diff options
author | popcornmix <popcornmix@gmail.com> | 2016-08-17 14:57:58 +0100 |
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committer | popcornmix <popcornmix@gmail.com> | 2016-08-17 14:58:41 +0100 |
commit | a2227b840c2a6e1d71e6f75ded805013f8a016a9 (patch) | |
tree | c79b6bffd2503fec28151a2e289cc2bc900127d9 | |
parent | 475f3e438425b31484bde9617fa94b6e0110b854 (diff) |
TextureManager: We still need to free textures when playing video
Currently if you background video and scroll through movie library we never release the textures resulting in a huge memory leak.
See: http://forum.kodi.tv/showthread.php?tid=228120
-rw-r--r-- | xbmc/Application.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/xbmc/Application.cpp b/xbmc/Application.cpp index 9e94e51332..98b8506f17 100644 --- a/xbmc/Application.cpp +++ b/xbmc/Application.cpp @@ -4510,8 +4510,7 @@ void CApplication::ProcessSlow() // check for any idle curl connections g_curlInterface.CheckIdle(); - if (!m_pPlayer->IsPlayingVideo()) - g_largeTextureManager.CleanupUnusedImages(); + g_largeTextureManager.CleanupUnusedImages(); g_TextureManager.FreeUnusedTextures(5000); |