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/*
This file is part of TALER
(C) 2017 GNUnet e.V.
TALER is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 3, or (at your option) any later version.
TALER is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
TALER; see the file COPYING. If not, see <http://www.gnu.org/licenses/>
*/
/**
* Cross-platform timers.
*
* NodeJS and the browser use slightly different timer API,
* this abstracts over these differences.
*/
/**
* Cancelable timer.
*/
export interface TimerHandle {
clear(): void;
}
class IntervalHandle {
constructor(public h: any) {
}
clear() {
clearTimeout(this.h);
}
}
class TimeoutHandle {
constructor(public h: any) {
}
clear() {
clearTimeout(this.h);
}
}
/**
* Get a performance counter in milliseconds.
*/
export const performanceNow: () => number = (() => {
if (typeof process !== "undefined" && process.hrtime) {
return () => {
const t = process.hrtime();
return t[0] * 1e9 + t[1];
};
} else if (typeof "performance" !== "undefined") {
return () => performance.now();
} else {
return () => 0;
}
})();
/**
* Call a function every time the delay given in milliseconds passes.
*/
export function every(delayMs: number, callback: () => void): TimerHandle {
return new IntervalHandle(setInterval(callback, delayMs));
}
/**
* Call a function after the delay given in milliseconds passes.
*/
export function after(delayMs: number, callback: () => void): TimerHandle {
return new TimeoutHandle(setTimeout(callback, delayMs));
}
const nullTimerHandle = {
clear() {
// do nothing
return;
},
};
/**
* Group of timers that can be destroyed at once.
*/
export class TimerGroup {
private stopped: boolean = false;
private timerMap: { [index: number]: TimerHandle } = {};
private idGen = 1;
stopCurrentAndFutureTimers() {
this.stopped = true;
for (const x in this.timerMap) {
if (!this.timerMap.hasOwnProperty(x)) {
continue;
}
this.timerMap[x].clear();
delete this.timerMap[x];
}
}
after(delayMs: number, callback: () => void): TimerHandle {
if (this.stopped) {
console.warn("dropping timer since timer group is stopped");
return nullTimerHandle;
}
const h = after(delayMs, callback);
const myId = this.idGen++;
this.timerMap[myId] = h;
const tm = this.timerMap;
return {
clear() {
h.clear();
delete tm[myId];
},
};
}
every(delayMs: number, callback: () => void): TimerHandle {
if (this.stopped) {
console.warn("dropping timer since timer group is stopped");
return nullTimerHandle;
}
const h = every(delayMs, callback);
const myId = this.idGen++;
this.timerMap[myId] = h;
const tm = this.timerMap;
return {
clear() {
h.clear();
delete tm[myId];
},
};
}
}
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