1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
|
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*
*/
'use strict';
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var ReactUpdateQueue = require('./ReactUpdateQueue');
var warning = require('fbjs/lib/warning');
function warnNoop(publicInstance, callerName) {
if (process.env.NODE_ENV !== 'production') {
var constructor = publicInstance.constructor;
process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounting component. ' + 'This usually means you called %s() outside componentWillMount() on the server. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;
}
}
/**
* This is the update queue used for server rendering.
* It delegates to ReactUpdateQueue while server rendering is in progress and
* switches to ReactNoopUpdateQueue after the transaction has completed.
* @class ReactServerUpdateQueue
* @param {Transaction} transaction
*/
var ReactServerUpdateQueue = function () {
function ReactServerUpdateQueue(transaction) {
_classCallCheck(this, ReactServerUpdateQueue);
this.transaction = transaction;
}
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
ReactServerUpdateQueue.prototype.isMounted = function isMounted(publicInstance) {
return false;
};
/**
* Enqueue a callback that will be executed after all the pending updates
* have processed.
*
* @param {ReactClass} publicInstance The instance to use as `this` context.
* @param {?function} callback Called after state is updated.
* @internal
*/
ReactServerUpdateQueue.prototype.enqueueCallback = function enqueueCallback(publicInstance, callback, callerName) {
if (this.transaction.isInTransaction()) {
ReactUpdateQueue.enqueueCallback(publicInstance, callback, callerName);
}
};
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @internal
*/
ReactServerUpdateQueue.prototype.enqueueForceUpdate = function enqueueForceUpdate(publicInstance) {
if (this.transaction.isInTransaction()) {
ReactUpdateQueue.enqueueForceUpdate(publicInstance);
} else {
warnNoop(publicInstance, 'forceUpdate');
}
};
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object|function} completeState Next state.
* @internal
*/
ReactServerUpdateQueue.prototype.enqueueReplaceState = function enqueueReplaceState(publicInstance, completeState) {
if (this.transaction.isInTransaction()) {
ReactUpdateQueue.enqueueReplaceState(publicInstance, completeState);
} else {
warnNoop(publicInstance, 'replaceState');
}
};
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object|function} partialState Next partial state to be merged with state.
* @internal
*/
ReactServerUpdateQueue.prototype.enqueueSetState = function enqueueSetState(publicInstance, partialState) {
if (this.transaction.isInTransaction()) {
ReactUpdateQueue.enqueueSetState(publicInstance, partialState);
} else {
warnNoop(publicInstance, 'setState');
}
};
return ReactServerUpdateQueue;
}();
module.exports = ReactServerUpdateQueue;
|