diff options
author | CrystalPT <CrystalPT@svn> | 2010-07-19 06:23:40 +0000 |
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committer | CrystalPT <CrystalPT@svn> | 2010-07-19 06:23:40 +0000 |
commit | 61c634d69c496bb837a028a2c0917a24d087864b (patch) | |
tree | 6b540ada6838dc197a2004280bbf3f47521897db | |
parent | 68be4d20a5c90b3c21032c8c80bc607d4160bfd9 (diff) |
[WIN32] fixed: software render mode should not be called 'Standard'
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@31968 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
-rw-r--r-- | xbmc/GUISettings.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/xbmc/GUISettings.cpp b/xbmc/GUISettings.cpp index d773efdff9..a17647dbb2 100644 --- a/xbmc/GUISettings.cpp +++ b/xbmc/GUISettings.cpp @@ -542,8 +542,7 @@ void CGUISettings::Initialize() #ifdef HAS_DX renderers.insert(make_pair(13431, RENDER_METHOD_D3D_PS)); - // 13611 == Standard w/o CrystalHD but still using shaders so not really software - renderers.insert(make_pair(13611, RENDER_METHOD_SOFTWARE)); + renderers.insert(make_pair(13419, RENDER_METHOD_SOFTWARE)); #endif #ifdef HAS_GL |