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-rw-r--r--src/util/timer.ts145
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diff --git a/src/util/timer.ts b/src/util/timer.ts
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+/*
+ This file is part of TALER
+ (C) 2017 GNUnet e.V.
+
+ TALER is free software; you can redistribute it and/or modify it under the
+ terms of the GNU General Public License as published by the Free Software
+ Foundation; either version 3, or (at your option) any later version.
+
+ TALER is distributed in the hope that it will be useful, but WITHOUT ANY
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
+ A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along with
+ TALER; see the file COPYING. If not, see <http://www.gnu.org/licenses/>
+ */
+
+/**
+ * Cross-platform timers.
+ *
+ * NodeJS and the browser use slightly different timer API,
+ * this abstracts over these differences.
+ */
+
+/**
+ * Cancelable timer.
+ */
+export interface TimerHandle {
+ clear(): void;
+}
+
+class IntervalHandle {
+ constructor(public h: any) {
+ }
+
+ clear() {
+ clearInterval(this.h);
+ }
+}
+
+class TimeoutHandle {
+ constructor(public h: any) {
+ }
+
+ clear() {
+ clearTimeout(this.h);
+ }
+}
+
+/**
+ * Get a performance counter in milliseconds.
+ */
+export const performanceNow: () => number = (() => {
+ if (typeof process !== "undefined" && process.hrtime) {
+ return () => {
+ const t = process.hrtime();
+ return t[0] * 1e9 + t[1];
+ };
+ } else if (typeof "performance" !== "undefined") {
+ return () => performance.now();
+ } else {
+ return () => 0;
+ }
+})();
+
+/**
+ * Call a function every time the delay given in milliseconds passes.
+ */
+export function every(delayMs: number, callback: () => void): TimerHandle {
+ return new IntervalHandle(setInterval(callback, delayMs));
+}
+
+/**
+ * Call a function after the delay given in milliseconds passes.
+ */
+export function after(delayMs: number, callback: () => void): TimerHandle {
+ return new TimeoutHandle(setTimeout(callback, delayMs));
+}
+
+
+const nullTimerHandle = {
+ clear() {
+ // do nothing
+ return;
+ },
+};
+
+/**
+ * Group of timers that can be destroyed at once.
+ */
+export class TimerGroup {
+ private stopped: boolean = false;
+
+ private timerMap: { [index: number]: TimerHandle } = {};
+
+ private idGen = 1;
+
+ stopCurrentAndFutureTimers() {
+ this.stopped = true;
+ for (const x in this.timerMap) {
+ if (!this.timerMap.hasOwnProperty(x)) {
+ continue;
+ }
+ this.timerMap[x].clear();
+ delete this.timerMap[x];
+ }
+ }
+
+ after(delayMs: number, callback: () => void): TimerHandle {
+ if (this.stopped) {
+ console.warn("dropping timer since timer group is stopped");
+ return nullTimerHandle;
+ }
+ const h = after(delayMs, callback);
+ const myId = this.idGen++;
+ this.timerMap[myId] = h;
+
+ const tm = this.timerMap;
+
+ return {
+ clear() {
+ h.clear();
+ delete tm[myId];
+ },
+ };
+ }
+
+ every(delayMs: number, callback: () => void): TimerHandle {
+ if (this.stopped) {
+ console.warn("dropping timer since timer group is stopped");
+ return nullTimerHandle;
+ }
+ const h = every(delayMs, callback);
+ const myId = this.idGen++;
+ this.timerMap[myId] = h;
+
+ const tm = this.timerMap;
+
+ return {
+ clear() {
+ h.clear();
+ delete tm[myId];
+ },
+ };
+ }
+}