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/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
'use strict';
var _prodInvariant = require('./reactProdInvariant');
var invariant = require('fbjs/lib/invariant');
/**
* Return the lowest common ancestor of A and B, or null if they are in
* different trees.
*/
function getLowestCommonAncestor(instA, instB) {
!('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;
!('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;
var depthA = 0;
for (var tempA = instA; tempA; tempA = tempA._hostParent) {
depthA++;
}
var depthB = 0;
for (var tempB = instB; tempB; tempB = tempB._hostParent) {
depthB++;
}
// If A is deeper, crawl up.
while (depthA - depthB > 0) {
instA = instA._hostParent;
depthA--;
}
// If B is deeper, crawl up.
while (depthB - depthA > 0) {
instB = instB._hostParent;
depthB--;
}
// Walk in lockstep until we find a match.
var depth = depthA;
while (depth--) {
if (instA === instB) {
return instA;
}
instA = instA._hostParent;
instB = instB._hostParent;
}
return null;
}
/**
* Return if A is an ancestor of B.
*/
function isAncestor(instA, instB) {
!('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;
!('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;
while (instB) {
if (instB === instA) {
return true;
}
instB = instB._hostParent;
}
return false;
}
/**
* Return the parent instance of the passed-in instance.
*/
function getParentInstance(inst) {
!('_hostNode' in inst) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : _prodInvariant('36') : void 0;
return inst._hostParent;
}
/**
* Simulates the traversal of a two-phase, capture/bubble event dispatch.
*/
function traverseTwoPhase(inst, fn, arg) {
var path = [];
while (inst) {
path.push(inst);
inst = inst._hostParent;
}
var i;
for (i = path.length; i-- > 0;) {
fn(path[i], 'captured', arg);
}
for (i = 0; i < path.length; i++) {
fn(path[i], 'bubbled', arg);
}
}
/**
* Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that
* should would receive a `mouseEnter` or `mouseLeave` event.
*
* Does not invoke the callback on the nearest common ancestor because nothing
* "entered" or "left" that element.
*/
function traverseEnterLeave(from, to, fn, argFrom, argTo) {
var common = from && to ? getLowestCommonAncestor(from, to) : null;
var pathFrom = [];
while (from && from !== common) {
pathFrom.push(from);
from = from._hostParent;
}
var pathTo = [];
while (to && to !== common) {
pathTo.push(to);
to = to._hostParent;
}
var i;
for (i = 0; i < pathFrom.length; i++) {
fn(pathFrom[i], 'bubbled', argFrom);
}
for (i = pathTo.length; i-- > 0;) {
fn(pathTo[i], 'captured', argTo);
}
}
module.exports = {
isAncestor: isAncestor,
getLowestCommonAncestor: getLowestCommonAncestor,
getParentInstance: getParentInstance,
traverseTwoPhase: traverseTwoPhase,
traverseEnterLeave: traverseEnterLeave
};
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