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+/**
+ * Copyright 2013-present, Facebook, Inc.
+ * All rights reserved.
+ *
+ * This source code is licensed under the BSD-style license found in the
+ * LICENSE file in the root directory of this source tree. An additional grant
+ * of patent rights can be found in the PATENTS file in the same directory.
+ *
+ */
+
+'use strict';
+
+var EventPropagators = require('./EventPropagators');
+var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
+var ReactDOMComponentTree = require('./ReactDOMComponentTree');
+var ReactInputSelection = require('./ReactInputSelection');
+var SyntheticEvent = require('./SyntheticEvent');
+
+var getActiveElement = require('fbjs/lib/getActiveElement');
+var isTextInputElement = require('./isTextInputElement');
+var shallowEqual = require('fbjs/lib/shallowEqual');
+
+var skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;
+
+var eventTypes = {
+ select: {
+ phasedRegistrationNames: {
+ bubbled: 'onSelect',
+ captured: 'onSelectCapture'
+ },
+ dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']
+ }
+};
+
+var activeElement = null;
+var activeElementInst = null;
+var lastSelection = null;
+var mouseDown = false;
+
+// Track whether a listener exists for this plugin. If none exist, we do
+// not extract events. See #3639.
+var hasListener = false;
+
+/**
+ * Get an object which is a unique representation of the current selection.
+ *
+ * The return value will not be consistent across nodes or browsers, but
+ * two identical selections on the same node will return identical objects.
+ *
+ * @param {DOMElement} node
+ * @return {object}
+ */
+function getSelection(node) {
+ if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {
+ return {
+ start: node.selectionStart,
+ end: node.selectionEnd
+ };
+ } else if (window.getSelection) {
+ var selection = window.getSelection();
+ return {
+ anchorNode: selection.anchorNode,
+ anchorOffset: selection.anchorOffset,
+ focusNode: selection.focusNode,
+ focusOffset: selection.focusOffset
+ };
+ } else if (document.selection) {
+ var range = document.selection.createRange();
+ return {
+ parentElement: range.parentElement(),
+ text: range.text,
+ top: range.boundingTop,
+ left: range.boundingLeft
+ };
+ }
+}
+
+/**
+ * Poll selection to see whether it's changed.
+ *
+ * @param {object} nativeEvent
+ * @return {?SyntheticEvent}
+ */
+function constructSelectEvent(nativeEvent, nativeEventTarget) {
+ // Ensure we have the right element, and that the user is not dragging a
+ // selection (this matches native `select` event behavior). In HTML5, select
+ // fires only on input and textarea thus if there's no focused element we
+ // won't dispatch.
+ if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {
+ return null;
+ }
+
+ // Only fire when selection has actually changed.
+ var currentSelection = getSelection(activeElement);
+ if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {
+ lastSelection = currentSelection;
+
+ var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);
+
+ syntheticEvent.type = 'select';
+ syntheticEvent.target = activeElement;
+
+ EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);
+
+ return syntheticEvent;
+ }
+
+ return null;
+}
+
+/**
+ * This plugin creates an `onSelect` event that normalizes select events
+ * across form elements.
+ *
+ * Supported elements are:
+ * - input (see `isTextInputElement`)
+ * - textarea
+ * - contentEditable
+ *
+ * This differs from native browser implementations in the following ways:
+ * - Fires on contentEditable fields as well as inputs.
+ * - Fires for collapsed selection.
+ * - Fires after user input.
+ */
+var SelectEventPlugin = {
+
+ eventTypes: eventTypes,
+
+ extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
+ if (!hasListener) {
+ return null;
+ }
+
+ var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;
+
+ switch (topLevelType) {
+ // Track the input node that has focus.
+ case 'topFocus':
+ if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {
+ activeElement = targetNode;
+ activeElementInst = targetInst;
+ lastSelection = null;
+ }
+ break;
+ case 'topBlur':
+ activeElement = null;
+ activeElementInst = null;
+ lastSelection = null;
+ break;
+
+ // Don't fire the event while the user is dragging. This matches the
+ // semantics of the native select event.
+ case 'topMouseDown':
+ mouseDown = true;
+ break;
+ case 'topContextMenu':
+ case 'topMouseUp':
+ mouseDown = false;
+ return constructSelectEvent(nativeEvent, nativeEventTarget);
+
+ // Chrome and IE fire non-standard event when selection is changed (and
+ // sometimes when it hasn't). IE's event fires out of order with respect
+ // to key and input events on deletion, so we discard it.
+ //
+ // Firefox doesn't support selectionchange, so check selection status
+ // after each key entry. The selection changes after keydown and before
+ // keyup, but we check on keydown as well in the case of holding down a
+ // key, when multiple keydown events are fired but only one keyup is.
+ // This is also our approach for IE handling, for the reason above.
+ case 'topSelectionChange':
+ if (skipSelectionChangeEvent) {
+ break;
+ }
+ // falls through
+ case 'topKeyDown':
+ case 'topKeyUp':
+ return constructSelectEvent(nativeEvent, nativeEventTarget);
+ }
+
+ return null;
+ },
+
+ didPutListener: function (inst, registrationName, listener) {
+ if (registrationName === 'onSelect') {
+ hasListener = true;
+ }
+ }
+};
+
+module.exports = SelectEventPlugin; \ No newline at end of file