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authorfritsch <Peter.Fruehberger@gmail.com>2016-12-22 21:37:08 +0100
committerfritsch <Peter.Fruehberger@gmail.com>2016-12-23 08:10:12 +0100
commitd4c18396f42c3a0d60a4e5c5f417f7e95c709cc8 (patch)
treeb3cc922352ce9a2cc6333d00fdd51a662ea2dec7
parent712d562cedfbe2625ce95df92983e72791a7c30e (diff)
convolution-6x6: Fix assignemnt of vec4
-rw-r--r--system/shaders/convolution-6x6.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/system/shaders/convolution-6x6.glsl b/system/shaders/convolution-6x6.glsl
index 68c53661dd..7c568c16ec 100644
--- a/system/shaders/convolution-6x6.glsl
+++ b/system/shaders/convolution-6x6.glsl
@@ -106,7 +106,7 @@ vec4 process()
vec3 xpos1 = vec3(xystart.x, xystart.x + stepxy.x, xystart.x + stepxy.x * 2.0);
vec3 xpos2 = vec3(xystart.x + stepxy.x * 3.0, xystart.x + stepxy.x * 4.0, xystart.x + stepxy.x * 5.0);
- rgb =
+ rgb.rgb =
line(xystart.y , xpos1, xpos2, linetaps1, linetaps2) * columntaps1.r +
line(xystart.y + stepxy.y , xpos1, xpos2, linetaps1, linetaps2) * columntaps2.r +
line(xystart.y + stepxy.y * 2.0, xpos1, xpos2, linetaps1, linetaps2) * columntaps1.g +