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author | fritsch <peter.fruehberger@gmail.com> | 2015-04-10 20:52:31 +0200 |
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committer | fritsch <peter.fruehberger@gmail.com> | 2015-04-10 21:02:20 +0200 |
commit | 92bae28e6e56c1790233a66e828dc99f4d033247 (patch) | |
tree | fc9b94b4dff95df415dc10283b6dc7386f37e086 | |
parent | 84de872e56734a9a2f487c53e636ab2ac8388901 (diff) |
Only use videoplayer.limitguiupdate on Pi and IMX
-rw-r--r-- | xbmc/Application.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/xbmc/Application.cpp b/xbmc/Application.cpp index d96ca72c77..51fdf849df 100644 --- a/xbmc/Application.cpp +++ b/xbmc/Application.cpp @@ -2482,8 +2482,14 @@ void CApplication::FrameMove(bool processEvents, bool processGUI) { m_skipGuiRender = false; int fps = 0; + +#if defined(TARGET_RASPBERRY_PI) || defined(HAS_IMXVPU) + // This code reduces rendering fps of the GUI layer when playing videos in fullscreen mode + // it makes only sense on architectures with multiple layers if (g_graphicsContext.IsFullScreenVideo() && !m_pPlayer->IsPausedPlayback()) fps = CSettings::Get().GetInt("videoplayer.limitguiupdate"); +#endif + unsigned int now = XbmcThreads::SystemClockMillis(); unsigned int frameTime = now - m_lastRenderTime; if (fps > 0 && frameTime * fps < 1000) |