, %4, %5, %6) DO ( IF %%b==clean SET buildmode=clean @@ -56,61 +55,18 @@ FOR %%b in (%1, %2, %3, %4, %5, %6) DO ( IF %%b==nomingwlibs SET buildmingwlibs=false IF %%b==nobinaryaddons SET buildbinaryaddons=false IF %%b==sh SET useshell=sh - IF %%b==cmake SET cmake=1 ) SET buildconfig=Release -set WORKSPACE=%CD%\..\.. +set WORKSPACE=%CD%\..\..\kodi-build - REM look for MSBuild.exe delivered with Visual Studio 2015 - FOR /F "tokens=2,* delims= " %%A IN ('REG QUERY HKLM\SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0 /v MSBuildToolsRoot') DO SET MSBUILDROOT=%%B - SET NET="%MSBUILDROOT%14.0\bin\MSBuild.exe" - - IF EXIST "!NET!" ( - set msbuildemitsolution=1 - set OPTS_EXE="..\VS2010Express\XBMC for Windows.sln" /t:Build /p:Configuration="%buildconfig%" /property:VCTargetsPath="%MSBUILDROOT%Microsoft.Cpp\v4.0\V140" /m - set CLEAN_EXE="..\VS2010Express\XBMC for Windows.sln" /t:Clean /p:Configuration="%buildconfig%" /property:VCTargetsPath="%MSBUILDROOT%Microsoft.Cpp\v4.0\V140" - ) - - IF NOT EXIST %NET% ( - set DIETEXT=MSBuild was not found. - goto DIE - ) - - set EXE= "..\VS2010Express\XBMC\%buildconfig%\%APP_NAME%.exe" - set PDB= "..\VS2010Express\XBMC\%buildconfig%\%APP_NAME%.pdb" - set D3D= "..\VS2010Express\XBMC\%buildconfig%\D3DCompile*.DLL" - :: sets the BRANCH env var call getbranch.bat rem CONFIG END rem ------------------------------------------------------------- - goto EXE_COMPILE - -:EXE_COMPILE - IF EXIST buildlog.html del buildlog.html /q - IF NOT %buildmode%==ask goto COMPILE_MINGW - IF %promptlevel%==noprompt goto COMPILE_MINGW - rem --------------------------------------------- - rem check for existing exe - rem --------------------------------------------- - set buildmode=clean - - IF NOT EXIST %EXE% goto COMPILE_MINGW - - ECHO ------------------------------------------------------------ - ECHO Found a previous Compiled WIN32 EXE! - ECHO [1] a NEW EXE will be compiled for the BUILD_WIN32 - ECHO [2] existing EXE will be updated (quick mode compile) for the BUILD_WIN32 - ECHO ------------------------------------------------------------ - set /P APP_COMPILE_ANSWER=Compile a new EXE? [1/2]: - if /I %APP_COMPILE_ANSWER% EQU 1 set buildmode=clean - if /I %APP_COMPILE_ANSWER% EQU 2 set buildmode=noclean - goto COMPILE_MINGW - :COMPILE_MINGW ECHO Buildmode = %buildmode% @@ -123,68 +79,29 @@ set WORKSPACE=%CD%\..\.. ) rem only use sh to please jenkins IF %useshell%==sh ( - call ..\..\tools\buildsteps\win32\make-mingwlibs.bat sh noprompt %buildmode% + call %base_dir%\tools\buildsteps\win32\make-mingwlibs.bat sh noprompt %buildmode% ) ELSE ( - call ..\..\tools\buildsteps\win32\make-mingwlibs.bat noprompt %buildmode% + call %base_dir%\tools\buildsteps\win32\make-mingwlibs.bat noprompt %buildmode% ) IF EXIST errormingw ( set DIETEXT="failed to build mingw libs" goto DIE ) ) - IF %cmake%==1 goto COMPILE_CMAKE_EXE - IF %buildmode%==clean goto COMPILE_EXE - goto COMPILE_NO_CLEAN_EXE + goto COMPILE_CMAKE_EXE - -:COMPILE_EXE - ECHO Wait while preparing the build. - ECHO ------------------------------------------------------------ - ECHO Cleaning Solution... - %NET% %CLEAN_EXE% - ECHO Compiling %APP_NAME% branch %BRANCH%... - %NET% %OPTS_EXE% - IF %errorlevel%==1 ( - set DIETEXT="%APP_NAME%.EXE failed to build! See %CD%\..\vs2010express\XBMC\%buildconfig%\objs\XBMC.log" - IF %promptlevel%==noprompt ( - type "%CD%\..\vs2010express\XBMC\%buildconfig%\objs\XBMC.log" - ) - goto DIE - ) - ECHO Done! - ECHO ------------------------------------------------------------ - set buildmode=clean - GOTO MAKE_BUILD_EXE - -:COMPILE_NO_CLEAN_EXE - ECHO Wait while preparing the build. - ECHO ------------------------------------------------------------ - ECHO Compiling %APP_NAME% branch %BRANCH%... - %NET% %OPTS_EXE% - IF %errorlevel%==1 ( - set DIETEXT="%APP_NAME%.EXE failed to build! See %CD%\..\vs2010express\XBMC\%buildconfig%\objs\XBMC.log" - IF %promptlevel%==noprompt ( - type "%CD%\..\vs2010express\XBMC\%buildconfig%\objs\XBMC.log" - ) - goto DIE - ) - ECHO Done! - ECHO ------------------------------------------------------------ - GOTO MAKE_BUILD_EXE - - :COMPILE_CMAKE_EXE ECHO Wait while preparing the build. ECHO ------------------------------------------------------------ ECHO Compiling %APP_NAME% branch %BRANCH%... IF %buildmode%==clean ( - RMDIR /S /Q %WORKSPACE%\kodi-build + RMDIR /S /Q %WORKSPACE% ) - MKDIR %WORKSPACE%\kodi-build - PUSHD %WORKSPACE%\kodi-build + MKDIR %WORKSPACE% + PUSHD %WORKSPACE% - cmake.exe -G "Visual Studio 14" %WORKSPACE%\project\cmake + cmake.exe -G "Visual Studio 14" %base_dir%\project\cmake IF %errorlevel%==1 ( set DIETEXT="%APP_NAME%.EXE failed to build!" goto DIE @@ -196,9 +113,9 @@ set WORKSPACE=%CD%\..\.. goto DIE ) - set EXE="%WORKSPACE%\kodi-build\%buildconfig%\%APP_NAME%.exe" - set PDB="%WORKSPACE%\kodi-build\%buildconfig%\%APP_NAME%.pdb" - set D3D="%WORKSPACE%\kodi-build\D3DCompile*.DLL" + set EXE="%WORKSPACE%\%buildconfig%\%APP_NAME%.exe" + set PDB="%WORKSPACE%\%buildconfig%\%APP_NAME%.pdb" + set D3D="%WORKSPACE%\D3DCompile*.DLL" POPD ECHO Done! @@ -245,16 +162,16 @@ set WORKSPACE=%CD%\..\.. xcopy %EXE% BUILD_WIN32\application > NUL xcopy %D3D% BUILD_WIN32\application > NUL - xcopy ..\..\userdata BUILD_WIN32\application\userdata /E /Q /I /Y /EXCLUDE:exclude.txt > NUL - copy ..\..\copying.txt BUILD_WIN32\application > NUL - copy ..\..\LICENSE.GPL BUILD_WIN32\application > NUL - copy ..\..\known_issues.txt BUILD_WIN32\application > NUL + xcopy %base_dir%\userdata BUILD_WIN32\application\userdata /E /Q /I /Y /EXCLUDE:exclude.txt > NUL + copy %base_dir%\copying.txt BUILD_WIN32\application > NUL + copy %base_dir%\LICENSE.GPL BUILD_WIN32\application > NUL + copy %base_dir%\known_issues.txt BUILD_WIN32\application > NUL xcopy dependencies\*.* BUILD_WIN32\application /Q /I /Y /EXCLUDE:exclude.txt > NUL - xcopy ..\..\addons BUILD_WIN32\application\addons /E /Q /I /Y /EXCLUDE:exclude.txt > NUL - xcopy ..\..\system\*.dll BUILD_WIN32\application /Q /I /Y > NUL - xcopy ..\..\system BUILD_WIN32\application\system /E /Q /I /Y /EXCLUDE:exclude.txt+exclude_dll.txt > NUL - xcopy ..\..\media BUILD_WIN32\application\media /E /Q /I /Y /EXCLUDE:exclude.txt > NUL + xcopy %WORKSPACE%\addons BUILD_WIN32\application\addons /E /Q /I /Y /EXCLUDE:exclude.txt > NUL + xcopy %WORKSPACE%\*.dll BUILD_WIN32\application /Q /I /Y > NUL + xcopy %WORKSPACE%\system BUILD_WIN32\application\system /E /Q /I /Y /EXCLUDE:exclude.txt+exclude_dll.txt > NUL + xcopy %WORKSPACE%\media BUILD_WIN32\application\media /E /Q /I /Y /EXCLUDE:exclude.txt > NUL REM create AppxManifest.xml "%sed_exe%" -e s/@APP_NAME@/%APP_NAME%/g -e s/@COMPANY_NAME@/%COMPANY_NAME%/g -e s/@APP_VERSION@/%APP_VERSION%/g -e s/@VERSION_NUMBER@/%VERSION_NUMBER%/g "AppxManifest.xml.in" > "BUILD_WIN32\application\AppxManifest.xml" @@ -263,7 +180,7 @@ set WORKSPACE=%CD%\..\.. IF %buildbinaryaddons%==true ( ECHO ------------------------------------------------------------ ECHO Building addons... - cd ..\..\tools\buildsteps\win32 + cd %base_dir%\tools\buildsteps\win32 IF %buildmode%==clean ( call make-addons.bat clean ) @@ -280,12 +197,12 @@ set WORKSPACE=%CD%\..\.. ECHO ------------------------------------------------------------ ECHO Building Estuary Skin... - cd ..\..\addons\skin.estuary + cd %WORKSPACE%\addons\skin.estuary call build.bat > NUL cd %build_path% ECHO Building Estouchy Skin... - cd ..\..\addons\skin.estouchy + cd %WORKSPACE%\addons\skin.estouchy call build.bat > NUL cd %build_path% diff --git a/tools/buildsteps/win32/make-addons.bat b/tools/buildsteps/win32/make-addons.bat index 84a23826a0..efad84a9cf 100644 --- a/tools/buildsteps/win32/make-addons.bat +++ b/tools/buildsteps/win32/make-addons.bat @@ -26,7 +26,7 @@ SETLOCAL DisableDelayedExpansion rem set Visual C++ build environment call "%VS140COMNTOOLS%..\..\VC\bin\vcvars32.bat" -SET WORKDIR=%WORKSPACE% +SET WORKDIR=%base_dir% IF "%WORKDIR%" == "" ( rem resolve the relative path @@ -82,7 +82,7 @@ CD "%ADDONS_BUILD_PATH%" rem determine the proper install path for the built addons IF %install% == true ( - SET ADDONS_INSTALL_PATH=%WORKDIR%\addons + SET ADDONS_INSTALL_PATH=%WORKSPACE%\addons ) ELSE ( SET ADDONS_INSTALL_PATH=%WORKDIR%\project\Win32BuildSetup\BUILD_WIN32\addons ) diff --git a/tools/buildsteps/win32/make-mingwlibs.bat b/tools/buildsteps/win32/make-mingwlibs.bat index bf3dcf61e8..d1567a0adc 100644 --- a/tools/buildsteps/win32/make-mingwlibs.bat +++ b/tools/buildsteps/win32/make-mingwlibs.bat @@ -2,7 +2,7 @@ SETLOCAL rem batch file to compile mingw libs via BuildSetup -SET WORKDIR=%WORKSPACE% +SET WORKDIR=%base_dir% rem set M$ env call "%VS140COMNTOOLS%\..\..\VC\bin\vcvars32.bat" || exit /b 1 |