aboutsummaryrefslogtreecommitdiff
path: root/src/webex/chromeBadge.ts
diff options
context:
space:
mode:
Diffstat (limited to 'src/webex/chromeBadge.ts')
-rw-r--r--src/webex/chromeBadge.ts288
1 files changed, 0 insertions, 288 deletions
diff --git a/src/webex/chromeBadge.ts b/src/webex/chromeBadge.ts
deleted file mode 100644
index 7bc5d368d..000000000
--- a/src/webex/chromeBadge.ts
+++ /dev/null
@@ -1,288 +0,0 @@
-/*
- This file is part of TALER
- (C) 2016 INRIA
-
- TALER is free software; you can redistribute it and/or modify it under the
- terms of the GNU General Public License as published by the Free Software
- Foundation; either version 3, or (at your option) any later version.
-
- TALER is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License along with
- TALER; see the file COPYING. If not, see <http://www.gnu.org/licenses/>
- */
-
-import { isFirefox } from "./compat";
-
-/**
- * Polyfill for requestAnimationFrame, which
- * doesn't work from a background page.
- */
-function rAF(cb: (ts: number) => void): void {
- window.setTimeout(() => {
- cb(performance.now());
- }, 100 /* 100 ms delay between frames */);
-}
-
-/**
- * Badge for Chrome that renders a Taler logo with a rotating ring if some
- * background activity is happening.
- */
-export class ChromeBadge {
- private canvas: HTMLCanvasElement;
- private ctx: CanvasRenderingContext2D;
- /**
- * True if animation running. The animation
- * might still be running even if we're not busy anymore,
- * just to transition to the "normal" state in a animated way.
- */
- private animationRunning = false;
-
- /**
- * Is the wallet still busy? Note that we do not stop the
- * animation immediately when the wallet goes idle, but
- * instead slowly close the gap.
- */
- private isBusy = false;
-
- /**
- * Current rotation angle, ranges from 0 to rotationAngleMax.
- */
- private rotationAngle = 0;
-
- /**
- * While animating, how wide is the current gap in the circle?
- * Ranges from 0 to openMax.
- */
- private gapWidth = 0;
-
- /**
- * Should we show the notification dot?
- */
- private hasNotification = false;
-
- /**
- * Maximum value for our rotationAngle, corresponds to 2 Pi.
- */
- static rotationAngleMax = 1000;
-
- /**
- * How fast do we rotate? Given in rotation angle (relative to rotationAngleMax) per millisecond.
- */
- static rotationSpeed = 0.5;
-
- /**
- * How fast to we open? Given in rotation angle (relative to rotationAngleMax) per millisecond.
- */
- static openSpeed = 0.15;
-
- /**
- * How fast to we close? Given as a multiplication factor per frame update.
- */
- static closeSpeed = 0.7;
-
- /**
- * How far do we open? Given relative to rotationAngleMax.
- */
- static openMax = 100;
-
- constructor(window?: Window) {
- // Allow injecting another window for testing
- const bg = window || chrome.extension.getBackgroundPage();
- if (!bg) {
- throw Error("no window available");
- }
- this.canvas = bg.document.createElement("canvas");
- // Note: changing the width here means changing the font
- // size in draw() as well!
- this.canvas.width = 32;
- this.canvas.height = 32;
- const ctx = this.canvas.getContext("2d");
- if (!ctx) {
- throw Error("unable to get canvas context");
- }
- this.ctx = ctx;
- this.draw();
- }
-
- /**
- * Draw the badge based on the current state.
- */
- private draw(): void {
- this.ctx.setTransform(1, 0, 0, 1, 0, 0);
- this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
-
- this.ctx.translate(this.canvas.width / 2, this.canvas.height / 2);
-
- this.ctx.beginPath();
- this.ctx.arc(0, 0, this.canvas.width / 2 - 2, 0, 2 * Math.PI);
- this.ctx.fillStyle = "white";
- this.ctx.fill();
-
- // move into the center, off by 2 for aligning the "T" with the bottom
- // of the circle.
- this.ctx.translate(0, 2);
-
- // pick sans-serif font; note: 14px is based on the 32px width above!
- this.ctx.font = "bold 24px sans-serif";
- // draw the "T" perfectly centered (x and y) to the current position
- this.ctx.textAlign = "center";
- this.ctx.textBaseline = "middle";
- this.ctx.fillStyle = "black";
- this.ctx.fillText("T", 0, 0);
- // now move really into the center
- this.ctx.translate(0, -2);
- // start drawing the (possibly open) circle
- this.ctx.beginPath();
- this.ctx.lineWidth = 2.5;
- if (this.animationRunning) {
- /* Draw circle around the "T" with an opening of this.gapWidth */
- const aMax = ChromeBadge.rotationAngleMax;
- const startAngle = (this.rotationAngle / aMax) * Math.PI * 2;
- const stopAngle =
- ((this.rotationAngle + aMax - this.gapWidth) / aMax) * Math.PI * 2;
- this.ctx.arc(
- 0,
- 0,
- this.canvas.width / 2 - 2,
- /* radius */ startAngle,
- stopAngle,
- false,
- );
- } else {
- /* Draw full circle */
- this.ctx.arc(
- 0,
- 0,
- this.canvas.width / 2 - 2 /* radius */,
- 0,
- Math.PI * 2,
- false,
- );
- }
- this.ctx.stroke();
- // go back to the origin
- this.ctx.translate(-this.canvas.width / 2, -this.canvas.height / 2);
-
- if (this.hasNotification) {
- // We draw a circle with a soft border in the
- // lower right corner.
- const r = 8;
- const cw = this.canvas.width;
- const ch = this.canvas.height;
- this.ctx.beginPath();
- this.ctx.arc(cw - r, ch - r, r, 0, 2 * Math.PI, false);
- const gradient = this.ctx.createRadialGradient(
- cw - r,
- ch - r,
- r,
- cw - r,
- ch - r,
- 5,
- );
- gradient.addColorStop(0, "rgba(255, 255, 255, 1)");
- gradient.addColorStop(1, "blue");
- this.ctx.fillStyle = gradient;
- this.ctx.fill();
- }
-
- // Allow running outside the extension for testing
- // tslint:disable-next-line:no-string-literal
- if (window["chrome"] && window.chrome["browserAction"]) {
- try {
- const imageData = this.ctx.getImageData(
- 0,
- 0,
- this.canvas.width,
- this.canvas.height,
- );
- chrome.browserAction.setIcon({ imageData });
- } catch (e) {
- // Might fail if browser has over-eager canvas fingerprinting countermeasures.
- // There's nothing we can do then ...
- }
- }
- }
-
- private animate(): void {
- if (this.animationRunning) {
- return;
- }
- if (isFirefox()) {
- // Firefox does not support badge animations properly
- return;
- }
- this.animationRunning = true;
- let start: number | undefined;
- const step = (timestamp: number): void => {
- if (!this.animationRunning) {
- return;
- }
- if (!start) {
- start = timestamp;
- }
- if (!this.isBusy && 0 === this.gapWidth) {
- // stop if we're close enough to origin
- this.rotationAngle = 0;
- } else {
- this.rotationAngle =
- (this.rotationAngle +
- (timestamp - start) * ChromeBadge.rotationSpeed) %
- ChromeBadge.rotationAngleMax;
- }
- if (this.isBusy) {
- if (this.gapWidth < ChromeBadge.openMax) {
- this.gapWidth += ChromeBadge.openSpeed * (timestamp - start);
- }
- if (this.gapWidth > ChromeBadge.openMax) {
- this.gapWidth = ChromeBadge.openMax;
- }
- } else {
- if (this.gapWidth > 0) {
- this.gapWidth--;
- this.gapWidth *= ChromeBadge.closeSpeed;
- }
- }
-
- if (this.isBusy || this.gapWidth > 0) {
- start = timestamp;
- rAF(step);
- } else {
- this.animationRunning = false;
- }
- this.draw();
- };
- rAF(step);
- }
-
- /**
- * Draw the badge such that it shows the
- * user that something happened (balance changed).
- */
- showNotification(): void {
- this.hasNotification = true;
- this.draw();
- }
-
- /**
- * Draw the badge without the notification mark.
- */
- clearNotification(): void {
- this.hasNotification = false;
- this.draw();
- }
-
- startBusy(): void {
- if (this.isBusy) {
- return;
- }
- this.isBusy = true;
- this.animate();
- }
-
- stopBusy(): void {
- this.isBusy = false;
- }
-}